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@728
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17 years |
nicolasc |
- various cleanup
- improved readability in PI
- fixed iterator in language
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@727
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17 years |
bensch |
FICN: Added simple testing facilities to CMake.this is an example of …
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@726
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17 years |
landauf |
adopted benschs Convert class and used it in the ConfigValueContainer
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@725
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17 years |
landauf |
it's now possible to use a translation without already existing …
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@724
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17 years |
landauf |
reference → pointer (for better readability)
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@723
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17 years |
landauf |
realized a dynamic_cast isn't needed here
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@722
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17 years |
landauf |
removed extra qualifier
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@721
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17 years |
landauf |
added Convert.h (greetings to bensch) and changed the corresponding …
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@720
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17 years |
landauf |
documented and commented the Language.h and .cc file
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@719
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17 years |
landauf |
small hack with a static bool to add a description to the language …
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@718
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17 years |
landauf |
added Fighter.cc to CML
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@717
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17 years |
landauf |
some changes (yes! CHANGES! unbelievable! they exist! well, ok, not in …
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@716
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17 years |
rgrieder |
- merged all Vector3, etc. (incl. ColourValue) to misc/Math.h
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@715
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17 years |
rgrieder |
- the master has spoken…
- misc/String.h is not anymore..
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@714
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17 years |
landauf |
I'm not sure if this is better (it's slower, but not a memory leak anymore)
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@713
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17 years |
landauf |
exclusion for mingw
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@712
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17 years |
rgrieder |
- blubb
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@711
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17 years |
rgrieder |
- removed attempt to fix audio on windows
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@709
|
17 years |
rgrieder |
- tardis box wanted to include "windows.h"…
—> fixed
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@708
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17 years |
rgrieder |
- added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String …
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@706
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17 years |
landauf |
added descriptions to the existing config-values
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@705
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17 years |
landauf |
added function to add descriptions to config values
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@704
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17 years |
landauf |
added a new class: Language
it's a manager for different language …
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@703
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17 years |
landauf |
intern changes in the ConfigValueContainer
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@702
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17 years |
nicolasc |
removed some deprecated alut stuff - plz test on windows
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@701
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17 years |
landauf |
mingw doesn't like WinMain
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@700
|
17 years |
rgrieder |
- removed to unwanted @param
- removed temporary files
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@699
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17 years |
landauf |
introduced 3 different soft debug levels: one for each output device …
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@698
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17 years |
landauf |
hopefully replaced all static pre-main variables with more secure …
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@697
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17 years |
landauf |
put all SetConfigValue macro calls into the setConfigValues function …
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@696
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17 years |
landauf |
IdentifierMap works now on tardis (this pre-main() stuff is s* and …
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@695
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17 years |
landauf |
yet another version of the DebugLevel hack.
DebugLevel is an …
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@694
|
17 years |
landauf |
back again - with a new try
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@693
|
17 years |
rgrieder |
- new approach to pointer_s problem
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@692
|
17 years |
landauf |
next try
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@691
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17 years |
landauf |
removed a stupid line (thanks reto)
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@690
|
17 years |
landauf |
some changes in the ClassIdentifier (inspired by retos suggestion)
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@689
|
17 years |
rgrieder |
- it just didn't feel good at all…
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@688
|
17 years |
rgrieder |
- no comment (fabian will understand)
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@687
|
17 years |
landauf |
replaced retos tiny hack (which didn't worked on my system) with a new …
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@686
|
17 years |
rgrieder |
- replaced a little hack in DebugLevel through a tiny one.
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@685
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17 years |
landauf |
commented the type-specific overloaded non-member << operators out, …
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@684
|
17 years |
landauf |
- added new class: the OutputHandler replaces std::cout in Debug.h and …
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@683
|
17 years |
rgrieder |
- fixed a little bug
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@682
|
17 years |
rgrieder |
- adapted the core to be an actual windows dll (only tested with MSVC) …
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@681
|
17 years |
rgrieder |
- removed a warning and added on
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@680
|
17 years |
rgrieder |
- removed some gcc warnings in weapon system
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@679
|
17 years |
rgrieder |
- added missing LoaderPlatform.h (filename change from last commit)
- …
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@678
|
17 years |
rgrieder |
- put visual studio files in a separate folder
- added vs property …
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@677
|
17 years |
landauf |
changed \n to std::endl
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@676
|
17 years |
landauf |
- include guards
- readded Light (maybe i'll remove it again, but at …
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@675
|
17 years |
landauf |
removed debug output
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@674
|
17 years |
rgrieder |
- fixed CMLs in src/orxonox
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@673
|
17 years |
rgrieder |
- deleted obsolete classes: BaseEntity, Entity, Light and SceneNode …
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@672
|
17 years |
landauf |
bla
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@671
|
17 years |
landauf |
fixed typo and CML for non-windows systems
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@670
|
17 years |
landauf |
copyright notes
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@669
|
17 years |
rgrieder |
- completed last svn update (delete and add to rename first letter)
- …
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@668
|
17 years |
rgrieder |
- updated weapon system file names
- some code style modifications in …
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@667
|
17 years |
landauf |
- expanded the String2Number.h file
- changed the SetConfigValue …
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@666
|
17 years |
nicolasc |
- added initialisation of random generator
- music starts at a random piece
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@665
|
17 years |
nicolasc |
- removed presentation folder - unneeded
- fixed cmakeclearcache for …
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@664
|
17 years |
landauf |
- bigger explosions
- changed camera orientation
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@663
|
17 years |
nicolasc |
fixed auto repeat problem
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@661
|
17 years |
nicolasc |
added a test crosshair — same hack as blinky
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@660
|
17 years |
nicolasc |
- added -tags - should be selfexplanatory
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@659
|
17 years |
nicolasc |
- a lot of inlining of getfunctions
- set libaudio to shared (not …
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@658
|
17 years |
nicolasc |
- fixed (possible) typo in network
- some inlining in PI - probably …
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@657
|
17 years |
scheusso |
blub
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@656
|
17 years |
scheusso |
some errors corrected in gamestatehandling
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@655
|
17 years |
nicolape |
Fixed ambient sound and changed skybox
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@654
|
17 years |
rgrieder |
- removed barrel rotation
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@651
|
17 years |
rgrieder |
- added Fighter.cc to the CML
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@650
|
17 years |
rgrieder |
- little changes, added Fighter (commented)
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@647
|
17 years |
landauf |
good morning everybody!
did some changes in the steering of SpaceShip
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@646
|
17 years |
landauf |
- added very bad collision detection (presentation hack )
- added …
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@645
|
17 years |
rgrieder |
- weapon system up and running
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@644
|
17 years |
landauf |
added free-view-mode (hold right mouse button pressed)
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@643
|
17 years |
landauf |
added a simple firing mode to SpaceShip
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|
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@640
|
17 years |
landauf |
improved documentation
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|
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@638
|
17 years |
rgrieder |
- added weapon system (probably not working yet)
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@637
|
17 years |
rgrieder |
|
|
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@636
|
17 years |
scheusso |
synchronising of classid↔classname works now
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|
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@634
|
17 years |
landauf |
removed debug output
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|
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@633
|
17 years |
landauf |
added blinkies
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|
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@632
|
17 years |
dumenim |
networkstuff bluber fubber
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|
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@631
|
17 years |
scheusso |
removed segfault
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|
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@630
|
17 years |
scheusso |
made Model and WorldEntity synchronisable
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|
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@627
|
17 years |
bknecht |
working AI added (put them aside if you want)
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|
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@626
|
17 years |
rgrieder |
- thruster effects are now only shown when the ship accelerates
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|
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@625
|
17 years |
rgrieder |
- fixed comment problem in XML parser in LevelLoader.cc (only in audio …
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@624
|
17 years |
scheusso |
changes in gamestatehandling
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|
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@623
|
17 years |
rgrieder |
- removed old hud stuff
- Intialise pointers with NULL! (curiously …
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@622
|
17 years |
landauf |
added some randomly generated (rotating) asteroids
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@621
|
17 years |
nicolasc |
don't access variables directly!!
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@620
|
17 years |
scheusso |
gamestatehandling, error correction
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@619
|
17 years |
bknecht |
maybe this helps…
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@618
|
17 years |
nicolasc |
- changed comments to doxygen tags in flocking
- reduced ogre depency …
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@617
|
17 years |
bknecht |
implemented content of Flocking.h
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@616
|
17 years |
nicolasc |
changed include names to new file names…<
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