Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Version 96 (modified by youngk, 15 years ago) (diff)

cmueri was spelled as cbueri

Practical for Students of the ETH Zurich at the departement ITET

History

In 2004, Patrick Boenzli? and Benjamin Grauer started to create Orxonox. In the autumn semester of 2005, they decided to offer Orxonox as a PPS at the ETH. The goal was to teach the students about open source development and to deepen their knowledge of programming and modeling and, last but not least, to create a cool game.

Since that time a lot has changed: The two fathers of Orxonox finished their studies and so former students of the PPS took over and continued the PPS. Every semester, the growing group of developers meet and organize a new PPS. There they try to learn from earlier mistakes and to build on gained experience. Because in the end, all we want is our students being happy with their work and experience in our PPS.


Information

If you're a student at the ETH Zürich at the departement ITET and you're in the 2nd, 3rd or 4th semester, you can participate in our PPS. The Project is intended for students interested in game development or programming and modeling in general. Feel free to look around on our page to find something you're interested in.

3rd Semester

Facts about our PPS for the 3rd semester:

  • You get 8 PPS-points
  • The PPS takes place on Wednesday, 13:15 until 16:00
  • The PPS starts at the 23rd of September 2009
  • Rooms: ETZ E 81 & ETZ G 91 (teaching, courses, tutorials) and ETL E11 (coding sessions). You will be informed about room changes via email.
  • Requirements: You should at least be able to work on a computer. Most things will be taught by us, but we're not unhappy if you already know stuff about open source development tools.
    • Coding: Knowledge from the first year of the electrical engineering studies is sufficient
    • Design: Basic knowledge of image editing or 3D modeling
  • Also: This is not a useless PPS, where you learn nothing and just get over with. Everything you do in the PPS will be used in Orxonox and helps to make it better.

For more information feel free to contact the PPS leaders:

 

Timetable

Date Room Topic Slides
23. sep. ETZ E81 Introduction, SVN and modeling
30. sep. ETZ E81 Framework, presentation of tickets and coding tutorial?
7. oct. ETZ G91 Styleguide, chose the projects, start planning
14. oct. ETL E11
21. oct. ETL E11
28. oct. ETL E11
4. nov. ETL E11
11. nov. ETL E11
18. nov. ETL E11
25. nov. ETL E11
2. dez ETL E11
9. dez ETL E11
16. dez ETL E11

 

Recommended Projects

Ticket Summary Difficulty Owner Project-Page
#326 Weapons =
#325 Gametype +
#282 Formation flight +
#309 Spaceship steering and behaviour + wirthmi
——
#251 Designing and scripting Menus = cmueri
#338 Create a Level =
——
#337 Music and Sounds = youngk
——
#319 Create seamless textures =
#320 Extend modular space station =
#321 Help the Allied Fleet + ambuehlm
#276 Particle Effects + cdaniel


Alternative Projects can be found here.

PPS Archive

Have a look at the past PPS semesters in the PPS Archive?.

Attachments (2)