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Jun 7, 2015:

3:24 PM Changeset [10544] by landauf
fixed tests
2:50 PM Changeset [10543] by landauf
create and destroy root-context in a controlled manner
2:16 PM Changeset [10542] by landauf
clean and explicit setup/shutdown of singletons that are used by …
1:53 PM Changeset [10541] by landauf
fixed include paths
1:11 PM Changeset [10540] by landauf
moved DynLib and DynLibManager into module sub-directory
12:10 PM Changeset [10539] by landauf
destroy objects before deleting identifiers (when unloading a module)
11:57 AM Changeset [10538] by landauf
now that the order of initialization is well defined (first …
10:56 AM Changeset [10537] by landauf
made some functions private in ClassIdentifier
12:12 AM Changeset [10536] by landauf
unload in reversed order

Jun 6, 2015:

11:52 PM Changeset [10535] by landauf
statically initialized instances are now registered with a type. …
6:24 PM Changeset [10534] by landauf
fix
6:12 PM Changeset [10533] by landauf
fixed tests
4:38 PM Changeset [10532] by landauf
use CoreStaticInitializationHandler to initialize core instances
3:56 PM Changeset [10531] by landauf
added draft for StaticInitializationHandler
2:45 PM Changeset [10530] by landauf
statically initialized instances may contain a type. currently not used.
12:38 PM Changeset [10529] by landauf
find VLD (the path in the PATH variable points to bin/WinXX, so we …
12:37 PM Changeset [10528] by landauf
destroy singleton when wrapper is destroyed
10:43 AM Changeset [10527] by landauf
unload modules, unload and destroy all statically initialized instances
10:37 AM Changeset [10526] by landauf
identifier removes itself from all related identifiers when being destroyed

Jun 4, 2015:

11:09 PM Changeset [10525] by landauf
unload debug overly while unloading graphics
10:37 PM WikiStart edited by landauf
(diff)
10:37 PM ~archive/News edited by landauf
(diff)
10:32 PM Changeset [10524] by landauf
unload graphics when the game exits

May 31, 2015:

2:46 PM Changeset [10523] by landauf
bugfix: DynLib::mName must be equal to the string in the …
2:24 PM Changeset [10522] by landauf
remove StaticallyInitializedInstance from the same module where it was …
1:41 PM Changeset [10521] by landauf
bugfix: the wrong set was used
11:54 AM Changeset [10520] by landauf
StaticallyInitializedInstances are now responsible to delete the …
11:26 AM Changeset [10519] by landauf
only verify freshly initialized identifiers
10:56 AM Changeset [10518] by landauf
load modules AFTER core was initialized. load each module with a …
10:54 AM Changeset [10517] by landauf
activating a scopelistener right after registering may not be the best …
10:38 AM Changeset [10516] by landauf
fixed compilation error on buildserver
10:26 AM Changeset [10515] by landauf
if the scope is already active when a scopelistener is registered, …
10:22 AM Changeset [10514] by landauf
don't store scope in ScopeListener - instead register the listener in …
10:14 AM Changeset [10513] by landauf
refactoring: moved code from Scope.h into ScopeManager

May 30, 2015:

10:59 PM Changeset [10512] by landauf
fixed issue: Class(T) may not be allowed in …
9:59 PM Changeset [10511] by landauf
bugfix: comparison function was not symmetric. e.g. two …
1:13 PM Changeset [10510] by landauf
fixed CMakeLists.txt
12:22 PM Changeset [10509] by landauf
moved static application paths (root, executable, modules) into new …
10:18 AM Changeset [10508] by landauf
removed unused code from Loader

May 28, 2015:

11:39 AM Changeset [10507] by maxima
Presentation level changed
11:38 AM Changeset [10506] by maxima
Alien by liepatri
11:26 AM Changeset [10505] by maxima
changed the presentation level and script
10:41 AM Changeset [10504] by maxima
Bugfix: See Commit 10502. New orbStation Template.

May 27, 2015:

4:26 PM Changeset [10503] by meggiman
Changed Speed of Bomb to 600 and reduced flying time to 2.5 seconds.
4:23 PM Changeset [10502] by meggiman
Bugfix: Game crashed if a pawn was directly hit by the bomb. Changed …
3:08 PM Changeset [10501] by maxima
files for orbstation
2:56 PM Changeset [10500] by sborghi
Final template with all new models and rotation parabola.
2:36 PM Changeset [10499] by maxima
New XMLPort for ControllerDirector. The name of the script can now be …
1:11 PM Changeset [10498] by maxima
Pres level modified
10:45 AM Changeset [10497] by maxima
multiplayer branch merged to presentation
10:21 AM Changeset [10496] by maxima
clangenb: new spaceship heartattack merged to presentation
10:07 AM Changeset [10495] by maxima
small changes
9:18 AM Changeset [10494] by clangenb
branch added

May 26, 2015:

5:10 PM Changeset [10493] by fvultier
New spaceship by Christian Langenbacher
5:07 PM Changeset [10492] by fvultier
New spaceship by Christian Langenbacher
2:33 PM Changeset [10491] by maxima
new spaceship by ssimone
2:30 PM Changeset [10490] by maxima
files for new ship
2:23 PM Changeset [10489] by maxima
scriptable controller branch merged to presentation.
1:11 PM Changeset [10488] by meggiman
Added missing Sound files GravityBombFlight.ogg, GravityField.ogg and …
1:08 PM Changeset [10487] by maxima
Bug fixed
12:53 PM Changeset [10486] by maxima
weaponFS15 branch merged to presentation. spaceshipFS15 has …
12:40 PM Changeset [10485] by maxima
ParticleEffects branch merged to presentation. New level …

May 25, 2015:

10:56 PM Changeset [10484] by landauf
made ConsoleCommandManager a singleton.
10:36 PM Changeset [10483] by landauf
avoid dependency on IdentifierManager for as long as possible
10:34 PM Changeset [10482] by landauf
detail
9:40 PM Changeset [10481] by landauf
StaticallyInitializedIdentifier is now responsible to register and …
9:01 PM Changeset [10480] by landauf
removed dependency of Language on CoreConfig.
7:20 PM Changeset [10479] by landauf
moved config values and all related functions from Game and Core to …
5:37 PM Changeset [10478] by landauf
callStaticNetworkFunction() and callMemberNetworkFunction() are now …
4:51 PM Changeset [10477] by landauf
simplified CMakeLists.txt
3:23 PM Changeset [10476] by landauf
wrap NetworkFunction in a StaticallyInitializedInstance
2:41 PM Changeset [10475] by landauf
refactored the interface of NetworkFunctionManager: maps are better …
2:14 PM Changeset [10474] by landauf
made NetworkFunctionManager a singleton, no static functions anymore …
2:04 PM Changeset [10473] by landauf
bugfix and continuation of the last commit: - FunctionCall::execute() …
1:51 PM Changeset [10472] by landauf
use the same interface for static an member functions
1:37 PM Changeset [10471] by landauf
moved static maps from NetworkFunctionStatic and …
12:25 PM Changeset [10470] by landauf
NetworkFunctionBase doesn't have to inherit from Listable: there's a …
12:16 PM Changeset [10469] by landauf
removed unused code
12:13 PM Changeset [10468] by landauf
moved static content of NetworkFunctionBase to NetworkFunctionManager
11:50 AM Changeset [10467] by landauf
trying to fix compiler error on buildserver
11:33 AM Changeset [10466] by landauf
added static assertions to validate the type of certain templates
10:24 AM Changeset [10465] by landauf
moved macro ans helperfunction from NetworkFunction.h to …
12:13 AM Changeset [10464] by landauf
define ScopeID as integer constants instead of an enum. this allows to …
12:00 AM Changeset [10463] by landauf
removed unnecessary instance counts. creation of scopes is strictly …
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