Orxonox
0.0.5 Codename: Arcturus
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Directories | |
directory | chat |
directory | collisionshapes |
directory | controllers |
directory | gamestates |
directory | gametypes |
directory | graphics |
directory | infos |
directory | interfaces |
directory | items |
directory | overlays |
directory | scriptablecontroller |
directory | sound |
directory | weaponsystem |
directory | worldentities |
Files | |
file | CameraManager.cc |
file | CameraManager.h [code] |
Handles the instances of Camera class. | |
file | Highscore.cc |
file | Highscore.h [code] |
file | Level.cc |
file | Level.h [code] |
file | LevelInfo.cc |
file | LevelInfo.h [code] |
Definition of the LevelInfo and LevelInfoItem class. | |
file | LevelManager.cc |
Implementation of the LevelManager singleton. | |
file | LevelManager.h [code] |
Definition of the LevelManager singleton. | |
file | Main.cc |
The main function of Orxonox (but not the entry point of the program!) | |
file | Main.h [code] |
file | MoodManager.cc |
file | MoodManager.h [code] |
file | OrxonoxPrecompiledHeaders.h [code] |
Compilation of the most often used header files in the orxonox library | |
file | OrxonoxPrereqs.h [code] |
Shared library macros, enums, constants and forward declarations for the orxonox library | |
file | PlayerManager.cc |
file | PlayerManager.h [code] |
file | Radar.cc |
file | Radar.h [code] |
file | RenderQueueListener.cc |
Implementation of the RenderQueueListener class. | |
file | RenderQueueListener.h [code] |
Definition of the RenderQueueListener class. | |
file | Scene.cc |
Implementation of Scene Class. | |
file | Scene.h [code] |
Definition of Scene Class. | |
file | Test.cc |
file | Test.h [code] |