Timeline
Aug 4, 2011:
- 11:54 PM Changeset [8824] by
- Some updates to the level.
- 7:17 PM ~archive/News edited by
- (diff)
- 7:16 PM WikiStart edited by
- (diff)
- 12:51 PM Changeset [8823] by
- Forgot to change some debug stuff.
- 12:45 AM Changeset [8822] by
- Chat works again Removed console output for almost all gameplay …
- 12:09 AM Changeset [8821] by
- Adding broadcast functionality to NotificationDispatcher.
Aug 3, 2011:
- 11:28 PM Changeset [8820] by
- fixed some stuff that became visible after the recent changes in the …
- 9:54 PM Changeset [8819] by
- Minor change in PickupSpawner, fixing possible cause for segfaults.
- 9:18 PM Changeset [8818] by
- fixed looknfeel file
- 8:56 PM Changeset [8817] by
- corrected authors
Aug 2, 2011:
- 10:36 PM Changeset [8816] by
- fixed bug in auto completion function
- 5:10 PM Changeset [8815] by
- reverting r8813 because it crashes now in all other branches except …
- 12:15 AM Changeset [8814] by
- OrxonoxLoading.overlay is not needed anymore (see r8813)
- 12:13 AM Changeset [8813] by
- removed LoadingScreenSample since sample_loading.jpg doesn't seem to …
Aug 1, 2011:
- 8:42 PM Changeset [8812] by
- removed COUT, CCOUT, and DOUT macros. COUT is now defined as a …
- 7:09 PM Changeset [8811] by
- Replaced COUT() with orxout() in all modules. phew.
- 4:40 PM Changeset [8810] by
- removed CEGuiSample, I think this is not needed anymore
- 4:37 PM Changeset [8809] by
- Replaced COUT() with orxout() in tools and orxonox library. Requires …
Jul 31, 2011:
- 11:42 PM Changeset [8808] by
- Removed debugLevel_ from Shell, using correct variable inherited from …
- 9:09 PM Changeset [8807] by
- Replaced COUT with orxout in network library. Tried to set levels and …
- 5:15 PM Changeset [8806] by
- Replaced COUT with orxout in core. Tried to set levels and contexts in …
- 11:45 AM Changeset [8805] by
- added new output level "message" for output directed to the user
Jul 30, 2011:
- 11:06 PM Changeset [8804] by
- Replaced COUT in util with orxout. Used user_error for Exceptions and …
- 10:05 PM Changeset [8803] by
- no \n needed after executed command in shell. different color for …
- 9:33 PM Changeset [8802] by
- in-game-console is now darker, yields better contrast for colored output
- 9:31 PM Changeset [8801] by
- fixed bug with multiple lines in shell. adjusted colors in IOConsole …
- 9:25 PM Changeset [8800] by
- Some work on the level. Pawndeath trigger doesn't work.
- 7:51 PM Changeset [8799] by
- Code related to config values for output is now implemented in …
- 3:55 PM Changeset [8798] by
- adjusted output levels for ogre and cegui messages added config value …
- 10:39 AM Changeset [8797] by
- removed onlyLastLineChanged() callback from ShellListener, since it's …
- 12:54 AM Changeset [8796] by
- adjusted the rest of the code to the new output system, but some …
Jul 29, 2011:
- 10:26 PM Changeset [8795] by
- Shell and its derivatives are now based on the new output system
Jul 28, 2011:
- 10:35 PM Changeset [8794] by
- added BaseWriter, a common base class of ConsoleWriter, LogWriter, and …
- 5:24 PM Changeset [8793] by
- Destructor update.
Jul 27, 2011:
- 9:21 PM Changeset [8792] by
- Yeay, works. The pickuping efficiency isn't as good as expected though.
Jul 26, 2011:
- 11:41 PM Changeset [8791] by
- Bug is triggered in AIController.cc @ line 243. Can't find the reason …
- 11:21 PM Changeset [8790] by
- Removing hudimprovements branch. (Is already in trunk)
- 11:06 AM Changeset [8789] by
- some small details, allow direct usage of OutputStream()
- 12:05 AM Changeset [8788] by
- changed includes from Debug.h to Output.h doesn't compile.
Jul 25, 2011:
- 11:53 PM Changeset [8787] by
- removed Debug.h and OutputHandler. removed test namespace from new …
- 11:18 PM Changeset [8786] by
- Bots can fetch pickups. Waypointmanagement is unstable yet.
- 11:07 PM Changeset [8785] by
- moved ggz2 branch to archive
- 10:27 PM Changeset [8784] by
- moved toonshader branch to archive. hi lieni, still alive?
- 10:17 PM Changeset [8783] by
- moved old branches from tags to archive
- 10:13 PM Changeset [8782] by
- created archive directory for unmerged branches
- 10:02 PM Changeset [8781] by
- removed old branches
- 8:03 PM Changeset [8780] by
- added ConsoleWriter
- 6:28 PM Changeset [8779] by
- small changes regarding context functions and orxout()
- 3:00 PM Changeset [8778] by
- guess we can afford a small macro in this case
- 2:47 PM Changeset [8777] by
- output contexts are now defined as functions instead of global …
- 1:05 PM Changeset [8776] by
- in OutputManager: getInstance now only creates an instance of …
- 12:01 AM Changeset [8775] by
- fixed problem with static initialization in old implementation of the …
Jul 24, 2011:
- 11:50 PM Changeset [8774] by
- added LogWriter and MemoryWriter
- 10:40 PM Changeset [8773] by
- Just to show a bug in the level.
- 4:09 PM Changeset [8772] by
- send the lines of a message as a vector to the output listeners
- 1:22 AM Changeset [8771] by
- added function to register new output contexts. OutputManager owns …
Jul 21, 2011:
- 6:07 PM Changeset [8770] by
- That was no English . Now worldentities can be identified and added …
- 5:36 PM Changeset [8769] by
- Moved intern waypoint functionallity from the waypointController to …
Jul 20, 2011:
- 11:27 PM Changeset [8768] by
- Removing obsolete branches.
- 11:27 PM Changeset [8767] by
- Some cleanup…
Jul 19, 2011:
- 10:27 PM Changeset [8766] by
- Backup before taking the next step.
- 9:26 PM Changeset [8765] by
- added draft for the the new output system
Jul 18, 2011:
- 11:07 PM Changeset [8764] by
- Got the bug.
- 10:59 PM Changeset [8763] by
- New implementation. New bug. Bots use only yellow energy munition …
Jul 17, 2011:
- 11:43 PM Changeset [8762] by
- Weaponsetup now generic. Munition management has not jet been implemented.
Jul 15, 2011:
- 10:49 AM Changeset [8761] by
- Error due to block scope (variables didn't reset in the inner while loops).
Jul 14, 2011:
- 11:06 PM Changeset [8760] by
- Reverted weaponsetting.
- 10:46 PM Changeset [8759] by
- Could this be a probable weaponsetting?
- 10:29 PM Changeset [8758] by
- Code clean up.
Jul 13, 2011:
- 9:42 PM Changeset [8757] by
- ai && weapons. Trying to identify each weapon installed on a spaceship.
- 7:53 PM Changeset [8756] by
- Updating 'Fight in our back'. Spaceship is steerable now. New …
- 7:31 PM Changeset [8755] by
- Updating the weaponsettings. Swallow and further spaceships deal …
- 4:58 PM Changeset [8754] by
Jul 11, 2011:
- 2:14 PM Changeset [8753] by
- 2:14 PM Changeset [8752] by
- 2:13 PM Changeset [8751] by
- 2:12 PM Changeset [8750] by
- 2:12 PM Changeset [8749] by
- oxonox hud concept
- 2:11 PM Changeset [8748] by
- 2:11 PM Changeset [8747] by
- orxonox content für HUD concept
- 2:10 PM Changeset [8746] by
- 2:10 PM Changeset [8745] by
- 2:10 PM Changeset [8744] by
- 2:09 PM Changeset [8743] by
- 2:06 PM Changeset [8742] by
Jul 10, 2011:
- 9:53 PM Changeset [8741] by
- Correction of camera bug.
- 5:46 PM Changeset [8740] by
- fixed some warnings, added vs to ignore list
- 10:41 AM Changeset [8739] by
- created new branch to work on the console- and log-output
Jul 9, 2011:
- 7:45 PM Changeset [8738] by
- added "scale" for radar viewables. scale is relative, 1.0 means …
- 12:05 PM Changeset [8737] by
- fixed radar flashing red after killing an enemy with the steerable rocket
Jul 7, 2011:
- 7:17 PM Changeset [8736] by
- Bots use boost now.
- 3:59 PM Changeset [8735] by
- Adjust weapon behaviour if bot dies and is respawned with a different …
Jul 6, 2011:
- 10:50 PM Changeset [8734] by
- Fix for AI and rockets.
Jul 5, 2011:
- 11:59 PM Changeset [8733] by
- Further narrowing down. The bug is triggered, when a bot calls fire(3) …
- 10:57 PM Changeset [8732] by
- doFire() is definitely the error's source.
- 10:39 PM Changeset [8731] by
- Narrowed down: Bug triggered in the doFire() function in …
- 10:16 PM Changeset [8730] by
- Going back one step (version without hud bug). Bots have better …
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for information about the timeline view.