Changes between Version 1 and Version 2 of pps/Topics2006
- Timestamp:
- Apr 12, 2006, 10:54:50 AM (19 years ago)
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pps/Topics2006
v1 v2 3 3 4 4 == Milestones == 5 * 19.04.06: Start of the project design5 * 19.04.06: Choose the Project and start of the project design 6 6 1. UML-diagram of you modules. 7 7 1. Timetable 8 8 1. Organize your group, and decide who is responsible for what. 9 * 06.11.05: Start of implementation (10% of available time)9 * 26.04.06: Start of implementation (5 weeks) 10 10 1. Write header files. (empty functions) 11 11 1. Implement the sources 12 * 2 1.12.05: Mini presentation of the state of the project (40% of available time)12 * 24.05.06: Implementation stop, review in teams and design resync (1day) 13 13 1. Show what you did, and how it will go on. 14 * 11.01.06: Project freeze: debug and documentation session (70% of available time) 14 * 24.05.06: Continue implementation and begin content creation (3 weeks) 15 1. From now on the media files will me created (models, textures, worlds, films,...) 16 1. The source implementation will continue and finish as fast as possible 17 * 07.06.06: Project freeze: debug and documentation session (1 week) 15 18 1. Use GDB 16 19 1. Use Valgrind 17 20 1. Document with doxygen 18 21 1. Write a Module description on the wiki 19 * 25.01.06: Big project presentation (100% of available time) 20 1. enjoy and lean back (drink tee) 22 * 14.06.06: Code finished and working perfectly 23 * 28.06.06: Content finished: all models work, the world is playable 24 * 05.07.06: Convention and big show 21 25 22 26