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@10209
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10 years |
muemart |
More MSVC fixes
- Update dependecy package version requirements
- …
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@10208
|
10 years |
muemart |
Some small fixes for the MSVC build
- Don't hardcode library names. …
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@10207
|
10 years |
bknecht |
Replacing MSVC code for long integer with cross plattform compatible one
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@10206
|
10 years |
landauf |
fixed build
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@10197
|
10 years |
landauf |
avoid implicit conversion in MultiType.get<T>()
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@10196
|
10 years |
landauf |
added BulletDebugDrawer to Scene.
added console command to …
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@10195
|
10 years |
landauf |
removed unnecessary material from BulletDebugDrawer.
fixed crash with …
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@10194
|
10 years |
landauf |
bugfix
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@10193
|
10 years |
landauf |
details, made debug drawer more configurable
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@10192
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10 years |
landauf |
destroy elements in Scene in the opposite order of their creation.
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@10191
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10 years |
landauf |
added customized visualization for cylinders and cones to …
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@10190
|
10 years |
landauf |
added utility to visualize collision shapes
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@10189
|
10 years |
landauf |
added new collision shape (cylinder)
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@10188
|
10 years |
landauf |
change cmake policy in order to avoid warning because we currently …
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@10187
|
10 years |
landauf |
fixed dependency issue in cmake script (which also fixes a bunch of …
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@10186
|
10 years |
landauf |
trying to make cmake policy settings backwards compatible
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@10185
|
10 years |
landauf |
fixed warnings with cmake 3.1
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@9992
|
11 years |
jo |
The end of Area51UnderFire is ok. Unfortunately the explosion could …
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@9991
|
11 years |
jo |
Removing an error concerning the NotificationQueu in EscapeTheBasterds.
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@9990
|
11 years |
jo |
Some level improvements and clean up. Not finished yet. The quests …
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@9989
|
11 years |
jo |
Some details added.
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@9988
|
11 years |
jo |
Making the level more interesting. Now the player can actually fail to …
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@9987
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11 years |
jo |
Improving the portal handling, such that the way to go after passing …
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@9986
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11 years |
jo |
Improving the first mission. Two fixes are needed to make it well …
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@9985
|
11 years |
jo |
Ending missionOne.
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@9984
|
11 years |
landauf |
tab → spaces
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@9983
|
11 years |
landauf |
detail
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@9982
|
11 years |
landauf |
added option to force the arguments which are defined in the …
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@9981
|
11 years |
landauf |
I think that was a bug - why should a command not be added if it has …
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@9980
|
11 years |
jo |
Adding delay timer to show the main menu after a game ended automatically.
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@9979
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11 years |
landauf |
simplified the boost command in HumanController by using the new …
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@9978
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11 years |
landauf |
added new keybind mode 'OnPressAndRelease' which triggers both when a …
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@9977
|
11 years |
jo |
So far so good. Unfortunately I did not figure out what is wrong with …
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@9975
|
11 years |
landauf |
details
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@9974
|
11 years |
landauf |
docking should take actual control, not just temporary.
this also …
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@9973
|
11 years |
landauf |
several (potential) bugfixes in SpaceRaceController:
* check if there …
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@9972
|
11 years |
jo |
Something went wrong. I will correct the error later. So far just this …
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@9971
|
11 years |
landauf |
return reference instead of copy. this also fixes a crash in …
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@9970
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11 years |
jo |
Adjusting the Miscellaneaus menu to turn off the auto-end feature.
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@9969
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11 years |
jo |
Automatically show the menu for gametypes that call Gametype::end() - …
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@9968
|
11 years |
landauf |
fixed crash while loading lastManStanding.oxw (BigExplosion is now a …
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@9967
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11 years |
landauf |
call by reference instead of value
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@9966
|
11 years |
landauf |
moved declarations to follow our formatting guidelines. no changes in code
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@9965
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11 years |
landauf |
simplified algorithm. turns out this code actually tries to find the …
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@9964
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11 years |
landauf |
removed unused code (some of the code was after a 'return' statement …
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@9963
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11 years |
landauf |
removed unused variable. RaceCheckPoint is a WorldEntity itself, so it …
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@9962
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11 years |
landauf |
fixed warnings (msvc)
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@9961
|
11 years |
landauf |
fixed warnings (msvc)
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@9960
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11 years |
landauf |
fixed warning (msvc): the cast affected only '50' and not the whole …
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@9959
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11 years |
landauf |
don't re-initialize the random number generator - we already do this …
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@9958
|
11 years |
landauf |
user lower-case for all module names
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@9957
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11 years |
landauf |
fixed a number of linker warnings with msvc
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@9956
|
11 years |
landauf |
fixed build with msvc (it seems to use c++98 which has 3 overloads of …
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@9955
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11 years |
landauf |
removed temporary files and added them to the ignore list
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@9954
|
11 years |
landauf |
moved all invader enemy templates into one file. fixed warning about …
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@9953
|
11 years |
landauf |
fixed error when starting Invaders.oxw
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@9952
|
11 years |
landauf |
neither ParticleSpawner nor the explosion_ object need to be …
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@9951
|
11 years |
landauf |
details
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@9950
|
11 years |
landauf |
ParticleEmitter should be a StaticEntity just like every other …
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@9949
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11 years |
landauf |
removed duplicate code. there is no need for a second constructor. if …
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@9948
|
11 years |
landauf |
comment
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@9947
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11 years |
landauf |
bugfix: explosion-sound was always positioned at world-coordinates …
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@9946
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11 years |
landauf |
removed debug output
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@9945
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11 years |
landauf |
replaced tabs with spaces. no changes in code
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@9944
|
11 years |
landauf |
no Thilo, we don't want to call preDestroy()
made documentation of …
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@9943
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11 years |
landauf |
eol-style native
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@9942
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11 years |
jo |
Disabling addbots for Invaders, since it will cause the game to crash.
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@9941
|
11 years |
jo |
Adding most of the changes that were proposed in the release2012 branch.
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@9940
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11 years |
jo |
polishing the first Level - force the target station to be static.
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@9939
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11 years |
jo |
presentationHS13 branch merged into trunk
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@9834
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11 years |
jo |
Fixing another bug introduced by the previous bug fix.
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@9833
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11 years |
jo |
Fixing cleanup bug, that causes orxonox to crash when tetris was …
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@9832
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11 years |
jo |
More fancy colored tetris bricks.
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@9831
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11 years |
jo |
Exchanging the tetris model.
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@9804
|
11 years |
jo |
Cleaning up the spacerace output.
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@9803
|
11 years |
jo |
The brick falldown acceleration is increased, but the velocity is …
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@9802
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11 years |
jo |
Making the Tetris collision detection more robust, by decoupling …
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@9801
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11 years |
jo |
Eridicating a Tetris Bug, related to the positioning of a TetrisBrick …
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@9800
|
11 years |
jo |
Make the AI aware of the inherent team (number) of controllable …
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@9799
|
11 years |
jo |
Make controllable entities adapt the controllers team number.
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@9798
|
11 years |
jo |
Testing alternative colouring mechanism for pawns → empty controller.
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@9797
|
11 years |
jo |
Added Team functionality down to the controller class.
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@9795
|
11 years |
jo |
Removed recursion bug. Invalid positioning/ collision detection still …
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@9782
|
11 years |
bknecht |
Level description GUI element now wraps text nicely
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@9765
|
11 years |
bknecht |
util lib didn't link without boost-system. Error did occur in MultiType.cc.
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@9763
|
11 years |
landauf |
renamed LaserBeam as LaserBeam2 (because there's already another model …
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@9759
|
11 years |
landauf |
fixed warning (msvc)
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@9756
|
11 years |
jo |
Disabling the single tetris brick. Now all tetris bricks consists of …
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@9730
|
11 years |
jo |
Making the setLives function more flexible. The game can be …
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@9729
|
11 years |
jo |
Creating new console command to set the lives in a mission.
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@9728
|
11 years |
jo |
Making a Mission endable by a ConsoleCommand such that it can be ended …
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@9716
|
11 years |
jo |
Making the WaypointPatrolController configurable such that it can …
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@9703
|
11 years |
landauf |
fixed build with boost 1.48 and 1.49
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@9688
|
11 years |
jo |
Fix for the problem that CG Library was not found on the tardis machines.
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@9687
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11 years |
landauf |
support precompiled dependencies v7.0 for mingw (which use boost for …
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@9686
|
11 years |
landauf |
disabled warning which was added to -Wall in GCC 4.8 (see …
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@9685
|
11 years |
landauf |
fixed pch with gcc 4.8
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@9684
|
11 years |
landauf |
added missing includes
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@9683
|
11 years |
landauf |
mingw with gcc 4.8 has its own version of sdkddkver.h which apparently …
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@9682
|
11 years |
landauf |
fixed build on MSVC: unistd.h is not part of windows
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