|
|
@10820
|
9 years |
fvultier |
deleted useless file: spaceshipFS15 is the same as spaceshipHeartAttack
|
|
|
@10819
|
9 years |
fvultier |
deleted useless file: spaceshipFS15 is the same as spaceshipHeartAttack
|
|
|
@10801
|
9 years |
jo |
More straight forward jump level description.
|
|
|
@10728
|
9 years |
landauf |
disable LOD for MSVC and ogre version 1.8 because it leads to crashes
|
|
|
@10727
|
9 years |
landauf |
fixed warnings with MSVC14
|
|
|
@10726
|
9 years |
landauf |
fixed alignment warnings in MSVC14 (caused by SSE instructions in bullet)
|
|
|
@10716
|
9 years |
landauf |
let orxonox_main depend on plugins too. this means that every plugin …
|
|
|
@10712
|
9 years |
landauf |
fixed build with MSVC14
|
|
|
@10693
|
9 years |
landauf |
fixed undefined reference with msvc14 (only occurred in buildmode …
|
|
|
@10677
|
9 years |
fvultier |
Fixed minor issue in the WeaponsettingsASSF: The left and the right …
|
|
|
@10650
|
9 years |
fvultier |
There is now a spaceship that uses the gravity bomb. Minor …
|
|
|
@10648
|
9 years |
fvultier |
Removed EnergyDrink Weapon from SpaceshipASSFF. Improved documentation …
|
|
|
@10632
|
9 years |
fvultier |
Removed useless code (artifacts from copy-paste) in the Jump minigame.
|
|
|
@10631
|
9 years |
landauf |
the AI sometimes selected its own ship as target while it was steering …
|
|
|
@10630
|
9 years |
landauf |
avoid division by zero errors (happened e.g. if 'myposition' and …
|
|
|
@10629
|
9 years |
fvultier |
Merged towerdefenseFabien branch back to trunk. The towerdefense …
|
|
|
@10628
|
9 years |
landauf |
addendum to r10626 → pass the collision shape to Pawn::damage
|
|
|
@10626
|
9 years |
zifloria |
Fixed more of the same bug. Tower defense was also affected
|
|
|
@10625
|
9 years |
zifloria |
Fixed OrxonoxArcade. Points are awarded again. The problem was that I …
|
|
|
@10624
|
9 years |
landauf |
merged branch core7 back to trunk
|
|
|
@10622
|
9 years |
landauf |
merged branch presentationFS15merge back to trunk
|
|
|
@10546
|
9 years |
muemart |
Fix MSVC14/Visual Studio 2015 build: std::less must be constexpr
|
|
|
@10437
|
10 years |
fvultier |
Removed unnecessary output to console in kump minigame. Added a small …
|
|
|
@10318
|
10 years |
smerkli |
fixed destructor (during class hierarchy initialization)
|
|
|
@10317
|
10 years |
smerkli |
fixed compiler warnings
|
|
|
@10316
|
10 years |
smerkli |
only load debug drawer if graphics is enabled
|
|
|
@10299
|
10 years |
landauf |
fixed crash in SimpleRocket (during level-unloading).
improved debug …
|
|
|
@10298
|
10 years |
landauf |
fixed potential crash during level-unloading: Namespace is a context …
|
|
|
@10297
|
10 years |
landauf |
improved underAttack.oxw - now with lots of turrets attached to the …
|
|
|
@10296
|
10 years |
landauf |
don't add the pawn's velocity to the projectile's velocity. this makes …
|
|
|
@10295
|
10 years |
muemart |
Avoid using the system path variables on windows (also gets rid of two …
|
|
|
@10294
|
10 years |
landauf |
made projectiles slower (and all have the same speed now). makes it …
|
|
|
@10293
|
10 years |
landauf |
avoid collisions between projectiles of a turret and the parent-pawn …
|
|
|
@10292
|
10 years |
landauf |
fixed text size in HUD (marker which shows the enemy's name). the …
|
|
|
@10291
|
10 years |
landauf |
simplified Math: temp is always positive, thus only solution1 is …
|
|
|
@10290
|
10 years |
landauf |
details
|
|
|
@10289
|
10 years |
landauf |
fixed target position calculation:
a) the math was wrong (not sure …
|
|
|
@10288
|
10 years |
landauf |
added bullet settings for CCD (continuous collision detection) to …
|
|
|
@10287
|
10 years |
landauf |
use dynamic physics for projectiles. this seems to avoid 'tunneling' …
|
|
|
@10286
|
10 years |
landauf |
trying to fix msvc linker warnings related to /INCREMENTAL:YES
|
|
|
@10284
|
10 years |
landauf |
removed some unnecessary module dependencies
|
|
|
@10281
|
10 years |
landauf |
added command 'reloadLevel' (by default on F5) which reloads the level …
|
|
|
@10279
|
10 years |
landauf |
fixed msvc warnings
|
|
|
@10278
|
10 years |
landauf |
fixed issue with inline-lua-code. only add an extra space if there's …
|
|
|
@10277
|
10 years |
landauf |
potential fix of compile problem on tardis
|
|
|
@10274
|
10 years |
landauf |
fixed #419 http://www.orxonox.net/ticket/419
physics is only activated …
|
|
|
@10273
|
10 years |
landauf |
bugfix & simplification & comment by bknecht
|
|
|
@10272
|
10 years |
landauf |
reverted a part of the changes from r10264. only single lua-tags …
|
|
|
@10271
|
10 years |
landauf |
bugfix: resize CEGUI if render window changes size
|
|
|
@10270
|
10 years |
landauf |
fixed crash: cs can be null (e.g. when using the 'suicide' command)
|
|
|
@10269
|
10 years |
muemart |
Tweak the xml error message a bit
|
|
|
@10268
|
10 years |
landauf |
program icon now works also with MinGW. but I had to exclude the …
|
|
|
@10267
|
10 years |
muemart |
Add program icon for Windows builds (MSVC only for now)
|
|
|
@10266
|
10 years |
muemart |
Add support for paths with spaces for doxygen and exclude some enet pages
|
|
|
@10265
|
10 years |
landauf |
fixed build with older compilers (pre c++11)
|
|
|
@10264
|
10 years |
muemart |
Various fixes and improvements in the Loader (and LuaState)
- When …
|
|
|
@10263
|
10 years |
landauf |
fixed details
|
|
|
@10262
|
10 years |
landauf |
eol-style native. no changes in code.
|
|
|
@10261
|
10 years |
landauf |
fixed warning
|
|
|
@10260
|
10 years |
landauf |
merged the latest changes from pickupsFS14 to trunk
|
|
|
@10259
|
10 years |
landauf |
recorded merge of pickupsFS14 up to r10112 (which was already mostly …
|
|
|
@10258
|
10 years |
landauf |
merged presentationHS14merge back to trunk
|
|
|
@10252
|
10 years |
muemart |
Fix MSVC debugging environment for newer versions
|
|
|
@10218
|
10 years |
landauf |
fixed build and warnings with MSVC
|
|
|
@10216
|
10 years |
landauf |
merged branch presentationFS14 back to trunk
|
|
|
@10210
|
10 years |
landauf |
not sure how the MSVC dependency package v7 works, but v6 still needs …
|
|
|
@10209
|
10 years |
muemart |
More MSVC fixes
- Update dependecy package version requirements
- …
|
|
|
@10208
|
10 years |
muemart |
Some small fixes for the MSVC build
- Don't hardcode library names. …
|
|
|
@10207
|
10 years |
bknecht |
Replacing MSVC code for long integer with cross plattform compatible one
|
|
|
@10206
|
10 years |
landauf |
fixed build
|
|
|
@10197
|
10 years |
landauf |
avoid implicit conversion in MultiType.get<T>()
|
|
|
@10196
|
10 years |
landauf |
added BulletDebugDrawer to Scene.
added console command to …
|
|
|
@10195
|
10 years |
landauf |
removed unnecessary material from BulletDebugDrawer.
fixed crash with …
|
|
|
@10194
|
10 years |
landauf |
bugfix
|
|
|
@10193
|
10 years |
landauf |
details, made debug drawer more configurable
|
|
|
@10192
|
10 years |
landauf |
destroy elements in Scene in the opposite order of their creation.
|
|
|
@10191
|
10 years |
landauf |
added customized visualization for cylinders and cones to …
|
|
|
@10190
|
10 years |
landauf |
added utility to visualize collision shapes
|
|
|
@10189
|
10 years |
landauf |
added new collision shape (cylinder)
|
|
|
@10188
|
10 years |
landauf |
change cmake policy in order to avoid warning because we currently …
|
|
|
@10187
|
10 years |
landauf |
fixed dependency issue in cmake script (which also fixes a bunch of …
|
|
|
@10186
|
10 years |
landauf |
trying to make cmake policy settings backwards compatible
|
|
|
@10185
|
10 years |
landauf |
fixed warnings with cmake 3.1
|
|
|
@9992
|
11 years |
jo |
The end of Area51UnderFire is ok. Unfortunately the explosion could …
|
|
|
@9991
|
11 years |
jo |
Removing an error concerning the NotificationQueu in EscapeTheBasterds.
|
|
|
@9990
|
11 years |
jo |
Some level improvements and clean up. Not finished yet. The quests …
|
|
|
@9989
|
11 years |
jo |
Some details added.
|
|
|
@9988
|
11 years |
jo |
Making the level more interesting. Now the player can actually fail to …
|
|
|
@9987
|
11 years |
jo |
Improving the portal handling, such that the way to go after passing …
|
|
|
@9986
|
11 years |
jo |
Improving the first mission. Two fixes are needed to make it well …
|
|
|
@9985
|
11 years |
jo |
Ending missionOne.
|
|
|
@9984
|
11 years |
landauf |
tab → spaces
|
|
|
@9983
|
11 years |
landauf |
detail
|
|
|
@9982
|
11 years |
landauf |
added option to force the arguments which are defined in the …
|
|
|
@9981
|
11 years |
landauf |
I think that was a bug - why should a command not be added if it has …
|
|
|
@9980
|
11 years |
jo |
Adding delay timer to show the main menu after a game ended automatically.
|
|
|
@9979
|
11 years |
landauf |
simplified the boost command in HumanController by using the new …
|
|
|
@9978
|
11 years |
landauf |
added new keybind mode 'OnPressAndRelease' which triggers both when a …
|
|
|
@9977
|
11 years |
jo |
So far so good. Unfortunately I did not figure out what is wrong with …
|
|
|
@9975
|
11 years |
landauf |
details
|
|
|