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@5888
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15 years |
landauf |
Added support for named events (so one object can fire multiple …
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@5887
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15 years |
landauf |
Fixed an issue with the new event-system: even states which weren't …
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@5886
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15 years |
landauf |
forgot some changes in r5882. EventDispatcher now really supports all …
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@5885
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15 years |
landauf |
Somehow the code in PongBall was double… simplified this and instead …
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@5882
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15 years |
landauf |
Again some changes in the event-system:
- Added "mainstate" …
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@5881
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15 years |
rgrieder |
Fixed sound problem in Pong by correcting the assumptions that you …
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@5879
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15 years |
landauf |
More changes in the event-system: processEvent() is now locally …
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@5877
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15 years |
rgrieder |
Added new an option for the ScopedSingletonManager that can allow the …
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@5874
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15 years |
rgrieder |
Removed obsolete PCH files and created a compilation for pong.
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@5873
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15 years |
rgrieder |
Added a few more compilations in our own libraries.
Also fixed a bug …
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@5867
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15 years |
rgrieder |
Modified Scoped Singleton concept: Derive from Singleton normally, but …
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@5866
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15 years |
landauf |
some cleanup in the eventsystem. not sure if everything still works, …
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@5860
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15 years |
landauf |
using a WeakPtr in Projectile instead of inheriting from PawnListener …
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@5858
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15 years |
rgrieder |
Cleanup in *Prereqs.h files
- Removed forward declarations to …
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@5856
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15 years |
rgrieder |
Convinced HUDBar to destroy its BarColours (as they grow with each …
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@5850
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15 years |
rgrieder |
Moved the singleton creation/destruction mess to the Core class by …
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@5842
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15 years |
rgrieder |
Moved GameStates back to the orxonox library. This resolves an issue …
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@5836
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15 years |
rgrieder |
Extracted path related parts of Core into a new PathConfig class. This …
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@5832
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15 years |
landauf |
fixed crash because of the unloading of HumanPlayer
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@5831
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15 years |
landauf |
Realized Timer doesn't have to be a template, hence merged TimerBase, …
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@5829
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15 years |
landauf |
replaced most occurrences of setObject(o) in combination with …
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@5826
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15 years |
landauf |
Using a WeakPtr instead of a PawnListener-callback in UnderAttack to …
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@5820
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15 years |
landauf |
Changes in ClientConnectionListener:
- Added static functions for …
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@5819
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15 years |
landauf |
removed some tabs
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@5818
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15 years |
rgrieder |
Small bugfix for the second to last commit: InputStates only exist in …
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@5817
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15 years |
scheusso |
console commands for switching back to MainMenu from Game mode
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@5816
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15 years |
scheusso |
small bugfix (only 1 of 3 inputstates deleted when deactivating level) …
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@5813
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15 years |
rgrieder |
Moved Radar Management from GSLevel to Scene.
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@5806
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15 years |
landauf |
- The gametype pointer in BaseObject is now also a SmartPtr
- The …
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@5805
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15 years |
landauf |
- Enhanced SmartPtr:
a) It stores now two pointers, one …
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@5800
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15 years |
landauf |
replaced delete with destroy() in modules
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@5799
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15 years |
landauf |
replaced delete with destroy() in gamestates
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@5791
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15 years |
landauf |
Added destroy() function to OrxonoxClass.
Removed destroy() functions …
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@5785
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15 years |
landauf |
Removed end-iterator-safety from Iterator and ObjectListIterator. This …
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@5768
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15 years |
landauf |
created new core branch to work on smart pointers and some other small …
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copied from code/trunk/src/modules:
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@5760
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15 years |
dafrick |
Some cleanup und resolved 's in questsystem.
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