Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @10533   9 years landauf fixed tests
(edit) @10532   9 years landauf use CoreStaticInitializationHandler to initialize core instances
(edit) @10531   9 years landauf added draft for StaticInitializationHandler
(edit) @10530   9 years landauf statically initialized instances may contain a type. currently not used.
(edit) @10529   9 years landauf find VLD (the path in the PATH variable points to bin/WinXX, so we …
(edit) @10528   9 years landauf destroy singleton when wrapper is destroyed
(edit) @10527   9 years landauf unload modules, unload and destroy all statically initialized instances
(edit) @10526   9 years landauf identifier removes itself from all related identifiers when being destroyed
(edit) @10525   9 years landauf unload debug overly while unloading graphics
(edit) @10524   9 years landauf unload graphics when the game exits
(edit) @10523   9 years landauf bugfix: DynLib::mName must be equal to the string in the …
(edit) @10522   9 years landauf remove StaticallyInitializedInstance from the same module where it was …
(edit) @10521   9 years landauf bugfix: the wrong set was used
(edit) @10520   9 years landauf StaticallyInitializedInstances are now responsible to delete the …
(edit) @10519   9 years landauf only verify freshly initialized identifiers
(edit) @10518   9 years landauf load modules AFTER core was initialized. load each module with a …
(edit) @10517   9 years landauf activating a scopelistener right after registering may not be the best …
(edit) @10516   9 years landauf fixed compilation error on buildserver
(edit) @10515   9 years landauf if the scope is already active when a scopelistener is registered, …
(edit) @10514   9 years landauf don't store scope in ScopeListener - instead register the listener in …
(edit) @10513   9 years landauf refactoring: moved code from Scope.h into ScopeManager
(edit) @10512   9 years landauf fixed issue: Class(T) may not be allowed in …
(edit) @10511   9 years landauf bugfix: comparison function was not symmetric. e.g. two …
(edit) @10510   9 years landauf fixed CMakeLists.txt
(edit) @10509   9 years landauf moved static application paths (root, executable, modules) into new …
(edit) @10508   9 years landauf removed unused code from Loader
(edit) @10507   9 years maxima Presentation level changed
(edit) @10505   9 years maxima changed the presentation level and script
(edit) @10504   9 years maxima Bugfix: See Commit 10502. New orbStation Template.
(edit) @10503   9 years meggiman Changed Speed of Bomb to 600 and reduced flying time to 2.5 seconds.
(edit) @10502   9 years meggiman Bugfix: Game crashed if a pawn was directly hit by the bomb. Changed …
(edit) @10500   9 years sborghi Final template with all new models and rotation parabola.
(edit) @10499   9 years maxima New XMLPort for ControllerDirector. The name of the script can now be …
(edit) @10498   9 years maxima Pres level modified
(edit) @10497   9 years maxima multiplayer branch merged to presentation
(edit) @10496   9 years maxima clangenb: new spaceship heartattack merged to presentation
(edit) @10495   9 years maxima small changes
(edit) @10494   9 years clangenb branch added
(edit) @10491   10 years maxima new spaceship by ssimone
(edit) @10489   10 years maxima scriptable controller branch merged to presentation.
(edit) @10487   10 years maxima Bug fixed
(edit) @10486   10 years maxima weaponFS15 branch merged to presentation. spaceshipFS15 has …
(edit) @10485   10 years maxima ParticleEffects branch merged to presentation. New level …
(edit) @10484   10 years landauf made ConsoleCommandManager a singleton.
(edit) @10483   10 years landauf avoid dependency on IdentifierManager for as long as possible
(edit) @10482   10 years landauf detail
(edit) @10481   10 years landauf StaticallyInitializedIdentifier is now responsible to register and …
(edit) @10480   10 years landauf removed dependency of Language on CoreConfig.
(edit) @10479   10 years landauf moved config values and all related functions from Game and Core to …
(edit) @10478   10 years landauf callStaticNetworkFunction() and callMemberNetworkFunction() are now …
(edit) @10477   10 years landauf simplified CMakeLists.txt
(edit) @10476   10 years landauf wrap NetworkFunction in a StaticallyInitializedInstance
(edit) @10475   10 years landauf refactored the interface of NetworkFunctionManager: maps are better …
(edit) @10474   10 years landauf made NetworkFunctionManager a singleton, no static functions anymore …
(edit) @10473   10 years landauf bugfix and continuation of the last commit: - FunctionCall::execute() …
(edit) @10472   10 years landauf use the same interface for static an member functions
(edit) @10471   10 years landauf moved static maps from NetworkFunctionStatic and …
(edit) @10470   10 years landauf NetworkFunctionBase doesn't have to inherit from Listable: there's a …
(edit) @10469   10 years landauf removed unused code
(edit) @10468   10 years landauf moved static content of NetworkFunctionBase to NetworkFunctionManager
(edit) @10467   10 years landauf trying to fix compiler error on buildserver
(edit) @10466   10 years landauf added static assertions to validate the type of certain templates
(edit) @10465   10 years landauf moved macro ans helperfunction from NetworkFunction.h to …
(edit) @10464   10 years landauf define ScopeID as integer constants instead of an enum. this allows to …
(edit) @10463   10 years landauf removed unnecessary instance counts. creation of scopes is strictly …
(edit) @10462   10 years landauf some refactoring in ScopeManager. made it a singleton and added functions.
(edit) @10461   10 years landauf moved ScopeManager into separate class
(edit) @10460   10 years landauf StaticallyInitializedScopedSingletonWrapper registers …
(edit) @10459   10 years landauf wrap ScopedSingletonWrapper in a …
(edit) @10458   10 years landauf renamed ScopedSingletonManager to ScopedSingletonWrapper. removed …
(edit) @10457   10 years frovelli Remove training wheels
(edit) @10456   10 years frovelli Transmit client count in LAN by evil hack
(edit) @10455   10 years meggiman
(edit) @10452   10 years maxima Towerdefense merged to Presentation
(edit) @10451   10 years erbj final version
(edit) @10448   10 years rgraczyk Various changes, see comments in cpp file
(edit) @10447   10 years frovelli cleanup
(edit) @10446   10 years frovelli Display bugfix
(edit) @10444   10 years maxima New branch for the presentation.
(edit) @10443   10 years landauf fixed includes to make it compile without build units
(edit) @10441   10 years bknecht Turned on c++11 flag in compiler and fixed a bug where boost couldn't …
(edit) @10440   10 years bknecht Added include to make ois code compile under linux without build units
(edit) @10439   10 years bknecht Creating C++11 branch
(edit) @10438   10 years meggiman Added sound-effects to bomb.
(edit) @10437   10 years fvultier Removed unnecessary output to console in kump minigame. Added a small …
(edit) @10436   10 years meggiman Fixed dangling pointer bug when GravityBomb was destroyed by tick of …
(edit) @10435   10 years meggiman Added new models and fixed dammage bug. Bomb now fully working.
(edit) @10434   10 years frovelli Implemented playercount in multiplayer lobby
(edit) @10433   10 years gpregger New explosion effect for pawn.cc (still WIP)
(edit) @10430   10 years erbj added functionality: Waves with different combinations of spaceships, …
(edit) @10428   10 years gpregger waste of time + New Explosion in 'rocket.cc' + old Rocket in …
(edit) @10427   10 years frovelli Implemented custom servernames
(edit) @10424   10 years landauf these Singletons are in fact required and not allowed to fail, …
(edit) @10422   10 years landauf details
(edit) @10421   10 years landauf RealTimer was not registered in the framework
(edit) @10420   10 years landauf use destroyLater() in Pawn and ShipPart. PawnManager and …
(edit) @10419   10 years landauf added destroyLater() to Destroyable. This will destroy the object …
(edit) @10418   10 years landauf improved documentation
(edit) @10417   10 years landauf moved destruction of bullet collision shape to ~CollisionShape(). …
(edit) @10416   10 years landauf i think it makes more sense to delete killed pawns and shipparts …
Note: See TracRevisionLog for help on using the revision log.