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source: code/branches/usability/src

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Diff Rev Age Author Log Message
(edit) @8077   14 years dafrick Improving documentation of ScreenshotManager.
(edit) @8076   14 years dafrick Adding screenshot to KeybindMenu and making "size" of screenhsot …
(edit) @8040   14 years dafrick Developer's mode. Is a ConfigValue, by default on except in release …
(edit) @8039   14 years dafrick Adding warning for levels with same names.
(edit) @8037   14 years dafrick Making LevelInfoCompare a strictly weak ordering (compared to just a …
(edit) @8036   14 years landauf moved keycode translator from InputBuffer to Keyboard, now it works …
(edit) @8035   14 years dafrick Replacing hard coded keys for the menu navigation with keys specified …
(edit) @8034   14 years landauf renamed enableModelLoD config value as enableMeshLoD (also renamed it …
(edit) @8033   14 years dafrick Adding toggleGUI functionality, not yet used, though. Toggling of …
(edit) @8032   14 years landauf - removed console command shortcuts for InGameConsole openConsole and …
(edit) @8031   14 years landauf added workaround for systems (linux?) where there's no color depth …
(edit) @8030   14 years landauf - TclBind: consistent definitions of query and execute binds - …
(edit) @8029   14 years dafrick Introducing delayed starting of mainMenu if the loading of a level has …
(edit) @8027   14 years landauf added translator map to InputBuffer for numpad keys - now they can …
(edit) @8025   14 years rgrieder Fixed some includes.
(edit) @8023   14 years landauf update exclusive mouse mode and cursor visibility when changing …
(edit) @8022   14 years landauf added RealTimer, a subclass of Timer which is not affected by the …
(edit) @8020   14 years landauf delayed commands now return a handle which allows to kill them selectively
(edit) @8018   14 years landauf added new graphics menu
(edit) @8013   14 years rgrieder Fixed bug occurred during bugfix (new bug is worse) by reverse merging …
(edit) @8008   14 years rgrieder InputManager should reload devices when the render device changes …
(edit) @8006   14 years rgrieder Reverted last commit (forgot to tick "Switch working copy to new …
(edit) @8005   14 years rgrieder Merged sound5 into sound6 branch.
(edit) @8003   14 years rgrieder Fixed ORXONOX_MODULES variable (you don't see it anymore in the CMake …
(edit) @8002   14 years rgrieder Fixed typo resulting in a crash ;(
(edit) @8001   14 years rgrieder Fixed tiny memory leak.
(edit) @8000   14 years rgrieder Destructors can sometimes be very useful for clean up ;)
(edit) @7999   14 years rgrieder Fixing leaks: - Loading a level and then unloading it doesn't destroy …
(edit) @7998   14 years rgrieder Clean up LevelInfoItem at the end of the program.
(edit) @7997   14 years rgrieder Added warning for the case two Levels had the same identification …
(edit) @7996   14 years rgrieder And I though I specifically paid attention to rounding problems. Brain …
(edit) @7995   14 years rgrieder Changed call to frame rendering in GraphicsManager so that Ogre always …
(edit) @7994   14 years rgrieder Fixed msvc warnings and a typo.
(edit) @7993   14 years landauf moved fpsLimit_ config value to GraphicsSettings (seems more …
(edit) @7992   14 years landauf isFullScreen() can be called on the render window, no need to parse …
(edit) @7991   14 years rgrieder Merged revisions 7975-7977 from kicklib to usability in order to fix …
(edit) @7990   14 years rgrieder Merged revisions 7952-7955 from trunk to usability in order to fix the …
(edit) @7989   14 years landauf added console command to change screen resolution and fullscreen mode …
(edit) @7988   14 years landauf - FOV and pixel aspect ratio are now configurable - aspect ratio and …
(edit) @7987   14 years dafrick Hopefully fixing two bugs.
(edit) @7986   14 years landauf - deactivate motion blur shader when blur-strength is 0 - made motion …
(edit) @7985   14 years rgrieder Fixed keyESC hack: after opening and closing the console, the first …
(edit) @7978   14 years rgrieder Increased code readability by replacing some BLANKSTRING with plain old "".
(edit) @7976   14 years landauf rewrote parameter changing implementation of Shader added documentation
(edit) @7972   14 years landauf slight rework of the Shader class: - correctly loads and initializes …
(edit) @7970   14 years dafrick Fixing stupid bug in QuestManager, its really strange that it worked …
(edit) @7966   14 years landauf some changes related to camera switching: - added …
(edit) @7963   14 years rgrieder Added "replaceLuaTags" function to the Loader. That allows to load …
(edit) @7939   14 years rgrieder Lua header not required in GUIManager.
(edit) @7938   14 years rgrieder Fixed mingw 3 build and removed a warning due to non-virtual destructors.
(edit) @7936   14 years landauf trying to fix a crash
(edit) @7935   14 years landauf - opening the ingame menu pauses the game, closing the ingame menu …
(edit) @7930   14 years landauf - fixed crash when calling toggleGodMode command without controllable …
(edit) @7929   14 years landauf forgot to call RegisterObject() for AmbientSound - music now again …
(copy) @7915   14 years landauf creating usability branch to work on features which are more than just …
copied from code/trunk/src:
(edit) @7911   14 years landauf Pong gametype should delete the objects it created
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