51 virtual void start()
override;
52 virtual void end()
override;
53 virtual void addBots(
unsigned int amount)
override{}
66 void addPoints(
int numPoints);
int point
Definition: Invader.h:84
int multiplier
Definition: Invader.h:70
void toggleShowLevel()
Definition: Invader.h:74
virtual void addBots(unsigned int amount) override
Definition: Invader.h:53
WeakPtr wraps a pointer to an object, which becomes nullptr if the object is deleted.
Definition: CorePrereqs.h:236
Timer showLevelTimer
Definition: Invader.h:81
Timer enemySpawnTimer
Definition: Invader.h:79
int getLevel()
Definition: Invader.h:60
Declaration of the Timer class, used to call functions after a given time-interval.
#define _InvaderExport
Definition: InvaderPrereqs.h:60
bool bShowLevel
Definition: Invader.h:72
int getPoints()
Definition: Invader.h:61
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
int getMultiplier()
Definition: Invader.h:62
bool b_combo
Definition: Invader.h:85
Definition: InvaderCenterPoint.h:44
WeakPtr< InvaderShip > player
Definition: Invader.h:77
int getLives()
Definition: Invader.h:59
Definition: Deathmatch.h:37
int level
Definition: Invader.h:83
int lives
Definition: Invader.h:69
WeakPtr< InvaderCenterPoint > center_
Definition: Invader.h:76
bool bEndGame
Definition: Invader.h:71
Shared library macros, enums, constants and forward declarations for the Invader module ...
Definition: InvaderShip.h:44
Timer is a helper class that executes a function after a given amount of seconds in game-time...
Definition: Timer.h:105
Timer comboTimer
Definition: Invader.h:80