Timeline
Jun 7, 2015:
- 3:24 PM Changeset [10544] by
- fixed tests
- 2:50 PM Changeset [10543] by
- create and destroy root-context in a controlled manner
- 2:16 PM Changeset [10542] by
- clean and explicit setup/shutdown of singletons that are used by …
- 1:53 PM Changeset [10541] by
- fixed include paths
- 1:11 PM Changeset [10540] by
- moved DynLib and DynLibManager into module sub-directory
- 12:10 PM Changeset [10539] by
- destroy objects before deleting identifiers (when unloading a module)
- 11:57 AM Changeset [10538] by
- now that the order of initialization is well defined (first …
- 10:56 AM Changeset [10537] by
- made some functions private in ClassIdentifier
- 12:12 AM Changeset [10536] by
- unload in reversed order
Jun 6, 2015:
- 11:52 PM Changeset [10535] by
- statically initialized instances are now registered with a type. …
- 6:24 PM Changeset [10534] by
- fix
- 6:12 PM Changeset [10533] by
- fixed tests
- 4:38 PM Changeset [10532] by
- use CoreStaticInitializationHandler to initialize core instances
- 3:56 PM Changeset [10531] by
- added draft for StaticInitializationHandler
- 2:45 PM Changeset [10530] by
- statically initialized instances may contain a type. currently not used.
- 12:38 PM Changeset [10529] by
- find VLD (the path in the PATH variable points to bin/WinXX, so we …
- 12:37 PM Changeset [10528] by
- destroy singleton when wrapper is destroyed
- 10:43 AM Changeset [10527] by
- unload modules, unload and destroy all statically initialized instances
- 10:37 AM Changeset [10526] by
- identifier removes itself from all related identifiers when being destroyed
Jun 4, 2015:
- 11:09 PM Changeset [10525] by
- unload debug overly while unloading graphics
- 10:37 PM WikiStart edited by
- (diff)
- 10:37 PM ~archive/News edited by
- (diff)
- 10:32 PM Changeset [10524] by
- unload graphics when the game exits
May 31, 2015:
- 2:46 PM Changeset [10523] by
- bugfix: DynLib::mName must be equal to the string in the …
- 2:24 PM Changeset [10522] by
- remove StaticallyInitializedInstance from the same module where it was …
- 1:41 PM Changeset [10521] by
- bugfix: the wrong set was used
- 11:54 AM Changeset [10520] by
- StaticallyInitializedInstances are now responsible to delete the …
- 11:26 AM Changeset [10519] by
- only verify freshly initialized identifiers
- 10:56 AM Changeset [10518] by
- load modules AFTER core was initialized. load each module with a …
- 10:54 AM Changeset [10517] by
- activating a scopelistener right after registering may not be the best …
- 10:38 AM Changeset [10516] by
- fixed compilation error on buildserver
- 10:26 AM Changeset [10515] by
- if the scope is already active when a scopelistener is registered, …
- 10:22 AM Changeset [10514] by
- don't store scope in ScopeListener - instead register the listener in …
- 10:14 AM Changeset [10513] by
- refactoring: moved code from Scope.h into ScopeManager
May 30, 2015:
- 10:59 PM Changeset [10512] by
- fixed issue: Class(T) may not be allowed in …
- 9:59 PM Changeset [10511] by
- bugfix: comparison function was not symmetric. e.g. two …
- 1:13 PM Changeset [10510] by
- fixed CMakeLists.txt
- 12:22 PM Changeset [10509] by
- moved static application paths (root, executable, modules) into new …
- 10:18 AM Changeset [10508] by
- removed unused code from Loader
May 28, 2015:
- 11:39 AM Changeset [10507] by
- Presentation level changed
- 11:38 AM Changeset [10506] by
- Alien by liepatri
- 11:26 AM Changeset [10505] by
- changed the presentation level and script
- 10:41 AM Changeset [10504] by
- Bugfix: See Commit 10502. New orbStation Template.
May 27, 2015:
- 4:26 PM Changeset [10503] by
- Changed Speed of Bomb to 600 and reduced flying time to 2.5 seconds.
- 4:23 PM Changeset [10502] by
- Bugfix: Game crashed if a pawn was directly hit by the bomb. Changed …
- 3:08 PM Changeset [10501] by
- files for orbstation
- 2:56 PM Changeset [10500] by
- Final template with all new models and rotation parabola.
- 2:36 PM Changeset [10499] by
- New XMLPort for ControllerDirector. The name of the script can now be …
- 1:11 PM Changeset [10498] by
- Pres level modified
- 10:45 AM Changeset [10497] by
- multiplayer branch merged to presentation
- 10:21 AM Changeset [10496] by
- clangenb: new spaceship heartattack merged to presentation
- 10:07 AM Changeset [10495] by
- small changes
- 9:18 AM Changeset [10494] by
- branch added
May 26, 2015:
- 5:10 PM Changeset [10493] by
- New spaceship by Christian Langenbacher
- 5:07 PM Changeset [10492] by
- New spaceship by Christian Langenbacher
- 2:33 PM Changeset [10491] by
- new spaceship by ssimone
- 2:30 PM Changeset [10490] by
- files for new ship
- 2:23 PM Changeset [10489] by
- scriptable controller branch merged to presentation.
- 1:11 PM Changeset [10488] by
- Added missing Sound files GravityBombFlight.ogg, GravityField.ogg and …
- 1:08 PM Changeset [10487] by
- Bug fixed
- 12:53 PM Changeset [10486] by
- weaponFS15 branch merged to presentation. spaceshipFS15 has …
- 12:40 PM Changeset [10485] by
- ParticleEffects branch merged to presentation. New level …
May 25, 2015:
- 10:56 PM Changeset [10484] by
- made ConsoleCommandManager a singleton.
- 10:36 PM Changeset [10483] by
- avoid dependency on IdentifierManager for as long as possible
- 10:34 PM Changeset [10482] by
- detail
- 9:40 PM Changeset [10481] by
- StaticallyInitializedIdentifier is now responsible to register and …
- 9:01 PM Changeset [10480] by
- removed dependency of Language on CoreConfig.
- 7:20 PM Changeset [10479] by
- moved config values and all related functions from Game and Core to …
- 5:37 PM Changeset [10478] by
- callStaticNetworkFunction() and callMemberNetworkFunction() are now …
- 4:51 PM Changeset [10477] by
- simplified CMakeLists.txt
- 3:23 PM Changeset [10476] by
- wrap NetworkFunction in a StaticallyInitializedInstance
- 2:41 PM Changeset [10475] by
- refactored the interface of NetworkFunctionManager: maps are better …
- 2:14 PM Changeset [10474] by
- made NetworkFunctionManager a singleton, no static functions anymore …
- 2:04 PM Changeset [10473] by
- bugfix and continuation of the last commit: - FunctionCall::execute() …
- 1:51 PM Changeset [10472] by
- use the same interface for static an member functions
- 1:37 PM Changeset [10471] by
- moved static maps from NetworkFunctionStatic and …
- 12:25 PM Changeset [10470] by
- NetworkFunctionBase doesn't have to inherit from Listable: there's a …
- 12:16 PM Changeset [10469] by
- removed unused code
- 12:13 PM Changeset [10468] by
- moved static content of NetworkFunctionBase to NetworkFunctionManager
- 11:50 AM Changeset [10467] by
- trying to fix compiler error on buildserver
- 11:33 AM Changeset [10466] by
- added static assertions to validate the type of certain templates
- 10:24 AM Changeset [10465] by
- moved macro ans helperfunction from NetworkFunction.h to …
- 12:13 AM Changeset [10464] by
- define ScopeID as integer constants instead of an enum. this allows to …
- 12:00 AM Changeset [10463] by
- removed unnecessary instance counts. creation of scopes is strictly …
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