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source: code/branches/core5/src/modules

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Diff Rev Age Author Log Message
(edit) @5925   16 years rgrieder Reapplied some of the changes that got reverted in the last commit …
(edit) @5924   16 years scheusso reverted r5911 partially and removed fallbackcamera level scene now …
(edit) @5916   16 years scheusso some cleaning up in the network more to come
(edit) @5911   16 years rgrieder Fixed CameraManager issue with the fallback scene by assigning each …
(edit) @5898   16 years landauf Enhanced Pong gametype: It's now possible to accelerate the ball in …
(edit) @5895   16 years landauf Attempt to fix a crash when switching from a level back to the mainmenu
(edit) @5893   16 years landauf Removed ambiguity between the EventName macro and the EventName class. …
(edit) @5892   16 years rgrieder Removed hard coded sound in Level, Engine and PongBall and replaced …
(edit) @5890   16 years landauf Using target= instead of name= to define the target-object in …
(edit) @5889   16 years landauf Using named events in Pong. Also firing events in PongBall now.
(edit) @5888   16 years landauf Added support for named events (so one object can fire multiple …
(edit) @5887   16 years landauf Fixed an issue with the new event-system: even states which weren't …
(edit) @5886   16 years landauf forgot some changes in r5882. EventDispatcher now really supports all …
(edit) @5885   16 years landauf Somehow the code in PongBall was double… simplified this and instead …
(edit) @5882   16 years landauf Again some changes in the event-system: - Added "mainstate" …
(edit) @5881   16 years rgrieder Fixed sound problem in Pong by correcting the assumptions that you …
(edit) @5879   16 years landauf More changes in the event-system: processEvent() is now locally …
(edit) @5877   16 years rgrieder Added new an option for the ScopedSingletonManager that can allow the …
(edit) @5874   16 years rgrieder Removed obsolete PCH files and created a compilation for pong.
(edit) @5873   16 years rgrieder Added a few more compilations in our own libraries. Also fixed a bug …
(edit) @5867   16 years rgrieder Modified Scoped Singleton concept: Derive from Singleton normally, but …
(edit) @5866   16 years landauf some cleanup in the eventsystem. not sure if everything still works, …
(edit) @5860   16 years landauf using a WeakPtr in Projectile instead of inheriting from PawnListener …
(edit) @5858   16 years rgrieder Cleanup in *Prereqs.h files - Removed forward declarations to …
(edit) @5856   16 years rgrieder Convinced HUDBar to destroy its BarColours (as they grow with each …
(edit) @5850   16 years rgrieder Moved the singleton creation/destruction mess to the Core class by …
(edit) @5842   16 years rgrieder Moved GameStates back to the orxonox library. This resolves an issue …
(edit) @5836   16 years rgrieder Extracted path related parts of Core into a new PathConfig class. This …
(edit) @5832   16 years landauf fixed crash because of the unloading of HumanPlayer
(edit) @5831   16 years landauf Realized Timer doesn't have to be a template, hence merged TimerBase, …
(edit) @5829   16 years landauf replaced most occurrences of setObject(o) in combination with …
(edit) @5826   16 years landauf Using a WeakPtr instead of a PawnListener-callback in UnderAttack to …
(edit) @5820   16 years landauf Changes in ClientConnectionListener: - Added static functions for …
(edit) @5819   16 years landauf removed some tabs
(edit) @5818   16 years rgrieder Small bugfix for the second to last commit: InputStates only exist in …
(edit) @5817   16 years scheusso console commands for switching back to MainMenu from Game mode
(edit) @5816   16 years scheusso small bugfix (only 1 of 3 inputstates deleted when deactivating level) …
(edit) @5813   16 years rgrieder Moved Radar Management from GSLevel to Scene.
(edit) @5806   16 years landauf - The gametype pointer in BaseObject is now also a SmartPtr - The …
(edit) @5805   16 years landauf - Enhanced SmartPtr: a) It stores now two pointers, one …
(edit) @5800   16 years landauf replaced delete with destroy() in modules
(edit) @5799   16 years landauf replaced delete with destroy() in gamestates
(edit) @5791   16 years landauf Added destroy() function to OrxonoxClass. Removed destroy() functions …
(edit) @5785   16 years landauf Removed end-iterator-safety from Iterator and ObjectListIterator. This …
(copy) @5768   16 years landauf created new core branch to work on smart pointers and some other small …
copied from code/trunk/src/modules:
(edit) @5760   16 years dafrick Some cleanup und resolved TODO's in questsystem.
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