Timeline
Nov 28, 2009:
- 11:28 PM Changeset [6175] by
- And I thought I really though this one through… The frame rate was …
- 6:06 PM Changeset [6174] by
- Moved fps hack to the right position. I still have no idea why the fps …
Nov 27, 2009:
- 1:11 PM Changeset [6173] by
- Working permanent acceleration.
- 12:42 PM Changeset [6172] by
- actually i think it's nicer this way
- 12:30 PM Changeset [6171] by
- fixed problem with ioconsole not restoring terminal settings when a …
Nov 26, 2009:
- 11:29 PM Changeset [6170] by
- Reduced camera lag induced by occasional high delta times.
- 11:27 PM Changeset [6169] by
- Fixed config value not setting problem in Core and Game.
- 8:10 PM Changeset [6168] by
- tweaked rocketfire a little
- 7:41 PM Changeset [6167] by
- - you don't have to set the syncMode of the CameraPosition to 0x0, …
- 6:49 PM Changeset [6166] by
- Fixed auto completion: - When completing for instance "KeyBin", it was …
- 6:06 PM Changeset [6165] by
- "Fixed" 'Can't assign NULL identifier' error message and replaced it …
- 5:31 PM Changeset [6164] by
- bots now also hit their target
- 5:14 PM Changeset [6163] by
- fixed radial blur
- 4:36 PM Changeset [6162] by
- fixed build, we have to link network into tools since r6160 (maybe …
- 2:15 PM Changeset [6161] by
- Fixed uninitialised value problem with the statistics (at least for …
- 2:11 PM Changeset [6160] by
- server may now pause/slow the game (also on clients) with commands …
- 2:09 PM Changeset [6159] by
- Fixed bug in HumanController introduced with the virtual functions.
- 10:04 AM Changeset [6158] by
- Fixed mouse look in slow motion.
- 9:58 AM Changeset [6157] by
- fix in NewHumanController which caused the spaceship to shoot always …
Nov 25, 2009:
- 10:59 PM Changeset [6156] by
- cleanup in GUIManager most functionality now in lua
- 8:02 PM Changeset [6155] by
- Fixed mouse position problem: Internal value could still be larger than 1.
- 7:51 PM Changeset [6154] by
- Didn't compile because Pawn.h wasn't included in LightningGun.cc, …
- 6:04 PM Changeset [6153] by
- some fixes in weapon system / weapons fabian: projectiles also spawn …
- 5:26 PM Changeset [6152] by
- Apparently you can introduce a segfault just by setting some default …
- 5:09 PM Changeset [6151] by
- Added default values in WeaponMode.
- 4:52 PM Changeset [6150] by
- merged menu branch to presentation2 branch with some additional fixes …
- 4:20 PM Changeset [6149] by
- Introduced new feature: permanent speed
- 3:44 PM Changeset [6148] by
- fix
- 2:58 PM Changeset [6147] by
- Corrected a small typo concerning the looping of sounds
- 2:34 PM Changeset [6146] by
- 10 new layout- and lua-files for the menues added
- 2:12 PM Changeset [6145] by
- seems like i forgot to add some files. sorry about that
- 1:52 PM Changeset [6144] by
- New input mode
- 1:42 PM Changeset [6143] by
- updateTarget() fixed
- 1:08 PM Changeset [6142] by
- New, prettier but still not perfect crosshair.
- 7:26 AM Changeset [6141] by
- Better colour scheme for the IOConsole on Windows.
- 12:09 AM Changeset [6140] by
- Extended IOConsole to a Windows implementation. It doesn't yet work …
- 12:06 AM Changeset [6139] by
- Fixed a bug in Shell and changed parental order in InGameConsole.
Nov 24, 2009:
- 3:16 AM Changeset [6138] by
- removed superfluous "it" from two for loops which caused two warnings
- 3:11 AM Changeset [6137] by
- Ogre introduced overloadings of the << operator for Radian and Degree …
- 2:35 AM Changeset [6136] by
- BlinkingBillboard now blinks properly also with ogre 1.6 (which …
- 2:17 AM Changeset [6135] by
- replaced UTFStringConversions.h by DisplayStringConversions.h which …
- 1:06 AM Changeset [6134] by
- can't imagine why i never encountered any problems with that
Nov 23, 2009:
- 11:29 PM Changeset [6133] by
- Removed annoying "statement has no effect" warning (gcc).
- 10:31 PM Changeset [6132] by
- reverted r6130
- 10:25 PM Changeset [6131] by
- forgot a file
- 10:20 PM Changeset [6130] by
- fixed build
- 9:49 PM Changeset [6129] by
- Hopefully fixed in game console text visibility issue (again).
- 9:31 PM Changeset [6128] by
- Hopefully fixed in game console text visibility issue.
- 9:25 PM Changeset [6127] by
- Fixed sound problem (annoying cracking) and increased buffers for …
- 9:03 PM Changeset [6126] by
- created new cc branch
- 9:02 PM Changeset [6125] by
- removed consolecommand branch
- 8:21 PM Changeset [6124] by
- forgot to revert that change
- 8:19 PM Changeset [6123] by
- synchronisation of pointers to classes that inherit from …
- 8:10 PM Changeset [6122] by
- Fixed dedicated problem in NHC and a memory leak on windows in the …
- 6:19 PM Changeset [6121] by
- Removed CoreConfiguration and GameConfiguration workaround. I have …
Nov 22, 2009:
- 7:30 PM dev/LinuxTardis edited by
- command fixed (diff)
- 4:25 PM Changeset [6120] by
- Found some tabs
- 4:10 PM Changeset [6119] by
- svn:eol-style "native" should be set for all text files.
- 4:08 PM Changeset [6118] by
- Removed two files that the console branch merge didn't remove.
- 4:01 PM Changeset [6117] by
- Merged sound3 branch to presentation2.
- 1:38 PM dev/LinuxDebian edited by
- dependencies updated (diff)
- 10:55 AM dev/LinuxUbuntu edited by
- (diff)
- 10:52 AM dev/LinuxUbuntu edited by
- (diff)
- 10:42 AM code/Buildsystem edited by
- (diff)
- 10:39 AM dev/LinuxUbuntu edited by
- (diff)
Nov 21, 2009:
- 1:16 PM Changeset [6116] by
- this should prevent unneccessary network traffic
- 12:11 PM Changeset [6115] by
- mouselook now also working when steering a rocket
- 1:29 AM Changeset [6114] by
- NHC goes now through all parents of raytraced objects in order to …
- 1:16 AM Changeset [6113] by
- NHC creator hack is now not so hacky anymore
- 12:57 AM Changeset [6112] by
- first attempts to have synchronised fire direction and target however …
- 12:33 AM Changeset [6111] by
- made some changes in NewHumanController, Pawn, CE, Controller and …
Nov 20, 2009:
- 9:31 PM Changeset [6110] by
- merging 6109 from particles2 to presentation2
- 8:59 PM Changeset [6109] by
- New Explosion added (bigger than actual rocket explosion)
- 8:15 PM Changeset [6108] by
- merged steering branch to presentation2 branch
- 5:20 PM Changeset [6107] by
- Merged particles2 branch to presentation2.
- 5:13 PM Changeset [6106] by
- Created merger branch for the HS09 presentation.
- 4:55 PM Changeset [6105] by
- Merged console branch back to trunk.
- 4:44 PM Changeset [6104] by
- Smoother IOConsole exit function
- 4:05 PM Changeset [6103] by
- Cleanup in IOConsole
- 11:11 AM Changeset [6102] by
- Changed "source" parameter of AmbientSound to "ambientSource" to …
- 1:02 AM Changeset [6101] by
- rocket now steerable also on client AIController shoots again now …
Nov 19, 2009:
- 9:01 PM Changeset [6100] by
- Added a sound for the engine (forward active mode) by overloading …
Nov 18, 2009:
- 5:23 PM Changeset [6099] by
- New Explosion (explosion4.particle) for the Rocket.
- 5:19 PM Changeset [6098] by
- Fixed Rocket.cc (starts now in correct direction when played with …
- 5:13 PM Changeset [6097] by
- Changed default menu sound to mainmenu.ogg
- 5:13 PM Changeset [6096] by
- Converted mainmenu sound into OGG-Vorbis
- 4:54 PM Changeset [6095] by
- Fixed rocket.mesh (front shows now in -z direction)
- 4:48 PM Changeset [6094] by
- Oops… Put the files in the wrong folder.
- 4:47 PM Changeset [6093] by
- Patched sound.oxw to adapt to new sounds.
- 4:42 PM Changeset [6092] by
- 4:39 PM Changeset [6091] by
- The weapon is firing where the mouse is pointing. Uncoupling of the …
- 4:22 PM Changeset [6090] by
- Converted existing songs and sounds to OGG-Vorbis. Added and deleted a few.
- 3:26 PM Changeset [6089] by
- Fixed IOConsole on tardis (some ANSI escape sequences were not working)
- 2:18 PM Changeset [6088] by
- More or less nicely working sound module. Cross-Fading works well …
- 1:34 PM Changeset [6087] by
- changes in PlayerInfo and Rocket (and scene) not yet working in …
- 1:32 PM Changeset [6086] by
- 11:14 AM Changeset [6085] by
- Not including the whole binary director for the doxygen documentation. …
- 11:13 AM Changeset [6084] by
- - Fixed typing error in a cmake file causing a rebuild of the …
- 9:41 AM Changeset [6083] by
- fixed doxyfile (bullet had been moved from src/bullet to …
Nov 17, 2009:
- 10:57 PM Changeset [6082] by
- some fixes in Rocket there are two new function ins PlayerInfo: …
- 11:58 AM Changeset [6081] by
- more improvements
- 11:54 AM Changeset [6080] by
- some improvements in steering, but not yet good
- 10:59 AM Changeset [6079] by
- trying to make CE change possible
- 4:13 AM Ticket #344 (Design a skin for the GUI) created by
- At the moment we use a very low resolution GUI design for our CEGUI, …
- 1:36 AM Changeset [6078] by
- delete weaponpacks which were defined in xml but don't fit onto the …
Nov 16, 2009:
- 10:26 PM Changeset [6077] by
- 5:58 PM Changeset [6076] by
- some fixes in the weaponsystem and weaponsettings3.oxi
- 11:29 AM Changeset [6075] by
- Ogre plugins are only required when having graphics. This should speed …
- 10:37 AM Changeset [6074] by
- Don't say a word..
Nov 15, 2009:
- 11:44 PM Changeset [6073] by
- Found more tabs in the trunk.
- 10:40 PM Changeset [6072] by
- Removed some tabs.
- 10:36 PM Changeset [6071] by
- Improved synchronisability of the sound classes (not yet …
- 3:53 PM Changeset [6070] by
- OpenAL sources should be linked to the lifetime of a BaseSound.
- 3:43 PM Changeset [6069] by
- Detail changes in the sound classes. Plus fixed the level sound …
- 1:47 PM Changeset [6068] by
- Deleted ogre log file.
- 1:44 PM Changeset [6067] by
- Merged revisions 6054, 6056 and 6057 to particles2 branch.
- 1:37 PM Changeset [6066] by
- Fixed msvc build: file migration problem.
- 1:15 PM Changeset [6065] by
- cleaned up Rocket mess a bit there is yet a bug if RocketFire is in …
- 12:28 AM Changeset [6064] by
- Code looks better symmetrically. Actually it's probably a potential bug..
Nov 14, 2009:
- 11:18 PM Changeset [6063] by
- removed obsolete mainmenu branch
- 11:14 PM Changeset [6062] by
- removing old core5 branch
- 11:13 PM Changeset [6061] by
- merged back a long forgotten revision
- 10:37 PM Changeset [6060] by
- created new branch to work on the console commands
Nov 13, 2009:
- 2:32 PM Changeset [6059] by
- 12:06 PM Changeset [6058] by
- Found the firing direction bug: "Fixed goes first" we were told a few …
- 11:31 AM Changeset [6057] by
- Moved an inline function to the source in OrxonoxOverlay.
- 11:23 AM Changeset [6056] by
- OrxonoxOverlay now correctly deregisters in it's old OverlayGroup if …
- 11:21 AM Changeset [6055] by
- Resolved projectile targeting problem by introducing a ClassTreeMask. …
- 11:12 AM Changeset [6054] by
- trying to solve a double free bug (replaced OrxonoxOverlay pointers …
- 10:30 AM Changeset [6053] by
- creating new menuanimations branch for beni to work on animated menus
- 5:59 AM Ticket #343 (GUI Animation Engine) created by
- Write an Animation Engine to animate our CEGUI Menus. Smooth …
Nov 12, 2009:
- 8:00 PM Changeset [6052] by
- Making use of Ogre::UserDefinedObject by subclassing it in …
- 7:41 PM Changeset [6051] by
- Fix for the resource group problem in the GUIManager. This should fix …
- 2:12 PM Ticket #322 (Smart pointers) closed by
- fixed
- 12:48 PM Changeset [6050] by
- creating new particles2 branch for rocket steering and other stuff
- 11:33 AM Changeset [6049] by
- some mistake delete your keybindings.ini in order to take advantage of …
- 11:32 AM Changeset [6048] by
- ESC handling in ingame menu: if theres already an opened GUI sheet …
- 11:23 AM Changeset [6047] by
- Forgot to set the internal activity properties of the GameStates.
Nov 11, 2009:
- 5:55 PM Changeset [6046] by
- Made a big change to the sound system: Implemented cross-fading for …
- 5:39 PM Changeset [6045] by
- First implementation of direction shooting.
- 12:33 PM Changeset [6044] by
- Small fixes in IOConsole, ConfigFileManager and msvc compile flags.
Nov 9, 2009:
- 3:52 PM Changeset [6043] by
- Removed GameStates IOConsole, Dedicated and DedicatedClient because …
Nov 6, 2009:
- 8:21 AM Changeset [6042] by
- Re added audio files with known licence.
Nov 5, 2009:
- 11:18 PM Changeset [6041] by
- Fixed config value naming problem with the soft debug levels.
- 10:15 PM Changeset [6040] by
- Also synchronised sandbox_light with current trunk.
- 9:33 PM Changeset [6039] by
- Applied crucial fix from console branch
- 9:22 PM Changeset [6038] by
- Synchronised sandbox with current code trunk. There should be a few …
- 1:31 PM Changeset [6037] by
- Redirected std::cout to a stringstream object in the IOConsole. —> …
- 9:46 AM Changeset [6036] by
- some changes to make GUI showing/hiding with possible coverage of …
- 8:19 AM Changeset [6035] by
- Fixed program termination segfault in the trunk
- 8:16 AM Changeset [6034] by
- Fixed program termination segfault
- 7:35 AM download edited by
- (diff)
Nov 4, 2009:
- 5:47 PM Changeset [6033] by
- Added the ability to raytrace on fire to find the object to user wants …
- 5:30 PM Changeset [6032] by
- partially working hiding
- 4:03 PM Changeset [6031] by
- Implemented automatic ambient sound file path fetch according to …
- 2:31 PM Changeset [6030] by
- Added Engine sounds and Nebula sound (all 3d sounds)
- 2:30 PM Changeset [6029] by
- Added Two moods (default and dnb) in addition to new music
- 2:23 PM Changeset [6028] by
- Fixed typos ind GSDedicated and GSDedicatedClient.
- 2:20 PM Changeset [6027] by
- Was updated due to data directory split up
- 2:19 PM Changeset [6026] by
- Forgot to rename a symbol.
- 2:15 PM Changeset [6025] by
- deleting ingamemenu branch
- 2:14 PM Changeset [6024] by
- merged ingamemenu branch to menu branch
- 1:59 PM Changeset [6023] by
- clean cursor handling in GUIManager/lua code change in output level of …
- 12:51 PM Changeset [6022] by
- Adujusted MainMenu to properly work with the changed InitialiseGUI script.
- 12:28 PM Changeset [6021] by
- Renamed CommandLine to CommandLineParse to avoid confusions with the …
Nov 3, 2009:
- 10:39 PM dev/LinuxUbuntu edited by
- (diff)
- 10:30 PM dev/LinuxUbuntu edited by
- Added libboost1.37-dev to the list of packets to install. (diff)
- 10:08 PM Changeset [6020] by
- fixed an issue with the OS/CEGUI mouse pointer
- 11:53 AM Changeset [6019] by
- Added return to Game button to InGameMenu MainMenu button now requests …
Nov 2, 2009:
- 11:46 PM Changeset [6018] by
- first version of the InGameMenu (return to main menu doesn't include …
- 11:42 PM Changeset [6017] by
- Fix in Shell: No string in outputLines_ should contain '\n'.
- 6:06 PM Changeset [6016] by
- Removed console from GSDedicated and GSDedicatedClient.
- 5:54 PM Changeset [6015] by
- IOConsole cleanup and added ConsoleWriter to the OutputHandler so that …
- 1:57 PM Changeset [6014] by
- IOConsole: More line wrapping fixes
Nov 1, 2009:
- 3:57 PM Changeset [6013] by
- IOConsole: Resolved flickering problem and moved status line below …
- 10:08 AM Changeset [6012] by
- small build fix
Oct 31, 2009:
- 11:28 PM Changeset [6011] by
- Fixed funny looking ini-files and an annoying cout.
- 11:13 PM Changeset [6010] by
- Sorted out some small stuff in the Shell and hopefully fixed IOConsole …
Oct 30, 2009:
- 11:25 PM Changeset [6009] by
- fixed usage of size_t in printf
- 11:14 PM Changeset [6008] by
- include fixed
- 5:26 PM Changeset [6007] by
- Fixed IOConsole partly and fixed two problems in PathConfig and …
- 2:24 PM Changeset [6006] by
- that's probably more what you intended …
- 2:22 PM Changeset [6005] by
- gcc didn't like the old version
- 12:39 PM Changeset [6004] by
- De-singletonised Shell so that both consoles have their own Shell …
Oct 29, 2009:
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