Timeline
Jul 20, 2006:
- 11:44 PM Changeset in orxonox.OLD [9372] by
- orxonox/proxy: fixed a bug, that prevented empty shell-completions
- 11:08 PM Changeset in orxonox.OLD [9371] by
- orxonox/trunk: ORXONOX is now completely std::stringed
- 9:19 PM Changeset in orxonox.OLD [9370] by
- removed old signal/slot implementation, that really sucked
- 9:16 PM Changeset in orxonox.OLD [9369] by
- orxonox/proxy switched to sigslot library, and it seems to work, but i …
- 8:28 PM Changeset in orxonox.OLD [9368] by
- compiles everywhere (i think)
- 6:38 PM Changeset in orxonox.OLD [9367] by
- removed old proxy synchronization mech
- 6:23 PM Changeset in orxonox.OLD [9366] by
- redirection flag also synched
- 6:20 PM Changeset in orxonox.OLD [9365] by
- ip synchronization now seems to work smoothly on my system here. but …
- 5:32 PM Changeset in orxonox.OLD [9364] by
- removing proxy ip list sync completion hook
- 5:24 PM Changeset in orxonox.OLD [9363] by
- fixed bug
- 3:56 PM Changeset in orxonox.OLD [9362] by
- more minor adaptions
- 3:54 PM Changeset in orxonox.OLD [9361] by
- more and better adaptions
- 3:49 PM Changeset in orxonox.OLD [9360] by
- network ip synchronization work
- 3:48 PM Changeset in orxonox.OLD [9359] by
- splitted sigslot into signal.h and slot.h
- 3:26 PM Changeset in orxonox.OLD [9358] by
- added sigslot
- 2:33 PM Changeset in orxonox.OLD [9357] by
- orxonox/proxy: removed 'using namespace std;' everywhere
- 2:15 PM Changeset in orxonox.OLD [9356] by
- orxonox/trunk: remove instance of GLGuiHandler
- 2:07 PM Changeset in orxonox.OLD [9355] by
- more security added by checking also the send packages for leafclassid==0
- 2:05 PM Changeset in orxonox.OLD [9354] by
- orxonox/proxy: removed simple game menu
- 12:13 PM Changeset in orxonox.OLD [9353] by
- a little bit more debug output
- 12:12 PM Changeset in orxonox.OLD [9352] by
- Text bug
- 12:06 PM Changeset in orxonox.OLD [9351] by
- fps display can be toggeled
- 12:06 PM Changeset in orxonox.OLD [9350] by
- handshake now waits for ip list sync
- 11:58 AM Changeset in orxonox.OLD [9349] by
- another ip sync bug discovered. but still not the one im looking for
- 11:44 AM Changeset in orxonox.OLD [9348] by
- deleted
- 11:43 AM Changeset in orxonox.OLD [9347] by
- orxonox/proxy: merged the proxy.old back again, and it seems to work. …
- 11:31 AM Changeset in orxonox.OLD [9346] by
- new copy
- 11:31 AM Changeset in orxonox.OLD [9345] by
- move away the proxy branche
- 11:29 AM Changeset in orxonox.OLD [9344] by
- changed interface of ip slighlu
- 11:23 AM Changeset in orxonox.OLD [9343] by
- more handshake bugs from me
- 11:09 AM Changeset in orxonox.OLD [9342] by
- ip handshake handling now in the right order
- 11:04 AM Changeset in orxonox.OLD [9341] by
- seems like the ip sync doesn't work properly. investigate
- 10:09 AM Changeset in orxonox.OLD [9340] by
- network stream handshake init remastering and safer proxysettings init
- 12:06 AM Changeset in orxonox.OLD [9339] by
- proxy addresses set and read the correct order now
- 12:03 AM Changeset in orxonox.OLD [9338] by
- proxy servers are synced in a better form
Jul 19, 2006:
- 11:40 PM Changeset in orxonox.OLD [9337] by
- fixed a bug in the ip debug out
- 11:33 PM Changeset in orxonox.OLD [9336] by
- detected and fixed an obb memory leak
- 11:09 PM Changeset in orxonox.OLD [9335] by
- strting bug-hunt-session: cleared a recursive endless init-loop bug
- 10:29 PM Changeset in orxonox.OLD [9334] by
- work of the day in one commit:D - switched whole network framework …
Jul 18, 2006:
- 10:08 PM Changeset in orxonox.OLD [9333] by
- del stuff
- 9:54 PM Changeset in orxonox.OLD [9332] by
- sigslot branche
- 8:08 PM Changeset in orxonox.OLD [9331] by
- rearanged some stuff
- 8:02 PM Changeset in orxonox.OLD [9330] by
- orxonox/proxy added network_stats_widget to display the network …
- 7:34 PM Changeset in orxonox.OLD [9329] by
- orxonox/proxy: bo cleanup
- 7:28 PM Changeset in orxonox.OLD [9328] by
- orxonox/trunk: substring nicer now
- 4:29 PM Changeset in orxonox.OLD [9327] by
- player number model switched
- 4:11 PM Changeset in orxonox.OLD [9326] by
- working on player limits
- 12:55 PM Changeset in orxonox.OLD [9325] by
- writing backtrace to file should work now
- 12:04 PM Changeset in orxonox.OLD [9324] by
- Added byte_order.h to Added binary_file.h binary_file.cc Changed the …
- 12:03 PM Changeset in orxonox.OLD [9323] by
- minor cleanup
- 12:01 PM Changeset in orxonox.OLD [9322] by
- release mouse on tardis
- 11:30 AM Changeset in orxonox.OLD [9321] by
- more elaborate IP
- 11:04 AM Changeset in orxonox.OLD [9320] by
- valgrind stuff
- 10:38 AM Changeset in orxonox.OLD [9319] by
- finaly found the client ip bug
- 10:36 AM Changeset in orxonox.OLD [9318] by
- rename delete files
- 10:35 AM Changeset in orxonox.OLD [9317] by
- recapture-mouse a new subproj
- 2:19 AM Changeset in orxonox.OLD [9316] by
- faster substring
- 1:49 AM Changeset in orxonox.OLD [9315] by
- removed the tokenizer as it is a copy of SubString, maybe we can …
- 1:48 AM Changeset in orxonox.OLD [9314] by
- orxonox/proxy: removed the tokenizer (partly) from all orxonox code …
- 1:43 AM Changeset in orxonox.OLD [9313] by
- orxonox/proxy: new substring functions
- 1:35 AM Changeset in orxonox.OLD [9312] by
- minor lib cleanup
- 1:33 AM Changeset in orxonox.OLD [9311] by
- minor cleanup
- 1:30 AM Changeset in orxonox.OLD [9310] by
- ip is ready for deplyment
- 12:57 AM Changeset in orxonox.OLD [9309] by
- client ip bug
Jul 17, 2006:
- 5:47 PM Changeset in orxonox.OLD [9308] by
- proxy server ip synchronizeing bug, nodes get registered
- 2:39 PM Changeset in orxonox.OLD [9307] by
- comments
- 2:21 PM Changeset in orxonox.OLD [9306] by
- orxonox/proxy: ip class ok now
- 1:54 PM Changeset in orxonox.OLD [9305] by
- compiles again
- 1:42 PM Changeset in orxonox.OLD [9304] by
- orxonox/trunk: virtual public and an ip class
- 10:55 AM pps/main edited by
- (diff)
- 10:54 AM pps/main edited by
- (diff)
- 10:37 AM Changeset [4204] by
- terrrain world added again
- 10:29 AM Changeset in orxonox.OLD [9303] by
- framework integration
- 10:27 AM Changeset in orxonox.OLD [9302] by
- introducing passive/active proxy server struct
- 10:25 AM Changeset in orxonox.OLD [9301] by
- fixed a segfault.
- 10:15 AM Changeset in orxonox.OLD [9300] by
- work from this weekend in the train - the ip should now …
- 9:32 AM Changeset [4203] by
- deleted merged branche
- 9:32 AM Changeset [4202] by
- merged the data back from scripting
- 9:30 AM Changeset in orxonox.OLD [9299] by
- merged the branche
- 9:29 AM Changeset in orxonox.OLD [9298] by
- orxonox/trunk: merged the branche scripting back here. merged with …
Jul 15, 2006:
- 11:21 AM WikiFormatting edited by
- Comment added (diff)
Jul 14, 2006:
- 4:28 PM Changeset in orxonox.OLD [9297] by
- proxy servers registered correctly
- 4:06 PM Changeset [4201] by
- proxy settings
- 3:01 PM Changeset in orxonox.OLD [9296] by
- redirection flag added, proxy settings as a way to get/save the server …
- 2:26 PM Changeset in orxonox.OLD [9295] by
- extended the handshake structure to support synchronization of proxy …
- 1:58 PM Changeset in orxonox.OLD [9294] by
- synchronizeble var ip address finished
- 1:29 PM Changeset in orxonox.OLD [9293] by
- introducing new synchronizeable object ip-address
- 1:17 PM Changeset in orxonox.OLD [9292] by
- seperating the proxy servers in passive and active
- 12:25 PM Changeset in orxonox.OLD [9291] by
- network socket and addresses passins
- 12:19 PM Changeset in orxonox.OLD [9290] by
- working with max connections
- 11:35 AM Changeset in orxonox.OLD [9289] by
- better readability
- 11:32 AM Changeset in orxonox.OLD [9288] by
- network monitor debug ok
- 11:18 AM Changeset in orxonox.OLD [9287] by
- now testing the network monitor
- 10:59 AM Changeset in orxonox.OLD [9286] by
- first network monitor debug session
- 10:46 AM Changeset in orxonox.OLD [9285] by
- another standardisation: less different types with the same content
- 10:32 AM Changeset in orxonox.OLD [9284] by
- peerinfos are now gettable from outside
- 12:20 AM Changeset in orxonox.OLD [9283] by
- some more safty
- 12:06 AM Changeset in orxonox.OLD [9282] by
- another framework switch, and node registration work
Jul 13, 2006:
- 11:21 PM Changeset in orxonox.OLD [9281] by
- segfault fix
- 11:03 PM Changeset in orxonox.OLD [9280] by
- networkmonitor partly integrated in framework
- 11:01 PM Changeset in orxonox.OLD [9279] by
- number of players calculus
- 10:54 PM Changeset in orxonox.OLD [9278] by
- node additions centralized
- 10:50 PM Changeset in orxonox.OLD [9277] by
- better interface now
- 9:56 PM Changeset in orxonox.OLD [9276] by
- added new structure network node
- 9:35 PM Changeset in orxonox.OLD [9275] by
- moved the monitoring files
- 8:59 PM Changeset in orxonox.OLD [9274] by
- adding dir monitor for better overview
- 8:58 PM Changeset in orxonox.OLD [9273] by
- working on an extended network monitor to reflect the whole network …
- 3:17 PM Changeset in orxonox.OLD [9272] by
- tighten up the interface
- 2:49 PM Changeset in orxonox.OLD [9271] by
- node type now saved
- 2:13 PM Changeset in orxonox.OLD [9270] by
- processing the node type through the framework
- 2:00 PM Changeset in orxonox.OLD [9269] by
- network node type handshake extension
- 11:32 AM Changeset in orxonox.OLD [9268] by
- extending handshake for node type exchange
- 11:15 AM Changeset in orxonox.OLD [9267] by
- even more simple intreface
- 11:14 AM Changeset in orxonox.OLD [9266] by
- more interface
- 10:32 AM Changeset in orxonox.OLD [9265] by
- network monitor gui
- 10:24 AM Changeset in orxonox.OLD [9264] by
- network monitor skeleton
- 10:11 AM Changeset in orxonox.OLD [9263] by
- added the new network monitor class and some minor changes
Jul 12, 2006:
- 6:30 PM Changeset in orxonox.OLD [9262] by
- starting to extend the handshake to synchronize proxy server addresses
- 6:07 PM Changeset in orxonox.OLD [9261] by
- new permission scheme added
- 5:51 PM Changeset in orxonox.OLD [9260] by
- variable alterations
- 5:40 PM Changeset in orxonox.OLD [9259] by
- some restructuring in handshake
- 5:37 PM Changeset in orxonox.OLD [9258] by
- working up the handshake
- 5:10 PM Changeset in orxonox.OLD [9257] by
- more framework switching
- 2:11 PM Changeset in orxonox.OLD [9256] by
- changed the type and state variables to the new setting
- 2:05 PM Changeset in orxonox.OLD [9255] by
- saver state handling and first proxy clause
- 1:56 PM Changeset in orxonox.OLD [9254] by
- removing some unused variables
- 11:28 AM Changeset in orxonox.OLD [9253] by
- cleanup minor
- 11:07 AM Changeset in orxonox.OLD [9252] by
- peer info externed
- 10:58 AM Changeset in orxonox.OLD [9251] by
- some code cleanup and rearangement in the network stream. nothing major
- 10:47 AM Changeset in orxonox.OLD [9250] by
- network: works again
- 10:41 AM Changeset in orxonox.OLD [9249] by
- more framework switch
- 10:35 AM Changeset in orxonox.OLD [9248] by
- starting switch to multiple server states (proxy, master, client,..)
Jul 11, 2006:
- 8:34 PM Changeset in orxonox.OLD [9247] by
- creating new branche proxy for the proxy server work
- 7:50 PM Changeset in orxonox.OLD [9246] by
- some network comments
Jul 6, 2006:
- 5:36 PM Changeset [4200] by
- various updates
- 5:33 PM Changeset [4199] by
- various updated
- 5:32 PM Changeset in orxonox.OLD [9245] by
- added setActivateOnCreation to scripttrigger
- 5:00 PM Changeset in orxonox.OLD [9244] by
- update
- 4:10 PM Changeset in orxonox.OLD [9243] by
- update
- 2:00 PM Changeset in orxonox.OLD [9242] by
- debug output von script, scriptmanager, scripttrigger an framework …
- 12:44 PM Changeset in orxonox.OLD [9241] by
- error messages von script, scrripttrigger und scriptmanager ans …
- 12:25 PM Changeset in orxonox.OLD [9240] by
- orxonox/trunk: better signal handler. patched by chrigi
- 12:06 PM Changeset [4198] by
- Made databranch for further scrtipting developpment
- 12:04 PM Changeset in orxonox.OLD [9239] by
- Made branch for further scriptting developpemt
- 10:57 AM code/doc/ModulesDescription edited by
- (diff)
Jul 5, 2006:
- 5:08 PM Ticket #115 (Lua Orxonox Interface) closed by
- fixed
- 5:06 PM Changeset in orxonox.OLD [9238] by
- new copy
- 5:05 PM Changeset in orxonox.OLD [9237] by
- 0.3.5 created
- 4:59 PM Changeset [4197] by
- new copy
- 4:54 PM Changeset [4196] by
- move old branche
- 4:39 PM Changeset in orxonox.OLD [9236] by
- delete
- 4:39 PM Changeset in orxonox.OLD [9235] by
- merged the presentation back
- 4:15 PM Ticket #135 (Weather Effects Engine) closed by
- fixed
- 2:33 PM Changeset [4195] by
- update
- 2:31 PM Changeset [4194] by
- update
- 2:31 PM Changeset in orxonox.OLD [9234] by
- 2:30 PM Changeset [4193] by
- update
- 2:26 PM Changeset [4192] by
- update
- 2:24 PM Changeset in orxonox.OLD [9233] by
- update
- 2:22 PM Changeset in orxonox.OLD [9232] by
- last changes
- 2:21 PM Changeset in orxonox.OLD [9231] by
- dont access removed playable
- 2:14 PM Changeset [4191] by
- no more cruizer
- 2:11 PM Changeset [4190] by
- update\
- 2:11 PM Changeset [4189] by
- update hypergate
- 2:08 PM Changeset [4188] by
- removed shit
- 2:06 PM Changeset in orxonox.OLD [9230] by
- 2:06 PM Changeset in orxonox.OLD [9229] by
- only some renicement
- 2:05 PM Changeset [4187] by
- 2:04 PM Changeset [4186] by
- hypergate corrected
- 2:04 PM Changeset in orxonox.OLD [9228] by
- check for entity to exist before respawn
- 1:58 PM Changeset [4185] by
- 1:58 PM Changeset [4184] by
- 1:54 PM Changeset [4183] by
- update\
- 1:52 PM Changeset in orxonox.OLD [9227] by
- dont stop server
- 1:47 PM Changeset in orxonox.OLD [9226] by
- changed values for the waterHeight slider
- 1:42 PM Changeset [4182] by
- added music to level
- 1:37 PM Changeset [4181] by
- update
- 1:33 PM Changeset [4180] by
- put Hypergate into the level
- 1:27 PM Changeset in orxonox.OLD [9225] by
- multiplayer works agein
- 1:25 PM Changeset in orxonox.OLD [9224] by
- lalala sid er alli zwäääg? mir hei grad wieder e segfault ussegstibitzt *g*
- 1:25 PM Changeset [4179] by
- name
- 1:24 PM Changeset in orxonox.OLD [9223] by
- better ship, shoots
- 1:24 PM Changeset in orxonox.OLD [9222] by
- hyper gate and singleplayer walk
- 1:16 PM Changeset [4178] by
- update
- 1:07 PM Changeset in orxonox.OLD [9221] by
- update
- 12:38 PM Changeset [4177] by
- changes on ambush level
- 12:38 PM Changeset in orxonox.OLD [9220] by
- 12:34 PM Changeset in orxonox.OLD [9219] by
- fixed compile bug
- 12:32 PM Changeset in orxonox.OLD [9218] by
- fixed compile bug
- 12:32 PM Changeset in orxonox.OLD [9217] by
- added boomerang gun
- 12:32 PM Changeset in orxonox.OLD [9216] by
- reset health on respawn
- 12:30 PM Changeset in orxonox.OLD [9215] by
- ugly bug died
- 12:20 PM Changeset in orxonox.OLD [9214] by
- new weapon demage
- 12:19 PM Changeset [4176] by
- reposition again
- 12:17 PM Changeset [4175] by
- terran cruizer repositioned
- 12:15 PM Changeset [4174] by
- 12:13 PM Changeset in orxonox.OLD [9213] by
- weapon tuned for good
- 12:10 PM Changeset [4173] by
- added terran cruizer again
- 12:07 PM Changeset [4172] by
- changed mountain lake model
- 12:04 PM Changeset [4171] by
- added terran cruizer to level
- 11:59 AM Changeset [4170] by
- update
- 11:57 AM Changeset [4169] by
- map modified, terran cruizer is good now
- 11:49 AM Changeset [4168] by
- 11:37 AM Changeset in orxonox.OLD [9212] by
- bugfix
- 11:33 AM Changeset [4167] by
- update
- 11:33 AM Changeset in orxonox.OLD [9211] by
- weapons placed correctly
- 11:27 AM Changeset [4166] by
- corrected floorerror in singleplayer map
- 11:11 AM Changeset [4165] by
- 11:03 AM Changeset [4164] by
- update
- 11:02 AM Changeset in orxonox.OLD [9210] by
- more debug
- 11:01 AM Changeset in orxonox.OLD [9209] by
- correct camera
- 10:58 AM Changeset [4163] by
- 10:57 AM Changeset [4162] by
- 10:54 AM Changeset in orxonox.OLD [9208] by
- update
- 10:53 AM Changeset in orxonox.OLD [9207] by
- world entity
- 10:52 AM Changeset [4161] by
- update
- 10:48 AM Changeset [4160] by
- 10:47 AM Changeset in orxonox.OLD [9206] by
- guns
- 10:44 AM Changeset [4159] by
- 10:44 AM Changeset [4158] by
- typo with loadbar corrected
- 10:40 AM Changeset in orxonox.OLD [9205] by
- fog effect
- 10:38 AM Changeset [4157] by
- loadbar and loadscreen for ambushlevel
- 10:34 AM Changeset in orxonox.OLD [9204] by
- 10:22 AM Changeset in orxonox.OLD [9203] by
- sound
- 10:22 AM Changeset in orxonox.OLD [9202] by
- rain
- 10:22 AM Changeset in orxonox.OLD [9201] by
- rain
- 10:22 AM Changeset in orxonox.OLD [9200] by
- fixed unititialized value found by valgrind.
- 10:20 AM Changeset in orxonox.OLD [9199] by
- removed unnecessary line
- 10:19 AM Changeset in orxonox.OLD [9198] by
- dealing damage
- 10:10 AM Changeset [4156] by
- singleplayer map update
- 10:09 AM Changeset in orxonox.OLD [9197] by
- Better empiric constants.
- 10:06 AM Changeset [4155] by
- removed walls / added lights
- 10:02 AM Changeset [4154] by
- update
- 10:02 AM Changeset [4153] by
- update
- 10:00 AM Changeset in orxonox.OLD [9196] by
- fixed model loading bug
- 9:46 AM Changeset [4152] by
- mountain lake lvl changed
- 9:34 AM Changeset [4151] by
- added attractor.lua
- 9:29 AM Changeset in orxonox.OLD [9195] by
- scripttrigger can be created form within a script
- 8:23 AM Changeset [4150] by
- better map
- 8:14 AM Changeset in orxonox.OLD [9194] by
- less debug and better init
- 8:13 AM Changeset in orxonox.OLD [9193] by
- added setName scriptable method to script trigger, added loadModel to …
- 8:05 AM Changeset in orxonox.OLD [9192] by
- aiming works almost
- 7:48 AM Changeset in orxonox.OLD [9191] by
- better cleanup and stuff
- 7:41 AM Changeset in orxonox.OLD [9190] by
- more testings, works
- 7:36 AM Changeset in orxonox.OLD [9189] by
- aiming system regrouping and reparenting
- 7:32 AM Changeset in orxonox.OLD [9188] by
- aiming system now works
- 7:29 AM Changeset in orxonox.OLD [9187] by
- well… it does… but at which price?
- 7:21 AM Changeset in orxonox.OLD [9186] by
- muchos debugos inofromationos
- 6:43 AM Changeset in orxonox.OLD [9185] by
- class ids and some debug stuff
- 6:25 AM Changeset in orxonox.OLD [9184] by
- box gets drawn now
- 6:19 AM Changeset in orxonox.OLD [9183] by
- more aiming system work
- 3:23 AM Changeset [4149] by
- 3:19 AM Changeset in orxonox.OLD [9182] by
- fixes
- 1:12 AM Changeset [4148] by
- turrets on the rocks
- 1:10 AM Changeset [4147] by
- turrets on the rocks
- 1:10 AM Changeset in orxonox.OLD [9181] by
- turrets rock
- 12:49 AM Changeset in orxonox.OLD [9180] by
- less errors/segfaults
- 12:27 AM Changeset in orxonox.OLD [9179] by
- orxonox/presentation: radar shows scattered Mines. Collision-Lists
Jul 4, 2006:
- 11:36 PM Changeset [4146] by
- 10:47 PM Changeset in orxonox.OLD [9178] by
- variaous changes
- 10:43 PM Changeset in orxonox.OLD [9177] by
- no param constructor
- 10:40 PM Changeset in orxonox.OLD [9176] by
- orxonox/presentation mines rotate again
- 10:35 PM Changeset [4145] by
- better mat
- 10:33 PM Changeset [4144] by
- battle drone finished with texture
- 10:31 PM Changeset in orxonox.OLD [9175] by
- better stuff
- 10:27 PM Changeset [4143] by
- attractors
- 10:17 PM Changeset in orxonox.OLD [9174] by
- work flush
- 9:57 PM Changeset in orxonox.OLD [9173] by
- added attractor_mine
- 9:53 PM Changeset [4142] by
- 9:45 PM Changeset [4141] by
- 9:45 PM Changeset [4140] by
- more npc's
- 9:45 PM Changeset in orxonox.OLD [9172] by
- less debug more boxes creation obb
- 9:45 PM Changeset in orxonox.OLD [9171] by
- better npc
- 9:42 PM Changeset [4139] by
- 9:38 PM Changeset [4138] by
- 9:28 PM Changeset [4137] by
- new entities
- 9:27 PM Changeset [4136] by
- mountainlake tex changed
- 9:11 PM Changeset [4135] by
- added battle ship to level
- 9:10 PM Changeset in orxonox.OLD [9170] by
- changed slider values for the water
- 9:06 PM Changeset [4134] by
- added noxon battle ship to level
- 9:02 PM Changeset [4133] by
- 9:00 PM Changeset [4132] by
- 8:57 PM Changeset [4131] by
- new map
- 8:42 PM Changeset [4130] by
- uranus again
- 8:42 PM Changeset [4129] by
- more meteroids
- 8:41 PM Changeset in orxonox.OLD [9169] by
- model rotate again
- 8:27 PM Changeset in orxonox.OLD [9168] by
- aiming sys
- 8:23 PM Changeset [4128] by
- skyboxHUGE
- 8:22 PM Changeset [4127] by
- …
- 8:20 PM Changeset in orxonox.OLD [9167] by
- new rail-proj
- 8:20 PM Changeset [4126] by
- new meteroids
- 7:40 PM Changeset [4125] by
- water at the right place
- 7:28 PM Changeset in orxonox.OLD [9166] by
- more aiming system work. nothing visible yet
- 7:26 PM Changeset [4124] by
- 7:22 PM Changeset [4123] by
- 7:21 PM Changeset [4122] by
- 7:15 PM Changeset [4121] by
- changed material again (come on: WORK)
- 7:07 PM Changeset [4120] by
- 7:07 PM Changeset in orxonox.OLD [9165] by
- added proj
- 6:57 PM Changeset [4119] by
- uranus placement
- 6:50 PM Changeset in orxonox.OLD [9164] by
- better npc
- 6:48 PM Changeset [4118] by
- more enemies
- 6:36 PM Changeset [4117] by
- recolor uranus
- 6:32 PM Changeset [4116] by
- place uranus again
- 6:20 PM Changeset [4115] by
- place uranus
- 6:16 PM Changeset in orxonox.OLD [9163] by
- aiming system integration
- 6:15 PM Changeset in orxonox.OLD [9162] by
- 6:07 PM Changeset in orxonox.OLD [9161] by
- new NPC
- 6:07 PM Changeset [4114] by
- rename
- 6:06 PM Changeset [4113] by
- rename
- 6:06 PM Changeset [4112] by
- rename
- 6:00 PM Changeset [4111] by
- added uranus
- 5:53 PM Changeset in orxonox.OLD [9160] by
- aimin system work on and on and…
- 5:38 PM Changeset in orxonox.OLD [9159] by
- added laser-cannon
- 5:38 PM Changeset [4110] by
- orxonox/presentation: better implemented 2d
- 5:34 PM Changeset in orxonox.OLD [9158] by
- fps player better
- 5:21 PM Changeset in orxonox.OLD [9157] by
- aiming system compiles
- 5:19 PM Changeset [4109] by
- mantawing update
- 5:19 PM Changeset in orxonox.OLD [9156] by
- working on the aiming system
- 4:51 PM Changeset in orxonox.OLD [9155] by
- 4:45 PM Changeset [4108] by
- own vocal sounds commited
- 4:40 PM Changeset in orxonox.OLD [9154] by
- 4:39 PM Changeset in orxonox.OLD [9153] by
- 4:39 PM Changeset in orxonox.OLD [9152] by
- 4:34 PM Changeset [4107] by
- below this line thou shalt work
- 4:25 PM Changeset [4106] by
- continued working
- 4:19 PM Changeset in orxonox.OLD [9151] by
- fps works again
- 4:17 PM Changeset [4105] by
- uranusmaps and mantawing updated
- 4:07 PM Changeset [4104] by
- 3:54 PM Changeset in orxonox.OLD [9150] by
- fpsplayer in om_players
- 3:53 PM Changeset in orxonox.OLD [9149] by
- segfault prevention
- 3:49 PM Changeset in orxonox.OLD [9148] by
- fly fix
- 3:45 PM Changeset in orxonox.OLD [9147] by
- To rid of the triple and plane struct in types.h. now using the …
- 3:45 PM Changeset [4103] by
- 3:44 PM Changeset in orxonox.OLD [9146] by
- bsp
- 3:42 PM Changeset in orxonox.OLD [9145] by
- walk removed
- 3:39 PM Changeset [4102] by
- fighters now in lighter color
- 3:31 PM Changeset in orxonox.OLD [9144] by
- collision
- 3:30 PM Changeset in orxonox.OLD [9143] by
- MappedWater saveParams fixed
- 3:24 PM Changeset [4101] by
- noxon battle ship updated
- 3:22 PM Changeset [4100] by
- continued working
- 3:20 PM Changeset in orxonox.OLD [9142] by
- md2 walk functions
- 3:18 PM Changeset in orxonox.OLD [9141] by
- new model for team 1
- 3:14 PM Changeset [4099] by
- effects.lua
- 3:10 PM Changeset [4098] by
- 3:06 PM Changeset in orxonox.OLD [9140] by
- merged back
- 3:05 PM Changeset in orxonox.OLD [9139] by
- fpsplayer weapon position, jump sync
- 3:03 PM Changeset [4097] by
- 2:56 PM Changeset in orxonox.OLD [9138] by
- fixed bug
- 2:52 PM Changeset in orxonox.OLD [9137] by
- little mp collision patch
- 2:51 PM Changeset in orxonox.OLD [9136] by
- singleplayer weapon position
- 2:45 PM Changeset in orxonox.OLD [9135] by
- new copy
- 2:45 PM Changeset in orxonox.OLD [9134] by
- move old branche
- 2:44 PM Changeset in orxonox.OLD [9133] by
- sync spawningpoint
- 2:44 PM Changeset in orxonox.OLD [9132] by
- delete obsolete
- 2:43 PM Changeset in orxonox.OLD [9131] by
- added laser_cannon
- 2:43 PM Changeset in orxonox.OLD [9130] by
- segfault removed
- 2:42 PM Changeset in orxonox.OLD [9129] by
- 2:42 PM Changeset in orxonox.OLD [9128] by
- spawningpoints only load on server
- 2:34 PM Changeset [4096] by
- noxon battle ship textured
- 2:24 PM Changeset [4095] by
- effects
- 2:24 PM Changeset in orxonox.OLD [9127] by
- presentation/src: mouse-cursor rocks everywhere
- 2:23 PM Changeset in orxonox.OLD [9126] by
- different collision reactions for npcs and full walk ability
- 2:17 PM Changeset in orxonox.OLD [9125] by
- added the full walk stuff
- 2:17 PM Changeset [4094] by
- more level-stuff
- 2:17 PM Changeset in orxonox.OLD [9124] by
- limited controls
- 2:16 PM Changeset in orxonox.OLD [9123] by
- more collision reaction stuff
- 2:08 PM Changeset in orxonox.OLD [9122] by
- move weapon
- 2:08 PM Changeset [4093] by
- mantawing and lasercannons separated
- 1:47 PM Changeset [4092] by
- singleplayermap updated
- 1:42 PM Changeset in orxonox.OLD [9121] by
- branches/presentation: hover scriptable
- 1:42 PM Changeset [4091] by
- effects script
- 1:39 PM Changeset [4090] by
- orxonox/presentation better player
- 1:38 PM Changeset in orxonox.OLD [9120] by
- orxonox/trunk: spaceship-movement
- 1:35 PM Changeset in orxonox.OLD [9119] by
- added scling for playables
- 1:21 PM Changeset in orxonox.OLD [9118] by
- branches/presentation: cloud effects
- 1:21 PM Changeset in orxonox.OLD [9117] by
- player joins game with last chosen nickname
- 1:09 PM Changeset in orxonox.OLD [9116] by
- player joins game with last chosen nickname
- 12:46 PM Changeset in orxonox.OLD [9115] by
- last server is saved now
- 11:41 AM Changeset in orxonox.OLD [9114] by
- delete merged branche
- 11:33 AM Changeset in orxonox.OLD [9113] by
- new copy
- 11:29 AM Changeset in orxonox.OLD [9112] by
- merged the mountain-lake back here
- 11:19 AM Changeset in orxonox.OLD [9111] by
- delete merged branche
- 11:18 AM Changeset in orxonox.OLD [9110] by
- orxonox/trunk: merged the Presentation back
- 11:15 AM Changeset in orxonox.OLD [9109] by
- branches/mountain_lake
- 11:13 AM Changeset [4089] by
- terrain as demo
- 11:10 AM Changeset in orxonox.OLD [9108] by
- better network menu layout
- 11:02 AM Changeset in orxonox.OLD [9107] by
- added method setPlaymode in gameworld
- 5:18 AM Changeset in orxonox.OLD [9106] by
- cleanup and sleep
- 5:16 AM Changeset in orxonox.OLD [9105] by
- jumping works now too
- 5:06 AM Changeset in orxonox.OLD [9104] by
- jump animation and debugs
- 5:05 AM Changeset [4088] by
- resize
- 4:54 AM Changeset in orxonox.OLD [9103] by
- animations
- 4:41 AM Changeset in orxonox.OLD [9102] by
- weapon position fixed also
- 4:38 AM Changeset in orxonox.OLD [9101] by
- bigger fps player (right height from model), collision reaction …
- 4:14 AM Changeset in orxonox.OLD [9100] by
- best cr ever. straifing in the wall works also
- 3:51 AM Changeset in orxonox.OLD [9099] by
- cr better and better
- 3:42 AM Changeset [4087] by
- data/presentation better travelling stats
- 3:41 AM Changeset in orxonox.OLD [9098] by
- orxonox/presentation: better camera-control
- 3:31 AM Changeset in orxonox.OLD [9097] by
- orxonox/trunk: TravelNode functionality (height and speed)
- 3:30 AM Changeset in orxonox.OLD [9096] by
- collision reaction works again
- 3:11 AM Changeset in orxonox.OLD [9095] by
- presentation: links and checks agains lm
- 3:04 AM Changeset in orxonox.OLD [9094] by
- removed the old cd check
- 2:59 AM Changeset in orxonox.OLD [9093] by
- cr y axis full
- 2:38 AM Changeset in orxonox.OLD [9092] by
- cmath (valgrinded)
- 2:28 AM Changeset in orxonox.OLD [9091] by
- cr z axis full
- 2:26 AM Changeset in orxonox.OLD [9090] by
- orxonox/trunk: valgrind fixes
- 2:26 AM Changeset in orxonox.OLD [9089] by
- cr z axis half check
- 2:17 AM Changeset in orxonox.OLD [9088] by
- cr x axis checked in both direcitons
- 1:57 AM Changeset in orxonox.OLD [9087] by
- some valgrind bugs
- 1:52 AM Changeset in orxonox.OLD [9086] by
- more comments and less variables
- 1:49 AM Changeset in orxonox.OLD [9085] by
- updated fpsplayer syncvars
- 1:49 AM Changeset in orxonox.OLD [9084] by
- one half x made
- 1:37 AM Changeset [4086] by
- replaced terran_cruizer
- 1:28 AM Changeset [4085] by
- orxonox/data/presentation: new Player inside, push g
- 1:21 AM Changeset in orxonox.OLD [9083] by
- cr tip
- 1:16 AM Changeset in orxonox.OLD [9082] by
- less compile bugs
- 1:00 AM Changeset in orxonox.OLD [9081] by
- cr fix
- 12:58 AM Changeset [4084] by
- delete branche
- 12:58 AM Changeset [4083] by
- new copy
- 12:57 AM Changeset [4082] by
- delete branche
- 12:56 AM Changeset [4081] by
- new fighter
- 12:55 AM Changeset [4080] by
- orxonox/data/trunk: merged the single_player_map back. merged with …
- 12:51 AM Changeset in orxonox.OLD [9080] by
- collision reactin bsp manager interface rework
- 12:47 AM Changeset in orxonox.OLD [9079] by
- new NEWS
- 12:38 AM Changeset [4079] by
- deleted merged branche
- 12:37 AM Changeset in orxonox.OLD [9078] by
- orxonox/presentaion enter right playmode
- 12:36 AM Changeset [4078] by
- orxonox/data/trunk: merged the data from mountain-lake back here …
- 12:28 AM Changeset in orxonox.OLD [9077] by
- orxonox/presentation: The Playmode is reset correctly, smoothly, and a …
- 12:22 AM Changeset [4077] by
- … and add the new one
- 12:15 AM Changeset in orxonox.OLD [9076] by
- collision reaction for multiplayer works now
- 12:14 AM Changeset [4076] by
- First delete…
- 12:11 AM Changeset in orxonox.OLD [9075] by
- playmode switch works correctly
Jul 3, 2006:
- 11:55 PM Changeset in orxonox.OLD [9074] by
- orxonox/trunk: better 2d-playable
- 11:39 PM Changeset in orxonox.OLD [9073] by
- The culling state is now reset after renering the terrain
- 11:38 PM Changeset [4075] by
- deleted branche
- 11:36 PM Changeset [4074] by
- orxonox/data/trunk: merged the terrain branche back. conflicts …
- 11:24 PM Changeset [4073] by
- data network
- 11:04 PM Changeset in orxonox.OLD [9072] by
- less bugs in fragtable
- 10:48 PM Changeset [4072] by
- Data for the terrain
- 10:23 PM Changeset in orxonox.OLD [9071] by
- Cleanup for the terrain
- 9:37 PM Changeset in orxonox.OLD [9070] by
- bugs -= 2 - i love valgrind
- 9:15 PM Changeset [4071] by
- continued implementation
- 9:10 PM Changeset [4070] by
- continued implementation
- 9:10 PM Changeset in orxonox.OLD [9069] by
- modified debug output
- 8:55 PM Changeset in orxonox.OLD [9068] by
- removed some bugs and added texture sync
- 8:15 PM Changeset in orxonox.OLD [9067] by
- made spaceship scriptable
- 7:27 PM Changeset in orxonox.OLD [9066] by
- npc now stopps
- 7:22 PM Changeset in orxonox.OLD [9065] by
- ground collision works again
- 7:01 PM Changeset in orxonox.OLD [9064] by
- created new presentation branche, from now single and multiplayer …
- 6:59 PM Changeset in orxonox.OLD [9063] by
- removing old singleplayermap
- 6:59 PM Changeset in orxonox.OLD [9062] by
- merged branche single_player_map back to trunk
- 6:40 PM Changeset [4069] by
- skybox and voicesample from my brother
- 6:39 PM Changeset in orxonox.OLD [9061] by
- merged the single_player branche to trunk
- 6:31 PM Changeset in orxonox.OLD [9060] by
- removing old multiplayer map
- 6:30 PM Changeset in orxonox.OLD [9059] by
- merged the network branche with the trunk
- 6:05 PM Changeset in orxonox.OLD [9058] by
- 6:03 PM Changeset [4068] by
- continued
- 6:01 PM Changeset [4067] by
- continued
- 6:01 PM Changeset in orxonox.OLD [9057] by
- added playanimation to scriptable methods
- 5:54 PM Changeset in orxonox.OLD [9056] by
- less debug
- 5:45 PM Changeset in orxonox.OLD [9055] by
- use fpsplayer
- 5:44 PM Changeset in orxonox.OLD [9054] by
- <
- 5:32 PM Changeset in orxonox.OLD [9053] by
- BspEntity sync
- 5:32 PM Changeset in orxonox.OLD [9052] by
- some crappy spacecraft work… maybe i will start again :/
- 5:30 PM Changeset [4066] by
- spaceship.lua implemented
- 5:15 PM Changeset in orxonox.OLD [9051] by
- stop/resume functions
- 5:13 PM Changeset [4065] by
- no creatures sounds
- 5:08 PM Changeset in orxonox.OLD [9050] by
- cr_ground_walk fixed
- 5:04 PM Changeset in orxonox.OLD [9049] by
- table doesnt segfault anymore
- 5:04 PM Changeset [4064] by
- new multiplayer map integrated
- 4:33 PM Changeset in orxonox.OLD [9048] by
- removed some bugs
- 4:19 PM Changeset in orxonox.OLD [9047] by
- orxonox/trunk: Each Playable has an EnterRange
- 4:05 PM Changeset in orxonox.OLD [9046] by
- orxonox/branches/single_player_map: added Spacecraft_2d
- 3:55 PM Changeset in orxonox.OLD [9045] by
- added Spacecraft2D entity
- 3:53 PM Changeset [4063] by
- adjusted height
- 3:45 PM Changeset in orxonox.OLD [9044] by
- obetter cruizeer
- 3:45 PM Changeset in orxonox.OLD [9043] by
- run and crouch also works
- 3:44 PM Changeset in orxonox.OLD [9042] by
- run and crouch also works
- 3:40 PM Changeset [4062] by
- 3:34 PM Changeset [4061] by
- 3:30 PM Changeset in orxonox.OLD [9041] by
- bug—
- 3:23 PM Changeset in orxonox.OLD [9040] by
- npc walk at the ground with correct orientation
- 3:16 PM Changeset in orxonox.OLD [9039] by
- added cruizer
- 3:16 PM Changeset in orxonox.OLD [9038] by
- some of the npc walk on the ground
- 3:12 PM Changeset in orxonox.OLD [9037] by
- some of the npc walk on the ground
- 3:09 PM Changeset [4060] by
- 2:59 PM Changeset [4059] by
- 2:56 PM Changeset [4058] by
- 2:51 PM Changeset [4057] by
- spaceship.lua implemented
- 2:31 PM Changeset in orxonox.OLD [9036] by
- sound interface
- 2:25 PM Changeset [4056] by
- spaceship.lua implemented
- 2:17 PM Changeset in orxonox.OLD [9035] by
- npc walk again
- 2:06 PM Changeset in orxonox.OLD [9034] by
- changed guictrl labels
- 1:43 PM Changeset in orxonox.OLD [9033] by
- starting network games from menu works now
- 1:41 PM Changeset in orxonox.OLD [9032] by
- added methods to generic npc
- 1:35 PM Changeset in orxonox.OLD [9031] by
- added some methods to generic npcs scriptable
- 1:29 PM Changeset [4055] by
- network work
- 12:49 PM Changeset in orxonox.OLD [9030] by
- hack to avoid ubuntu segfault
- 12:22 PM Changeset in orxonox.OLD [9029] by
- implemented network game menu
- 11:48 AM Changeset in orxonox.OLD [9028] by
- …
- 11:30 AM Changeset in orxonox.OLD [9027] by
- npc does not yet move again. strange
- 11:21 AM Changeset in orxonox.OLD [9026] by
- trunk: npcs are walking again
- 11:02 AM Changeset in orxonox.OLD [9025] by
- some small debug output error
- 11:01 AM Changeset [4054] by
- all textures added
- 10:53 AM Changeset [4053] by
- new model with walking animation and bsp update
- 10:45 AM Changeset [4052] by
- 10:29 AM Changeset [4051] by
- objects get added from within the script
- 9:02 AM Changeset [4050] by
- added menu-sounds from luke grey
- 4:44 AM Changeset [4049] by
- more bsp world work
- 4:41 AM Changeset [4048] by
- more bsp world work
- 4:39 AM Changeset [4047] by
- more bsp world work
- 4:37 AM Changeset [4046] by
- more bsp world work
- 4:34 AM Changeset [4045] by
- more bsp world work
- 4:29 AM Changeset [4044] by
- more bsp world work
- 4:16 AM Changeset [4043] by
- more bsp world work
- 4:04 AM Changeset [4042] by
- more bsp world work
- 3:58 AM Changeset [4041] by
- more bsp world work
- 3:42 AM Changeset [4040] by
- more bsp world work
- 3:29 AM Changeset [4039] by
- more bsp world work
- 3:27 AM Changeset [4038] by
- more textures
- 3:26 AM Changeset [4037] by
- more textures
- 3:25 AM Changeset [4036] by
- more textures
- 3:12 AM Changeset [4035] by
- more bsp world work
- 3:01 AM Changeset [4034] by
- more bsp world work
- 2:54 AM Changeset [4033] by
- more bsp world work
- 2:52 AM Changeset [4032] by
- more bsp world work
- 2:49 AM Changeset [4031] by
- more bsp world work
- 2:41 AM Changeset [4030] by
- more bsp world work
- 2:39 AM Changeset [4029] by
- more bsp world work
- 2:20 AM Changeset [4028] by
- more bsp world work
- 2:13 AM Changeset [4027] by
- more bsp world work
- 2:08 AM Changeset [4026] by
- more bsp world work
- 1:44 AM Changeset [4025] by
- more bsp world work
- 1:40 AM Changeset [4024] by
- more bsp world work
- 1:30 AM Changeset [4023] by
- more bsp world work
- 1:29 AM Changeset [4022] by
- more bsp world work
- 1:27 AM Changeset [4021] by
- more bsp world work
- 1:23 AM Changeset [4020] by
- more bsp world work
- 1:21 AM Changeset [4019] by
- more bsp world work
- 1:16 AM Changeset [4018] by
- more bsp world work
- 1:07 AM Changeset [4017] by
- more bsp world work
- 1:06 AM Changeset [4016] by
- more bsp world work
- 12:55 AM Changeset [4015] by
- more bsp world work
- 12:50 AM Changeset [4014] by
- more bsp world work
- 12:46 AM Changeset [4013] by
- more bsp world work
- 12:44 AM Changeset [4012] by
- more bsp world work
- 12:36 AM Changeset [4011] by
- more bsp world work
- 12:32 AM Changeset [4010] by
- more bsp world work
- 12:30 AM Changeset [4009] by
- more bsp world work
Jul 2, 2006:
- 11:22 PM Changeset in orxonox.OLD [9024] by
- MultiPlayerTeamDeathMatch: use hud notifier instead of own
- 11:16 PM Changeset in orxonox.OLD [9023] by
- MultiPlayerTeamDeathMatch: use hud notifier instead of own
- 10:52 PM Changeset [4008] by
- more bsp world work
- 10:36 PM Changeset [4007] by
- more bsp world work
- 10:31 PM Changeset [4006] by
- more bsp world work
- 10:26 PM Changeset in orxonox.OLD [9022] by
- orxonox/trunk: less output
- 10:25 PM Changeset in orxonox.OLD [9021] by
- orxonox/trunk: GUI: mapped water can no be edited with the mouse
- 10:24 PM Changeset [4005] by
- more bsp world work
- 10:09 PM Changeset [4004] by
- more bsp world work
- 10:03 PM Changeset [4003] by
- more bsp world work
- 7:36 PM Changeset [4002] by
- Added a test island for the terrain
- 4:42 PM Changeset in orxonox.OLD [9020] by
- made scripttrigger scriptable
- 4:41 PM Changeset in orxonox.OLD [9019] by
- orxonox/trunk: OggPlayer retrieves Information about the current Title …
- 3:39 PM Changeset in orxonox.OLD [9018] by
- made scripttrigger scriptable
- 3:28 PM Changeset [4001] by
- orxonox/data: new Pic for mp-level
- 3:23 PM Changeset in orxonox.OLD [9017] by
- made script scriptable
- 3:20 PM Changeset in orxonox.OLD [9016] by
- made script scriptable
- 3:04 PM Changeset in orxonox.OLD [9015] by
- orxonox/trunk: text-field
- 2:50 PM Changeset in orxonox.OLD [9014] by
- orxonox/trunk: autoselect first entries in the Menu
- 2:25 PM Changeset in orxonox.OLD [9013] by
- new copy
- 2:25 PM Changeset [4000] by
- new copy
- 2:25 PM Changeset in orxonox.OLD [9012] by
- new copy
- 2:25 PM Changeset in orxonox.OLD [9011] by
- new copy
- 2:24 PM Changeset in orxonox.OLD [9010] by
- delete branche for recopy
- 2:23 PM Changeset in orxonox.OLD [9009] by
- delete merged branche
- 2:22 PM Changeset in orxonox.OLD [9008] by
- orxonox/trunk: merged the network bak to the trunk merged with …
- 2:20 PM Changeset [3999] by
- new copy
- 2:19 PM Changeset [3998] by
- delete to copy newest version
- 2:19 PM Changeset [3997] by
- delete wierd branche
- 2:12 PM Changeset in orxonox.OLD [9007] by
- delete merged branche
- 2:12 PM Changeset [3996] by
- reverted to last version, where all worlds are in correct order
- 2:11 PM Changeset in orxonox.OLD [9006] by
- orxonox/trunk: merged the mountain_lake branche back to the trunk …
- 2:04 PM Changeset [3995] by
- delete merged data branche
- 2:04 PM Changeset [3994] by
- orxonox/data/trunk: merged the mountain-lake back here, merged with …
- 1:39 PM Changeset [3993] by
- created a new copy of the trunk
- 1:38 PM Changeset [3992] by
- delete merged branche
- 1:37 PM Changeset in orxonox.OLD [9005] by
- created a new copy of the trunk
- 1:37 PM Changeset in orxonox.OLD [9004] by
- delete merged branches
- 1:37 PM Changeset [3991] by
- data/trunk: merged the single_player_map branche back. merged with …
- 1:36 PM Changeset in orxonox.OLD [9003] by
- orxonox/trunk: merged the single_player_map branche back merged with …
- 12:47 PM Changeset in orxonox.OLD [9002] by
- orxonox/trunk: redirect everything to see into the dof of the _centerNode
- 6:57 AM Changeset in orxonox.OLD [9001] by
- orxonox/trunk: The Radar is now displayed with the radar-pic …
- 6:56 AM Changeset [3990] by
- added new pic for the RADAR
- 6:43 AM Changeset in orxonox.OLD [9000] by
- nicer, better radar
- 6:32 AM Changeset in orxonox.OLD [8999] by
- radar: much better sizeing
- 6:30 AM Changeset in orxonox.OLD [8998] by
- orxonox/trunk: gui-Radar renders in a corrected Size();
- 6:27 AM Changeset in orxonox.OLD [8997] by
- orxonox/trunk: RADAR shows the correct Elements now
- 6:25 AM Changeset in orxonox.OLD [8996] by
- orxonox/trunk: RADAR RENDERS
- 5:43 AM Changeset in orxonox.OLD [8995] by
- hud: radar shown inside of the HUD
- 5:38 AM Changeset in orxonox.OLD [8994] by
- compiling radar
- 5:30 AM Changeset in orxonox.OLD [8993] by
- radar should provide the right data now
- 5:00 AM Changeset in orxonox.OLD [8992] by
- more radar work
Jul 1, 2006:
- 8:16 PM Changeset in orxonox.OLD [8991] by
- orxonox/trunk: added a Radar class, to display radar as Widget
- 7:01 PM Changeset [3989] by
- more bsp world work
- 6:41 PM Changeset [3988] by
- more bsp world work
- 6:19 PM Changeset [3987] by
- rename
- 6:12 PM Changeset [3986] by
- added better new faded background-tex
- 6:11 PM Changeset [3985] by
- added new faded background-tex
- 6:09 PM Changeset in orxonox.OLD [8990] by
- orxonox/trunk: new Functionality to widget, so one can set a …
- 5:32 PM Changeset in orxonox.OLD [8989] by
- orxonox/trunk: notifier notifies
- 5:13 PM Changeset in orxonox.OLD [8988] by
- orxonox/trunk: much nicer rendering. The Bar is now behind the Value
- 5:08 PM Changeset in orxonox.OLD [8987] by
- orxonox/trunk: multi-lined the weapon-alignment, man, it looks real bad :/
- 5:01 PM Changeset [3984] by
- added new background-pic
- 5:01 PM Changeset [3983] by
- added new background-pic
- 4:57 PM Changeset in orxonox.OLD [8986] by
- trunk: slerping colors in HSV-space works
- 4:25 PM Changeset in orxonox.OLD [8985] by
- orxonox/trunk: works perfectly with nice fading effect
- 4:23 PM Changeset in orxonox.OLD [8984] by
- orxonox/trunk: gui with fading
- 4:12 PM Changeset in orxonox.OLD [8983] by
- blend-stuff
- 3:34 PM Changeset [3982] by
- more bsp world work
- 3:31 PM Changeset [3981] by
- more and more skins for the md2 models
- 3:28 PM Changeset in orxonox.OLD [8982] by
- font-loading hack, until fonts are real resources, and can be loaded …
- 3:23 PM Changeset in orxonox.OLD [8981] by
- trunk: less debug output
- 3:20 PM Changeset [3980] by
- even more models some are very good
- 3:18 PM Changeset in orxonox.OLD [8980] by
- trunk: more gui in the Hud
- 3:05 PM Changeset in orxonox.OLD [8979] by
- Added method to: ScriptClass: int insertObject(Script* L, BaseObject* …
- 2:48 PM Changeset in orxonox.OLD [8978] by
- perpared possibility to add the script object to the lua script itself …
- 2:21 PM Changeset [3979] by
- more bsp world work
- 1:49 PM Changeset [3978] by
- more bsp world work
- 1:17 PM Changeset in orxonox.OLD [8977] by
- trunk: gui displayes nicely
- 1:05 PM Changeset in orxonox.OLD [8976] by
- orxonox/trunk: the hud displays Energy and WeaponEnergy
- 12:12 PM Changeset in orxonox.OLD [8975] by
- trunk: widget displayed
- 11:47 AM Changeset in orxonox.OLD [8974] by
- trunk: better implemented
- 11:37 AM Changeset in orxonox.OLD [8973] by
- trunk: gui: full functionality of Text
- 11:26 AM Changeset in orxonox.OLD [8972] by
- added glgui_energywidget, the new Widget to display Energy and a Value
- 10:51 AM Changeset in orxonox.OLD [8971] by
- trunk: warning message, if ogg loading fails
- 10:49 AM Ticket #150 (Possibility to play ogg files as sound effects) closed by
- fixed: done. (not tested)
- 10:48 AM Changeset in orxonox.OLD [8970] by
- orxonox/trunk: doxy
- 10:45 AM Changeset in orxonox.OLD [8969] by
- orxonox/trunk: ogg-files loadable (hopefully)
- 3:17 AM Changeset [3977] by
- more textures (md2 and others)
- 3:15 AM Changeset [3976] by
- more md2 models
- 3:06 AM Changeset [3975] by
- more bsp world work
- 2:52 AM Changeset [3974] by
- more bsp world work
- 2:22 AM Changeset [3973] by
- more bsp world work
- 2:19 AM Changeset [3972] by
- more bsp world work
- 2:10 AM Changeset [3971] by
- more bsp world work
- 2:02 AM Changeset [3970] by
- more bsp world work
- 1:50 AM Changeset [3969] by
- more bsp world work
- 1:35 AM Changeset [3968] by
- more bsp world work
- 1:25 AM Changeset [3967] by
- more bsp world work
Jun 30, 2006:
- 6:24 PM Changeset [3966] by
- implemented fallingguy
- 6:23 PM Changeset in orxonox.OLD [8968] by
- made testentity scriptable
- 5:29 PM Changeset [3965] by
- scripts updated
- 5:10 PM people/boenzlip/modeling edited by
- (diff)
- 4:28 PM Changeset in orxonox.OLD [8967] by
- now rotating around bad axis, collision detection with ground but no …
- 4:15 PM Changeset in orxonox.OLD [8966] by
- better animation
- 4:09 PM Changeset in orxonox.OLD [8965] by
- Added debug information to the terrain
- 3:43 PM Changeset in orxonox.OLD [8964] by
- crouch and run work also
- 3:42 PM Changeset [3964] by
- scripts updated
- 3:30 PM Changeset in orxonox.OLD [8963] by
- direction change soft now
- 3:27 PM Changeset in orxonox.OLD [8962] by
- another change acinclude.m4
- 3:17 PM Changeset in orxonox.OLD [8961] by
- orientation works too, its probably a little bit crapy but it works
- 3:05 PM Changeset in orxonox.OLD [8960] by
- another change to acinclude.m4
- 2:54 PM Changeset in orxonox.OLD [8959] by
- running should work too now
- 2:50 PM Changeset in orxonox.OLD [8958] by
- another change to m4
- 2:35 PM Changeset in orxonox.OLD [8957] by
- animation should be initialized correctly now
- 2:31 PM Changeset [3963] by
- 2:29 PM Changeset in orxonox.OLD [8956] by
- changes in acinclude.m4
- 2:25 PM Changeset in orxonox.OLD [8955] by
- animations do not jump now
- 2:10 PM Changeset in orxonox.OLD [8954] by
- small bug
- 2:09 PM Changeset in orxonox.OLD [8953] by
- walking now correclty
- 2:05 PM Changeset [3962] by
- scripts updated
- 2:04 PM Changeset in orxonox.OLD [8952] by
- corrected typo
- 2:00 PM Changeset in orxonox.OLD [8951] by
- generic_npc now sets the animation and moves
- 1:52 PM Changeset in orxonox.OLD [8950] by
- Minor changes to the terrain
- 1:46 PM Changeset [3961] by
- 1:45 PM Changeset in orxonox.OLD [8949] by
- mountain_lake: changed saveParams method and MappedWater is now scritable
- 12:29 PM Changeset in orxonox.OLD [8948] by
- branches/mountain_lake
- 12:29 PM Changeset [3960] by
- 11:32 AM Changeset [3959] by
- 11:03 AM Changeset in orxonox.OLD [8947] by
- branches/mountain_lake: cloud effect is scriptable
- 10:35 AM Changeset [3958] by
- branches/mountain_lake
- 10:12 AM Changeset in orxonox.OLD [8946] by
- branches/mountain_lake: deactivating clouds also deactivates the skydome
- 3:46 AM Changeset [3957] by
- new bsp with more light
- 3:40 AM Changeset [3956] by
- added the repair station
- 3:39 AM Changeset in orxonox.OLD [8945] by
- repair station works now. one point less in the todo list
- 3:23 AM Changeset in orxonox.OLD [8944] by
- falling now works berfectly
- 3:21 AM Changeset in orxonox.OLD [8943] by
- model sticks to ground. no wall cd yet
- 3:05 AM Changeset in orxonox.OLD [8942] by
- more repair station
- 2:55 AM Changeset in orxonox.OLD [8941] by
- isOnGround bug found and repair station workd
- 2:44 AM Changeset in orxonox.OLD [8940] by
- falling down fps player
- 2:35 AM Changeset in orxonox.OLD [8939] by
- world entity on ground function
- 2:23 AM Changeset in orxonox.OLD [8938] by
- x and y checking for now finished
- 2:06 AM Changeset in orxonox.OLD [8937] by
- much better axis now
- 1:52 AM Changeset in orxonox.OLD [8936] by
- fixed the fast animation bug. now npc have normal animation speed
- 1:51 AM Changeset in orxonox.OLD [8935] by
- better axis now
- 1:38 AM Changeset in orxonox.OLD [8934] by
- found a major error in the cr alg
- 1:12 AM Changeset in orxonox.OLD [8933] by
- front collision alg should work
- 12:46 AM Changeset in orxonox.OLD [8932] by
- working with directions
- 12:20 AM Changeset in orxonox.OLD [8931] by
- repair station work, collision reaction
- 12:07 AM Changeset in orxonox.OLD [8930] by
Jun 29, 2006:
- 11:45 PM Changeset in orxonox.OLD [8929] by
- - added a clipping plane for removing popping effects - put the update …
- 11:43 PM Changeset in orxonox.OLD [8928] by
- bug correct
- 11:39 PM Changeset in orxonox.OLD [8927] by
- collision reactin output different
- 11:11 PM Changeset in orxonox.OLD [8926] by
- collision coordinates fixed.
- 11:08 PM Changeset [3955] by
- 10:50 PM Changeset in orxonox.OLD [8925] by
- all axis check and more debug out
- 10:47 PM Changeset in orxonox.OLD [8924] by
- collision reaction refine
- 10:09 PM Changeset in orxonox.OLD [8923] by
- ground collision detection advanc
- 9:48 PM Changeset in orxonox.OLD [8922] by
- the ground walking algorithm is almost working again
- 8:04 PM Changeset in orxonox.OLD [8921] by
- mountain_lake: save params done, but it's not really nice
- 7:25 PM Changeset [3954] by
- continued implementation…
- 7:23 PM Changeset [3953] by
- 7:11 PM Changeset in orxonox.OLD [8920] by
- mountain_lake: waterColor works
- 7:09 PM Changeset in orxonox.OLD [8919] by
- mountain_lake: waterColor fading compiles, but doesnt work yet
- 7:02 PM Changeset [3952] by
- 6:53 PM Changeset in orxonox.OLD [8918] by
- mountain_lake: waterHeight fading works
- 6:48 PM Changeset in orxonox.OLD [8917] by
- made genericNPC::finalGoalReached() scriptable
- 6:47 PM Changeset [3951] by
- added some npcs
- 6:13 PM Changeset in orxonox.OLD [8916] by
- mountain_lake: fader gui works, fading also (but its a bit hacky)
- 6:01 PM Changeset [3950] by
- adding some md2 sounds
- 5:58 PM Changeset [3949] by
- commiting all textures
- 5:56 PM Changeset [3948] by
- adding the space ships and md2 models
- 5:30 PM Changeset [3947] by
- continued implementation…
- 5:30 PM Changeset in orxonox.OLD [8915] by
- events get grabed now
- 4:43 PM Changeset in orxonox.OLD [8914] by
- compiles again
- 4:30 PM Changeset in orxonox.OLD [8913] by
- walk should work
- 4:22 PM Changeset in orxonox.OLD [8912] by
- Collision detection working again.
- 4:07 PM Changeset in orxonox.OLD [8911] by
- branches/moutnain_lake: lightning hacking, skycolor not working yet
- 4:03 PM Changeset in orxonox.OLD [8910] by
- Still not working.
- 3:59 PM Changeset [3946] by
- continued implementation…
- 3:48 PM Changeset in orxonox.OLD [8909] by
- better impementation
- 3:30 PM Changeset in orxonox.OLD [8908] by
- orxonox/sp: begin new GenNPC
- 2:53 PM Changeset [3945] by
- wrote prototype for prisoner, guard, secondguard
- 2:10 PM Changeset in orxonox.OLD [8907] by
- further bugs fixed.
- 2:03 PM Changeset in orxonox.OLD [8906] by
- Gui Element
- 1:51 PM people/boenzlip/modeling edited by
- (diff)
- 1:42 PM Changeset in orxonox.OLD [8905] by
- branches/atmospheric_engine: rain fading fixed - tadaaa
- 1:40 PM Changeset in orxonox.OLD [8904] by
- bugfix
- 1:37 PM Changeset in orxonox.OLD [8903] by
- branches/mountain_lake
- 12:47 PM Changeset [3944] by
- moutain_lake: map changed
- 12:33 PM Changeset in orxonox.OLD [8902] by
- branches/mountain_lake
- 12:24 PM Changeset [3943] by
- 12:18 PM Changeset [3942] by
- 11:52 AM Changeset [3941] by
- copy of the trunk
- 11:49 AM Changeset [3940] by
- delete branche
- 11:48 AM Ticket #150 (Possibility to play ogg files as sound effects) created by
- Make it possible to play OGG files as sound effects the way it is …
- 11:45 AM Changeset [3939] by
- data/trunk: merged the data from the atmos branche back
- 1:41 AM Changeset [3938] by
- new map, light bug
- 1:38 AM Changeset [3937] by
- door in place
- 1:37 AM Changeset in orxonox.OLD [8901] by
- doors work fine now
- 1:13 AM Changeset [3936] by
- sniper model rotated
- 1:11 AM Changeset in orxonox.OLD [8900] by
- gun is positioned correctly now
- 1:04 AM Changeset in orxonox.OLD [8899] by
- material displayed now and better
- 1:03 AM Changeset in orxonox.OLD [8898] by
- material displayed now and better
- 12:51 AM Changeset in orxonox.OLD [8897] by
- sniper rifle is added, orientation still false
- 12:48 AM Changeset [3935] by
- mtl commit
- 12:21 AM Changeset in orxonox.OLD [8896] by
- new copy of the branche for single_player_map (MARK SPM)
- 12:20 AM Changeset in orxonox.OLD [8895] by
- removing old sp branche
- 12:19 AM Changeset in orxonox.OLD [8894] by
- merged the branche single_player_map with the trunk
- 12:18 AM people/BenjaminKnecht edited by
- (diff)
- 12:12 AM Changeset in orxonox.OLD [8893] by
- A litlle less debug output.
- 12:04 AM Changeset in orxonox.OLD [8892] by
- Just a small cleanup.
- 12:01 AM Changeset in orxonox.OLD [8891] by
- fps weapon work
Jun 28, 2006:
- 11:51 PM ~archive/md2Tutorial edited by
- (diff)
- 11:47 PM Changeset in orxonox.OLD [8890] by
- door and weapon stuff
- 11:02 PM content/tools/gtkradiant edited by
- (diff)
- 11:01 PM content/tools/gtkradiant edited by
- (diff)
- 10:53 PM Changeset [3934] by
- bsp model work
- 10:42 PM Changeset [3933] by
- bsp model work
- 10:03 PM Changeset [3932] by
- bsp model work
- 9:51 PM Changeset in orxonox.OLD [8889] by
- Done?
- 9:42 PM Changeset [3931] by
- bsp model work
- 9:38 PM Changeset in orxonox.OLD [8888] by
- Not yet done. Still working on collision detection.
- 9:35 PM Changeset [3930] by
- bsp model work
- 9:11 PM Changeset in orxonox.OLD [8887] by
- Started to move collision detection / reaction to the new interface.
- 8:03 PM Changeset [3929] by
- bsp model work
- 7:16 PM ~archive/md2Tutorial edited by
- (diff)
- 7:01 PM Changeset in orxonox.OLD [8886] by
- fixed bug that led to a segmentation fault while adding the …
- 6:58 PM Changeset [3928] by
- added door
- 6:45 PM Changeset [3927] by
- falldown.lua implemented
- 6:45 PM Changeset [3926] by
- 6:44 PM Changeset [3925] by
- 6:32 PM Changeset in orxonox.OLD [8885] by
- mountain_lake: …
- 6:22 PM Changeset [3924] by
- 6:21 PM Changeset in orxonox.OLD [8884] by
- mountain_lake: fading works… sometimes
- 6:19 PM Changeset in orxonox.OLD [8883] by
- door model and texture
- 6:09 PM Changeset [3923] by
- guns renamed
- 6:08 PM Changeset in orxonox.OLD [8882] by
- event grabbin removed
- 6:05 PM Changeset in orxonox.OLD [8881] by
- door animations again better nicer and cooler…
- 6:02 PM Changeset in orxonox.OLD [8880] by
- door animation even nicer implemented
- 5:55 PM Changeset in orxonox.OLD [8879] by
- door animation functions
- 5:46 PM Changeset in orxonox.OLD [8878] by
- altering md2 model for dynamic animations choosement
- 5:35 PM Changeset [3922] by
- mountain_lake: now i the water looks not tooo bad
- 5:34 PM Changeset in orxonox.OLD [8877] by
- mountain_lake: cleanup
- 5:33 PM Changeset in orxonox.OLD [8876] by
- collision reaction stuff
- 5:32 PM Changeset [3921] by
- added falldown.lua and lua_extra_functions
- 5:30 PM Changeset [3920] by
- 5:25 PM Changeset in orxonox.OLD [8875] by
- door proximity algorithm
- 5:24 PM people/boenzlip/bump edited by
- (diff)
- 5:08 PM Changeset in orxonox.OLD [8874] by
- check door functions
- 4:59 PM Changeset in orxonox.OLD [8873] by
- makefile adjusted
- 4:56 PM Changeset in orxonox.OLD [8872] by
- more door work
- 4:55 PM Changeset [3919] by
- 4:49 PM Changeset in orxonox.OLD [8871] by
- adding sniper rifle
- 4:48 PM Changeset in orxonox.OLD [8870] by
- add doors
- 4:48 PM Changeset in orxonox.OLD [8869] by
- made FPSPlayer scriptable
- 4:36 PM people/patrickboenzli edited by
- (diff)
- 4:33 PM Changeset in orxonox.OLD [8868] by
- mountain_lake: small cleanup, now lets get started with the fading …
- 4:18 PM Changeset [3918] by
- mountain_lake: changed shader file
- 4:08 PM Changeset in orxonox.OLD [8867] by
- mountain_lake: now its possible to set the strength of the reflection …
- 3:55 PM Changeset in orxonox.OLD [8866] by
- mountain_lake: now its possible to set the strength of the specular …
- 3:53 PM Changeset in orxonox.OLD [8865] by
- small adjustements
- 3:51 PM Changeset in orxonox.OLD [8864] by
- new collision registration functions
- 3:29 PM Changeset in orxonox.OLD [8863] by
- reverted the collision reaction
- 3:28 PM Changeset in orxonox.OLD [8862] by
- safer hiding and anhiding function
- 3:18 PM Changeset in orxonox.OLD [8861] by
- hiding unhiding functions
- 3:09 PM Changeset in orxonox.OLD [8860] by
- removed segfault when killing npc
- 3:07 PM Changeset in orxonox.OLD [8859] by
- mountain_lake: rotating of the water works
- 2:50 PM Changeset in orxonox.OLD [8858] by
- bug correct
- 2:44 PM Changeset in orxonox.OLD [8857] by
- handle teamkills
- 2:43 PM Changeset in orxonox.OLD [8856] by
- fixed segfault
- 2:42 PM Changeset in orxonox.OLD [8855] by
- multiplayer: removed bug
- 2:42 PM Changeset in orxonox.OLD [8854] by
- multiplayer: kill and hit event extended for event tracing
- 2:36 PM Changeset in orxonox.OLD [8853] by
- collision interface extended
- 2:31 PM Changeset in orxonox.OLD [8852] by
- collision interface extended
- 2:06 PM Changeset in orxonox.OLD [8851] by
- chat window is on TAB again
- 1:59 PM Changeset in orxonox.OLD [8850] by
- less debug on network
- 1:49 PM Changeset in orxonox.OLD [8849] by
- collision detection works now
- 1:36 PM Changeset in orxonox.OLD [8848] by
- mountain_lake: added coords for all 4 verts…
- 1:23 PM Changeset in orxonox.OLD [8847] by
- segfault preverter
- 12:22 PM Changeset in orxonox.OLD [8846] by
- no more segfault
- 12:22 PM Changeset in orxonox.OLD [8845] by
- more collision checks
- 12:17 PM Changeset in orxonox.OLD [8844] by
- deleting weapons should be fixed
- 11:27 AM Changeset in orxonox.OLD [8843] by
- radius now works
- 11:11 AM Changeset in orxonox.OLD [8842] by
- mulitplayer distances
- 10:42 AM Changeset in orxonox.OLD [8841] by
- muliplayer: restructuring cd code
- 2:00 AM Changeset [3917] by
- another entity added to mp
- 1:21 AM Changeset in orxonox.OLD [8840] by
- discovered segfault in the registerKill function from GameRules
- 1:04 AM Changeset in orxonox.OLD [8839] by
- muliplayer: collisions with all entities expect the ones from …
- 12:44 AM Changeset in orxonox.OLD [8838] by
- mulitplayer: debuggin session
Jun 27, 2006:
- 5:26 PM Changeset in orxonox.OLD [8837] by
- branches/mountain_lake: fading sky/cloud colors works, …
- 5:08 PM Changeset in orxonox.OLD [8836] by
- spl: collision reaction similar as it was but doesn't stick to the …
- 4:40 PM Changeset in orxonox.OLD [8835] by
- branches/mountain_lake: lightening polished and extended
- 4:40 PM Changeset [3916] by
- 4:39 PM Changeset in orxonox.OLD [8834] by
- collision reaction rebwork
- 4:30 PM Changeset in orxonox.OLD [8833] by
- dont collide player with himself
- 4:29 PM Changeset in orxonox.OLD [8832] by
- WorldEntity: list is synced now
- 4:05 PM Changeset [3915] by
- 3:51 PM Changeset in orxonox.OLD [8831] by
- Implemented executor without ret and 4 parameters, added setAbsDir and …
- 3:41 PM Changeset [3914] by
- implemented the stranger
- 3:37 PM Changeset in orxonox.OLD [8830] by
- Implemented the executor for 5 arguments and one return value
- 3:29 PM Changeset in orxonox.OLD [8829] by
- continued working on turning:turning doesn't quite work
- 3:01 PM Changeset in orxonox.OLD [8828] by
- mountain_lake: some fading hacks… doesnt work at all… yet
- 2:50 PM Changeset [3913] by
- mp world
- 2:46 PM Changeset in orxonox.OLD [8827] by
- SpawningPoint works now
- 2:43 PM Changeset in orxonox.OLD [8826] by
- branches/mountain_lake: vector != bug removed
- 2:38 PM Changeset [3912] by
- mountain_lake: …
- 2:33 PM Changeset [3911] by
- mountain_lake: the params of the specular refl should be changable …
- 2:32 PM Changeset in orxonox.OLD [8825] by
- npc walking corrections
- 2:31 PM Changeset in orxonox.OLD [8824] by
- turning implemented, collision reaction disabled
- 2:25 PM Changeset [3910] by
- mountain_lake: killed stupid specular reflection
- 2:24 PM Changeset in orxonox.OLD [8823] by
- added setTime function
- 1:17 PM Changeset in orxonox.OLD [8822] by
- fixed bug in ExecutorLua3ret
- 12:59 PM Changeset [3909] by
- mountain_lake: …
- 12:40 PM Changeset in orxonox.OLD [8821] by
- water: minor changes
- 12:39 PM Changeset [3908] by
- textures added
- 12:37 PM Changeset in orxonox.OLD [8820] by
- started implementing message based spawningpoint synchronisation
- 12:18 PM Changeset [3907] by
- added the new models from beni
- 2:16 AM Changeset [3906] by
- little work on bsp map
- 1:36 AM Changeset in orxonox.OLD [8819] by
- ncp comments
- 1:11 AM Changeset in orxonox.OLD [8818] by
- generic npc crouch, run and stop functions
- 1:02 AM Changeset in orxonox.OLD [8817] by
- generic npc work
- 12:48 AM Changeset in orxonox.OLD [8816] by
- spl: generic npc walking function
Jun 26, 2006:
- 6:27 PM Changeset [3905] by
- added script to move thestranger, added scripttrigger
- 6:26 PM Changeset in orxonox.OLD [8815] by
- script thestranger.lua tells thestranger to move to 288,19,208, …
- 6:13 PM Changeset in orxonox.OLD [8814] by
- more npc interface
- 6:07 PM Changeset in orxonox.OLD [8813] by
- more npc functions
- 6:02 PM Changeset [3904] by
- bsp level fix
- 6:02 PM Changeset in orxonox.OLD [8812] by
- spl ground walking beter
- 5:53 PM Changeset [3903] by
- bsp level fix
- 5:51 PM Changeset [3902] by
- added scripts to ambush at jupiter
- 5:47 PM Changeset [3901] by
- player now smaller → no collision problem
- 5:46 PM Changeset in orxonox.OLD [8811] by
- executor should now be able to take up to 7 parameters
- 5:44 PM Changeset in orxonox.OLD [8810] by
- spl: simpler walking interface
- 5:35 PM Changeset in orxonox.OLD [8809] by
- add om_players to tick and draw list
- 5:04 PM Changeset in orxonox.OLD [8808] by
- added executor with 6 and 7 parameters
- 5:03 PM Changeset in orxonox.OLD [8807] by
- creating single_player_map branche again (MARK)
- 4:59 PM Changeset in orxonox.OLD [8806] by
- removind single_player_map branche again for newer version
- 4:56 PM Changeset in orxonox.OLD [8805] by
- trunk: generic npc model wolking function
- 4:48 PM Changeset in orxonox.OLD [8804] by
- creating new multi_player_map branche (MARK MULTI_PLAYER)
- 4:47 PM Changeset in orxonox.OLD [8803] by
- removing old newtork branch
- 4:46 PM Changeset in orxonox.OLD [8802] by
- merged the network branche back to trunk
- 4:30 PM Changeset in orxonox.OLD [8801] by
- finished spawningpoint for spawning playables
- 4:23 PM Changeset in orxonox.OLD [8800] by
- branches/mountain_lake: ummmmm….
- 4:12 PM Changeset [3900] by
- 4:08 PM Changeset [3899] by
- 3:54 PM Changeset in orxonox.OLD [8799] by
- created mountain lake branche for the water and weather engine team …
- 3:48 PM Changeset in orxonox.OLD [8798] by
- network changes
- 3:48 PM Changeset in orxonox.OLD [8797] by
- removed bsp model branche
- 3:44 PM Changeset [3898] by
- Created new copy of the date for the singleplayer map
- 3:43 PM Changeset in orxonox.OLD [8796] by
- merged the bsp model branche back to trunk and some npc code changes
- 3:38 PM Changeset in orxonox.OLD [8795] by
- removed old water branche
- 3:37 PM Changeset in orxonox.OLD [8794] by
- removed old mountain lake branche
- 3:36 PM Changeset in orxonox.OLD [8793] by
- trunk: merged the weather engine branche to the trunk
- 3:18 PM Changeset in orxonox.OLD [8792] by
- merged water branche back to trunk
- 2:59 PM Changeset in orxonox.OLD [8791] by
- water: some hacks… and 3 fade functions… but not done yet
- 2:48 PM Changeset in orxonox.OLD [8790] by
- branches/atmospheric_engine: activating rain effect changes the cloud- …
- 2:45 PM Changeset in orxonox.OLD [8789] by
- branches/atmospheric_engine: activating rain effect changes the cloud- …
- 2:33 PM Changeset in orxonox.OLD [8788] by
- water: param reset functions work, the fade functions are next
- 2:29 PM Changeset in orxonox.OLD [8787] by
- branches/atmospheric_engine: activating rain effect changes the cloud- …
- 2:10 PM Changeset in orxonox.OLD [8786] by
- TODO -= 2
- 2:02 PM Changeset in orxonox.OLD [8785] by
- creating a new branche singple_player_map (MARK SP)
- 2:01 PM Changeset in orxonox.OLD [8784] by
- removing old branche script engine
- 2:00 PM Changeset in orxonox.OLD [8783] by
- merged the script engine branche back to trunk
- 1:35 PM Changeset in orxonox.OLD [8782] by
- MultiplayerTeamDeathmatch: added functions to handle kills/respawns
- 1:33 PM Changeset in orxonox.OLD [8781] by
- branches/atmospheric_engine: cloud effect
- 1:33 PM Changeset [3897] by
- 9:05 AM Changeset in orxonox.OLD [8780] by
- bbox collision.
- 2:31 AM Changeset [3896] by
- bsp model updated
- 2:12 AM Changeset [3895] by
- bsp model updated
- 1:41 AM Changeset in orxonox.OLD [8779] by
- trunk: less debug
- 1:05 AM Changeset in orxonox.OLD [8778] by
- trunk: test model die function reimplemented
- 12:59 AM Changeset in orxonox.OLD [8777] by
- trunk: damage and distruction reimplemented
Jun 25, 2006:
- 11:47 PM Changeset in orxonox.OLD [8776] by
- trunk: added weapons to the fps character
- 11:31 AM Changeset [3894] by
- Changed the textures for the terrain. Looks much better
- 11:30 AM Changeset in orxonox.OLD [8775] by
- - Applied a small change to sounrd_buffer and ogg_player in order to …
- 11:14 AM Changeset in orxonox.OLD [8774] by
- frag table can be hidden with f1 now
- 10:45 AM Changeset in orxonox.OLD [8773] by
- true stats sould be shown now
- 10:26 AM Changeset in orxonox.OLD [8772] by
- removed old deathScreen from MultiplayerTeamDeathmatch
- 1:49 AM Changeset [3893] by
- added pinky song from task horizon, THANKS A LOT, YOU GUYS REAYLY ROCK
Jun 24, 2006:
- 3:35 PM Changeset in orxonox.OLD [8771] by
- branches/atmospheric_engine: rainsound fade working and comments
- 12:38 PM Changeset in orxonox.OLD [8770] by
- Added some checks and assertions.
- 4:21 AM Changeset in orxonox.OLD [8769] by
- orxonox/trunk: Font in Button-Widget used
- 3:59 AM Changeset in orxonox.OLD [8768] by
- trunk: font: cleaner draw() of Texts
- 3:55 AM Changeset in orxonox.OLD [8767] by
- font: less debug
- 3:54 AM Changeset in orxonox.OLD [8766] by
- font: no more friends
- 3:49 AM Changeset in orxonox.OLD [8765] by
- trunk: much better loading of the Font
- 3:30 AM Changeset [3892] by
- work on the floor
- 3:12 AM Changeset in orxonox.OLD [8764] by
- load-implementation of font in font-data
- 3:02 AM Changeset [3891] by
- work on the floor
- 2:37 AM Changeset in orxonox.OLD [8763] by
- minor nicer design
- 2:37 AM Changeset [3890] by
- work on the floor
- 2:32 AM Changeset [3889] by
- work on the floor
- 2:16 AM Changeset in orxonox.OLD [8762] by
- deleted merged branche
- 2:16 AM Changeset in orxonox.OLD [8761] by
- merged the new Font-Implementation back here merged with svn merge …
- 2:14 AM Changeset in orxonox.OLD [8760] by
- orxonox/font: nicer implementation
- 2:09 AM Changeset [3888] by
- work on the floor
- 1:40 AM Changeset [3887] by
- work on the floor
- 1:16 AM Changeset [3886] by
- found the bug and corrected it
- 12:56 AM Changeset [3885] by
- singleplayer world has a bug somewhere
Jun 23, 2006:
- 11:31 PM Changeset [3884] by
- more sp world
- 10:25 PM Changeset in orxonox.OLD [8759] by
- orxonox/trunk: Material Copy constructor as should be
- 10:20 PM Changeset in orxonox.OLD [8758] by
- font is a Material now
- 8:41 PM Changeset in orxonox.OLD [8757] by
- font: looks same as before
- 8:34 PM Changeset in orxonox.OLD [8756] by
- orxonox/font: ok, the font is rendering again
- 8:24 PM Changeset in orxonox.OLD [8755] by
- better with fonts
- 8:13 PM Changeset [3883] by
- more sp world
- 7:30 PM Changeset [3882] by
- more sp world
- 6:58 PM Changeset in orxonox.OLD [8754] by
- better, but still not running, yet
- 6:38 PM Changeset in orxonox.OLD [8753] by
- orxonox/trunk: non-compiling new Version of the Data-Font
- 6:37 PM Changeset in orxonox.OLD [8752] by
- new copy
- 6:12 PM Changeset in orxonox.OLD [8751] by
- orxonox/trunk: Preparing for FONT-DATA
- 5:51 PM Changeset [3881] by
- more sp world
- 5:28 PM Changeset in orxonox.OLD [8750] by
- orxonox/trunk: now one can also close orxonox when the datadir is not …
- 5:08 PM Changeset in orxonox.OLD [8749] by
- orxonox/trunk: fallback test for ORXONOX-data-directory
- 5:07 PM Changeset in orxonox.OLD [8748] by
- Small changes to help debug
- 4:45 PM Changeset in orxonox.OLD [8747] by
- Added a boundary check to the getAltitude() method
- 4:34 PM Changeset in orxonox.OLD [8746] by
- Removed an if-statement from configure.ac
- 4:26 PM Changeset in orxonox.OLD [8745] by
- - Optimized the multi-layer renderings. pages which do not show a …
- 3:36 PM Changeset [3880] by
- delete senseless copy
- 3:24 PM Changeset [3879] by
- art
- 3:22 PM Changeset in orxonox.OLD [8744] by
- - A few more properties can be specified in the .oxw file for the …
- 3:17 PM Changeset in orxonox.OLD [8743] by
- gui: event-handler now supports retrieving key-states
- 2:55 PM Changeset in orxonox.OLD [8742] by
- gui: better switch with keys
- 2:03 PM Ticket #146 (UserNotifier) closed by
- fixed
- 2:03 PM Ticket #104 (ingame GUI) closed by
- fixed
- 11:29 AM Changeset in orxonox.OLD [8741] by
- - Finally, I got the terrain working completly. What a hard work… It …
- 11:22 AM Changeset in orxonox.OLD [8740] by
- orxonox/trunk: now the elements are draw correctly
- 10:59 AM Changeset in orxonox.OLD [8739] by
- showing/hiding frags works now
Jun 22, 2006:
- 5:08 PM Changeset [3878] by
- added opendoor.lua
- 5:05 PM Changeset in orxonox.OLD [8738] by
- started implementing frag table
- 5:00 PM Changeset [3877] by
- adaped files to changes in script_engine branch
- 4:57 PM Changeset in orxonox.OLD [8737] by
- deleted debug output
- 4:55 PM Changeset in orxonox.OLD [8736] by
- deleted debug output
- 4:54 PM Changeset in orxonox.OLD [8735] by
- script trigger can now be added to a script
- 4:50 PM Changeset in orxonox.OLD [8734] by
- branches/atmospheric_engine: skydome should get reflected
- 4:40 PM Changeset in orxonox.OLD [8733] by
- branches/atmospheric_engine:
- 4:33 PM Changeset in orxonox.OLD [8732] by
- 4:28 PM Changeset in orxonox.OLD [8731] by
- new player
- 4:19 PM Changeset in orxonox.OLD [8730] by
- branches/atmospheric_engine: created skydome.[h,cc]
- 4:09 PM Changeset [3876] by
- 3:49 PM Changeset in orxonox.OLD [8729] by
- water: quite everything works…
- 3:44 PM Changeset in orxonox.OLD [8728] by
- networkfrequency*=2
- 3:17 PM Changeset in orxonox.OLD [8727] by
- server identifies user by his random byte
- 3:15 PM Changeset in orxonox.OLD [8726] by
- new copy
- 3:15 PM Changeset in orxonox.OLD [8725] by
- delete merged branche
- 3:14 PM Changeset in orxonox.OLD [8724] by
- merged the bsp-model-stuff back here
- 2:58 PM Changeset in orxonox.OLD [8723] by
- added status byte to all packets 2 status bits and 6 random bits
- 2:22 PM Changeset in orxonox.OLD [8722] by
- new copy
- 2:13 PM Changeset in orxonox.OLD [8721] by
- new copy
- 2:13 PM Changeset in orxonox.OLD [8720] by
- delete
- 2:13 PM Changeset in orxonox.OLD [8719] by
- merged the water branche back. conflicts resolved in favour of the trunk
- 2:08 PM Changeset [3875] by
- branches/atmospheric_engine
- 2:04 PM Changeset in orxonox.OLD [8718] by
- delete gui
- 2:04 PM Changeset in orxonox.OLD [8717] by
- merged the gui back
- 1:57 PM Changeset in orxonox.OLD [8716] by
- branches/atmospheric_engine: FogFade finally fixed
- 1:51 PM Changeset in orxonox.OLD [8715] by
- - Added special checks for macosx to acinclude.m4 and configure.ac. …
- 1:40 PM Changeset in orxonox.OLD [8714] by
- Ground walk
- 1:12 PM Changeset [3874] by
- orxonox/data/trunk: merged script-stuff back
- 1:11 PM Changeset in orxonox.OLD [8713] by
- branches/atmospheric_engine
- 1:09 PM Changeset in orxonox.OLD [8712] by
- delete branche
- 1:09 PM Changeset in orxonox.OLD [8711] by
- merged the script_engine back here
- 12:53 PM Changeset in orxonox.OLD [8710] by
- new copy
- 12:53 PM Changeset in orxonox.OLD [8709] by
- delete merged branche
- 12:48 PM Changeset in orxonox.OLD [8708] by
- merged network back merged with command: svn merge -r8625:HEAD …
- 12:46 PM Changeset in orxonox.OLD [8707] by
- merged the lua-download-script back
- 12:39 PM content/ContentState edited by
- (diff)
- 12:30 PM Changeset [3873] by
- 12:26 PM Changeset in orxonox.OLD [8706] by
- flush
- 12:26 PM Changeset [3872] by
- small last change
- 12:21 PM Changeset [3871] by
- 12:20 PM Changeset [3870] by
- 12:20 PM Changeset [3869] by
- 12:18 PM Changeset [3868] by
- small last change
- 12:17 PM Changeset in orxonox.OLD [8705] by
- bsp: work flush, some more npc functions, and a positioning aid
- 12:16 PM Changeset [3867] by
- a npc in the world
- 12:12 PM Changeset in orxonox.OLD [8704] by
- 11:15 AM Changeset in orxonox.OLD [8703] by
- 11:12 AM Changeset in orxonox.OLD [8702] by
- branches/atmospheric_engine: cleanup
- 11:06 AM Changeset in orxonox.OLD [8701] by
- gui:better design
- 10:20 AM Changeset [3866] by
- data: new Level-pic
- 10:19 AM Changeset [3865] by
- data: new Menu-pic
- 9:52 AM Changeset [3864] by
- 9:24 AM Changeset in orxonox.OLD [8700] by
- branches/atmospheric_engine: …
- 4:58 AM Changeset [3863] by
- last last
- 4:50 AM Changeset [3862] by
- source map
- 4:47 AM Changeset [3861] by
- final version for today
- 4:20 AM Changeset [3860] by
- new tex
- 4:08 AM Changeset [3859] by
- better map world
- 3:57 AM Changeset [3858] by
- better map world
- 3:44 AM Changeset [3857] by
- better map world
- 3:22 AM Changeset [3856] by
- better map world
- 2:58 AM Changeset [3855] by
- better map world
- 2:43 AM Changeset [3854] by
- better map world
- 2:42 AM Changeset [3853] by
- better map world
- 2:33 AM Changeset [3852] by
- better map world
- 2:32 AM Changeset in orxonox.OLD [8699] by
- bsp: the collision reaction now is adjusted to the object size
Jun 21, 2006:
- 11:51 PM Changeset in orxonox.OLD [8698] by
- image-button does what it should
- 11:45 PM Changeset in orxonox.OLD [8697] by
- merged the terrain with the new trunk (MARK TERRAIN)
- 11:44 PM Changeset in orxonox.OLD [8696] by
- better image
- 11:36 PM Changeset in orxonox.OLD [8695] by
- fuck… mixed trunk copy with local changes. redo
- 11:34 PM Changeset in orxonox.OLD [8694] by
- nicer look, but still pretty fucked up
- 11:33 PM Changeset in orxonox.OLD [8693] by
- branches: added new branche terrain copy of trunk
- 11:30 PM Changeset in orxonox.OLD [8692] by
- moving old branche terrain
- 11:29 PM Changeset in orxonox.OLD [8691] by
- orxonox/trunk: now one can enter levels with the GUI, and Images …
- 11:29 PM Changeset in orxonox.OLD [8690] by
- 10:55 PM Changeset [3851] by
- md3 removed
- 10:50 PM Changeset [3850] by
- added new Menu-entity
- 10:50 PM Changeset in orxonox.OLD [8689] by
- orxonox/gui: image-widget work
- 10:40 PM Changeset [3849] by
- added the singleplayer world with textures
- 10:33 PM Changeset in orxonox.OLD [8688] by
- added image-button a speciality of glgui to display buttons, that on …
- 10:13 PM Changeset in orxonox.OLD [8687] by
- bsp: fps player worky
- 9:53 PM Changeset [3848] by
- more level
- 9:26 PM Changeset [3847] by
- 9:26 PM Changeset [3846] by
- level skelettons created
- 8:57 PM Changeset in orxonox.OLD [8686] by
- bsp: fps player extension
- 8:52 PM Changeset in orxonox.OLD [8685] by
- bsp: fps player added, woking on it
- 6:50 PM Changeset [3845] by
- updata
- 6:23 PM Changeset in orxonox.OLD [8684] by
- Tried to do the collision detection for the terrain.
- 6:20 PM Changeset in orxonox.OLD [8683] by
- player can type chatmessages with more than one word without typing "
- 6:00 PM Changeset [3844] by
- Changed everything to fit the new terrain_entity
- 5:57 PM Changeset in orxonox.OLD [8682] by
- made last changes
- 5:50 PM Changeset in orxonox.OLD [8681] by
- added correct header to all files
- 5:39 PM Changeset in orxonox.OLD [8680] by
- removed all testing traces
- 5:16 PM Changeset [3843] by
- added scripts folder
- 5:15 PM Changeset in orxonox.OLD [8679] by
- all scripts now get loaded from datadir/scripts
- 5:01 PM Changeset in orxonox.OLD [8678] by
- fixed segfault when a script isn't loaded correctly
- 4:49 PM Changeset in orxonox.OLD [8677] by
- new gui implementing work
- 4:25 PM Changeset in orxonox.OLD [8676] by
- copied movechopper.lua into src
- 4:24 PM Changeset in orxonox.OLD [8675] by
- copied movechopper.lua into src
- 3:57 PM Changeset in orxonox.OLD [8674] by
- Game-Menu begin
- 3:43 PM Changeset in orxonox.OLD [8673] by
- added game_menu.cc
- 2:59 PM Changeset in orxonox.OLD [8672] by
- selectables
- 2:39 PM Changeset in orxonox.OLD [8671] by
- selecting with keyboard
- 2:15 PM Changeset in orxonox.OLD [8670] by
- less debug
- 2:11 PM Changeset in orxonox.OLD [8669] by
- orxonox/gui: slider behaves as expected
- 1:56 PM Changeset in orxonox.OLD [8668] by
- branches/atmospheric_engine: implemented a sky plane with the cloud …
- 1:54 PM Changeset [3842] by
- data/atmospheric_engine
- 1:50 PM Changeset in orxonox.OLD [8667] by
- widgets are selectable now
- 1:40 PM Changeset [3841] by
- removed testing form desert.oxw
- 1:38 PM Changeset in orxonox.OLD [8666] by
- removed lunartest2.lua, cleaned all testing code
- 1:27 PM Changeset in orxonox.OLD [8665] by
- movechopper.lua updated
- 11:04 AM Changeset in orxonox.OLD [8664] by
- better handling
- 9:00 AM Changeset in orxonox.OLD [8663] by
- branches/atmospheric_engine: cloud animation works
- 4:57 AM Changeset [3840] by
- map updated also
- 4:55 AM Changeset [3839] by
- bsp singleplayer level work
- 4:12 AM Changeset in orxonox.OLD [8662] by
- bsp: md3 less debug output
- 4:09 AM Changeset in orxonox.OLD [8661] by
- bsp: hunted the bug down. may this be a sign for all other bugs
- 4:00 AM Changeset in orxonox.OLD [8660] by
- bsp: found the interpolation bug, tracing
- 3:25 AM Changeset in orxonox.OLD [8659] by
- bsp: md3 interkeyframe animation works now
- 3:12 AM Changeset in orxonox.OLD [8658] by
- bsp: md3 bone frame informtions read differently from the binary file, …
- 3:02 AM Changeset in orxonox.OLD [8657] by
- bsp: md3 mesh messing up during animation
- 2:44 AM Changeset in orxonox.OLD [8656] by
- bsp: md3 interpolation less animations working focus
- 2:10 AM Changeset in orxonox.OLD [8655] by
- bsp: found some pretty bugs in the animation code. more to be expected.
- 1:40 AM Changeset in orxonox.OLD [8654] by
- bsp: md3 model: - traced the segfault, animation now gets …
- 1:26 AM Changeset in orxonox.OLD [8653] by
- select works (more or less)
- 1:15 AM Changeset in orxonox.OLD [8652] by
- renamings
- 1:07 AM Changeset in orxonox.OLD [8651] by
- gui: table drawn correctly
- 12:21 AM Changeset in orxonox.OLD [8650] by
- better draw
Jun 20, 2006:
- 11:56 PM Changeset in orxonox.OLD [8649] by
- better draw
- 8:44 PM Changeset in orxonox.OLD [8648] by
- Disabled depth test for the skybox. Its not necessary. And this way we …
- 7:02 PM Changeset in orxonox.OLD [8647] by
- correct Values of Boxes
- 6:52 PM Changeset in orxonox.OLD [8646] by
- TODO++ spelling
- 6:28 PM Changeset in orxonox.OLD [8645] by
- bsp: md3 model animation doesn't work yet ,flush
- 6:15 PM Changeset in orxonox.OLD [8644] by
- bsp: md3 model animation algorithm probably finished
- 5:55 PM Changeset [3838] by
- data: added new world to campaign
- 5:52 PM Changeset in orxonox.OLD [8643] by
- chatting works now with right names
- 5:47 PM Changeset in orxonox.OLD [8642] by
- Removed two bugs 1. The indices weren't copied properly to the shared …
- 5:45 PM Changeset [3837] by
- Added 3 new textures to the pictures data directory.
- 5:41 PM Changeset [3836] by
- orxonox/data/trunk: added level from lieni
- 5:24 PM Changeset in orxonox.OLD [8641] by
- The level four pages are now merged into large buffers. Its not …
- 5:20 PM Changeset in orxonox.OLD [8640] by
- bsp: md3 model animation main alg
- 5:07 PM Changeset in orxonox.OLD [8639] by
- branches/atmospheric_engine
- 5:04 PM Changeset in orxonox.OLD [8638] by
- bsp: md3 more md3 animation stuff
- 4:28 PM Changeset in orxonox.OLD [8637] by
- bsp: md3 animation work
- 3:42 PM Changeset in orxonox.OLD [8636] by
- branches/atmospheric_engine: creating clouds with the shader works, …
- 3:38 PM Changeset in orxonox.OLD [8635] by
- mini shell works
- 3:27 PM Changeset in orxonox.OLD [8634] by
- bsp: all md3 submodels are now correctly drawn, fixed the bug. now …
- 3:27 PM Changeset in orxonox.OLD [8633] by
- getting position test
- 3:12 PM Changeset in orxonox.OLD [8632] by
- water: mighty reflection is still at the wrong place
- 2:39 PM Changeset in orxonox.OLD [8631] by
- gui: color-animation
- 2:34 PM Changeset in orxonox.OLD [8630] by
- water: one bug left
- 2:33 PM Changeset [3835] by
- added the singleplayer map, works with orxonox
- 2:29 PM Changeset in orxonox.OLD [8629] by
- orxonox/gui: rasterized (strange look, but ok)
- 2:18 PM Changeset in orxonox.OLD [8628] by
- water: cleanup and waste of time, but i got nothing better to do
- 2:02 PM Changeset in orxonox.OLD [8627] by
- orxonox/gui: text is positioned
- 1:57 PM Changeset in orxonox.OLD [8626] by
- repositioning Text
- 1:40 PM Changeset in orxonox.OLD [8625] by
- branches: new copy of the trunk
- 1:39 PM Changeset in orxonox.OLD [8624] by
- delete merged branche
- 1:39 PM Changeset in orxonox.OLD [8623] by
- orxonox/trunk: merged the network branche back here merged with …
- 1:27 PM Changeset in orxonox.OLD [8622] by
- water: cleanup… and hey: the mighty reflection is back
- 1:25 PM Changeset in orxonox.OLD [8621] by
- new copy of the trunk
- 1:24 PM Changeset in orxonox.OLD [8620] by
- delete merged branche
- 1:24 PM Changeset in orxonox.OLD [8619] by
- trunk: merged the gui-branche back. merged with command: svn merge …
- 1:08 PM Changeset in orxonox.OLD [8618] by
- gui: no more segfaults
- 12:58 PM Changeset in orxonox.OLD [8617] by
- water: minor cleanup and the waterflow doesnt depend on the framerate …
- 12:51 PM Changeset in orxonox.OLD [8616] by
- orxonox/gui: start the stuff
- 12:28 PM WikiFormatting edited by
- Comment added (diff)
- 12:00 PM Changeset in orxonox.OLD [8615] by
- gui: more about the table
- 11:51 AM Changeset in orxonox.OLD [8614] by
- gui: added table
- 11:16 AM Changeset in orxonox.OLD [8613] by
- gui: text animates again
- 10:49 AM Changeset in orxonox.OLD [8612] by
- better coloring
- 10:46 AM Changeset in orxonox.OLD [8611] by
- background Color animatable
- 10:38 AM Changeset [3834] by
- added pic
- 10:38 AM Changeset in orxonox.OLD [8610] by
- container-background (to laugh at :/)
- 10:23 AM Changeset in orxonox.OLD [8609] by
- image ok again
- 10:19 AM Changeset in orxonox.OLD [8608] by
- animateback works
- 10:15 AM Changeset in orxonox.OLD [8607] by
- orxonox/gui: looks like before now, but way cooler
- 10:08 AM Changeset in orxonox.OLD [8606] by
- gui: almost the same functionality
- 9:59 AM Changeset in orxonox.OLD [8605] by
- orxonox/gui: fading works again
- 9:18 AM Changeset in orxonox.OLD [8604] by
- orxonox/gui: debug works: resetStyle was missing
- 9:10 AM Changeset in orxonox.OLD [8603] by
- debug function
- 5:34 AM Changeset in orxonox.OLD [8602] by
- bsp: workd flush
- 5:33 AM Changeset [3833] by
- worked on the singleplayer map… forgot the time
- 2:11 AM Changeset in orxonox.OLD [8601] by
- bsp: md3 tag rotation and submodel drawing issue
- 2:11 AM Changeset in orxonox.OLD [8600] by
- bsp: md3 tag rotation and submodel drawing issue
- 1:48 AM Changeset in orxonox.OLD [8599] by
- compiling every-wehere:
- 1:45 AM Changeset in orxonox.OLD [8598] by
- style enbedded into gui, as it was redundant
- 1:22 AM Changeset in orxonox.OLD [8597] by
- bsp: md3 child models work started
- 12:48 AM Changeset in orxonox.OLD [8596] by
- init
- 12:20 AM Changeset in orxonox.OLD [8595] by
- BufferBroker needs an update. Its broken!
Note: See TracTimeline
for information about the timeline view.