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Nov 30, 2009:

11:50 PM Changeset [6186] by dafrick
Some cleanup in SoundManager and related classes. Overrall volume …
11:32 PM Changeset [6185] by rgrieder
Extended ExprParser to support arbitrary variables. You can set them …
8:50 PM Changeset [6184] by dafrick
Created capability in SoundManager to set an overall volume, and to …
11:07 AM Changeset [6183] by rgrieder
Added preUpdate and postUpdate methods for all classes inheriting …
10:44 AM Changeset [6182] by rgrieder
Singleton pointer initialisation should be part of the …

Nov 29, 2009:

10:48 PM Changeset [6181] by rgrieder
Fixed Linux IOConsole
10:43 PM Changeset [6180] by rgrieder
Extended Shell line colouring in order to distinguish output from …
9:27 PM Changeset [6179] by rgrieder
Fixed Linux build and removed a warning
9:25 PM Changeset [6178] by rgrieder
IOConsole: Restructured some code and added more documentation.
2:47 PM Changeset [6177] by rgrieder
Performance and robustness improvements for the IOConsole under …
1:36 PM Changeset [6176] by dafrick
Made NewMultiplayerMenu and NewSingleplayerMenu work. Also added …

Nov 28, 2009:

11:28 PM Changeset [6175] by rgrieder
And I thought I really though this one through… The frame rate was …
6:06 PM Changeset [6174] by rgrieder
Moved fps hack to the right position. I still have no idea why the fps …

Nov 27, 2009:

1:11 PM Changeset [6173] by wirthmi
Working permanent acceleration.
12:42 PM Changeset [6172] by scheusso
actually i think it's nicer this way ;)
12:30 PM Changeset [6171] by scheusso
fixed problem with ioconsole not restoring terminal settings when a …

Nov 26, 2009:

11:29 PM Changeset [6170] by rgrieder
Reduced camera lag induced by occasional high delta times.
11:27 PM Changeset [6169] by rgrieder
Fixed config value not setting problem in Core and Game.
8:10 PM Changeset [6168] by landauf
tweaked rocketfire a little
7:41 PM Changeset [6167] by landauf
- you don't have to set the syncMode of the CameraPosition to 0x0, …
6:49 PM Changeset [6166] by rgrieder
Fixed auto completion: - When completing for instance "KeyBin", it was …
6:06 PM Changeset [6165] by landauf
"Fixed" 'Can't assign NULL identifier' error message and replaced it …
5:31 PM Changeset [6164] by landauf
bots now also hit their target
5:14 PM Changeset [6163] by landauf
fixed radial blur
4:36 PM Changeset [6162] by landauf
fixed build, we have to link network into tools since r6160 (maybe …
2:15 PM Changeset [6161] by rgrieder
Fixed uninitialised value problem with the statistics (at least for …
2:11 PM Changeset [6160] by scheusso
server may now pause/slow the game (also on clients) with commands …
2:09 PM Changeset [6159] by rgrieder
Fixed bug in HumanController introduced with the virtual functions.
10:04 AM Changeset [6158] by rgrieder
Fixed mouse look in slow motion.
9:58 AM Changeset [6157] by scheusso
fix in NewHumanController which caused the spaceship to shoot always …

Nov 25, 2009:

10:59 PM Changeset [6156] by scheusso
cleanup in GUIManager most functionality now in lua
8:02 PM Changeset [6155] by rgrieder
Fixed mouse position problem: Internal value could still be larger than 1.
7:51 PM Changeset [6154] by dafrick
Didn't compile because Pawn.h wasn't included in LightningGun.cc, …
6:04 PM Changeset [6153] by scheusso
some fixes in weapon system / weapons fabian: projectiles also spawn …
5:26 PM Changeset [6152] by dafrick
Apparently you can introduce a segfault just by setting some default …
5:09 PM Changeset [6151] by dafrick
Added default values in WeaponMode.
4:52 PM Changeset [6150] by scheusso
merged menu branch to presentation2 branch with some additional fixes …
4:20 PM Changeset [6149] by wirthmi
Introduced new feature: permanent speed
3:44 PM Changeset [6148] by cmueri
fix
2:58 PM Changeset [6147] by youngk
Corrected a small typo concerning the looping of sounds
2:34 PM Changeset [6146] by cmueri
10 new layout- and lua-files for the menues added
2:12 PM Changeset [6145] by scheusso
seems like i forgot to add some files. sorry about that ;)
1:52 PM Changeset [6144] by wirthmi
New input mode
1:42 PM Changeset [6143] by wirthmi
updateTarget() fixed
1:08 PM Changeset [6142] by wirthmi
New, prettier but still not perfect crosshair.
7:26 AM Changeset [6141] by rgrieder
Better colour scheme for the IOConsole on Windows.
12:09 AM Changeset [6140] by rgrieder
Extended IOConsole to a Windows implementation. It doesn't yet work …
12:06 AM Changeset [6139] by rgrieder
Fixed a bug in Shell and changed parental order in InGameConsole.

Nov 24, 2009:

3:16 AM Changeset [6138] by landauf
removed superfluous "it" from two for loops which caused two warnings
3:11 AM Changeset [6137] by landauf
Ogre introduced overloadings of the << operator for Radian and Degree …
2:35 AM Changeset [6136] by landauf
BlinkingBillboard now blinks properly also with ogre 1.6 (which …
2:17 AM Changeset [6135] by landauf
replaced UTFStringConversions.h by DisplayStringConversions.h which …
1:06 AM Changeset [6134] by scheusso
can't imagine why i never encountered any problems with that

Nov 23, 2009:

11:29 PM Changeset [6133] by rgrieder
Removed annoying "statement has no effect" warning (gcc).
10:31 PM Changeset [6132] by scheusso
reverted r6130
10:25 PM Changeset [6131] by scheusso
forgot a file
10:20 PM Changeset [6130] by landauf
fixed build
9:49 PM Changeset [6129] by rgrieder
Hopefully fixed in game console text visibility issue (again).
9:31 PM Changeset [6128] by rgrieder
Hopefully fixed in game console text visibility issue.
9:25 PM Changeset [6127] by rgrieder
Fixed sound problem (annoying cracking) and increased buffers for …
9:03 PM Changeset [6126] by landauf
created new cc branch
9:02 PM Changeset [6125] by landauf
removed consolecommand branch
8:21 PM Changeset [6124] by scheusso
forgot to revert that change
8:19 PM Changeset [6123] by scheusso
synchronisation of pointers to classes that inherit from …
8:10 PM Changeset [6122] by rgrieder
Fixed dedicated problem in NHC and a memory leak on windows in the …
6:19 PM Changeset [6121] by rgrieder
Removed CoreConfiguration and GameConfiguration workaround. I have …

Nov 22, 2009:

7:30 PM dev/LinuxTardis edited by adrfried
command fixed (diff)
4:25 PM Changeset [6120] by rgrieder
Found some tabs
4:10 PM Changeset [6119] by rgrieder
svn:eol-style "native" should be set for all text files.
4:08 PM Changeset [6118] by rgrieder
Removed two files that the console branch merge didn't remove.
4:01 PM Changeset [6117] by rgrieder
Merged sound3 branch to presentation2.
1:38 PM dev/LinuxDebian edited by adrfried
dependencies updated (diff)
10:55 AM dev/LinuxUbuntu edited by bknecht
(diff)
10:52 AM dev/LinuxUbuntu edited by bknecht
(diff)
10:42 AM code/Buildsystem edited by bknecht
(diff)
10:39 AM dev/LinuxUbuntu edited by bknecht
(diff)

Nov 21, 2009:

1:16 PM Changeset [6116] by scheusso
this should prevent unneccessary network traffic
12:11 PM Changeset [6115] by scheusso
mouselook now also working when steering a rocket
1:29 AM Changeset [6114] by scheusso
NHC goes now through all parents of raytraced objects in order to …
1:16 AM Changeset [6113] by scheusso
NHC creator hack is now not so hacky anymore ;)
12:57 AM Changeset [6112] by scheusso
first attempts to have synchronised fire direction and target however …
12:33 AM Changeset [6111] by scheusso
made some changes in NewHumanController, Pawn, CE, Controller and …

Nov 20, 2009:

9:31 PM Changeset [6110] by scheusso
merging 6109 from particles2 to presentation2
8:59 PM Changeset [6109] by cdaniel
New Explosion added (bigger than actual rocket explosion)
8:15 PM Changeset [6108] by scheusso
merged steering branch to presentation2 branch
5:20 PM Changeset [6107] by rgrieder
Merged particles2 branch to presentation2.
5:13 PM Changeset [6106] by rgrieder
Created merger branch for the HS09 presentation.
4:55 PM Changeset [6105] by rgrieder
Merged console branch back to trunk.
4:44 PM Changeset [6104] by rgrieder
Smoother IOConsole exit function
4:05 PM Changeset [6103] by rgrieder
Cleanup in IOConsole
11:11 AM Changeset [6102] by rgrieder
Changed "source" parameter of AmbientSound to "ambientSource" to …
1:02 AM Changeset [6101] by scheusso
rocket now steerable also on client AIController shoots again now ;)

Nov 19, 2009:

9:01 PM Changeset [6100] by rgrieder
Added a sound for the engine (forward active mode) by overloading …

Nov 18, 2009:

5:23 PM Changeset [6099] by cdaniel
New Explosion (explosion4.particle) for the Rocket.
5:19 PM Changeset [6098] by cdaniel
Fixed Rocket.cc (starts now in correct direction when played with …
5:13 PM Changeset [6097] by youngk
Changed default menu sound to mainmenu.ogg
5:13 PM Changeset [6096] by youngk
Converted mainmenu sound into OGG-Vorbis
4:54 PM Changeset [6095] by cdaniel
Fixed rocket.mesh (front shows now in -z direction)
4:48 PM Changeset [6094] by youngk
Oops… Put the files in the wrong folder.
4:47 PM Changeset [6093] by youngk
Patched sound.oxw to adapt to new sounds.
4:42 PM Changeset [6092] by cdaniel
4:39 PM Changeset [6091] by wirthmi
The weapon is firing where the mouse is pointing. Uncoupling of the …
4:22 PM Changeset [6090] by youngk
Converted existing songs and sounds to OGG-Vorbis. Added and deleted a few.
3:26 PM Changeset [6089] by rgrieder
Fixed IOConsole on tardis (some ANSI escape sequences were not working)
2:18 PM Changeset [6088] by youngk
More or less nicely working sound module. Cross-Fading works well …
1:34 PM Changeset [6087] by scheusso
changes in PlayerInfo and Rocket (and scene) not yet working in …
1:32 PM Changeset [6086] by cdaniel
11:14 AM Changeset [6085] by rgrieder
Not including the whole binary director for the doxygen documentation. …
11:13 AM Changeset [6084] by rgrieder
- Fixed typing error in a cmake file causing a rebuild of the …
9:41 AM Changeset [6083] by scheusso
fixed doxyfile (bullet had been moved from src/bullet to …

Nov 17, 2009:

10:57 PM Changeset [6082] by scheusso
some fixes in Rocket there are two new function ins PlayerInfo: …
11:58 AM Changeset [6081] by scheusso
more improvements
11:54 AM Changeset [6080] by scheusso
some improvements in steering, but not yet good
10:59 AM Changeset [6079] by scheusso
trying to make CE change possible
4:13 AM Ticket #344 (Design a skin for the GUI) created by bknecht
At the moment we use a very low resolution GUI design for our CEGUI, …
1:36 AM Changeset [6078] by landauf
delete weaponpacks which were defined in xml but don't fit onto the …

Nov 16, 2009:

10:26 PM Changeset [6077] by cdaniel
5:58 PM Changeset [6076] by scheusso
some fixes in the weaponsystem and weaponsettings3.oxi
11:29 AM Changeset [6075] by rgrieder
Ogre plugins are only required when having graphics. This should speed …
10:37 AM Changeset [6074] by rgrieder
Don't say a word..

Nov 15, 2009:

11:44 PM Changeset [6073] by rgrieder
Found more tabs in the trunk.
10:40 PM Changeset [6072] by rgrieder
Removed some tabs.
10:36 PM Changeset [6071] by rgrieder
Improved synchronisability of the sound classes (not yet …
3:53 PM Changeset [6070] by rgrieder
OpenAL sources should be linked to the lifetime of a BaseSound.
3:43 PM Changeset [6069] by rgrieder
Detail changes in the sound classes. Plus fixed the level sound …
1:47 PM Changeset [6068] by rgrieder
Deleted ogre log file.
1:44 PM Changeset [6067] by rgrieder
Merged revisions 6054, 6056 and 6057 to particles2 branch.
1:37 PM Changeset [6066] by rgrieder
Fixed msvc build: file migration problem.
1:15 PM Changeset [6065] by scheusso
cleaned up Rocket mess a bit there is yet a bug if RocketFire is in …
12:28 AM Changeset [6064] by rgrieder
Code looks better symmetrically. Actually it's probably a potential bug..

Nov 14, 2009:

11:18 PM Changeset [6063] by scheusso
removed obsolete mainmenu branch
11:14 PM Changeset [6062] by scheusso
removing old core5 branch
11:13 PM Changeset [6061] by scheusso
merged back a long forgotten revision
10:37 PM Changeset [6060] by landauf
created new branch to work on the console commands

Nov 13, 2009:

2:32 PM Changeset [6059] by cdaniel
12:06 PM Changeset [6058] by rgrieder
Found the firing direction bug: "Fixed goes first" we were told a few …
11:31 AM Changeset [6057] by rgrieder
Moved an inline function to the source in OrxonoxOverlay.
11:23 AM Changeset [6056] by scheusso
OrxonoxOverlay now correctly deregisters in it's old OverlayGroup if …
11:21 AM Changeset [6055] by rgrieder
Resolved projectile targeting problem by introducing a ClassTreeMask. …
11:12 AM Changeset [6054] by scheusso
trying to solve a double free bug (replaced OrxonoxOverlay pointers …
10:30 AM Changeset [6053] by scheusso
creating new menuanimations branch for beni to work on animated menus
5:59 AM Ticket #343 (GUI Animation Engine) created by bknecht
Write an Animation Engine to animate our CEGUI Menus. Smooth …

Nov 12, 2009:

8:00 PM Changeset [6052] by rgrieder
Making use of Ogre::UserDefinedObject by subclassing it in …
7:41 PM Changeset [6051] by rgrieder
Fix for the resource group problem in the GUIManager. This should fix …
2:12 PM Ticket #322 (Smart pointers) closed by landauf
fixed
12:48 PM Changeset [6050] by scheusso
creating new particles2 branch for rocket steering and other stuff
11:33 AM Changeset [6049] by scheusso
some mistake delete your keybindings.ini in order to take advantage of …
11:32 AM Changeset [6048] by scheusso
ESC handling in ingame menu: if theres already an opened GUI sheet …
11:23 AM Changeset [6047] by rgrieder
Forgot to set the internal activity properties of the GameStates.

Nov 11, 2009:

5:55 PM Changeset [6046] by youngk
Made a big change to the sound system: Implemented cross-fading for …
5:39 PM Changeset [6045] by wirthmi
First implementation of direction shooting.
12:33 PM Changeset [6044] by rgrieder
Small fixes in IOConsole, ConfigFileManager and msvc compile flags.

Nov 9, 2009:

3:52 PM Changeset [6043] by rgrieder
Removed GameStates IOConsole, Dedicated and DedicatedClient because …

Nov 6, 2009:

8:21 AM Changeset [6042] by rgrieder
Re added audio files with known licence.

Nov 5, 2009:

11:18 PM Changeset [6041] by rgrieder
Fixed config value naming problem with the soft debug levels.
10:15 PM Changeset [6040] by rgrieder
Also synchronised sandbox_light with current trunk.
9:33 PM Changeset [6039] by rgrieder
Applied crucial fix from console branch
9:22 PM Changeset [6038] by rgrieder
Synchronised sandbox with current code trunk. There should be a few …
1:31 PM Changeset [6037] by rgrieder
Redirected std::cout to a stringstream object in the IOConsole. —> …
9:46 AM Changeset [6036] by scheusso
some changes to make GUI showing/hiding with possible coverage of …
8:19 AM Changeset [6035] by rgrieder
Fixed program termination segfault in the trunk
8:16 AM Changeset [6034] by rgrieder
Fixed program termination segfault
7:35 AM download edited by rgrieder
(diff)

Nov 4, 2009:

5:47 PM Changeset [6033] by wirthmi
Added the ability to raytrace on fire to find the object to user wants …
5:30 PM Changeset [6032] by scheusso
partially working hiding
4:03 PM Changeset [6031] by youngk
Implemented automatic ambient sound file path fetch according to …
2:31 PM Changeset [6030] by youngk
Added Engine sounds and Nebula sound (all 3d sounds)
2:30 PM Changeset [6029] by youngk
Added Two moods (default and dnb) in addition to new music
2:23 PM Changeset [6028] by dafrick
Fixed typos ind GSDedicated and GSDedicatedClient.
2:20 PM Changeset [6027] by youngk
Was updated due to data directory split up
2:19 PM Changeset [6026] by rgrieder
Forgot to rename a symbol.
2:15 PM Changeset [6025] by scheusso
deleting ingamemenu branch
2:14 PM Changeset [6024] by scheusso
merged ingamemenu branch to menu branch
1:59 PM Changeset [6023] by scheusso
clean cursor handling in GUIManager/lua code change in output level of …
12:51 PM Changeset [6022] by dafrick
Adujusted MainMenu to properly work with the changed InitialiseGUI script.
12:28 PM Changeset [6021] by rgrieder
Renamed CommandLine to CommandLineParse to avoid confusions with the …

Nov 3, 2009:

10:39 PM dev/LinuxUbuntu edited by dafrick
(diff)
10:30 PM dev/LinuxUbuntu edited by dafrick
Added libboost1.37-dev to the list of packets to install. (diff)
10:08 PM Changeset [6020] by scheusso
fixed an issue with the OS/CEGUI mouse pointer
11:53 AM Changeset [6019] by scheusso
Added return to Game button to InGameMenu MainMenu button now requests …

Nov 2, 2009:

11:46 PM Changeset [6018] by scheusso
first version of the InGameMenu (return to main menu doesn't include …
11:42 PM Changeset [6017] by rgrieder
Fix in Shell: No string in outputLines_ should contain '\n'.
6:06 PM Changeset [6016] by rgrieder
Removed console from GSDedicated and GSDedicatedClient.
5:54 PM Changeset [6015] by rgrieder
IOConsole cleanup and added ConsoleWriter to the OutputHandler so that …
1:57 PM Changeset [6014] by rgrieder
IOConsole: More line wrapping fixes

Nov 1, 2009:

3:57 PM Changeset [6013] by rgrieder
IOConsole: Resolved flickering problem and moved status line below …
10:08 AM Changeset [6012] by scheusso
small build fix

Oct 31, 2009:

11:28 PM Changeset [6011] by rgrieder
Fixed funny looking ini-files and an annoying cout.
11:13 PM Changeset [6010] by rgrieder
Sorted out some small stuff in the Shell and hopefully fixed IOConsole …
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