Changeset 1793 for code/branches/network/TODO
- Timestamp:
- Sep 17, 2008, 5:24:56 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/network/TODO
r1775 r1793 1 1 todo: 2 2 !!! check that enet does not cause a packet traffic jam when a reliable packet gets missed !!! 3 spaceship of client vanishes on server 4 new gamestate concept 3 [implemented] new gamestate concept 4 check Projectiles 5 check that we dont have to much registervar because of virtual function calls 5 6
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