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@7044
|
14 years |
scheusso |
fixed build
|
|
|
@7043
|
14 years |
smerkli |
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|
@7041
|
14 years |
rgrieder |
ScreenshotManager working now, though there might be a memory leak in …
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@7039
|
14 years |
rgrieder |
Removed some tabs.
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|
|
@7038
|
14 years |
dafrick |
Updated pickups level and template and include file to properly …
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|
|
@7037
|
14 years |
rgrieder |
Using C++ includes (limits.h —> climits).
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|
|
@7036
|
14 years |
scheusso |
some changes regarding lod:
- added lodtemplate in different levels
- …
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|
@7035
|
14 years |
dafrick |
Added include in ArtificialController to make it work under linux. …
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|
@7034
|
14 years |
landauf |
merged ai branch to presentation3
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|
|
@7031
|
14 years |
landauf |
merged dynamicmatch to presentation3
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|
|
@7030
|
14 years |
landauf |
removed mergeinfo
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|
|
@7028
|
14 years |
rgrieder |
Fixed M_PI problem (not C++).
Note: For the future, we should define …
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|
@7027
|
14 years |
decapitb |
got to work on that level…
minor cosmetic changes to AnimatedModel.cc
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|
@7025
|
14 years |
dafrick |
Some cleanup.
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|
|
@7024
|
14 years |
scheusso |
accidentially disabled lod
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|
|
@7023
|
14 years |
dafrick |
Made gametype_asteroids level easier to play and erased some debug …
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|
@7022
|
14 years |
scheusso |
fixed some includes
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|
|
@7021
|
14 years |
gnadler |
documentation & formatting commit
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|
|
@7020
|
14 years |
scheusso |
some enhancements to lod (can be disabled now in the lodinformation …
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|
|
@7019
|
14 years |
scheusso |
some network related fixes
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|
|
@7018
|
14 years |
scheusso |
merged rocket2 branch back into presentation3 branch
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|
|
@7016
|
14 years |
scheusso |
change in LoD: use volume of the bounding box instead of scalefactor …
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|
@7015
|
14 years |
scheusso |
adding ScreenshotManager in order to be able to make high-resolution …
|
|
|
@7014
|
14 years |
scheusso |
small fix in hudnavigation (making sure we don't remove the players …
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|
|
@7013
|
14 years |
dafrick |
Added some config value to the menu and greyed-out the reset button, …
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|
@7012
|
15 years |
dafrick |
Config values can now be changed in a menu.
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|
|
@7010
|
15 years |
dafrick |
Loading PickupInventory when the PickupManager gets created to avoid …
|
|
|
@7009
|
15 years |
dafrick |
Enabled the ChatBox to be closed by pressing the close button in the …
|
|
|
@7008
|
15 years |
dafrick |
Fixed a bug in pickups that caused the clone method of Pickup.h not to …
|
|
|
@7007
|
15 years |
dafrick |
Tested and cleaned all levels (except for the ones that someone is …
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|
|
@6999
|
15 years |
dafrick |
Commented some unused variables in RocketController that generated …
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|
|
@6998
|
15 years |
dafrick |
Merged pickup branch into presentation3 branch.
Seems to be working …
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|
|
@6996
|
15 years |
dafrick |
Loads of changes.
1) PickupInventory should now be working even for …
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|
|
@6994
|
15 years |
scheusso |
merged skybox2 branch to presentation merger branch
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|
|
@6984
|
15 years |
scheusso |
fix in hudradar which caused sigabrts when using a gametype
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|
|
@6971
|
15 years |
sfluecki |
Final changes in HUDNavigation. marker are now working and are …
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|
|
@6965
|
15 years |
dafrick |
Cleaned up in PickupInventory, to be able to improve it at a later stage.
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|
|
@6964
|
15 years |
scheusso |
fix in ClassID (thanks reto)
fix in Rocket
small improvements in model …
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|
|
@6961
|
15 years |
scheusso |
fixed to make everything network-compliant again
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|
|
@6960
|
15 years |
scheusso |
can't imagine how this worked so long
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|
|
@6957
|
15 years |
scheusso |
deleting some unnesseccary files
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|
|
@6953
|
15 years |
scheusso |
now the bots can shoot again
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|
|
@6951
|
15 years |
scheusso |
merged rocket branch into presentation3 and cleaned up some things …
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|
|
@6947
|
15 years |
scheusso |
fixed a bug which caused a segfault when shooting a rocket
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|
|
@6945
|
15 years |
dafrick |
A lot of cleanup, mostly increasing output levels, which means, that …
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|
|
@6944
|
15 years |
dafrick |
No more seg-faults when restarting a game, quests still not working …
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|
|
@6942
|
15 years |
scheusso |
merging hudelements into presentation3 and reducing (or increasing) …
|
|
|
@6940
|
15 years |
dafrick |
Resolved issue with the Questsystem causing a segfault when a level …
|
|
|
@6938
|
15 years |
dafrick |
Resolved issue with lod-template. Now, template inherit the …
|
|
|
@6937
|
15 years |
decapitb |
Predefined Armature-Animated Models supported.
|
|
|
@6935
|
15 years |
dafrick |
Some changed in a level also in Triggers…
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|
|
@6934
|
15 years |
cdaniel |
Fixed Include file destination (For Visual Studio under Windows)
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|
|
@6933
|
15 years |
scheusso |
make sure this won't happen again
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|
|
@6928
|
15 years |
scheusso |
mergine chat2 into presentation merger branch
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|
|
@6927
|
15 years |
scheusso |
fix in levelmanager: if a template was assigned to the Level the …
|
|
|
@6926
|
15 years |
scheusso |
merging lod branch into presentation3 merger branch
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|
|
@6920
|
15 years |
stmathia |
Changes in level files. Addition to TemaDeathmatch, should now be able …
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|
|
@6912
|
15 years |
scheusso |
creating new presentation merger branch
|
|
copied from code/trunk/src:
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|
|
@6906
|
15 years |
dafrick |
Added DistanceTriggerBeacon, which is a device which can be attached …
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