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source: orxonox.OLD/orxonox/trunk/src/world_entities

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Diff Rev Age Author Log Message
(edit) @4905   19 years patrick orxonox/trunk: minor change - quadtree is not drawn anymore
(edit) @4904   19 years patrick orxonox/trunk: prepeared the CDEngine check for collision s with the …
(edit) @4895   19 years bensch orxonox/trunk: messed things up a bit, try fixing
(edit) @4894   19 years bensch orxonox/trunk: seg-fault prevention thanks to the ClassList. The …
(edit) @4893   19 years bensch orxonox/trunk: animations can now be stored inside of the Weapon-base-class
(edit) @4892   19 years bensch orxonox/trunk: brought logic to the execution-cycle. There are now …
(edit) @4891   19 years bensch orxonox/trunk: more elaborate execute function
(edit) @4890   19 years bensch orxonox/trunk: remake of the Projectile and TestBullet
(edit) @4889   19 years patrick orxonox/trunk: added the debug draw function to the quadtree
(edit) @4885   19 years bensch orxonox/trunk: merged the weaponSystem back to the trunk, because it …
(edit) @4875   19 years bensch orxonox/trunk: prepare to create the new Weapon-System
(edit) @4865   19 years bensch orxonox/trunk: some segfault should not occure anymore
(edit) @4864   19 years bensch orxonox/trunk: merging minor nice fixes from laptop
(edit) @4862   19 years bensch orxonox/trunk: introducing Layers
(edit) @4855   19 years patrick orxonox/trunk: reimplemented the array creation process, now there are …
(edit) @4854   19 years patrick orxonox/trunk: temp removed the spatial separation structures from the …
(edit) @4849   19 years bensch orxonox/trunk: the crosshair now renders as element2d
(edit) @4846   19 years patrick orxonox/trunk: flushing work state to repos - some smaller changes in …
(edit) @4844   19 years patrick orxonox/trunk: debuged the getDimension funciton, some mods on …
(edit) @4842   19 years patrick orxonox/trunk: calculating dimension of an object. not linking now
(edit) @4838   19 years bensch orxonox/trunk: Element2D added → will be moved to lib/graphics …
(edit) @4837   19 years bensch orxonox/trunk: derivation of superclasses is more clear now. lets see, …
(edit) @4836   19 years bensch orxonox/trunk: renamed all the \param → @param and so on in Doxygen …
(edit) @4834   19 years bensch orxonox/trunk: crosshair in WeaponManager (instead of World) and …
(edit) @4833   19 years bensch orxonox/trunk: fight against the mighty segfault
(edit) @4832   19 years bensch orxonox/trunk: loadParams and timing
(edit) @4831   19 years bensch orxonox/trunk: hiding the mouse through the graphicsEngine
(edit) @4830   19 years bensch orxonox/trunk: implemented aim
(edit) @4829   19 years bensch orxonox/trunk: shoots are visible again :)
(edit) @4828   19 years bensch orxonox/trunk: less includes
(edit) @4827   19 years bensch orxonox/trunk: state is no more singleton, but static class. This is …
(edit) @4826   19 years bensch orxonox/trunk: moved the weaponManager out of Weapon we have files …
(edit) @4824   19 years bensch orxonox/trunk: cleaned out the crosshair of the Player
(edit) @4823   19 years bensch orxonox/trunk: better algorithm to get the position of the crosshair
(edit) @4822   19 years bensch orxonox/trunk: Singleton-Classes are now refered to as such in World …
(edit) @4818   19 years patrick orxonox/trunk: crosshair gets deleted also, now all event listeners …
(edit) @4814   19 years patrick orxonox/trunk: the vertices data and the obb trees now get deleted, in …
(edit) @4787   19 years patrick orxonox/trunk: changes on the md2model - now it loads also the …
(edit) @4781   19 years bensch orxonox/trunk: the mighty useless crosshair…
(edit) @4780   19 years bensch orxonox/trunk: 1. the crosshair is registered, @patrick: i thought it …
(edit) @4779   19 years bensch orxonox/trunk: created a crosshair class, that will in the future …
(edit) @4762   19 years bensch orxonox/trunk: PhysicsInterface should now make a usefull cast: …
(edit) @4759   19 years bensch orxonox/trunk: version finaly changed to 0.3.0… how could i forget ….
(edit) @4758   19 years bensch orxonox/trunk: moved the weapons to world_entities/weapons
(edit) @4746   19 years bensch orxonox/trunk: changed (void) → ()
(edit) @4732   19 years bensch orxonox/trunk: stones visible as such, and not as cubes… i do not …
(edit) @4724   19 years bensch orxonox/trunk: framework update
(edit) @4718   19 years patrick orxonox/trunk: the collision detection engine works again and is ready …
(edit) @4717   19 years patrick orxonox/trunk: some other md2 files to load
(edit) @4714   19 years patrick orxonox/trunk: some model refinments
(edit) @4712   19 years patrick orxonox/trunk: more draw options
(edit) @4710   19 years patrick orxonox/trunk: weeped out some very serious bugs, now the tree …
(edit) @4700   19 years patrick orxonox/trunk: 3 axis get checked:) 12 to go…
(edit) @4696   19 years patrick orxonox/trunk: started calculating the prjection axis
(edit) @4695   19 years patrick orxonox/trunk: no only the overlap test is missing
(edit) @4689   19 years patrick orxonox/trunk: enhanced world entities to support collisions
(edit) @4684   19 years patrick orxonox/trunk: the bounding volumes now get rendered at the right place
(edit) @4682   19 years patrick orxonox/trunk: now there is a possibility to render the bvtree through …
(edit) @4680   19 years bensch orxonox/trunk: WorldEntity now has the ability to return its FaceCounts
(edit) @4679   19 years patrick orxonox/trunk: put together a little scene in the collision detection …
(edit) @4652   19 years bensch orxonox/trunk: taken the ObjectManager out of the important sections …
(edit) @4621   19 years bensch orxonox/trunk: SkyBox now loads property size
(edit) @4620   19 years bensch orxonox/trunk: the Sky is farther now
(edit) @4607   19 years bensch orxonox/trunk: loading Terrain via XML
(edit) @4604   19 years bensch orxonox/trunk: minor
(edit) @4597   19 years bensch orxonox/trunk: setClassID implemented in all files
(edit) @4593   19 years bensch orxonox/trunk: cooler testBullet :)
(edit) @4592   19 years bensch orxonox/trunk: derivations work. now the only thing to do is specify …
(edit) @4570   19 years bensch orxonox/trunk: now PNodes can be rendered in Debug-Mode
(edit) @4504   19 years bensch orxonox/trunk: merged the SoundEngine into the Trunk. merged file by …
(edit) @4490   19 years bensch orxonox/trunk: started documentation of world-entities…. this is not …
(edit) @4488   19 years patrick orxonox/trunk: started cleaning up the list classes
(edit) @4467   19 years patrick orxonox/trunk: commented the abstract_class.h right
(edit) @4464   19 years patrick orxonox/trunk: reimplemented the shoot speed function
(edit) @4462   20 years bensch orxonox/trunk: md2Data loadable over the resourceManager
(edit) @4459   20 years patrick orxonox/trunk: md2model data/model seperation
(edit) @4444   20 years bensch orxonox/trunk: setMode → setParentMode
(edit) @4436   20 years bensch orxonox/trunk: baseObject now implements loading of objectNames
(edit) @4435   20 years bensch orxonox/trunk: objectName is now a property of BaseObject, because …
(edit) @4420   20 years patrick orxonox/trunk: faster and easier unsubscribe function implemented
(edit) @4419   20 years patrick orxonox/trunk: unsubscribtion from events, after object deatch
(edit) @4414   20 years patrick orxonox/trunk: connected the viewport change functions in the camera …
(edit) @4413   20 years patrick orxonox/trunk: fixed a player controller problem
(edit) @4412   20 years patrick orxonox/trunk: now shooting and weapon change work again
(edit) @4409   20 years patrick orxonox/trunk: space ship control works again, now working on system …
(edit) @4405   20 years patrick orxonox/trunk: event_handler subscribe functionality improved
(edit) @4404   20 years patrick orxonox/trunk: player now is a EventListener for particular events
(edit) @4397   20 years bensch orxonox/trunk: ok… forces now apply to the right objects, but i …
(edit) @4391   20 years bensch orxonox/trunk: no more seg-fault
(edit) @4389   20 years patrick orxonox/trunk: working on keymapping, there are some problems in …
(edit) @4382   20 years bensch orxonox/trunk: BaseObject virtual public in PNode and Player(for …
(edit) @4357   20 years bensch orxonox/trunk: now Textures are maped as they should before this …
(edit) @4338   20 years bensch orxonox/trunk: merged branches/physics back to the trunk merged with …
(edit) @4322   20 years patrick now the objectmanagment works smoothly with the garbage collection: …
(edit) @4320   20 years patrick orxonox/trunk: now string name of a class works parallel to the int id …
(edit) @4318   20 years patrick orxonox/trunk: now changed the orxonox baseobject to object id …
(edit) @4311   20 years patrick orxonox/trunk: f*g object manager is hard to get done right, …
(edit) @4289   20 years patrick orxonox/trunk: now all unused projectiles are added to the dead list …
(edit) @4287   20 years patrick orxonox/trunk: implemented the objectmanager debug functon, some small …
(edit) @4276   20 years patrick orxonox/trunk: cleaned out the md2 model class, there is now only one …
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