Timeline
Dec 18, 2017:
- 12:40 PM Changeset [11690] by
- rolled back to functional without 2 branches
- 11:31 AM Changeset [11689] by
- new data files
Dec 17, 2017:
- 7:09 PM Changeset [11688] by
- finished merging presentation projects
- 5:28 PM Changeset [11687] by
- 2:37 PM Changeset [11686] by
- merged scriptable controller but not tested
- 2:35 PM Changeset [11685] by
- files missing are ArrowController.cc and .h
Dec 16, 2017:
- 8:52 PM Changeset [11684] by
- Added test level/script
- 3:10 PM Changeset [11683] by
- asteroids merged
- 1:44 PM Changeset [11682] by
- dialog merged
- 1:32 PM Changeset [11681] by
- added storyMode
- 1:04 PM Changeset [11680] by
- merged ProtectBoss
- 12:52 PM Changeset [11679] by
- merged AsteroidMining
- 12:24 PM Changeset [11678] by
- merged FlappyOrx and SOBv2
- 11:13 AM Changeset [11677] by
- created new Presentation branch
Dec 15, 2017:
- 9:17 PM pps/main edited by
- added slides (diff)
- 12:36 PM Changeset [11676] by
- resolved segfault by simply not deleting the newly created textoverlay …
- 12:07 PM Changeset [11675] by
- renamed storymodeplanet to NameableStaticEntity
Dec 14, 2017:
- 5:07 PM Changeset [11674] by
- Cleanup
- 4:55 PM content/LevelHowTo edited by
- Added a section for the ScriptableController (diff)
- 4:52 PM ScriptableController edited by
- (diff)
- 4:51 PM ScriptableController created by
- 4:04 PM Changeset [11673] by
- The ScriptableController should work now. A demo level called …
- 4:03 PM Changeset [11672] by
- Final changes
- 3:26 PM Changeset [11671] by
- MiniGameTest (Minigame fuers Testen) geloescht
- 9:42 AM Changeset [11670] by
- showcase ueberarbeitet
- 9:33 AM content/DialogHowTo edited by
- (diff)
Dec 13, 2017:
- 11:32 AM Changeset [11669] by
- Kommentare
- 9:21 AM Changeset [11668] by
- Kommentare hinzugefuegt und Projektile in die richtige Richtung …
Dec 12, 2017:
- 8:29 PM Changeset [11667] by
- Added tilting for the spicedAsteroidBelt. Finished commenting, polish …
- 5:43 PM Changeset [11666] by
- damage Funktion der Steine ueberschrieben → Sie koennen sich teilen
Dec 11, 2017:
- 6:06 PM Changeset [11665] by
- 6:05 PM Changeset [11664] by
- SpicedAsteroidBelt erstellt, kosmetische Veränderungen. Offener Punkt …
- 5:39 PM Changeset [11663] by
- Changes in the Cameraorientation aswell as new objects inside the level
- 4:35 PM Changeset [11662] by
- Crashes when killing the player
- 4:06 PM Changeset [11661] by
- Der Pfeil zeigt nun in die richtige Richtung. Es ist jeweils nur …
- 4:06 PM Changeset [11660] by
- Projektile fliegen in 2D Ebene, jedoch in eine falsche Richtung. …
- 3:49 PM Changeset [11659] by
- Sicherung
- 3:49 PM Changeset [11658] by
- updated todo in dialogManager for future improvement
- 3:41 PM Changeset [11657] by
- Sicherung
- 3:35 PM Changeset [11656] by
- fertig kommentierte version
- 3:24 PM Changeset [11655] by
- Sicherung
- 3:17 PM Changeset [11654] by
- better than evverevver
- 3:03 PM Changeset [11653] by
- Boss spawned Gumbas have now max lifetime 2
- 2:33 PM Changeset [11652] by
- altes Dialogue entfernt
- 2:20 PM Changeset [11651] by
- Boss spawned Gumbas have now max lifetime
- 2:14 PM Changeset [11650] by
- better than evver
- 2:04 PM Changeset [11649] by
- New FlappyOrx assets
- 1:35 PM Changeset [11648] by
- Important changes
- 1:26 PM Changeset [11647] by
- Castle hight corrected
- 1:02 PM Changeset [11646] by
- Fisch
Dec 9, 2017:
- 1:29 PM Changeset [11645] by
- Asteroids2DShip ist 3s immun, nachdem es von einem Asteroiden …
Dec 8, 2017:
- 2:55 PM Changeset [11644] by
- eigentlich fertig nur noch altes system entfernen
Dec 7, 2017:
- 6:25 PM Changeset [11643] by
- Problem, dass Leben mehrmals durch einen Asteroiden abgezogen wird, …
- 9:25 AM Changeset [11642] by
- erste version bei der listenauswahl funktioniert
Dec 4, 2017:
- 6:36 PM Changeset [11641] by
- Changed detail in variable sized Array definition, should now build on …
- 4:38 PM Changeset [11640] by
- Das Aufteilen funktioniert nun gut. AsteroidField fertiggestellt und …
- 4:23 PM Changeset [11639] by
- Changes of 4.12.2017
- 4:17 PM Changeset [11638] by
- Position/velocity setting works now, relative script paths not, added …
- 4:17 PM Changeset [11637] by
- Asteroiden werden generiert und bewegen sich, HUD muss noch angepasst …
- 4:15 PM Changeset [11636] by
- Camera can now move freely, with mpressing the arrows.
- 4:13 PM Changeset [11635] by
- small changes
- 4:12 PM Changeset [11634] by
- Camera can now move freely, with mpressing the arrows.
- 4:12 PM Changeset [11633] by
- Der Pfeil zeigt jetzt in Richtung der Waypoints. Aber er nimmt noch …
- 4:00 PM Changeset [11632] by
- Boss shoots now limited amount of Gumbas
- 3:57 PM Changeset [11631] by
- level preview
- 3:53 PM Changeset [11630] by
- adjusted death messages
- 3:36 PM Changeset [11629] by
- Boss now working
- 3:29 PM Changeset [11628] by
- more improvements
- 3:25 PM Changeset [11627] by
- Invaders reverted
- 2:52 PM Changeset [11626] by
- improvment
- 2:45 PM Changeset [11625] by
- improvment
- 2:38 PM Changeset [11624] by
- More clean-up, particle fix, deleting unnecessary files, adding quotes
- 2:34 PM Changeset [11623] by
- SOBGumbaBoss
- 2:01 PM Changeset [11622] by
- Area for GumbaBoss cleared
- 1:38 PM Changeset [11621] by
- castle
- 1:32 PM pps/main edited by
- (diff)
- 1:19 PM pps/main edited by
- (diff)
Dec 3, 2017:
- 9:22 PM Changeset [11620] by
- XML Port
- 7:48 PM Changeset [11619] by
- Kompilierfehler behoben
- 7:32 PM Changeset [11618] by
- Die überkomplizierte Verteilung in SpawnChildren funktioniert recht …
- 6:02 PM Changeset [11617] by
- spawnEnemy und Templates für die 3 Grössen der Asteroiden geschrieben.
Dec 2, 2017:
- 6:15 PM Changeset [11616] by
- Asteroids2DStones erstellt, lassen sich ins Level laden, random spawn …
Dec 1, 2017:
- 8:40 PM Changeset [11615] by
- Gebastel in spawnChildren, hat immer noch Fehler drin.
- 6:38 PM Changeset [11614] by
- Asteroids werden random geladen→ collisionShape und Bewegung einstellen
Nov 30, 2017:
- 6:34 PM Changeset [11613] by
- Geschwindigkeit im Level angepasst, Raumschiff kann das Spielfeld …
- 3:35 PM Changeset [11612] by
- funktioniert bis dialogmanager getInstance, angefangen und noch zu …
- 9:33 AM Changeset [11611] by
- fixed addQuestion and addAnswer in Dialog
Nov 27, 2017:
- 6:54 PM Changeset [11610] by
- 6:53 PM Changeset [11609] by
- Solved pickup problem with tiny adaptation in Pawn.h and …
- 5:00 PM Changeset [11608] by
- Asteroids2D erfolgreich als Minigame eingebunden, Dimensionen des …
- 4:57 PM Changeset [11607] by
- No more compiler errors. XMLPortObjects not yet implemented.
- 4:38 PM Changeset [11606] by
- Pawn killing works too now
- 4:31 PM Changeset [11605] by
- Beschriftung Funktioniert nun. Zusaetzlich ist das Levelfile mit neuem …
- 4:29 PM Changeset [11604] by
- Changes of 27.11.2017
- 4:15 PM Changeset [11603] by
- Der Pfeil ist nun immer senkrecht oberhalb vom SpaceShip. Funktioniert …
- 3:55 PM Changeset [11602] by
- ! angeschrieben
- 3:32 PM Changeset [11601] by
- with Highscores
- 3:29 PM Changeset [11600] by
- XML Ports and cleanUp
- 3:28 PM Changeset [11599] by
- fireball with particle spawner
- 3:00 PM Changeset [11598] by
- faster asteroid spawning
- 2:21 PM Changeset [11597] by
- Collisionshape of fireball
- 2:05 PM Changeset [11596] by
- Cleanup of level files
- 2:03 PM Changeset [11595] by
- cleanup
- 2:02 PM Changeset [11594] by
- data/tcl/core und svn-commit.tmp geloescht
- 2:00 PM Changeset [11593] by
- MiniGameTest Minigame erstellt → Kopie von DodgeRace, Namen von …
- 1:41 PM Changeset [11592] by
- shooting mechanism fixed
- 1:39 PM Changeset [11591] by
- Fix in QBlock
- 1:21 PM Changeset [11590] by
- material updated
- 12:42 PM Changeset [11589] by
- svn commit -m
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for information about the timeline view.