|
|
@10407
|
18 years |
stefalie |
some changes…
|
|
|
@10402
|
18 years |
muellmic |
added stats icons to hud
|
|
|
@10383
|
18 years |
patrick |
silvans new branche (MARK)
|
|
|
@10382
|
18 years |
patrick |
removed old scripting branche
|
|
|
@10380
|
18 years |
patrick |
removed unused branche camera
|
|
|
@10378
|
18 years |
snellen |
added some conclusive errormessages in script.cc and script_trigger.cc
|
|
|
@10377
|
18 years |
patrick |
removed old ai branche
|
|
|
@10375
|
18 years |
patrick |
removed old gui branche
|
|
|
@10373
|
18 years |
patrick |
added branche playability as new copy from trunk (MARK)
|
|
|
@10372
|
18 years |
patrick |
removing unused playability merge branche
|
|
|
@10371
|
18 years |
patrick |
removed old branche playability
|
|
|
@10370
|
18 years |
snellen |
removed position output
|
|
|
@10369
|
18 years |
snellen |
Added some errormessages in script.cc
|
|
|
@10367
|
18 years |
patrick |
removed unused branche playability.new
|
|
|
@10366
|
18 years |
patrick |
merged the playability branche. working
|
|
|
@10365
|
18 years |
patrick |
new merge trial
|
|
|
@10364
|
18 years |
patrick |
got the makefile right now
|
|
|
@10363
|
18 years |
patrick |
converted dos2unix
|
|
|
@10362
|
18 years |
patrick |
merged playability. but got strange bug
|
|
|
@10361
|
18 years |
bottac |
Wow, I only needed 4 tries to revert hover.cc.
|
|
|
@10360
|
18 years |
bottac |
|
|
|
@10359
|
18 years |
bottac |
|
|
|
@10358
|
18 years |
bottac |
|
|
|
@10357
|
18 years |
bottac |
|
|
|
@10356
|
18 years |
bottac |
|
|
|
@10355
|
18 years |
bottac |
Here comes the updated version.
|
|
|
@10354
|
18 years |
bottac |
Removed outdated ODE trunk to add the new one.
|
|
|
@10353
|
18 years |
snellen |
fixed bug that prevented scripts from being executed
|
|
|
@10352
|
18 years |
gfilip |
finito
|
|
|
@10350
|
18 years |
snellen |
object name in orxonox and in the script can now be handled seperately
|
|
|
@10349
|
18 years |
tfahrni |
|
|
|
@10348
|
18 years |
gfilip |
new
|
|
|
@10347
|
18 years |
muellmic |
hud scales now according to actionWidth and res
|
|
|
@10346
|
18 years |
patrick |
new playability branche
|
|
|
@10345
|
18 years |
marcscha |
SegFault prevention hack in fast factory
|
|
|
@10344
|
18 years |
patrick |
new branche for merging
|
|
|
@10343
|
18 years |
gfilip |
blackscreen orientation
|
|
|
@10342
|
18 years |
gfilip |
BlackScreen
|
|
|
@10341
|
18 years |
gfilip |
blackscreen light
|
|
|
@10339
|
18 years |
gfilip |
blackscreen works
|
|
|
@10338
|
18 years |
gfilip |
so many updates
|
|
|
@10336
|
18 years |
hejja |
Versuch State fuer die buttons einzubauen..
|
|
|
@10335
|
18 years |
bknecht |
track now works pretty good. I'm really pleased. Check it out, it …
|
|
|
@10334
|
18 years |
hejja |
Buttons eingefuegt
|
|
|
@10333
|
18 years |
nicolasc |
bump: black acid splash
|
|
|
@10332
|
18 years |
muellmic |
in this version the acid splasher isn't loaded anymore. it then …
|
|
|
@10330
|
18 years |
gfilip |
all working
|
|
|
@10328
|
18 years |
marcscha |
acid splash fix
|
|
|
@10327
|
18 years |
nicolasc |
wobby unfix
|
|
|
@10325
|
18 years |
stefalie |
|
|
|
@10324
|
18 years |
snellen |
added addObjectAsName
|
|
|
@10323
|
18 years |
snellen |
development finished and changes merged to trunk
|
|
|
@10322
|
18 years |
snellen |
new branch to improve the script a little bit
|
|
|
@10318
|
18 years |
patrick |
removed old data-fix branche
|
|
|
@10315
|
18 years |
patrick |
removed old branche mount_points
|
|
|
@10313
|
18 years |
patrick |
file is now loadable over the world xml file, including loading of …
|
|
|
@10312
|
18 years |
patrick |
removed debug output
|
|
|
@10311
|
18 years |
patrick |
finally the mounting point algorithm is working, like hell
|
|
|
@10310
|
18 years |
patrick |
found the axis. good
|
|
|
@10309
|
18 years |
patrick |
better strategy for center seeking alg
|
|
|
@10308
|
18 years |
patrick |
new mount point interpretation
|
|
|
@10307
|
18 years |
patrick |
new mount point interpretation
|
|
|
@10306
|
18 years |
muellmic |
the percentage of the width of the screen, that the player can use for …
|
|
|
@10305
|
18 years |
snellen |
commented debug output
|
|
|
@10304
|
18 years |
patrick |
old mount point extraction algorithm redone
|
|
|
@10303
|
18 years |
muellmic |
traveldistance calculations now work properly. note, that …
|
|
|
@10302
|
18 years |
patrick |
even more performance saved now, since the obb tree doesn't get build …
|
|
|
@10301
|
18 years |
rennerc |
fixed crash on esc bug
|
|
|
@10300
|
18 years |
snellen |
update
|
|
|
@10299
|
18 years |
snellen |
removed debug output
|
|
|
@10298
|
18 years |
nicolasc |
Fixed Wooblegrid, transparancy problem (acid splashes) still exists
|
|
|
@10297
|
18 years |
bknecht |
track now works a bit can be partly used now
|
|
|
@10296
|
18 years |
snellen |
scripts can now be organized in folders witth arbitrary depht
|
|
|
@10295
|
18 years |
snellen |
new branch to implement some improvement regarding the upcoming …
|
|
|
@10294
|
18 years |
snellen |
prepared scripted levelswitch
|
|
|
@10293
|
18 years |
snellen |
fixed compatibility issue
|
|
|
@10292
|
18 years |
snellen |
patch that allows to organize the scripts in folders
|
|
|
@10291
|
18 years |
muellmic |
traveldistance calculated dynamically now, but calculations aren't …
|
|
|
@10290
|
18 years |
tfahrni |
flush
|
|
|
@10289
|
18 years |
nicolasc |
clenup
|
|
|
@10288
|
18 years |
snellen |
…
|
|
|
@10287
|
18 years |
snellen |
some fixes
|
|
|
@10286
|
18 years |
nicolasc |
code cleanup, rebuilt spikeball
|
|
|
@10285
|
18 years |
bknecht |
added rotor
|
|
|
@10284
|
18 years |
bknecht |
some modification for the track
|
|
|
@10283
|
18 years |
tfahrni |
|
|
|
@10282
|
18 years |
marcscha |
trail reactivated
|
|
|
@10281
|
18 years |
marcscha |
xml parsing of cam data
|
|
|
@10279
|
18 years |
tfahrni |
tralala
|
|
|
@10278
|
18 years |
muellmic |
fixed bug, that set false Coor2Ds for the weapon-widgets when changing …
|
|
|
@10277
|
18 years |
hejja |
2 Folgequestscd ..
|
|
|
@10275
|
18 years |
tfahrni |
npc can shoot
|
|
|
@10274
|
18 years |
marcscha |
fixes and workaround bugs of Orx
|
|
|
@10273
|
18 years |
hejja |
fast gutes design und skript geht
|
|
|
@10272
|
18 years |
gfilip |
evrything finally solved
|
|
|
@10271
|
18 years |
nicolasc |
working spikeballs
|
|
|
@10270
|
18 years |
muellmic |
1) the centerpoint of the radar is now the centerpoint of the camera, …
|
|
|
@10269
|
18 years |
patrick |
some small refinements
|
|
|
@10268
|
18 years |
patrick |
now npcs should be able to shoot
|
|
|
@10267
|
18 years |
wenners |
bsp path fix
|
|
|