Timeline
Dec 2, 2018:
- 10:47 PM Changeset [12134] by
- Troop count is visible in the HUD
- 4:08 PM Changeset [12133] by
- Wagnis now progresses through stages
Nov 29, 2018:
- 7:22 PM Changeset [12132] by
- Wagnis runs without crashing on startup
- 9:12 AM Changeset [12131] by
- it works but needs some beuty to be added
Nov 28, 2018:
- 11:17 PM Changeset [12130] by
- changed gametype from Deathmatch to Wagnis in Wagnis.oxw + some wip in …
- 12:53 PM Changeset [12129] by
- Cursor fixed, should be working properly now
- 12:06 PM Changeset [12128] by
- Make two levels and more
- 11:57 AM Changeset [12127] by
- Player moves implemented
- 11:52 AM Changeset [12126] by
- Neuer Controller fuer die Gegnerbewegung
- 11:50 AM Changeset [12125] by
- Neuer Gegnercontroller und alle noetigen Aenderungen
- 11:50 AM Changeset [12124] by
- Wagnis class wip
- 11:36 AM Changeset [12123] by
- Renamed leve
- 11:35 AM Changeset [12122] by
- Addes level preview for bumpMap level
- 11:29 AM content/tools/BlenderTutorials edited by
- (diff)
- 11:28 AM content/tools/BlenderBumpMapTutorial created by
- 11:27 AM content/BumpMapping edited by
- (diff)
- 11:25 AM content/BumpMapping edited by
- (diff)
- 11:24 AM content/BumpMapping edited by
- (diff)
- 11:12 AM content/BumpMapping created by
- 10:13 AM Changeset [12121] by
- Changed spawnpoint and light positions
- 10:13 AM Changeset [12120] by
- Implemented material script inheritance for bump mapping
- 10:02 AM Changeset [12119] by
- Wagnis class does now compile
- 9:33 AM Changeset [12118] by
- 'Cursor' added and lvl updated
Nov 23, 2018:
Nov 21, 2018:
- 1:23 PM Changeset [12117] by
- Fixed flickering
- 12:13 PM Changeset [12116] by
- level select in level file
- 12:04 PM Changeset [12115] by
- Changed folder structure, deletet some unused files and cleaned up code
- 12:03 PM Changeset [12114] by
- WIP 21 nov
- 12:01 PM Changeset [12113] by
- Rotating cubes
- 12:01 PM Changeset [12112] by
- Added error handling
- 11:49 AM Changeset [12111] by
- stop timer after round
- 11:45 AM Changeset [12110] by
- some changes
- 10:19 AM Changeset [12109] by
- Player class does now compile
- 9:32 AM Changeset [12108] by
- implement simple respawn
Nov 15, 2018:
- 10:23 PM Changeset [12107] by
- Province is now a pawn
Nov 14, 2018:
- 11:59 AM Changeset [12106] by
- Story Mode Controller added again as a controllabel entitz
- 11:58 AM Changeset [12105] by
- Player update
- 10:43 AM Changeset [12104] by
- Province all public
- 10:38 AM Changeset [12103] by
- Player updated
- 10:30 AM Changeset [12102] by
- Billboard added to Province
- 10:01 AM Changeset [12101] by
- 12
- 9:29 AM Changeset [12100] by
- Wagnis Player updated
- 9:19 AM download edited by
- (diff)
- 9:17 AM Changeset [12099] by
- Merging changes for Flatpak building convenience into trunk
Nov 11, 2018:
- 5:38 PM Changeset [12098] by
- Working version
- 5:38 PM Changeset [12097] by
- Removed unused files
- 5:37 PM Changeset [12096] by
- Working version
- 4:45 PM Changeset [12095] by
- Adjusted lights
Nov 9, 2018:
- 11:36 PM Changeset [12094] by
- Changes needed for Flatpak compilation
- 11:28 PM Changeset [12093] by
- Flatpak test branch
- 1:10 PM Changeset [12092] by
- Remove unused files
- 1:06 PM Changeset [12091] by
- Updated programs and adjusted Material to work with GLSL>150
Nov 8, 2018:
Nov 7, 2018:
- 11:52 AM Changeset [12090] by
- clean up of module
- 11:42 AM Changeset [12089] by
- implement module
- 11:29 AM Changeset [12088] by
- Working version
- 11:28 AM Changeset [12087] by
- field
- 11:26 AM Changeset [12086] by
- switching towers
- 10:52 AM Changeset [12085] by
- Files for shader testing
- 10:51 AM Changeset [12084] by
- Reorganised shader programs
- 10:49 AM Changeset [12083] by
- Reorganised shader programs
- 10:48 AM Changeset [12082] by
- added textures for Strecke
- 10:45 AM Changeset [12081] by
- it is alive
- 10:44 AM Changeset [12080] by
- private variables added in player class
- 10:38 AM Changeset [12079] by
- fixed HUD
- 10:28 AM Changeset [12078] by
- Data Extern branch for shader testing
- 10:23 AM Changeset [12077] by
- gameboard string fixed
- 10:21 AM Changeset [12076] by
- Added tangent vector generating
- 10:21 AM Changeset [12075] by
- Test Level for Shaders
- 10:14 AM Changeset [12074] by
- makefile update
- 10:13 AM Changeset [12073] by
- reverted hover files
Nov 3, 2018:
- 11:49 PM Changeset [12072] by
- Added connections-string parser in WagnisGameboard which still needs work
Note: See TracTimeline
for information about the timeline view.