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Diff Rev Age Author Log Message
(edit) @8499   14 years dafrick Creating new presentation branch.
(edit) @8498   14 years dafrick Removing some tags because the cause warnings for now, might be …
(edit) @8497   14 years marwegma Godrays: Implementing in progress.
(edit) @8496   14 years youngk Adjusted atmosphere size and added collision damage to planets.
(edit) @8494   14 years msalomon RaceCheckPoint type and test level for the spaceRace gametype.
(edit) @8493   14 years sven Added docking animations, skeletton for DockingController..
(edit) @8492   14 years simonmie New Shield effect added (from tibork), first working BasicProjectile …
(edit) @8491   14 years marwegma Safety Commit
(edit) @8490   14 years dboehi Updated version of the camera shake effect, now based on sin.
(edit) @8489   14 years ssgier finished code for shrinking and growing
(edit) @8488   14 years youngk Created a skeleton for the position validation of a stone.
(edit) @8487   14 years sven
(edit) @8486   14 years dafrick
(edit) @8485   14 years dafrick Now it should work in all cases.
(edit) @8484   14 years dafrick Turns out my pervious fix actually induced a bug, this fix should take …
(edit) @8483   14 years anbueche improved portals documentation
(edit) @8482   14 years dafrick Fixing minor bug. When the InGameConsole was closed you would need to …
(edit) @8481   14 years dafrick Resolving bug #380 also for tag.
(edit) @8480   14 years dafrick Fixing bug #380.
(edit) @8479   14 years rgrieder Don't omit important files when installing the media files.
(edit) @8478   14 years rgrieder Added forgotten detail in revision 8423 (trunk).
(edit) @8477   14 years rgrieder Added automatic data repository checkout for the this tag.
(edit) @8475   14 years rgrieder Made a new sub-release, aka tag. We can refer to this as a more or …
(edit) @8474   14 years rgrieder Changed current version to 0.0.5 (I think I messed that up last time …
(edit) @8473   14 years rgrieder Corrected library version requirements.
(edit) @8472   14 years youngk Added portals to earth level. I could not activate the way back (from …
(edit) @8471   14 years rgrieder Fixed possible bug (avoid using 'this' in the initialiser list unless …
(edit) @8470   14 years rgrieder A classic fix ;) Orxonox crashed on startup.
(edit) @8469   14 years rgrieder Fixed trunk.
(edit) @8468   14 years kmaurus several small improvements
(edit) @8467   14 years rgrieder Bugfix for log file paths containing non ASCII characters. Only works …
(edit) @8466   14 years anbueche comments added
(edit) @8465   14 years smerkli worked on the presentation level
(edit) @8464   14 years dafrick Some more changes…
(edit) @8463   14 years dafrick Adjusting some debug output with the added bonus of no more Segfaults …
(edit) @8462   14 years smerkli added presentation level
(edit) @8461   14 years smerkli a little less verbosity, a little more action please :D
(edit) @8460   14 years smerkli created.
(edit) @8459   14 years smerkli
(edit) @8458   14 years smerkli merged spaceboundaries
(edit) @8457   14 years FelixSchulthess merged portals branch into trunk
(edit) @8455   14 years anbueche comments added
(edit) @8454   14 years anbueche comments added
(edit) @8453   14 years dafrick Merging tutoriallevel2 branch into tutoriallevel3 branch.
(edit) @8452   14 years dafrick New tutoriallevel branch to start testing network in, since in the …
(edit) @8451   14 years dafrick Modifying the currently active notification queues.
(edit) @8450   14 years dafrick Replacing GametypeStatus overlay with notifications.
(edit) @8449   14 years dafrick Moving the Notification class int NotificationManager, since it is …
(edit) @8448   14 years dafrick Extending NotificationQueueCEGUI.
(edit) @8447   14 years dafrick Resolving some doxygen warnings.
(edit) @8446   14 years dafrick Removing editMode stuff, since that doesn't work anymore and that …
(edit) @8445   14 years dafrick NotificationListener is new an entity which is informed of new …
(edit) @8444   14 years dafrick Fixing typo.
(edit) @8440   14 years rgrieder New branch to work on so called 'Unity Builds', known in Orxonox as …
(edit) @8439   14 years rgrieder Fixed overlay drawing issue with CEGUI 0.7 (thx Crazy Eddie!). You …
(edit) @8438   14 years youngk Update to planet levels to support new meshes.
(edit) @8436   14 years scheusso fixing uninitialised values
(edit) @8435   14 years marwegma GlobalGodrayShader added, but not yet finished.
(edit) @8434   14 years sven Added simple GUI for docking..
(edit) @8433   14 years ssgier working on continuous shrinking
(edit) @8431   14 years mastalde added lift_ and stallSpeed_ for better flight behavior without errors…
(edit) @8430   14 years mastalde added lift_ and stallSpeed_ for better flight behavior
(edit) @8429   14 years jonas model attached, flare stimmt, effect noch nicht…
(edit) @8428   14 years msalomon Space Race gamtype with a clock and a set to save the time of the player.
(edit) @8427   14 years dboehi Shake effect now depends on the velocity of the space ship
(edit) @8426   14 years decryphe - Moved handling of blur effect from Engine.cc to SpaceShip.cc. - …
(edit) @8424   14 years rgrieder Build fix for Ogre 1.6 on Windows.
(edit) @8423   14 years rgrieder Added and incorporated new class DestructionHelper: instead of doing …
(edit) @8422   14 years dafrick Documenting collision shapes in an effort to understand them and …
(edit) @8421   14 years rgrieder Hide the PCH_ENABLE_TARGET variables in the CMake GUI (almost never …
(edit) @8420   14 years rgrieder MSVC: use the user's vld.ini file for the Visual Leak Detector.
(edit) @8419   14 years rgrieder Fixed a bug. But that doesn't really change anything ;( CEGUI still …
(edit) @8418   14 years rgrieder Added preprocessor macro UNIQUE_NUMBER which will return a new …
(edit) @8417   14 years rgrieder Correction in CMake variable description: MinGW can link always link …
(edit) @8416   14 years rgrieder Default link mode for external dependencies should be STATIC for …
(edit) @8415   14 years dafrick AnD so should the comment say. ;)
(edit) @8414   14 years dafrick ScreenshotManager with gridSize = 1 works again.
(edit) @8413   14 years dafrick This should make the ScreenshotManager a lot more memory efficient.
(edit) @8412   14 years rgrieder MSVC specific: Sorted out Visual Leak Detector handling (it's now …
(edit) @8411   14 years rgrieder Properly initialise all members in CEGUI. Avoid segfaults when an …
(edit) @8410   14 years rgrieder CEGUI seems to throw C strings. We need to catch them as well.
(edit) @8409   14 years rgrieder Found a better solution to make the Visual Leak Detector (MSVC …
(edit) @8408   14 years scheusso fix for inactive servers/clients
(edit) @8407   14 years scheusso fixing a (quite huge) network memory leak
(edit) @8406   14 years dafrick Quick fix for ScreenshotManager, such that it only needs memory when …
(edit) @8405   14 years rgrieder Added MSVC option to install the *.pdb debug symbols files as well.
(edit) @8404   14 years kmaurus some adaptations and improvements
(edit) @8403   14 years scheusso fixing possible bug with packet ordering
(edit) @8402   14 years scheusso fix for Notification Script (bug is in network)
(edit) @8401   14 years smerkli nothing actually changed.
(edit) @8400   14 years rgrieder Removed strange hack. Extensive tests while watching Top Gear have …
(edit) @8399   14 years rgrieder Build fix (surfaces without compilations): ORXONOX_PLATFORM_WINDOWS is …
(edit) @8398   14 years youngk Added 1to100 scale model of earth, complete with gravity.
(edit) @8397   14 years youngk Added Newtonian Gravitation to the selection of force fields.
(edit) @8395   14 years simonmie test-Spaceship and test-WeaponSettings files added
(edit) @8394   14 years scheusso -fixed a memory leak (thx reto) -some OrxVerify messages
(edit) @8393   14 years rgrieder Updated Bullet from v2.77 to v2.78. (I'm not going to make a branch …
(edit) @8392   14 years youngk Planets now have collision shapes and gravitational pull. Have fun.
(edit) @8391   14 years youngk Added gravitational pull to both planets. This is getting fun!
(edit) @8390   14 years youngk Yess-a-doo! Okay, planets now have collision shapes. Follow the …
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