Changeset 1775 for code/branches/network/TODO
- Timestamp:
- Sep 12, 2008, 5:36:57 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/network/TODO
r1534 r1775 1 - should we use enet_peer_ping to test if a client is still alive ? 2 - enet_host_broadcast ? (to all peers) 1 todo: 2 !!! check that enet does not cause a packet traffic jam when a reliable packet gets missed !!! 3 spaceship of client vanishes on server 4 new gamestate concept 5
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