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@2433
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16 years |
rgrieder |
Replaced most Exception throwing considering physics with warnings. …
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@2429
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16 years |
rgrieder |
Added XML Parameters for restitution, angular factor, linear damping, …
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@2427
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16 years |
rgrieder |
Changed the way setPosition, setVelocity, setOrientation and …
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@2426
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16 years |
rgrieder |
- Handled translate, rotate, yaw, pitch, roll, lookAt and setDirection …
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@2425
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16 years |
rgrieder |
- Removed unnecessary ogre header files from BillboardSet.h, Mesh.h …
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@2423
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16 years |
rgrieder |
- Added detach functions to CollisionShapes
- Added update functions …
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@2421
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16 years |
rgrieder |
Added resynchronisation timer in MovableEntity to ensure the right …
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@2408
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16 years |
rgrieder |
Renamed MovableEntity to MobileEntity and LinearEntity to MovableEntity.
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@2407
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16 years |
rgrieder |
- Removed debug output
- Fixed a bug with parentID_ in CollisionShape …
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@2404
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16 years |
rgrieder |
Moved collision shapes to new folder.
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@2403
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16 years |
rgrieder |
- Fixed issues with CollisionShape loading, handling and …
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@2377
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16 years |
rgrieder |
Fixed build
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@2374
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16 years |
rgrieder |
Trying to synchronise phyiscs over the network.
- Removed derivation …
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@2323
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16 years |
martisty |
Added files as well…
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@2314
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16 years |
rgrieder |
Temporary solution to steer our SpaceShip: Unlike before (exponential …
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@2313
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16 years |
rgrieder |
Added body queue to Scene: Physical objects now request to be added to …
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@2306
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16 years |
rgrieder |
- More dealings with not yet implemented scaling of physical objects. …
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@2304
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16 years |
rgrieder |
Author issues with copy & paste…
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@2303
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16 years |
rgrieder |
- Added support for attaching physical WorldEntities to each other. …
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@2301
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16 years |
rgrieder |
Build fix for r2296.
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@2300
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16 years |
rgrieder |
Still getting physics and its implications straight:
- Removed …
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@2298
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16 years |
rgrieder |
Clarified use of different physical bodies. The "collisionType" XML …
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@2297
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16 years |
rgrieder |
Missed two getNode()→attachObject(…) in the last commit.
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@2296
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16 years |
rgrieder |
Made return value of WorldEntity::getNode() const —> Modifying the …
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@2292
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16 years |
rgrieder |
Finally managed to work out some physics. According to my tests, …
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@2201
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16 years |
martisty |
loading objects and creating shapes…
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@2192
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16 years |
rgrieder |
Reverted all changes of attempt to update physics branch.
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@2190
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16 years |
rgrieder |
New physics branch from trunk.
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copied from code/trunk/src/orxonox/objects/worldentities:
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@2106
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16 years |
landauf |
moved WeaponSystem.h and .cc into the objects/weaponSystem directory
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