Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Timeline


and

Dec 6, 2013:

3:10 PM Changeset [9875] by zifloria
clean
3:09 PM Changeset [9874] by zifloria
best game eva
11:42 AM Changeset [9873] by schlaem
with Timer

Dec 5, 2013:

8:58 PM pps/main edited by jo
(diff)
8:46 PM Changeset [9872] by jo
Making the countdown speed configurable.
12:17 AM Changeset [9871] by jo
Getting rid of a warning, due to a duplicate enigne name.

Dec 3, 2013:

10:02 PM Changeset [9870] by jo
Adding a countdown to the SpaceFight Level.
9:02 PM Changeset [9869] by zifloria
tried to make particle effects dynamic. Didn't work….
8:18 PM Changeset [9868] by zifloria
End game screen. Eye candy. Gameplay tweaks

Dec 2, 2013:

8:12 PM Changeset [9867] by noep
Updated HeavyCruiser textures, level and template
5:43 PM Changeset [9866] by zifloria
no ending, no crash
5:26 PM Changeset [9865] by wroennin
updated textures for 3Dminimap
4:51 PM Changeset [9864] by wroennin
added textures for 3Dradar
4:47 PM Changeset [9863] by georgr
added debug output with deltatime
4:42 PM Changeset [9862] by zifloria
invader almost done
4:37 PM Changeset [9861] by georgr
3s of lag are still here…next try
4:33 PM Changeset [9860] by georgr
3s of lag are still here…
4:28 PM Changeset [9859] by zifloria
fail
4:08 PM Changeset [9858] by zifloria
hbskdjbs
4:05 PM Changeset [9857] by agermann
Docking funktioniert nun mit einem eingebauten Trigger ueber undocking …
4:00 PM Changeset [9856] by georgr
still trying to get quicker reaction to button presses
3:54 PM Changeset [9855] by georgr
A should fire main lazors more reliably now
3:53 PM Changeset [9854] by zifloria
yeaHHH
3:49 PM Changeset [9853] by georgr
A should fire main lazors now, 3rd try
3:42 PM Changeset [9852] by wroennin
fixed showing bug of the two overlay elements
3:38 PM Changeset [9851] by georgr
A should fire main lazors now, second try
3:35 PM Changeset [9850] by georgr
A should fire main lazors now
3:30 PM Changeset [9849] by schlaem
in progress…
3:10 PM Changeset [9848] by lumperte
Escape the Bastards: Box with pickups fixed. spawnpoints changed. One …
2:58 PM Changeset [9847] by wroennin
added variables, XMLProts for new Overlay elements for the 3D map
2:57 PM Changeset [9846] by georgr
trying to get a reaction out of the wiiMote, 5th try
2:53 PM Changeset [9845] by georgr
trying to get a reaction out of the wiiMote, 4th try
2:50 PM Changeset [9844] by georgr
trying to get a reaction out of the wiiMote, 3rd try
2:48 PM Changeset [9843] by schlaem
in progress…
2:47 PM Changeset [9842] by georgr
trying to get a reaction out of the wiiMote, 2nd try
2:46 PM Changeset [9841] by georgr
trying to get a reaction out of the wiiMote
2:38 PM Changeset [9840] by georgr
made two things static to fix everything
2:16 PM Changeset [9839] by georgr
next try… fixed includes
2:09 PM Changeset [9838] by georgr
developing on 2 PCs is a lot of fun, bluetooth is a rare commodity… …
2:08 PM Changeset [9837] by zifloria
new Explosions!!!
1:50 PM Changeset [9836] by skaan
error control
1:12 PM Changeset [9835] by wroennin
added XML port and variable mapAngle_
12:57 PM pps/main edited by jo
annoucing the date and place of the next orxonox convenction (diff)
12:19 AM Changeset [9834] by jo
Fixing another bug introduced by the previous bug fix.

Dec 1, 2013:

11:38 PM Changeset [9833] by jo
Fixing cleanup bug, that causes orxonox to crash when tetris was …
2:52 PM Changeset [9832] by jo
More fancy colored tetris bricks.

Nov 28, 2013:

11:16 PM Changeset [9831] by jo
Exchanging the tetris model.

Nov 26, 2013:

9:38 PM Changeset [9830] by smerkli
Fixed the ugly bluetooth hack into one that's a little less ugly: now …

Nov 25, 2013:

6:51 PM Changeset [9829] by zifloria
points, level up, hud
5:35 PM Changeset [9828] by zifloria
HUD + take damage
5:27 PM Changeset [9827] by smerkli
Tried a few fixes to get Bluetooth to be included properly, but no …
4:43 PM Changeset [9826] by schlaem
Quest-Problem already exists…
4:32 PM Changeset [9825] by wroennin
materials/Orxonox.material: added material for 3D Map
4:31 PM Changeset [9824] by wroennin
Updated
4:10 PM Changeset [9823] by jo
merging latest trunk into branch 'levelMichael'
4:08 PM Changeset [9822] by schlaem
in progress..
4:05 PM Changeset [9821] by skaan
update asteroids and finished endofgame
4:02 PM Changeset [9820] by agermann
Keine Grossen Fortschritte, die Loesung mit dem undock Konsolenbefehl …
4:01 PM Changeset [9819] by georgr
… another test, sorry for the many commits, will fix this issue soon …
4:01 PM Changeset [9818] by wroennin
HUDRadar: Added various XML ports, added changing between different …
3:57 PM Changeset [9817] by georgr
Test
3:50 PM Changeset [9816] by georgr
next try
3:50 PM Changeset [9815] by lumperte
End of Mission finished.
3:43 PM Changeset [9814] by georgr
bug fix
3:38 PM Changeset [9813] by georgr
Added some simple wobbling action. To be tested.
3:33 PM Changeset [9812] by georgr
Committing a few local changes, this won't work very well on non-georg …
3:25 PM Changeset [9811] by jo
merged recent trunk features into 'levelElias' branch
3:23 PM Changeset [9810] by lumperte
Box-Labyrinth und end of mission
3:06 PM Changeset [9809] by schlaem
Quest-Problems
2:09 PM Changeset [9808] by jo
Merged recent changes into branch 'levelKaan'.
2:07 PM Changeset [9807] by skaan
Update meteorids, endofgame
1:42 PM Changeset [9806] by schlaem
in progress..

Nov 24, 2013:

11:15 AM Changeset [9805] by smerkli
- Converted some absolute paths into relative ones - Increased the …

Nov 22, 2013:

12:24 AM Ticket #349 (Rocket Improvements) closed by jo
worksforme

Nov 21, 2013:

11:44 PM Changeset [9804] by jo
Cleaning up the spacerace output.
11:20 PM Changeset [9803] by jo
The brick falldown acceleration is increased, but the velocity is …
10:11 PM Changeset [9802] by jo
Making the Tetris collision detection more robust, by decoupling …
9:26 PM Changeset [9801] by jo
Eridicating a Tetris Bug, related to the positioning of a TetrisBrick …
6:59 PM Changeset [9800] by jo
Make the AI aware of the inherent team (number) of controllable …
6:37 PM Changeset [9799] by jo
Make controllable entities adapt the controllers team number.
4:43 PM Changeset [9798] by jo
Testing alternative colouring mechanism for pawns → empty controller.
3:57 PM Changeset [9797] by jo
Added Team functionality down to the controller class.
2:27 PM Changeset [9796] by wroennin
added Co Autor
9:03 AM Changeset [9795] by jo
Removed recursion bug. Invalid positioning/ collision detection still …

Nov 18, 2013:

8:32 PM content/models/HeavyCruiser edited by noep
(diff)
8:31 PM content/models/HeavyCruiser edited by noep
(diff)
8:31 PM render20a.jpg attached to content/models/HeavyCruiser by noep
8:28 PM content/models/HeavyCruiser edited by noep
Added render of textured version. (diff)
8:26 PM render20.jpg attached to content/models/HeavyCruiser by noep
8:01 PM Changeset [9794] by noep
Completed HeavyCruiser collisionboxes
7:54 PM Changeset [9793] by zifloria
movement code update
4:22 PM Changeset [9792] by wroennin
Math.cc: new function isObjectHigherThanShipOnMap, separated …
4:10 PM Changeset [9791] by schlaem
in progress…
4:09 PM Ticket #415 (Quest is not ended by EventTriggers) created by schlaem
Quest can't be completed by using EventTriggers who are avtivated by …
4:07 PM Changeset [9790] by georgr
debug outputs added
4:05 PM Changeset [9789] by agermann
Erstellung einer neuen Funktion execute2 in Dock.cc um ein Ausdocken …
3:18 PM Changeset [9788] by schlaem
new Problem: Quest can't be completed with a DistanceTrigger witch …
1:54 PM Changeset [9787] by wroennin
Math.cc: fixed Transformation; HUDRadar.cc: added transparence setting
12:33 PM pps/main edited by maxima
(diff)

Nov 14, 2013:

3:46 PM Changeset [9786] by schlaem
some details
3:02 PM Changeset [9785] by schlaem
pirates bi the mainship and the logic for the spion
2:10 PM Changeset [9784] by schlaem
pirates at the mainships

Nov 11, 2013:

9:23 PM Changeset [9783] by noep
Updated HeavyCruiser level and template, added information file
5:45 PM Changeset [9782] by bknecht
Level description GUI element now wraps text nicely
5:10 PM Changeset [9781] by noep
Updated textures and level/template
4:35 PM Changeset [9780] by georgr
WiiCpp library successfully (?) added - won't work without libbluetooth-dev
4:13 PM Changeset [9779] by wroennin
Math.cc: updated (new comments, transformmatrix changed to adapt to …
4:07 PM Changeset [9778] by schlaem
problem with the spion. It isn't possible to complete a quest with a …
4:01 PM Changeset [9777] by zifloria
enemies
3:55 PM Changeset [9776] by agermann
Hack - Spacestation Docking mit abdocken funktioniert.
3:47 PM Changeset [9775] by indersts
Saving all files for fx112 spaceship
3:40 PM Changeset [9774] by indersts
Saving all files for fx112 spaceship
3:39 PM Changeset [9773] by indersts
Saving all files for fx112 spaceship
3:20 PM Changeset [9772] by lumperte
Asteroid Fields around planet. Start the architecture of the Homeplanet.
1:57 PM Changeset [9771] by wroennin
added radar3Dtest.oxw
1:55 PM Changeset [9770] by wroennin
Math.cc: added comment for directions, correccted vectors; New Test …
1:26 PM Changeset [9769] by schlaem
new ship
1:19 PM content/LevelHowTo edited by jo
(diff)
1:16 PM Changeset [9768] by indersts
Saving all files for fx112 spaceship
1:11 PM Changeset [9767] by schlaem
bug with the drone fixed.
1:10 PM Changeset [9766] by jo
New folder created.
12:37 PM Ticket #414 (Create a realistic looking earth) created by jo
[[Image(...)]] Our earth …
11:10 AM Changeset [9765] by bknecht
util lib didn't link without boost-system. Error did occur in MultiType.cc.
11:01 AM dev/LinuxUbuntu edited by bknecht
(diff)

Nov 10, 2013:

10:45 PM Changeset [9764] by landauf
created branch to work on new framework features
8:01 PM Changeset [9763] by landauf
renamed LaserBeam as LaserBeam2 (because there's already another model …
8:00 PM Changeset [9762] by landauf
renamed LaserBeam as LaserBeam2 (because there's already another model …
6:43 PM Changeset [9761] by landauf
changed filename to lowercase
6:42 PM Changeset [9760] by landauf
removed duplicate sound
6:30 PM Changeset [9759] by landauf
fixed warning (msvc)

Nov 8, 2013:

12:19 PM Changeset [9758] by schlaem
some more detail for the drone-special. Problem with the EventTrigger …
11:36 AM Changeset [9757] by schlaem
new Problem: it isn't possible to complete a running quest with a …
Note: See TracTimeline for information about the timeline view.