Orxonox  0.0.5 Codename: Arcturus
PlayerManager.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
5  *
6  * License notice:
7  *
8  * This program is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU General Public License
10  * as published by the Free Software Foundation; either version 2
11  * of the License, or (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21  *
22  * Author:
23  * Fabian 'x3n' Landau
24  * Co-authors:
25  * ...
26  *
27  */
28 
29 #ifndef _PlayerManager_H__
30 #define _PlayerManager_H__
31 
32 #include "OrxonoxPrereqs.h"
33 
34 #include <cassert>
35 #include <map>
36 #include "util/Singleton.h"
38 
39 namespace orxonox
40 {
41  class _OrxonoxExport PlayerManager : public Singleton<PlayerManager>, public ClientConnectionListener
42  {
43  friend class Singleton<PlayerManager>;
44  public:
45  PlayerManager();
46  virtual ~PlayerManager();
47 
48  PlayerInfo* getClient(unsigned int clientID) const;
49  inline const std::map<unsigned int, PlayerInfo*>& getClients() const
50  { return this->clients_; }
51 
52  virtual void clientConnected(unsigned int clientID) override;
53  virtual void clientDisconnected(unsigned int clientID) override;
54  void disconnectAllClients();
55 
56  private:
57  std::map<unsigned int, PlayerInfo*> clients_;
58 
60  };
61 }
62 
63 #endif /* _PlayerManager_H__ */
An abstract base class.
Definition: ClientConnectionListener.h:40
static PlayerManager * singletonPtr_s
Definition: PlayerManager.h:59
Base for singleton classes.
Definition: Singleton.h:114
std::map< unsigned int, PlayerInfo * > clients_
Definition: PlayerManager.h:57
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
const std::map< unsigned int, PlayerInfo * > & getClients() const
Definition: PlayerManager.h:49
Shared library macros, enums, constants and forward declarations for the orxonox library ...
#define _OrxonoxExport
Definition: OrxonoxPrereqs.h:60
Definition of the Singleton template that is used as base class for classes that allow only one insta...
Definition: PlayerInfo.h:39
Definition: PlayerManager.h:41