|
|
@9086
|
18 years |
patrick |
more comments and less variables
|
|
|
@9085
|
18 years |
rennerc |
updated fpsplayer syncvars
|
|
|
@9084
|
18 years |
patrick |
one half x made
|
|
|
@9083
|
18 years |
patrick |
cr tip
|
|
|
@9082
|
18 years |
bensch |
less compile bugs
|
|
|
@9081
|
18 years |
patrick |
cr fix
|
|
|
@9080
|
18 years |
patrick |
collision reactin bsp manager interface rework
|
|
|
@9078
|
18 years |
bensch |
orxonox/presentaion enter right playmode
|
|
|
@9077
|
18 years |
bensch |
orxonox/presentation: The Playmode is reset correctly, smoothly, and a …
|
|
|
@9076
|
18 years |
patrick |
collision reaction for multiplayer works now
|
|
|
@9075
|
18 years |
bensch |
playmode switch works correctly
|
|
|
@9074
|
18 years |
bensch |
orxonox/trunk: better 2d-playable
|
|
|
@9073
|
18 years |
ponder |
The culling state is now reset after renering the terrain
|
|
|
@9072
|
18 years |
rennerc |
less bugs in fragtable
|
|
|
@9071
|
18 years |
ponder |
Cleanup for the terrain
|
|
|
@9070
|
18 years |
rennerc |
bugs -= 2 - i love valgrind
|
|
|
@9069
|
18 years |
snellen |
modified debug output
|
|
|
@9068
|
18 years |
rennerc |
removed some bugs and added texture sync
|
|
|
@9067
|
18 years |
snellen |
made spaceship scriptable
|
|
|
@9066
|
18 years |
patrick |
npc now stopps
|
|
|
@9065
|
18 years |
patrick |
ground collision works again
|
|
|
@9064
|
18 years |
patrick |
created new presentation branche, from now single and multiplayer …
|
|
|
@9063
|
18 years |
patrick |
removing old singleplayermap
|
|
|
@9060
|
18 years |
patrick |
removing old multiplayer map
|
|
|
@9058
|
18 years |
bottac |
|
|
|
@9057
|
18 years |
snellen |
added playanimation to scriptable methods
|
|
|
@9056
|
18 years |
patrick |
less debug
|
|
|
@9055
|
18 years |
rennerc |
use fpsplayer
|
|
|
@9054
|
18 years |
bottac |
<
|
|
|
@9053
|
18 years |
rennerc |
BspEntity sync
|
|
|
@9052
|
18 years |
bensch |
some crappy spacecraft work… maybe i will start again :/
|
|
|
@9051
|
18 years |
patrick |
stop/resume functions
|
|
|
@9050
|
18 years |
bottac |
cr_ground_walk fixed
|
|
|
@9049
|
18 years |
rennerc |
table doesnt segfault anymore
|
|
|
@9048
|
18 years |
rennerc |
removed some bugs
|
|
|
@9047
|
18 years |
bensch |
orxonox/trunk: Each Playable has an EnterRange
|
|
|
@9046
|
18 years |
bensch |
orxonox/branches/single_player_map: added Spacecraft_2d
|
|
|
@9045
|
18 years |
bensch |
added Spacecraft2D entity
|
|
|
@9044
|
18 years |
bensch |
obetter cruizeer
|
|
|
@9043
|
18 years |
patrick |
run and crouch also works
|
|
|
@9042
|
18 years |
patrick |
run and crouch also works
|
|
|
@9041
|
18 years |
rennerc |
bug—
|
|
|
@9040
|
18 years |
patrick |
npc walk at the ground with correct orientation
|
|
|
@9039
|
18 years |
bensch |
added cruizer
|
|
|
@9038
|
18 years |
patrick |
some of the npc walk on the ground
|
|
|
@9037
|
18 years |
patrick |
some of the npc walk on the ground
|
|
|
@9036
|
18 years |
patrick |
sound interface
|
|
|
@9035
|
18 years |
patrick |
npc walk again
|
|
|
@9034
|
18 years |
rennerc |
changed guictrl labels
|
|
|
@9033
|
18 years |
rennerc |
starting network games from menu works now
|
|
|
@9032
|
18 years |
snellen |
added methods to generic npc
|
|
|
@9031
|
18 years |
snellen |
added some methods to generic npcs scriptable
|
|
|
@9030
|
18 years |
amaechler |
hack to avoid ubuntu segfault
|
|
|
@9029
|
18 years |
rennerc |
implemented network game menu
|
|
|
@9028
|
18 years |
amaechler |
…
|
|
|
@9024
|
18 years |
rennerc |
MultiPlayerTeamDeathMatch: use hud notifier instead of own
|
|
|
@9023
|
18 years |
rennerc |
MultiPlayerTeamDeathMatch: use hud notifier instead of own
|
|
|
@9020
|
18 years |
snellen |
made scripttrigger scriptable
|
|
|
@9018
|
18 years |
snellen |
made scripttrigger scriptable
|
|
|
@9017
|
18 years |
snellen |
made script scriptable
|
|
|
@9016
|
18 years |
snellen |
made script scriptable
|
|
|
@9013
|
18 years |
bensch |
new copy
|
|
|
@9012
|
18 years |
bensch |
new copy
|
|
|
@9011
|
18 years |
bensch |
new copy
|
|
|
@9010
|
18 years |
bensch |
delete branche for recopy
|
|
|
@9009
|
18 years |
bensch |
delete merged branche
|
|
|
@9007
|
18 years |
bensch |
delete merged branche
|
|
|
@9005
|
18 years |
bensch |
created a new copy of the trunk
|
|
|
@9004
|
18 years |
bensch |
delete merged branches
|
|
|
@8979
|
18 years |
snellen |
Added method to: ScriptClass: int insertObject(Script* L, BaseObject* …
|
|
|
@8978
|
18 years |
snellen |
perpared possibility to add the script object to the lua script itself …
|
|
|
@8968
|
18 years |
snellen |
made testentity scriptable
|
|
|
@8967
|
18 years |
patrick |
now rotating around bad axis, collision detection with ground but no …
|
|
|
@8966
|
18 years |
patrick |
better animation
|
|
|
@8965
|
18 years |
ponder |
Added debug information to the terrain
|
|
|
@8964
|
18 years |
patrick |
crouch and run work also
|
|
|
@8963
|
18 years |
patrick |
direction change soft now
|
|
|
@8962
|
18 years |
ponder |
another change acinclude.m4
|
|
|
@8961
|
18 years |
patrick |
orientation works too, its probably a little bit crapy but it works
|
|
|
@8960
|
18 years |
ponder |
another change to acinclude.m4
|
|
|
@8959
|
18 years |
patrick |
running should work too now
|
|
|
@8958
|
18 years |
ponder |
another change to m4
|
|
|
@8957
|
18 years |
patrick |
animation should be initialized correctly now
|
|
|
@8956
|
18 years |
ponder |
changes in acinclude.m4
|
|
|
@8955
|
18 years |
patrick |
animations do not jump now
|
|
|
@8954
|
18 years |
patrick |
small bug
|
|
|
@8953
|
18 years |
patrick |
walking now correclty
|
|
|
@8952
|
18 years |
snellen |
corrected typo
|
|
|
@8951
|
18 years |
patrick |
generic_npc now sets the animation and moves
|
|
|
@8950
|
18 years |
ponder |
Minor changes to the terrain
|
|
|
@8949
|
18 years |
stefalie |
mountain_lake: changed saveParams method and MappedWater is now scritable
|
|
|
@8948
|
18 years |
hdavid |
branches/mountain_lake
|
|
|
@8947
|
18 years |
hdavid |
branches/mountain_lake: cloud effect is scriptable
|
|
|
@8946
|
18 years |
hdavid |
branches/mountain_lake: deactivating clouds also deactivates the skydome
|
|
|
@8945
|
18 years |
patrick |
repair station works now. one point less in the todo list
|
|
|
@8944
|
18 years |
patrick |
falling now works berfectly
|
|
|
@8943
|
18 years |
patrick |
model sticks to ground. no wall cd yet
|
|
|
@8942
|
18 years |
patrick |
more repair station
|
|
|
@8941
|
18 years |
patrick |
isOnGround bug found and repair station workd
|
|
|
@8940
|
18 years |
patrick |
falling down fps player
|
|
|