Orxonox
0.0.5 Codename: Arcturus
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#include "FpsPlayer.h"
#include <OgreSceneNode.h>
#include <BulletDynamics/Dynamics/btRigidBody.h>
#include <LinearMath/btVector3.h>
#include <BulletCollision/NarrowPhaseCollision/btManifoldPoint.h>
#include <OgreSceneManager.h>
#include <OgreEntity.h>
#include "core/CoreIncludes.h"
#include "core/config/ConfigValueIncludes.h"
#include "core/Template.h"
#include "core/XMLPort.h"
#include "items/Engine.h"
#include "Scene.h"
#include "weaponsystem/WeaponPack.h"
#include "weaponsystem/WeaponSlot.h"
#include "weaponsystem/Weapon.h"
#include <cmath>
Namespaces | |
orxonox | |
Die Wagnis Klasse hat die folgenden Aufgaben: | |
Functions | |
orxonox::RegisterClass (FpsPlayer) | |
Variables | |
const float | orxonox::jumpValue_ = 300 |
const float | orxonox::orientationGain_ = 100 |