Orxonox  0.0.5 Codename: Arcturus
GlobalShader.h
Go to the documentation of this file.
1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
5  *
6  * License notice:
7  *
8  * This program is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU General Public License
10  * as published by the Free Software Foundation; either version 2
11  * of the License, or (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21  *
22  * Author:
23  * Fabian 'x3n' Landau
24  * Co-authors:
25  * ...
26  *
27  */
28 
29 #ifndef _GlobalShader_H__
30 #define _GlobalShader_H__
31 
32 #include "OrxonoxPrereqs.h"
33 
34 #include "core/BaseObject.h"
36 #include "tools/Shader.h"
37 
38 namespace orxonox
39 {
41  {
42  public:
43  GlobalShader(Context* context);
44  virtual ~GlobalShader();
45 
46  virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
47 
48  virtual void changedVisibility() override;
49 
50  inline Shader& getShader()
51  { return this->shader_; }
52 
53  private:
54  void registerVariables();
55 
57  };
58 }
59 
60 #endif /* _GlobalShader_H__ */
The BaseObject is the parent of all classes representing an instance in the game. ...
Definition: BaseObject.h:63
This class is the base class of all the Objects in the universe that need to be synchronised over the...
Definition: Synchronisable.h:142
Shader shader_
Definition: GlobalShader.h:56
Definition: GlobalShader.h:40
Shader is a wrapper class around Ogre::CompositorInstance.
Definition: Shader.h:47
xmlelement
Definition: Super.h:519
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Shader & getShader()
Definition: GlobalShader.h:50
Mode
Definition: CorePrereqs.h:102
Shared library macros, enums, constants and forward declarations for the orxonox library ...
Declaration of BaseObject, the base class of all objects in Orxonox.
Definition: Context.h:45
#define _OrxonoxExport
Definition: OrxonoxPrereqs.h:60