29 #ifndef _GlobalShader_H__ 30 #define _GlobalShader_H__ 48 virtual void changedVisibility()
override;
51 {
return this->shader_; }
54 void registerVariables();
The BaseObject is the parent of all classes representing an instance in the game. ...
Definition: BaseObject.h:63
This class is the base class of all the Objects in the universe that need to be synchronised over the...
Definition: Synchronisable.h:142
Shader shader_
Definition: GlobalShader.h:56
Definition: GlobalShader.h:40
Shader is a wrapper class around Ogre::CompositorInstance.
Definition: Shader.h:47
xmlelement
Definition: Super.h:519
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Shader & getShader()
Definition: GlobalShader.h:50
Mode
Definition: CorePrereqs.h:102
Shared library macros, enums, constants and forward declarations for the orxonox library ...
Declaration of BaseObject, the base class of all objects in Orxonox.
#define _OrxonoxExport
Definition: OrxonoxPrereqs.h:60