|
|
@8978
|
19 years |
snellen |
perpared possibility to add the script object to the lua script itself …
|
|
|
@8968
|
19 years |
snellen |
made testentity scriptable
|
|
|
@8967
|
19 years |
patrick |
now rotating around bad axis, collision detection with ground but no …
|
|
|
@8966
|
19 years |
patrick |
better animation
|
|
|
@8964
|
19 years |
patrick |
crouch and run work also
|
|
|
@8963
|
19 years |
patrick |
direction change soft now
|
|
|
@8961
|
19 years |
patrick |
orientation works too, its probably a little bit crapy but it works
|
|
|
@8959
|
19 years |
patrick |
running should work too now
|
|
|
@8957
|
19 years |
patrick |
animation should be initialized correctly now
|
|
|
@8955
|
19 years |
patrick |
animations do not jump now
|
|
|
@8954
|
19 years |
patrick |
small bug
|
|
|
@8953
|
19 years |
patrick |
walking now correclty
|
|
|
@8952
|
19 years |
snellen |
corrected typo
|
|
|
@8951
|
19 years |
patrick |
generic_npc now sets the animation and moves
|
|
|
@8945
|
19 years |
patrick |
repair station works now. one point less in the todo list
|
|
|
@8944
|
19 years |
patrick |
falling now works berfectly
|
|
|
@8943
|
19 years |
patrick |
model sticks to ground. no wall cd yet
|
|
|
@8942
|
19 years |
patrick |
more repair station
|
|
|
@8941
|
19 years |
patrick |
isOnGround bug found and repair station workd
|
|
|
@8940
|
19 years |
patrick |
falling down fps player
|
|
|
@8939
|
19 years |
patrick |
world entity on ground function
|
|
|
@8936
|
19 years |
patrick |
fixed the fast animation bug. now npc have normal animation speed
|
|
|
@8931
|
19 years |
patrick |
repair station work, collision reaction
|
|
|
@8927
|
19 years |
patrick |
collision reactin output different
|
|
|
@8917
|
19 years |
snellen |
made genericNPC::finalGoalReached() scriptable
|
|
|
@8915
|
19 years |
snellen |
events get grabed now
|
|
|
@8914
|
19 years |
bensch |
compiles again
|
|
|
@8913
|
19 years |
bensch |
walk should work
|
|
|
@8909
|
19 years |
bensch |
better impementation
|
|
|
@8908
|
19 years |
bensch |
orxonox/sp: begin new GenNPC
|
|
|
@8907
|
19 years |
bottac |
further bugs fixed.
|
|
|
@8904
|
19 years |
bottac |
bugfix
|
|
|
@8901
|
19 years |
patrick |
doors work fine now
|
|
|
@8900
|
19 years |
patrick |
gun is positioned correctly now
|
|
|
@8899
|
19 years |
patrick |
material displayed now and better
|
|
|
@8898
|
19 years |
patrick |
material displayed now and better
|
|
|
@8897
|
19 years |
patrick |
sniper rifle is added, orientation still false
|
|
|
@8896
|
19 years |
patrick |
new copy of the branche for single_player_map (MARK SPM)
|
|
copied from trunk/src/world_entities:
|
|
|
@8894
|
19 years |
patrick |
merged the branche single_player_map with the trunk
|