|
|
@11925
|
7 years |
dreherm |
Disk quota test 6
|
|
|
@11924
|
7 years |
dreherm |
Disk quota test 5
|
|
|
@11923
|
7 years |
dreherm |
Disk quota test 4
|
|
|
@11922
|
7 years |
dreherm |
Disk quota test 3
|
|
|
@11921
|
7 years |
dreherm |
Disk quota test 2
|
|
|
@11920
|
7 years |
dreherm |
Disk quota test
|
|
|
@11919
|
7 years |
dreherm |
Added movements 2
|
|
|
@11918
|
7 years |
dreherm |
Added Collsionshapes
|
|
|
@11917
|
7 years |
dreherm |
Ghost movements complet
|
|
|
@11916
|
7 years |
jacobsr |
experimental moving cubes 2
|
|
|
@11915
|
7 years |
dreherm |
Game playable
|
|
|
@11914
|
7 years |
jacobsr |
experimental moving cubes
|
|
|
@11913
|
7 years |
arismu |
pickups, position of checkpoints are fixed
|
|
|
@11912
|
7 years |
andera |
botpointer works
|
|
|
@11911
|
7 years |
adamc |
scriptablecontroller trying to fix the spawning of objects
|
|
|
@11910
|
7 years |
varyo |
minor changes to test multiplayer levels
|
|
|
@11909
|
7 years |
seilerra |
update 2
|
|
|
@11908
|
7 years |
jacobsr |
changed controlls
|
|
|
@11907
|
7 years |
mdedial |
Remove flawed sanity check creating false error messages.
|
|
|
@11906
|
7 years |
adamc |
scriptablecontroller can move and kill pawn
|
|
|
@11905
|
7 years |
mdedial |
Add "Refresh" button to Multiplayer menu.
|
|
|
@11904
|
7 years |
dreherm |
Changed movements
|
|
|
@11903
|
7 years |
dreherm |
Other ghost movement
|
|
|
@11902
|
7 years |
adamc |
scriptablecontroller trying to move player with lua
|
|
|
@11901
|
7 years |
adamc |
scriptablecontroller fixed respawn reexecution
|
|
|
@11900
|
7 years |
dreherm |
Add Ghost movements
|
|
|
@11899
|
7 years |
jacobsr |
restored orxyroad to dodgerace state, fixed waiting for players issue
|
|
|
@11898
|
7 years |
dreherm |
Improved player
|
|
|
@11897
|
7 years |
dreherm |
Better controll of player
|
|
|
@11896
|
7 years |
dreherm |
Back Up Done
|
|
|
@11895
|
7 years |
dreherm |
Back Up 3
|
|
|
@11894
|
7 years |
dreherm |
Load Backup
|
|
|
@11893
|
7 years |
andera |
new botpointer.mesh added. Bug at the end of the game found not fixed yet
|
|
|
@11892
|
7 years |
seilerra |
levelupdate
|
|
|
@11891
|
7 years |
jacobsr |
changed name
|
|
|
@11890
|
7 years |
adamc |
scriptablecontroller still looking for an ansatz to spawn a ship from …
|
|
|
@11889
|
7 years |
varyo |
Commented out two asserts and one registerVariable, fixing client side …
|
|
|
@11888
|
7 years |
jacobsr |
changed cmakelist to new filename
|
|
|
@11887
|
7 years |
jacobsr |
trying synch files
|
|
|
@11886
|
7 years |
sehirsch |
fixed plugin name in CMakeLists.txt
|
|
|
@11885
|
7 years |
jacobsr |
applied previous changes to renamed files
|
|
|
@11884
|
7 years |
jacobsr |
still fixing repo
|
|
|
@11883
|
7 years |
jacobsr |
fixing svn repo
|
|
|
@11882
|
7 years |
jacobsr |
renamed files
|
|
|
@11881
|
7 years |
jacobsr |
fix
|
|
|
@11880
|
7 years |
mdedial |
Replace assert by log message.
|
|
|
@11879
|
7 years |
dreherm |
Tes Game 14
|
|
|
@11878
|
7 years |
dreherm |
Test Game 13
|
|
|
@11877
|
7 years |
dreherm |
Tes Game 12
|
|
|
@11876
|
7 years |
dreherm |
Tes Game 11
|
|
|
@11875
|
7 years |
dreherm |
Tes Game 11
|
|
|
@11874
|
7 years |
dreherm |
Tes Game 10
|
|
|
@11873
|
7 years |
dreherm |
Tes Game 9
|
|
|
@11872
|
7 years |
dreherm |
Tes Game 8
|
|
|
@11871
|
7 years |
dreherm |
Tes Game 6
|
|
|
@11870
|
7 years |
dreherm |
Tes Game 5
|
|
|
@11869
|
7 years |
dreherm |
Tes Game 4
|
|
|
@11868
|
7 years |
dreherm |
Tes Game 3
|
|
|
@11867
|
7 years |
dreherm |
Tes Game 2
|
|
|
@11866
|
7 years |
dreherm |
Tes Game 1
|
|
|
@11865
|
7 years |
dreherm |
Tes PointSphere 2
|
|
|
@11864
|
7 years |
dreherm |
Tes PointSphere 1
|
|
|
@11863
|
7 years |
dreherm |
New Ghostskin and point object added
|
|
|
@11862
|
7 years |
dreherm |
Work on player
|
|
|
@11861
|
7 years |
adamc |
scriptablecontroller fixed the No-Script-Option_Error
|
|
|
@11860
|
7 years |
arismu |
An pickups gearbeitet und neue file SpaceRaceTemplates.oxt erstellt
|
|
|
@11859
|
7 years |
dreherm |
Moving ghosts
|
|
|
@11858
|
7 years |
varyo |
added 2nd multiplayer test map (Basically Last Team Standing, but all …
|
|
|
@11857
|
7 years |
andera |
the counter in the beginning of the game has been editted. New …
|
|
|
@11856
|
7 years |
varyo |
now added empty multiplayer level
|
|
|
@11855
|
7 years |
adamc |
merged HS17 into FS18
|
|
|
@11854
|
7 years |
adamc |
scriptablecontroller testlevel fixed
|
|
|
@11853
|
7 years |
sehirsch |
OrxyRoadPattern template changed
|
|
|
@11852
|
7 years |
adamc |
test.txt minor changes
|
|
|
@11851
|
7 years |
jacobsr |
added image
|
|
|
@11850
|
7 years |
dreherm |
Ghost Check 6
|
|
|
@11849
|
7 years |
dreherm |
Ghost Check 5
|
|
|
@11848
|
7 years |
dreherm |
Ghost Check 4
|
|
|
@11847
|
7 years |
dreherm |
Commit and check ghost class 3
|
|
|
@11846
|
7 years |
dreherm |
Commit and check ghost class2
|
|
|
@11845
|
7 years |
dreherm |
Commit and check ghost class
|
|
|
@11844
|
7 years |
dreherm |
Some trash removed
|
|
|
@11843
|
7 years |
dreherm |
First try for moving ghosts
|
|
|
@11842
|
7 years |
mdedial |
Clean up some code, add lots of comments
|
|
|
@11841
|
7 years |
andera |
added countdown
|
|
|
@11840
|
7 years |
arismu |
Changed velocity bots, steering stabilized
|
|
|
@11839
|
7 years |
jacobsr |
changed internal variables 2nd part2
|
|
|
@11838
|
7 years |
jacobsr |
changed interal definition to orxyroad namespace
|
|
|
@11837
|
7 years |
jacobsr |
changed internal variables
|
|
|
@11836
|
7 years |
jacobsr |
orxyroad v21
|
|
|
@11835
|
7 years |
jacobsr |
orxyroad v1
|
|
|
@11834
|
7 years |
dreherm |
Update for ghost controller and ghost class
|
|
|
@11833
|
7 years |
dreherm |
portals added
|
|
|
@11832
|
7 years |
dreherm |
First files added like controllers and new class
|
|
|
@11831
|
7 years |
dreherm |
New modells added to game
|
|
|
@11830
|
7 years |
skaeser |
changed map
|
|
|
@11829
|
7 years |
mdedial |
WIP 22.03.18: Begin documenting server-side code
|
|
|
@11828
|
7 years |
skaeser |
kredit nicht mehr abgezogen
|
|
|
@11827
|
7 years |
landauf |
removed merged branches from HS17
|
|
|
@11825
|
7 years |
dreherm |
Erste 3D-MOdelle von Map, gelbem Pacman und Geister.
|
|
|