|
|
@10216
|
10 years |
landauf |
merged branch presentationFS14 back to trunk
|
|
|
@10197
|
10 years |
landauf |
avoid implicit conversion in MultiType.get<T>()
|
|
|
@10196
|
10 years |
landauf |
added BulletDebugDrawer to Scene.
added console command to …
|
|
|
@10192
|
10 years |
landauf |
destroy elements in Scene in the opposite order of their creation.
|
|
|
@9986
|
11 years |
jo |
Improving the first mission. Two fixes are needed to make it well …
|
|
|
@9984
|
11 years |
landauf |
tab → spaces
|
|
|
@9980
|
11 years |
jo |
Adding delay timer to show the main menu after a game ended automatically.
|
|
|
@9979
|
11 years |
landauf |
simplified the boost command in HumanController by using the new …
|
|
|
@9977
|
11 years |
jo |
So far so good. Unfortunately I did not figure out what is wrong with …
|
|
|
@9972
|
11 years |
jo |
Something went wrong. I will correct the error later. So far just this …
|
|
|
@9969
|
11 years |
jo |
Automatically show the menu for gametypes that call Gametype::end() - …
|
|
|
@9952
|
11 years |
landauf |
neither ParticleSpawner nor the explosion_ object need to be …
|
|
|
@9951
|
11 years |
landauf |
details
|
|
|
@9950
|
11 years |
landauf |
ParticleEmitter should be a StaticEntity just like every other …
|
|
|
@9949
|
11 years |
landauf |
removed duplicate code. there is no need for a second constructor. if …
|
|
|
@9948
|
11 years |
landauf |
comment
|
|
|
@9947
|
11 years |
landauf |
bugfix: explosion-sound was always positioned at world-coordinates …
|
|
|
@9946
|
11 years |
landauf |
removed debug output
|
|
|
@9945
|
11 years |
landauf |
replaced tabs with spaces. no changes in code
|
|
|
@9944
|
11 years |
landauf |
no Thilo, we don't want to call preDestroy()
made documentation of …
|
|
|
@9941
|
11 years |
jo |
Adding most of the changes that were proposed in the release2012 branch.
|
|
|
@9939
|
11 years |
jo |
presentationHS13 branch merged into trunk
|
|
|
@9800
|
11 years |
jo |
Make the AI aware of the inherent team (number) of controllable …
|
|
|
@9799
|
11 years |
jo |
Make controllable entities adapt the controllers team number.
|
|
|
@9797
|
11 years |
jo |
Added Team functionality down to the controller class.
|
|
|
@9730
|
11 years |
jo |
Making the setLives function more flexible. The game can be …
|
|
|
@9729
|
11 years |
jo |
Creating new console command to set the lives in a mission.
|
|
|
@9728
|
11 years |
jo |
Making a Mission endable by a ConsoleCommand such that it can be ended …
|
|
|
@9716
|
11 years |
jo |
Making the WaypointPatrolController configurable such that it can …
|
|
|
@9676
|
11 years |
landauf |
fixed warnings with gcc 4.7
|
|
|
@9675
|
11 years |
landauf |
merged branch 'libs' back to trunk. orxonox now compiles and runs with …
|
|
|
@9672
|
11 years |
smerkli |
Added a few includes that were necessary with the switch to GCC > 4.7 …
|
|
|
@9667
|
11 years |
landauf |
merged core6 back to trunk
|
|
|
@9666
|
11 years |
landauf |
comments
|
|
|
@9663
|
11 years |
landauf |
replaced tabs with spaces
|
|
|
@9625
|
12 years |
smerkli |
Merged Maxim's Branch back into trunk.
|
|
|
@9555
|
12 years |
smerkli |
Replaced explosion hack with another less ugly hack:
- There is now …
|
|
|
@9550
|
12 years |
landauf |
merged testing branch back to trunk. unbelievable it took me 13 months …
|
|
|
@9546
|
12 years |
smerkli |
Added a BigExplosion creation to the Pawn constructor.
This loads all …
|
|
|
@9526
|
12 years |
jo |
Merging presentationHS12 back to the trunk.
|
|
|
@9348
|
12 years |
landauf |
merged branch presentation2012merge back to trunk
|
|
|
@9265
|
13 years |
landauf |
fixed indentation
|
|
|
@9261
|
13 years |
landauf |
fixed start-countdown issue in spacerace
|
|
|
@9260
|
13 years |
landauf |
cleaned up new SpaceRace classes (no functional code-changes):
- …
|
|
|
@9257
|
13 years |
landauf |
renamed RVName to radarname
cast to RadarViewable instead of SpaceShip …
|
|
|
@9256
|
13 years |
landauf |
I think this implementation of the hit() function rather belongs to …
|
|
|
@9255
|
13 years |
landauf |
fixed warnings in msvc
removed authorship for code that wasn't written …
|
|
|
@9254
|
13 years |
landauf |
update radar-visibility if the visibility of the pawn itself changes. …
|
|
|
@9252
|
13 years |
landauf |
added missing call to RegisterObject (it crashed on windows)
moved …
|
|
|
@9048
|
13 years |
dafrick |
Resolving a warning.
|
|
|
@9016
|
13 years |
jo |
Merging presentation2011 branch to trunk. Please check for possible bugs.
|
|
|
@8952
|
13 years |
dafrick |
Removing some unused variables and taking care of some other warnings …
|
|
|
@8903
|
13 years |
baermatt |
Just excluding alutInit and alutExit on Mac OS X, because it causes an …
|
|
|
@8902
|
13 years |
baermatt |
Outcommented alutInit and alutExit because it caused a crash on Mac OS …
|
|
|
@8892
|
13 years |
jo |
Small adjustments.
|
|
|
@8891
|
13 years |
jo |
Ai and tutorial improvements merged back to the trunk. AI features: …
|
|
|
@8866
|
13 years |
dafrick |
Moved clone base method into Pickupable to avoid ambiguity.
|
|
|
@8864
|
13 years |
dafrick |
Improving output.
|
|
|
@8861
|
13 years |
landauf |
added some additional output for loading steps that might take some …
|
|
|
@8858
|
13 years |
landauf |
merged output branch back to trunk.
Changes:
- you have to include …
|
|
|
@8855
|
13 years |
dafrick |
Cleaning up game immersion. Roughly documenting weapons module.
|
|
|
@8738
|
13 years |
landauf |
added "scale" for radar viewables. scale is relative, 1.0 means …
|
|
|
@8729
|
13 years |
rgrieder |
Merged unity_build branch back to trunk.
Features:
- Implemented …
|
|
|
@8727
|
13 years |
dafrick |
Cleaning up in SpaceShip and Engine. Fixed several bugs.
Kicked …
|
|
|
@8706
|
13 years |
dafrick |
Merging presentation branch back into trunk.
There are many new …
|
|
|
@8521
|
14 years |
youngk |
Reverting changes from last commit concerning debug output.
|
|
|
@8514
|
14 years |
youngk |
Testing commit: Sound
|
|
|
@8484
|
14 years |
dafrick |
Turns out my pervious fix actually induced a bug, this fix should take …
|
|
|
@8482
|
14 years |
dafrick |
Fixing minor bug. When the InGameConsole was closed you would need to …
|
|
|
@8470
|
14 years |
rgrieder |
A classic fix
Orxonox crashed on startup.
|
|
|
@8464
|
14 years |
dafrick |
Some more changes…
|
|
|
@8463
|
14 years |
dafrick |
Adjusting some debug output with the added bonus of no more Segfaults …
|
|
|
@8461
|
14 years |
smerkli |
a little less verbosity, a little more action please
|
|
|
@8458
|
14 years |
smerkli |
merged spaceboundaries
|
|
|
@8436
|
14 years |
scheusso |
fixing uninitialised values
|
|
|
@8424
|
14 years |
rgrieder |
Build fix for Ogre 1.6 on Windows.
|
|
|
@8351
|
14 years |
rgrieder |
Merged kicklib2 branch back to trunk (includes former branches …
|
|
|
@8329
|
14 years |
scheusso |
preparing countermeasures against clients sending unwanted data
|
|
|
@8327
|
14 years |
scheusso |
merging network6 into trunk
|
|
|
@8316
|
14 years |
scheusso |
fix for dedicated Client
|
|
|
@8309
|
14 years |
dafrick |
Replacing toggleVisibility with show, since the OrxonoxOverlay (& …
|
|
|
@8306
|
14 years |
dafrick |
Fixing bug introduced just a few commits prior to this one.
Also made …
|
|
|
@8303
|
14 years |
dafrick |
Another memory leak.
|
|
|
@8302
|
14 years |
dafrick |
Fixing memory leak in PickupCarrier.
|
|
|
@8300
|
14 years |
dafrick |
Apparently bug needs some more fixing.
|
|
|
@8297
|
14 years |
dafrick |
Possible bug fix in PickupCarrier.
|
|
|
@8234
|
14 years |
rgrieder |
Removed 6 MSVC warnings about conversions.
|
|
|
@8212
|
14 years |
jo |
Set lives value to 4 in last team standing gametype. 1 live is only …
|
|
|
@8178
|
14 years |
jo |
Merged lastmastanding3 into trunk. There's an xml parsing error that …
|
|
|
@8079
|
14 years |
landauf |
merged usability branch back to trunk
incomplete summary of the …
|
|
|
@7937
|
14 years |
landauf |
fixing WE crash also in trunk since it's a rather severe problem
|
|
|
@7910
|
14 years |
landauf |
Ok, here comes a tricky one: we knew the destructor of WorldEntity is …
|
|
|
@7905
|
14 years |
landauf |
fixed positioning of independent children in destructor of WorldEntity
|
|
|
@7904
|
14 years |
landauf |
2x virtual because it may be required in some cases (Singleton & …
|
|
|
@7896
|
14 years |
landauf |
actually I believe the condition should be the other way round …
|
|
|
@7895
|
14 years |
landauf |
implemented instant reloading of rocket munition because this was a …
|
|
|
@7892
|
14 years |
landauf |
fixed bug in bug fix
|
|
|
@7889
|
14 years |
landauf |
hack-fix: overridden implementations of stopLocalHumanControl() were …
|
|
|
@7879
|
14 years |
landauf |
moved compositor unloading to avoid crashes in rare cases
disabled …
|
|
|
@7876
|
14 years |
dafrick |
Extending startGame and similar console commands, now also the level …
|
|
|