|
|
@11112
|
9 years |
landauf |
removed unnecessary boost include
|
|
|
@11108
|
9 years |
fvultier |
A few modifications in the weapon system: WeaponModes may play a …
|
|
|
@11099
|
9 years |
muemart |
Fix loads of doxygen warnings and other documentation issues
|
|
|
@11086
|
9 years |
landauf |
detail
|
|
|
@11085
|
9 years |
landauf |
enable glow shader in all scenes
|
|
|
@11083
|
9 years |
muemart |
Fix some clang-tidy warnings.
Also, Serialise.h was doing some C-style …
|
|
|
@11080
|
9 years |
landauf |
merged shaders back to trunk (pps project from HS 2012)
|
|
|
@11071
|
9 years |
landauf |
merged branch cpp11_v3 back to trunk
|
|
|
@11052
|
9 years |
landauf |
merged branch presentationHS15 back to trunk
|
|
|
@11020
|
9 years |
landauf |
fixed some cases where 'delete' was used instead of destroy()
|
|
|
@11018
|
9 years |
landauf |
I think it's sufficient if Timer is a Listable. A timer is often used …
|
|
|
@11011
|
9 years |
landauf |
moved command line argument from Main to Core because it is used there
|
|
|
@10728
|
9 years |
landauf |
disable LOD for MSVC and ogre version 1.8 because it leads to crashes
|
|
|
@10727
|
9 years |
landauf |
fixed warnings with MSVC14
|
|
|
@10726
|
9 years |
landauf |
fixed alignment warnings in MSVC14 (caused by SSE instructions in bullet)
|
|
|
@10650
|
9 years |
fvultier |
There is now a spaceship that uses the gravity bomb. Minor …
|
|
|
@10648
|
9 years |
fvultier |
Removed EnergyDrink Weapon from SpaceshipASSFF. Improved documentation …
|
|
|
@10631
|
9 years |
landauf |
the AI sometimes selected its own ship as target while it was steering …
|
|
|
@10624
|
9 years |
landauf |
merged branch core7 back to trunk
|
|
|
@10622
|
9 years |
landauf |
merged branch presentationFS15merge back to trunk
|
|
|
@10437
|
10 years |
fvultier |
Removed unnecessary output to console in kump minigame. Added a small …
|
|
|
@10316
|
10 years |
smerkli |
only load debug drawer if graphics is enabled
|
|
|
@10299
|
10 years |
landauf |
fixed crash in SimpleRocket (during level-unloading).
improved debug …
|
|
|
@10294
|
10 years |
landauf |
made projectiles slower (and all have the same speed now). makes it …
|
|
|
@10290
|
10 years |
landauf |
details
|
|
|
@10289
|
10 years |
landauf |
fixed target position calculation:
a) the math was wrong (not sure …
|
|
|
@10288
|
10 years |
landauf |
added bullet settings for CCD (continuous collision detection) to …
|
|
|
@10281
|
10 years |
landauf |
added command 'reloadLevel' (by default on F5) which reloads the level …
|
|
|
@10274
|
10 years |
landauf |
fixed #419 http://www.orxonox.net/ticket/419
physics is only activated …
|
|
|
@10270
|
10 years |
landauf |
fixed crash: cs can be null (e.g. when using the 'suicide' command)
|
|
|
@10262
|
10 years |
landauf |
eol-style native. no changes in code.
|
|
|
@10258
|
10 years |
landauf |
merged presentationHS14merge back to trunk
|
|
|
@10216
|
10 years |
landauf |
merged branch presentationFS14 back to trunk
|
|
|
@10197
|
10 years |
landauf |
avoid implicit conversion in MultiType.get<T>()
|
|
|
@10196
|
10 years |
landauf |
added BulletDebugDrawer to Scene.
added console command to …
|
|
|
@10192
|
10 years |
landauf |
destroy elements in Scene in the opposite order of their creation.
|
|
|
@9986
|
11 years |
jo |
Improving the first mission. Two fixes are needed to make it well …
|
|
|
@9984
|
11 years |
landauf |
tab → spaces
|
|
|
@9980
|
11 years |
jo |
Adding delay timer to show the main menu after a game ended automatically.
|
|
|
@9979
|
11 years |
landauf |
simplified the boost command in HumanController by using the new …
|
|
|
@9977
|
11 years |
jo |
So far so good. Unfortunately I did not figure out what is wrong with …
|
|
|
@9972
|
11 years |
jo |
Something went wrong. I will correct the error later. So far just this …
|
|
|
@9969
|
11 years |
jo |
Automatically show the menu for gametypes that call Gametype::end() - …
|
|
|
@9952
|
11 years |
landauf |
neither ParticleSpawner nor the explosion_ object need to be …
|
|
|
@9951
|
11 years |
landauf |
details
|
|
|
@9950
|
11 years |
landauf |
ParticleEmitter should be a StaticEntity just like every other …
|
|
|
@9949
|
11 years |
landauf |
removed duplicate code. there is no need for a second constructor. if …
|
|
|
@9948
|
11 years |
landauf |
comment
|
|
|
@9947
|
11 years |
landauf |
bugfix: explosion-sound was always positioned at world-coordinates …
|
|
|
@9946
|
11 years |
landauf |
removed debug output
|
|
|
@9945
|
11 years |
landauf |
replaced tabs with spaces. no changes in code
|
|
|
@9944
|
11 years |
landauf |
no Thilo, we don't want to call preDestroy()
made documentation of …
|
|
|
@9941
|
11 years |
jo |
Adding most of the changes that were proposed in the release2012 branch.
|
|
|
@9939
|
11 years |
jo |
presentationHS13 branch merged into trunk
|
|
|
@9800
|
11 years |
jo |
Make the AI aware of the inherent team (number) of controllable …
|
|
|
@9799
|
11 years |
jo |
Make controllable entities adapt the controllers team number.
|
|
|
@9797
|
11 years |
jo |
Added Team functionality down to the controller class.
|
|
|
@9730
|
11 years |
jo |
Making the setLives function more flexible. The game can be …
|
|
|
@9729
|
11 years |
jo |
Creating new console command to set the lives in a mission.
|
|
|
@9728
|
11 years |
jo |
Making a Mission endable by a ConsoleCommand such that it can be ended …
|
|
|
@9716
|
11 years |
jo |
Making the WaypointPatrolController configurable such that it can …
|
|
|
@9676
|
11 years |
landauf |
fixed warnings with gcc 4.7
|
|
|
@9675
|
11 years |
landauf |
merged branch 'libs' back to trunk. orxonox now compiles and runs with …
|
|
|
@9672
|
11 years |
smerkli |
Added a few includes that were necessary with the switch to GCC > 4.7 …
|
|
|
@9667
|
11 years |
landauf |
merged core6 back to trunk
|
|
|
@9666
|
11 years |
landauf |
comments
|
|
|
@9663
|
11 years |
landauf |
replaced tabs with spaces
|
|
|
@9625
|
12 years |
smerkli |
Merged Maxim's Branch back into trunk.
|
|
|
@9555
|
12 years |
smerkli |
Replaced explosion hack with another less ugly hack:
- There is now …
|
|
|
@9550
|
12 years |
landauf |
merged testing branch back to trunk. unbelievable it took me 13 months …
|
|
|
@9546
|
12 years |
smerkli |
Added a BigExplosion creation to the Pawn constructor.
This loads all …
|
|
|
@9526
|
12 years |
jo |
Merging presentationHS12 back to the trunk.
|
|
|
@9348
|
12 years |
landauf |
merged branch presentation2012merge back to trunk
|
|
|
@9265
|
13 years |
landauf |
fixed indentation
|
|
|
@9261
|
13 years |
landauf |
fixed start-countdown issue in spacerace
|
|
|
@9260
|
13 years |
landauf |
cleaned up new SpaceRace classes (no functional code-changes):
- …
|
|
|
@9257
|
13 years |
landauf |
renamed RVName to radarname
cast to RadarViewable instead of SpaceShip …
|
|
|
@9256
|
13 years |
landauf |
I think this implementation of the hit() function rather belongs to …
|
|
|
@9255
|
13 years |
landauf |
fixed warnings in msvc
removed authorship for code that wasn't written …
|
|
|
@9254
|
13 years |
landauf |
update radar-visibility if the visibility of the pawn itself changes. …
|
|
|
@9252
|
13 years |
landauf |
added missing call to RegisterObject (it crashed on windows)
moved …
|
|
|
@9048
|
13 years |
dafrick |
Resolving a warning.
|
|
|
@9016
|
13 years |
jo |
Merging presentation2011 branch to trunk. Please check for possible bugs.
|
|
|
@8952
|
13 years |
dafrick |
Removing some unused variables and taking care of some other warnings …
|
|
|
@8903
|
13 years |
baermatt |
Just excluding alutInit and alutExit on Mac OS X, because it causes an …
|
|
|
@8902
|
13 years |
baermatt |
Outcommented alutInit and alutExit because it caused a crash on Mac OS …
|
|
|
@8892
|
13 years |
jo |
Small adjustments.
|
|
|
@8891
|
13 years |
jo |
Ai and tutorial improvements merged back to the trunk. AI features: …
|
|
|
@8866
|
13 years |
dafrick |
Moved clone base method into Pickupable to avoid ambiguity.
|
|
|
@8864
|
13 years |
dafrick |
Improving output.
|
|
|
@8861
|
13 years |
landauf |
added some additional output for loading steps that might take some …
|
|
|
@8858
|
13 years |
landauf |
merged output branch back to trunk.
Changes:
- you have to include …
|
|
|
@8855
|
13 years |
dafrick |
Cleaning up game immersion. Roughly documenting weapons module.
|
|
|
@8738
|
13 years |
landauf |
added "scale" for radar viewables. scale is relative, 1.0 means …
|
|
|
@8729
|
13 years |
rgrieder |
Merged unity_build branch back to trunk.
Features:
- Implemented …
|
|
|
@8727
|
13 years |
dafrick |
Cleaning up in SpaceShip and Engine. Fixed several bugs.
Kicked …
|
|
|
@8706
|
14 years |
dafrick |
Merging presentation branch back into trunk.
There are many new …
|
|
|
@8521
|
14 years |
youngk |
Reverting changes from last commit concerning debug output.
|
|
|
@8514
|
14 years |
youngk |
Testing commit: Sound
|
|
|
@8484
|
14 years |
dafrick |
Turns out my pervious fix actually induced a bug, this fix should take …
|
|
|