Timeline
Jan 8, 2010:
Jan 5, 2010:
Jan 4, 2010:
- 5:02 PM people/ErwinHerrsche edited by
- (diff)
- 5:02 PM content/Sound edited by
- (diff)
- 4:15 PM Changeset [6447] by
- Added svn property to 0.0.4 that automatically checks out the data tag …
- 4:14 PM Changeset [6446] by
- Added corresponding data tag for v0.0.4
- 4:08 PM Changeset [6445] by
- Added 0.0.4 tag with the results of the 2009 autumn ETH semester.
- 4:06 PM Changeset [6444] by
- Version bump —> 0.0.4
- 3:52 PM Changeset [6443] by
- Fixed two problems with the ORXONOX_RELEASE really release version.
Jan 3, 2010:
- 5:53 PM Changeset [6442] by
- Removed unnecessary path qualifiers.
- 3:56 PM Changeset [6441] by
- Added XML loadable wrapper class that can load GUI sheets.
- 3:55 PM Changeset [6440] by
- Fixed typos.
- 3:54 PM Changeset [6439] by
- Found two macros that can be replaced by simple inline functions.
Jan 2, 2010:
- 1:55 PM Changeset [6438] by
- Boost 1.35 currently is the minimum version.
Jan 1, 2010:
- 10:05 PM Changeset [6437] by
- Added support for keybindings.ini merging: When running development …
- 9:52 PM Changeset [6436] by
- Engine idle sound wasn't looped.
- 6:43 PM Changeset [6435] by
- Moved getALErrorString function from SoundManager.h to newly created …
- 6:28 PM Changeset [6434] by
- Sound streaming branch.
Dec 30, 2009:
- 3:56 PM Changeset [6433] by
- creating network2 branch
Dec 29, 2009:
- 10:30 PM Changeset [6432] by
- Changed the way config values associated with general settings …
- 7:16 PM Changeset [6431] by
- Extended Singleton<T> with a exists() method.
- 10:40 AM Changeset [6430] by
- Created branch to ditch the GameStates.
Dec 28, 2009:
- 11:17 PM Changeset [6429] by
- No STL iterator bounds checking for MSVC release versions.
- 11:10 PM Changeset [6428] by
- Changed config value handling in the KeyBinder. Doesn't change the …
- 8:35 PM Changeset [6427] by
- Fixed (whyever it works now) bug in KeyBind menu that caused an error …
- 10:08 AM Changeset [6426] by
- Fixed bug that caused Host to fail an assert when the client failed to …
Dec 27, 2009:
- 2:30 AM Changeset [6425] by
- Replaced "=" with " = " in our ini files for the config value. Also …
- 2:28 AM Changeset [6424] by
- Fixed a bug in removeSlashes: An escape sequence at the third and …
- 12:09 AM Changeset [6423] by
- Fixed bug that caused derived classes to list the base class's config …
Dec 26, 2009:
- 11:18 AM Changeset [6422] by
- Uniform code-styling per file. As if I didn't know what to do
- 10:06 AM Changeset [6421] by
- Some Documenting and bug fixes.
Dec 25, 2009:
- 11:08 PM Changeset [6420] by
- svn:eol-style "native" for all text files.
- 11:07 PM Changeset [6419] by
- Merged pickup2 into pickup3.
- 10:48 PM Changeset [6418] by
- New branch to make pickup2 work easier.
- 10:23 PM Changeset [6417] by
- Merged presentation2 branch back to trunk. Major new features: - …
- 9:47 PM Changeset [6416] by
- Added missing includes
- 5:18 PM Changeset [6415] by
- const std::string& or std::string, but std::string& can yield …
- 2:07 PM Changeset [6414] by
- Added changes to presentation2 here as well.
- 2:06 PM Changeset [6413] by
- Resolved some bugs that stood in the way of compiling. * In DynLib.cc …
- 1:18 PM Changeset [6412] by
- Merged presentation2 branch into pickup2 branch.
Dec 24, 2009:
- 4:01 PM Changeset [6411] by
- BaseSound should release the buffer upon destruction and the …
- 3:56 PM Changeset [6410] by
- Just a small mistake…
- 8:54 AM Changeset [6409] by
- Better sound source management: Sources are created on demand with a …
- 8:49 AM Changeset [6408] by
- Main loop optimisations.
Dec 23, 2009:
- 10:03 PM Changeset [6407] by
- WeaponSlots should not be synchronised.
- 8:45 PM Changeset [6406] by
- Mood changes should now be working and with immediate (but delayed …
- 8:27 PM Changeset [6405] by
- Commit changes in pickup before merge.
- 7:44 PM Changeset [6404] by
- Simplified our resource system a bit by working with a single resource …
Dec 22, 2009:
- 11:20 PM Changeset [6403] by
- Added lua convenience function for console commmands: …
- 10:49 PM Changeset [6402] by
- Protected ClassTreeMask functions against NULL identifiers. That can …
- 10:38 PM Changeset [6401] by
- Removed useless damage_ config value from Projectile. Rather use the …
- 10:05 PM Changeset [6400] by
- Replaced (*it). with it→ where I could find it. Should increased code …
- 9:21 PM Changeset [6399] by
- Increased default mouse sensitivity to a playable level.
- 8:44 PM Changeset [6398] by
- Fixed weapon sound synchronisation.
- 8:44 PM Changeset [6397] by
- Fixed obviously pointless statement order in BaseSound.
- 8:35 PM Changeset [6396] by
- Fixed space ship boost sound synchronisation.
- 2:45 PM Changeset [6395] by
- Adding pointers here is pointless.
- 2:07 PM Changeset [6394] by
- std::string tweaks: - Declared BLANKSTRING in UtilPrereqs.h as well …
Dec 21, 2009:
- 4:24 PM Changeset [6393] by
- Removed two gcc warnings.
- 2:28 PM Changeset [6392] by
- Adjusted hard debug level for the debug build: now set to 6 (Ultra).
- 2:03 PM Changeset [6391] by
- Moved forward declarations to the Prereqs files.
- 1:49 PM Changeset [6390] by
- Deleting old branches.
- 1:45 PM Changeset [6389] by
- Found some inappropriate tabs.
- 1:28 PM Changeset [6388] by
- Found some end of line leftover spaces.
- 1:18 PM Changeset [6387] by
- Found some non empty new lines.
- 12:52 PM Changeset [6386] by
- Correction to r6385.
- 12:49 PM Changeset [6385] by
- The free PNG format is probably more suitable for screen shots than …
- 12:30 PM Changeset [6384] by
- Playing Orxonox on a specific core makes it faster on Windows. The …
Dec 19, 2009:
- 10:14 PM Changeset [6383] by
- Fixed a major sound issue: The state gets reset to 'Stopped' when the …
- 12:18 AM Changeset [6382] by
- Several small changes in sound: - Fixed a bug that caused a sound …
- 12:07 AM Changeset [6381] by
- Copy&paste for dummies in Scene.cc (caused fire sound to be very …
Dec 18, 2009:
- 3:20 PM Changeset [6380] by
- Fixed build complete
- 3:16 PM Changeset [6379] by
- Fixed linux build.
- 12:48 PM Changeset [6378] by
- Added missing includes (revealed only with PCH and compilations).
- 12:29 PM Changeset [6377] by
- Little code cleanup in NewHumanController.
- 12:17 AM Changeset [6376] by
- Removed some more debug output.
- 12:11 AM Changeset [6375] by
- Fixed a problem with output being written directly to the Shell. Use …
Dec 17, 2009:
- 11:49 PM Changeset [6374] by
- Fixed a problem in the Shell with the command history config file type.
- 11:27 PM Changeset [6373] by
- Added config value to disable sound entirely. Also added …
- 4:52 PM Changeset [6372] by
- Added new XML parameter for the Scene: soundReferenceDistance. This …
- 4:39 PM Changeset [6371] by
- Added tolua interface to GUIManager again. Found out it didn't have …
- 11:10 AM Changeset [6370] by
- Little cleanup in sound stuff and MoodManager. Caution: Renamed …
- 10:57 AM Changeset [6369] by
- Belongs to r6367, forgot to tick a file for the commit.
- 10:49 AM Changeset [6368] by
- Added config value macro "SetConfigValueAlias" where you can specify …
Dec 16, 2009:
- 10:19 PM Changeset [6367] by
- Moved CEGUI event hack from KeyBinderManager to GUIManager and made …
- 9:44 PM Changeset [6366] by
- Fixed alt+tab problem: This key combination should be ignored on all …
- 9:43 PM Changeset [6365] by
- Fixed segfault (when hitting tab in main menu) and second mode problem …
- 9:42 PM Changeset [6364] by
- Fixed output problem in Shell (non complete line output was not …
- 9:41 PM Changeset [6363] by
- svn:eol-style "native" for all text files. Also removed two executable …
- 12:35 PM Changeset [6362] by
- joystick names are pretty now
- 11:28 AM Changeset [6361] by
- Temporary fix for the missing munition type.
- 11:20 AM Changeset [6360] by
- Fixed cursor behaviour when steering with a gamepad.
- 12:23 AM Changeset [6359] by
- some minor changes
Dec 15, 2009:
- 11:59 PM Changeset [6358] by
- a rocket near the ghost ships triggers an attack (obviously they feel …
- 11:58 PM Changeset [6357] by
- adjusted speed of the ghost spaceship, the demo won't be so slow now
- 11:04 PM Changeset [6356] by
- god mode hack for presentation
- 5:02 PM Changeset [6355] by
- Made KeyBindMenu less Resolution dependent, because of this the …
- 12:16 AM Changeset [6354] by
- Implemented streamer thread, TODO patch SoundBuffer to use it
Dec 14, 2009:
- 9:38 PM Changeset [6353] by
- Adjusted scroll step size to allow for scrolling that is actually useful.
- 8:47 PM Changeset [6352] by
- Adjusted commandButton size to fit the new commands. Expanded …
- 8:20 PM Changeset [6351] by
- keybinding now possible without scrolling again and again
- 1:03 AM Changeset [6350] by
- IOConsole should not process input during destruction.
- 12:51 AM Changeset [6349] by
- Overriding preDestroy() in AmbientSound to make them fade out when the …
- 12:50 AM Changeset [6348] by
- Adding OrxonoxClass::preDestroy(). This method gets called when an …
Dec 13, 2009:
- 8:45 PM Changeset [6347] by
- added a second asteroid field with "ghost" and enemies
- 8:39 PM Changeset [6346] by
- added additional keybinds (which i find usefull)
- 8:37 PM Changeset [6345] by
- added some "ghost ships" and a destroyer
- 8:32 PM Changeset [6344] by
- useless
- 8:30 PM Changeset [6343] by
- added sounless (_SL) Templates for ghost, hxy and transporter to avoid …
- 7:00 PM Changeset [6342] by
- added Transporter to the level, not too happy with the result yet
- 6:56 PM Changeset [6341] by
- added weapons and effects to the Transporter
- 5:39 PM Changeset [6340] by
- Fixed bug: Ambient sounds were sometimes not played at all (caused by …
- 5:35 PM Changeset [6339] by
- Undid an error I mad while removing empty lines. Quitting from …
- 5:02 PM Changeset [6338] by
- Added a little sound to the presentation level.
- 5:01 PM Changeset [6337] by
- Made the HsW01 sound a little more silent.
- 1:49 PM Changeset [6336] by
- Forgot to remove debug output…
- 1:46 PM Changeset [6335] by
- Removed empty lines. Adjusted size of boxes in KeyBindMenu so that the …
- 1:12 PM Changeset [6334] by
- All the menus (inclusive InGameMenus) have an equal design, some menus …
- 12:46 AM Changeset [6333] by
- ~
- 12:11 AM Changeset [6332] by
- Improved SoundBuffer class design and removed its pooling property …
Dec 12, 2009:
- 8:36 PM Changeset [6331] by
- Attempt to improve sound loading performance
- 8:02 PM Changeset [6330] by
- Minor commit to get the changes from my netbook to my computer
- 7:54 PM Changeset [6329] by
- Who the hell uses ints to synchronise part of a float vector? Well, I …
- 7:08 PM Changeset [6328] by
- warnings -= 2
- 5:45 PM Changeset [6327] by
- Engine synchronisation seems to work more or less. Fire sound still …
- 2:10 PM Changeset [6326] by
- ambient sound synchronisation now working (however not in combination …
Dec 11, 2009:
- 5:52 PM Changeset [6325] by
- Disabled drag in mouse look.
- 5:24 PM Changeset [6324] by
- Improved KeyBindMenu further. This is the final version for the …
- 2:22 PM Changeset [6323] by
- Added engine sounds to the presentation space ship.
- 2:15 PM Changeset [6322] by
- Added audio source management. This should reduce the problems when …
- 2:05 AM Changeset [6321] by
- small fix
- 2:05 AM Changeset [6320] by
- various fixes for client: NHC, sound, callback handling of Vector4 & …
- 12:04 AM Changeset [6319] by
- Simplified the Clock code a little (doesn't mean it got simpler though ).
Dec 10, 2009:
- 11:40 PM Changeset [6318] by
- This should fix the fps limiter if you play longer than 232 nanoseconds.
- 10:38 PM Changeset [6317] by
- blah
- 9:48 PM Changeset [6316] by
- fixed NHC behaviour in rocket mode
- 8:56 PM Changeset [6315] by
- fixed rocket on client (uninitialised values)
- 8:41 PM WikiStart edited by
- (diff)
- 8:36 PM WikiStart edited by
- (diff)
- 6:30 PM Changeset [6314] by
- fixed some warnings
- 4:22 PM Ticket #339 (Ingame Menu) closed by
- fixed
- 8:49 AM Changeset [6313] by
- further network fixes changed screenshot format from jpeg to tiff …
Dec 9, 2009:
- 11:23 PM Changeset [6312] by
- Fixes for damage overlay
- 11:17 PM Changeset [6311] by
- The KeyBindMenu now shows all Keybindings and allows for various …
- 10:58 PM Changeset [6310] by
- Added damage overlays
- 10:57 PM Changeset [6309] by
- Added damage overlays
- 10:49 PM Changeset [6308] by
- fixed texture conflict with HXY. (material in rocket.material and …
- 10:09 PM Changeset [6307] by
- Approach to make sounds synchronisable (not yet working)
- 9:36 PM Changeset [6306] by
- new backlight
- 9:34 PM Changeset [6305] by
- added some enemies and stuff
- 9:04 PM Changeset [6304] by
- Rocket texture changed (looks less aggressive now )
- 8:44 PM Changeset [6303] by
- Removed deprecated method in GUIManager.
- 8:44 PM Changeset [6302] by
- Fixed cursor not showing in full screen when returning to the main menu.
- 8:42 PM Changeset [6301] by
- Changed an input strategy: When you press a key but don't release it …
- 8:39 PM Changeset [6300] by
- weaponsettings for HXY
- 8:15 PM Changeset [6299] by
- added basic weapon and control to HXY
- 7:31 PM Changeset [6298] by
- hackfix with config values/sound device
- 5:50 PM Changeset [6297] by
- new Model "Transporter"
- 5:50 PM Changeset [6296] by
- New Model and Textures "Transporter"
- 4:54 PM Changeset [6295] by
- Changed a function call when hit from damage() to hit(). Pass through …
- 4:32 PM Changeset [6294] by
- new Model with Texture "HXY"
- 4:32 PM Changeset [6293] by
- Fixed HUDNavigation: Aim position is not available anymore (projectile …
- 3:56 PM Changeset [6292] by
- New layout of the keybind menu.
- 3:55 PM Changeset [6291] by
- -d
- 3:10 PM Changeset [6290] by
- fixed a bug
- 2:43 PM Changeset [6289] by
- Fixed bug: overlays hide when ingame menu is brought up
- 2:43 PM Changeset [6288] by
- Added direction arrow textures. Modified crosshair overlay.
- 2:33 PM Changeset [6287] by
- ghost has second weapon
- 2:32 PM Changeset [6286] by
- ghost has backlights
- 2:31 PM Changeset [6285] by
- Launching sound of the Rocket plays normally now. Changed …
- 2:02 PM Changeset [6284] by
- Bug fix. 0 != nil in lua…
- 1:56 PM Changeset [6283] by
- Some enhancements in KeyBindMenu.lua and InfoPopup, clear doesn't …
- 1:39 PM Changeset [6282] by
- removed some useless lines
- 12:43 PM Changeset [6281] by
- Added LuaFunctor that can execute arbitrary lua code. Also added …
- 11:06 AM Changeset [6280] by
- Changes did not work at all in Release mode (strange).
- 10:43 AM Changeset [6279] by
- overlay fix in NHC
- 9:34 AM Changeset [6278] by
- Use base class method for getInstance (for tolua interface).
- 9:23 AM Changeset [6277] by
- Small changes, optimisations and typos.
- 12:21 AM Changeset [6276] by
- Adjusted two calls for differently named sound files.
- 12:21 AM Changeset [6275] by
- Converted all World sounds to mono, 16bit. Sounds in-game now help you …
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for information about the timeline view.