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Diff Rev Age Author Log Message
(edit) @3055   16 years erwin added mainmenu ambient sound
(edit) @3054   16 years decapitb everything
(edit) @3053   16 years landauf merged weapons branch back to trunk
(edit) @3052   16 years landauf removed the old weaponSystem directory to get ready for merge. the …
(edit) @3051   16 years landauf Well, I guess codeb_l_ocks fits better. I'm just wondering why it took …
(edit) @3050   16 years landauf added /build and /codeblocks to the ignore list
(edit) @3049   16 years landauf - Added option to add a Controller to a ControllableEntity in the XML …
(edit) @3048   16 years scheusso some adjustments in order to make network playing of pong smoother
(edit) @3047   16 years scheusso had to revert some things in Gamestate::diff
(edit) @3046   16 years bknecht introducing the bouncing pickup
(edit) @3045   16 years scheusso some cleaning up
(edit) @3044   16 years scheusso clientside physics of pong now working
(edit) @3043   16 years scheusso first approach of having client-side pong physics some optimisations …
(edit) @3042   16 years bknecht fixed some includes to make code compilable on Unix systems
(edit) @3041   16 years danielh Now creating some CEGUI windows for items as soon as the inventory is …
(edit) @3040   16 years landauf added 2 typedefs in PickupCollection.cc to replace _Pairii which isn't …
(edit) @3039   16 years landauf changed rotation convertion. +pitch is a counterclockwise rotation …
(edit) @3038   16 years landauf Cleaned up setPlayer/removePlayer interface between PlayerInfo and …
(edit) @3037   16 years bknecht minor fix so not all hell breaks loose if we do not use this function …
(edit) @3036   16 years bknecht we do now save what level you chose last time and will preselect it …
(edit) @3035   16 years landauf get returnvalue shortcuts in CommandExecutor (for tolua)
(edit) @3034   16 years landauf replaced tabs with spaces
(edit) @3033   16 years landauf merged gametypes branch back to trunk
(edit) @3032   16 years landauf test
(edit) @3031   16 years landauf test
(edit) @3030   16 years landauf test
(edit) @3029   16 years landauf test
(edit) @3028   16 years landauf removed svn:mergeinfo properties
(edit) @3027   16 years landauf test
(edit) @3026   16 years landauf test
(edit) @3025   16 years landauf test
(edit) @3024   16 years landauf test
(edit) @3023   16 years landauf test
(edit) @3022   16 years landauf test
(edit) @3021   16 years landauf test
(edit) @3020   16 years landauf some small adjustments in all the new gametype classes
(edit) @3019   16 years landauf set eol-style:native, no codechanges
(edit) @3018   16 years landauf removed lod and lod2. lodfinal is still in use.
(edit) @3017   16 years landauf removed some branches
(edit) @3016   16 years danielh - minor fix in PickupCollection - Made PickupInventory into a …
(edit) @3015   16 years scheusso trying to make some performance improvements in TrafficControl
(edit) @3014   16 years scheusso console command grabMouse / ungrabMouse now working (used for a …
(edit) @3013   16 years bknecht merged sound changes into sound2 use sound2 from now on
(edit) @3012   16 years rgrieder Build fix: Member functions marked as const should only iterate over …
(edit) @3011   16 years bknecht Created sound2 branch to be able to implement sound in mainmenu
(edit) @3010   16 years rgrieder Bufix in Engine.cc (revealed with runtest on windows/msvc). Please …
(edit) @3009   16 years rgrieder Inadvertently forgot to adjust the ENDIF statement.
(edit) @3008   16 years bknecht You don't need no —level or -l anymore now. You may choose your …
(edit) @3007   16 years rgrieder Strange happenings…
(edit) @3006   16 years rgrieder Fix following the hack before.
(edit) @3005   16 years rgrieder Ugly hacking for a nearing presentation You should now be able to …
(edit) @3004   16 years scheusso reverted changes of ControllableEntity synchronisation now again with …
(edit) @3003   16 years scheusso - fix in connection handling - reduced debug cpu load on server/client …
(edit) @3002   16 years rgrieder Possible build bug: in the compiler config files (BuildConfig, etc.) …
(edit) @3001   16 years danielh - Added helper method to HumanController to get it's …
(edit) @3000   16 years adrfried some ggz things
(edit) @2999   16 years erwin fixed segfault bug on tardis
(edit) @2998   16 years erwin fixed some bugs
(edit) @2997   16 years adrfried some asio functionality
(edit) @2996   16 years rgrieder Fixed tick-time issue: Not all tick times were being taken into …
(edit) @2995   16 years rgrieder Fixed two small build problems.
(edit) @2994   16 years dafrick Small correction in Notifications
(edit) @2993   16 years dafrick Small changes in QuestManager for the GUI. Added toggleVisibility …
(edit) @2992   16 years scheusso some fixes (in tick, getDeltaTime) and error output
(edit) @2991   16 years scheusso forgot some things
(edit) @2990   16 years scheusso merged netp2 → netp3
(edit) @2989   16 years scheusso created now netp3 branch
(edit) @2988   16 years rgrieder Small build system fix.
(edit) @2987   16 years rgrieder Removed temporary editor files.
(edit) @2986   16 years Aurelian Respawning changed, not possible anymore, not completely working. …
(edit) @2985   16 years vmikos final version
(edit) @2984   16 years erwin implemented a fallback ogg loader via libvorbisfile
(edit) @2983   16 years Hagen MuzzleFlash finally there, EnergyDrink weapon
(edit) @2982   16 years erwin added some error checking
(edit) @2981   16 years Hagen moved MuzzleFlash into weaponsystem Folder
(edit) @2980   16 years erwin added config ability to sound, few other changes
(edit) @2979   16 years Hagen working laser style weapon with muzzleflash
(edit) @2978   16 years Aurelian some fixes on the timer, visibility of checkpoint removed (done in the …
(edit) @2977   16 years Naaduun =movable plane
(edit) @2976   16 years scheusso removed some debug output
(edit) @2975   16 years rgrieder - Fixed stupid bug in MobileEntity.h - Removed a compiler warning
(edit) @2974   16 years scheusso debug output for reto
(edit) @2973   16 years landauf changed type of gametype-HUD and default-HUD to PlayerInfo (instead of …
(edit) @2972   16 years danielh Update - Minor changes in BaseItem - Updated to NotificationQueue …
(edit) @2971   16 years mockm new revision of Gametype UnderAttack: Timerfunction and some color added
(edit) @2970   16 years Aurelian Added timer in class gametype, timer working in asteroids, modified …
(edit) @2969   16 years jsmely weapon updated
(edit) @2968   16 years erwin corrected typo
(edit) @2967   16 years erwin SoundBase now loads files relative to the mediapath
(edit) @2966   16 years erwin moved files, modified to support multiple contexts
(edit) @2965   16 years scheusso some fixes (bidirectional variables, …), some changes (client …
(edit) @2964   16 years scheusso changed synchronisation of controllable entity steering not fully …
(edit) @2963   16 years dafrick Some Quest stuff, and the rest for the GUIOverlay I failed to commit …
(edit) @2962   16 years dafrick Created collecting of GUIOverlays in the GUIManager to make the …
(edit) @2961   16 years Aurelian Gametype Asteroids - ForceField working
(edit) @2960   16 years dafrick Trying to export to lua, doesn't work, yet…
(edit) @2959   16 years dafrick Forgot to remove debug output. ;)
(edit) @2958   16 years dafrick Changed some stuff to make it compile. Not sure it's 100% failsafe though.
(edit) @2957   16 years bknecht hack to include gui into hud
(edit) @2956   16 years Naaduun added rotate and zoom to map. using static mapscenemanager now
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