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Feb 16, 2016:

10:12 PM Changeset [11119] by bknecht
creating data branch for cegui 0.8 migration
10:10 PM Changeset [11118] by bknecht
initial commit to get orxonox to find and compile and start with …

Feb 15, 2016:

11:00 PM dev/WindowsMinGW/current edited by landauf
(diff)
10:54 PM Changeset [11117] by landauf
preparing for CEGUI 0.8
10:47 PM Changeset in downloads [133] by landauf
prepared for CEGUI 0.8

Feb 14, 2016:

11:17 PM download edited by landauf
(diff)
11:14 PM Changeset in downloads [132] by landauf
added dependencies for gcc 5.3
10:01 PM Changeset in downloads [131] by landauf
added dependencies for gcc 4.9 and improved build-scripts slightly
9:34 PM dev/WindowsMinGW/current edited by landauf
(diff)
6:20 PM Changeset [11116] by landauf
ignore all kinds of build directories
6:08 PM Changeset [11115] by landauf
fixed code to compile in 64bit mode
6:03 PM Ticket #359 (Shader: glow / dazzle) closed by landauf
fixed
5:57 PM Changeset in downloads [130] by landauf
updated dependency package: 32bit version of lua should now be …
5:13 PM Changeset [11114] by landauf
unfortunately std::put_time and std::get_time are only available in …
5:02 PM Changeset in downloads [129] by landauf
details
3:42 PM Changeset [11113] by landauf
updated build-script to work with mingw-w64 and the new dependency package
3:04 PM dev/WindowsMinGW/current edited by landauf
(diff)
2:59 PM dev/WindowsMinGW/current edited by landauf
(diff)
2:55 PM dev/WindowsMinGW/current edited by landauf
(diff)
2:33 PM dev/WindowsMinGW edited by landauf
(diff)
2:32 PM download edited by landauf
(diff)
2:30 PM download edited by landauf
(diff)
2:20 PM Changeset in downloads [128] by landauf
added dependency packages
1:51 PM dev/WindowsMinGW/MinGW32 edited by landauf
(diff)
1:48 PM dev/WindowsMinGW/MinGW32 created by landauf
1:04 PM Changeset [11112] by landauf
removed unnecessary boost include
11:25 AM Changeset in downloads [127] by landauf
fixed some target paths for cp -aT fixed cleaning boost + some details

Feb 13, 2016:

11:18 PM Changeset in downloads [126] by landauf
eol-style native
11:16 PM Changeset in downloads [125] by landauf
added build-scripts for dependencies (mingw64)

Feb 12, 2016:

1:05 PM Changeset [11111] by muemart
Some simplifications in StringUtils.cc

Feb 7, 2016:

6:47 PM Changeset [11110] by bknecht
Create CEGUI v0.8 migration branch

Feb 6, 2016:

3:45 PM dev/LinuxTardis edited by zifloria
new tardis instructions (diff)
3:27 PM Changeset [11109] by zifloria
changed build settings for tardis to use the new paths on the new …
3:13 PM Changeset in downloads [124] by zifloria
added tardis dependencies (currently contains ogre include files)

Feb 4, 2016:

11:54 PM Changeset [11108] by fvultier
A few modifications in the weapon system: WeaponModes may play a …
11:50 PM Changeset [11107] by fvultier
Some weapon fire and reload sounds.

Feb 3, 2016:

1:02 PM Changeset [11106] by muemart
Fix a memory leak. Also fix some potentially invalid references to …

Feb 1, 2016:

5:27 PM Changeset [11105] by fvultier
Removed wrong comments in Jump minigame. These comments were artifacts …

Jan 31, 2016:

11:42 PM Changeset [11104] by fvultier
Some HUDs (Health, Shield, Weapons, EnemyHealth, EnemyShield) are also …
8:43 PM Changeset [11103] by landauf
fixed warnings (release build). fixed error in GravityBombField
2:52 PM Changeset [11102] by landauf
removed merged branches from HS15
11:27 AM download edited by landauf
(diff)
11:20 AM download edited by landauf
(diff)
11:13 AM Changeset in downloads [123] by landauf
added new snapshot package for windows
10:57 AM Changeset [11101] by landauf
fixed build when combining new cegui with old ogre

Jan 30, 2016:

8:32 PM Ticket #421 (INSTALL_COPYABLE doesn't work) closed by landauf
worksforme: It works actually, but as long as the file 'orxonox_dev_build.keep_me' …

Jan 28, 2016:

3:56 PM Changeset [11100] by muemart
Update FindLua5.1.cmake to work with newer versions. Also added …

Jan 27, 2016:

6:50 PM Changeset [11099] by muemart
Fix loads of doxygen warnings and other documentation issues

Jan 26, 2016:

8:32 PM Changeset [11098] by muemart
Minor C++11 improvements: - Drop ImplicitConversion.h in favor of …

Jan 25, 2016:

9:47 PM Changeset [11097] by landauf
fixed build on tardis.
9:33 PM Changeset [11096] by muemart
Constexpr for some util things

Jan 24, 2016:

11:28 PM Changeset [11095] by landauf
simplified transparency-check
10:52 PM screenshots edited by landauf
(diff)
10:44 PM screenShot_01242016_223002112.jpg attached to screenshots by landauf
10:44 PM screenShot_01242016_222645279.jpg attached to screenshots by landauf
10:43 PM screenShot_01242016_222326756.jpg attached to screenshots by landauf
10:40 PM Changeset [11094] by landauf
added night-mode in city level (with city-lights and darker skybox)
10:37 PM Changeset [11093] by landauf
added dark skybox textures
9:31 PM Changeset [11092] by landauf
removed skyboxHoenggerberg added glow effect for real skybox material
9:21 PM Changeset [11091] by landauf
renamed city-level, removed planet and portals, using real skybox …
3:44 PM screenshots edited by landauf
(diff)
3:41 PM screenShot_01242016_152929234.jpg attached to screenshots by landauf
3:40 PM screenShot_01242016_121758833.jpg attached to screenshots by landauf
3:40 PM screenShot_01242016_120519714.jpg attached to screenshots by landauf
3:40 PM screenShot_01242016_120204184.jpg attached to screenshots by landauf
3:30 PM Changeset [11090] by landauf
glowing skybox!
2:25 PM Changeset [11089] by landauf
glow effect is now visible through transparent elements (e.g. …
12:21 PM Changeset [11088] by landauf
improved glow effects

Jan 23, 2016:

11:15 PM Changeset [11087] by landauf
removed duplicate code
10:07 PM Changeset [11086] by landauf
detail
9:34 PM Changeset [11085] by landauf
enable glow shader in all scenes
8:41 PM Changeset [11084] by landauf
added glow shader & textures
12:22 PM pps/main edited by fvultier
(diff)

Jan 21, 2016:

1:59 PM Changeset [11083] by muemart
Fix some clang-tidy warnings. Also, Serialise.h was doing some C-style …

Jan 20, 2016:

11:05 PM Changeset [11082] by landauf
trying to fix bogus (?) warning on gcc [see …
10:56 PM Changeset [11081] by landauf
fixed cmake script (cmake version 3.3.2)

Jan 19, 2016:

11:27 PM Changeset [11080] by landauf
merged shaders back to trunk (pps project from HS 2012)
11:05 PM Changeset [11079] by landauf
bugfix: the attached objects are stored in a set, so there's no …
10:49 PM Changeset [11078] by landauf
fixed numerous issues: - fixed memory leaks (delete allocated heap …
2:22 PM Changeset [11077] by muemart
Remove some non-ASCII characters to avoid encoding issues. This only …
1:53 PM Changeset [11076] by muemart
Add CMake configs for Clang. Most of it is reused from GCC.

Jan 18, 2016:

10:35 PM Changeset [11075] by landauf
fixed author and added some c++11 features
10:15 PM Changeset [11074] by landauf
eol-style native
10:12 PM Changeset [11073] by landauf
merged branch 'shaders' into branch 'shaders_merge'
9:58 PM Changeset [11072] by landauf
created branch to merge 'shaders' branch (from pps HS 2012)

Jan 17, 2016:

10:29 PM Changeset [11071] by landauf
merged branch cpp11_v3 back to trunk
8:40 PM Changeset [11070] by landauf
return collections directly instead of begin and end iterators. this …
6:44 PM Changeset [11069] by landauf
fixed enums
6:41 PM Changeset [11068] by landauf
merged remaining commits from cpp11_v2 to cpp11_v3 (for some reason …
2:58 PM Changeset [11067] by landauf
shortened code
2:03 PM Changeset [11066] by landauf
fixed unittests (IdentifierManager doesn't always exist in tests)
1:59 PM Changeset [11065] by landauf
added c++11 features to code that was added in presentationHS15
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