Timeline
Nov 30, 2017:
- 6:34 PM Changeset [11613] by
- Geschwindigkeit im Level angepasst, Raumschiff kann das Spielfeld …
- 3:35 PM Changeset [11612] by
- funktioniert bis dialogmanager getInstance, angefangen und noch zu …
- 9:33 AM Changeset [11611] by
- fixed addQuestion and addAnswer in Dialog
Nov 27, 2017:
- 6:54 PM Changeset [11610] by
- 6:53 PM Changeset [11609] by
- Solved pickup problem with tiny adaptation in Pawn.h and …
- 5:00 PM Changeset [11608] by
- Asteroids2D erfolgreich als Minigame eingebunden, Dimensionen des …
- 4:57 PM Changeset [11607] by
- No more compiler errors. XMLPortObjects not yet implemented.
- 4:38 PM Changeset [11606] by
- Pawn killing works too now
- 4:31 PM Changeset [11605] by
- Beschriftung Funktioniert nun. Zusaetzlich ist das Levelfile mit neuem …
- 4:29 PM Changeset [11604] by
- Changes of 27.11.2017
- 4:15 PM Changeset [11603] by
- Der Pfeil ist nun immer senkrecht oberhalb vom SpaceShip. Funktioniert …
- 3:55 PM Changeset [11602] by
- ! angeschrieben
- 3:32 PM Changeset [11601] by
- with Highscores
- 3:29 PM Changeset [11600] by
- XML Ports and cleanUp
- 3:28 PM Changeset [11599] by
- fireball with particle spawner
- 3:00 PM Changeset [11598] by
- faster asteroid spawning
- 2:21 PM Changeset [11597] by
- Collisionshape of fireball
- 2:05 PM Changeset [11596] by
- Cleanup of level files
- 2:03 PM Changeset [11595] by
- cleanup
- 2:02 PM Changeset [11594] by
- data/tcl/core und svn-commit.tmp geloescht
- 2:00 PM Changeset [11593] by
- MiniGameTest Minigame erstellt → Kopie von DodgeRace, Namen von …
- 1:41 PM Changeset [11592] by
- shooting mechanism fixed
- 1:39 PM Changeset [11591] by
- Fix in QBlock
- 1:21 PM Changeset [11590] by
- material updated
- 12:42 PM Changeset [11589] by
- svn commit -m
Nov 24, 2017:
- 1:15 PM Changeset [11588] by
- nur einmal auszfuehrenden code aus tick in initialize fkt verschoben
Nov 21, 2017:
- 4:51 PM Changeset [11587] by
- Kleinere Probleme gelöst (HP, Position richtig setzen). Noch die …
- 1:07 PM Changeset [11586] by
- Major breakthrough: Variable Collision shape works, error in …
Nov 20, 2017:
- 5:32 PM Changeset [11585] by
- Changes 20.11.2017
- 5:01 PM Changeset [11584] by
- Planeten koennen nun mittels objectlist beschrieben werden. todo: …
- 4:48 PM Changeset [11583] by
- Near object, near point and at area work!
- 4:30 PM Changeset [11582] by
- Koordinatentransformation und Drehung des Pfeils funktioniert noch nicht
- 4:21 PM Changeset [11581] by
- Doesn-t freeze any more. Asteroids and the pickup seem to collide with …
- 4:19 PM Changeset [11580] by
- colisson boxes and asteroidshapoeremoval
- 4:15 PM Changeset [11579] by
- some bug fixed most not
- 4:06 PM Changeset [11578] by
- abgleich
- 4:05 PM Changeset [11577] by
- first atempt to set dir of fireballs correctly
- 3:26 PM Changeset [11576] by
- deathmessages again
- 3:21 PM Changeset [11575] by
- merged Fireball and player
- 3:15 PM Changeset [11574] by
- more death textes
- 3:11 PM Changeset [11573] by
- fireing Fireballs enabled
- 2:46 PM Changeset [11572] by
- hitboxes
- 2:42 PM Changeset [11571] by
- new folder for pps
- 2:29 PM Changeset [11570] by
- better Fireball
- 2:28 PM Changeset [11569] by
- better Fireball
- 2:16 PM Changeset [11568] by
- some messages
- 2:15 PM Changeset [11567] by
- komplet
- 2:00 PM Changeset [11566] by
- skybox
- 1:35 PM Changeset [11565] by
- death message initiated2
- 1:27 PM Changeset [11564] by
- small changes
- 1:06 PM Changeset [11563] by
- death message initiated
Nov 13, 2017:
- 5:25 PM Changeset [11562] by
- Figuring out when the different things are ready in orxonox
- 4:34 PM Changeset [11561] by
- Pickup generating works now after changing privacy settings of set …
- 4:20 PM Changeset [11560] by
- Das StoryModeHUD.cc wurde kompiliert und ist momentan bugfrei. Es …
- 4:16 PM Changeset [11559] by
- Pfeil wird angezeigt und fliegt mit dem Raumschiff mit, aber er ist …
- 4:14 PM Changeset [11558] by
- no more segfaults but still not exiting properly - maybe never ending loop?
- 4:13 PM Changeset [11557] by
- Commit of 13.11.17
- 4:07 PM Changeset [11556] by
- Fireball implemented, Physics are crazy at the moment
- 4:05 PM Changeset [11555] by
- Level file: korrekte Kameraposition, Raumschiff bewegt sich nicht, …
- 3:44 PM Changeset [11554] by
- Increasing difficulty
Nov 9, 2017:
- 6:13 PM Changeset [11553] by
- That pickup stuff is a bloody mess. Protected methods and weird …
Nov 7, 2017:
- 7:26 PM Changeset [11552] by
- Lua bindings should work now
- 5:47 PM Changeset [11551] by
- added method 'putStuff' for initialisation. Mesh has correct size (and …
- 1:04 PM Changeset [11550] by
- Unsymmetrische Kommentarklammern in Ordnung gebracht. Sollte jetzt laufen.
Nov 6, 2017:
- 5:23 PM Changeset [11549] by
- Not working yet
- 5:11 PM Changeset [11548] by
- 5:06 PM Changeset [11547] by
- 5:04 PM Changeset [11546] by
- Dateien von /orxonox nach /src migriert. Generierung inkl. Mesh und …
- 4:40 PM Changeset [11545] by
- Beschriftbaren planet erstellt und in passenderen ordner verschoben.
- 4:35 PM Changeset [11544] by
- Story Mode Hud was edited, and a level file was added
- 4:18 PM Changeset [11543] by
- camera changes
- 4:10 PM Changeset [11542] by
- Changes of 6.11.2017
- 4:06 PM Changeset [11541] by
- TestLevel Design → immer noch mit Fehlermeldungen, Asteroiden in der …
- 4:05 PM Changeset [11540] by
- sync function added without success, order of pickups in HUD is mixed up
- 4:01 PM Changeset [11539] by
- Arrow- und ArrowControllerfiles hinzugefuegt. Position vom Schiff wird …
- 3:43 PM Changeset [11538] by
- function to change clothes
- 3:32 PM Changeset [11537] by
- Death
- 3:04 PM Changeset [11536] by
- sob.oxw
- 3:00 PM Changeset [11535] by
- THEOt
- 2:51 PM Changeset [11534] by
- added setSubMaterial(…) to Model.cc and Mesh.cc
- 2:12 PM Changeset [11533] by
- point system in place
- 1:41 PM Changeset [11532] by
- added orxo_material_gross.png to BlenderFilesSOB
- 1:38 PM Changeset [11531] by
- added orxo_material_gross.png to BlenderFilesSOB
- 12:58 PM Changeset [11530] by
- Asteroid Clusters
- 12:52 PM Changeset [11529] by
- Asteroid Clusters
Nov 4, 2017:
- 5:04 PM Changeset [11528] by
- Spawn Funktion fuer die Asteroiden veraendert
Note: See TracTimeline
for information about the timeline view.