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source: orxonox.OLD/orxonox/trunk/src

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Diff Rev Age Author Log Message
(edit) @5010   19 years bensch orxonox/trunk: better color-transformation-algorithms
(edit) @5009   19 years bensch orxonox/trunk: added class Color for easy color-transformation
(edit) @5008   19 years bensch orxonox/trunk: better coloring
(edit) @5007   19 years bensch orxonox/trunk: better method to display PNodes
(edit) @5006   19 years bensch orxonox/trunk: quatlerping works very good. some speed-issues, …
(edit) @5005   19 years bensch orxonox/trunk: quatSchlarp works
(edit) @5004   19 years bensch orxonox/trunk: cooler movement
(edit) @5003   19 years bensch orxonox/trunk: more reliable rotations
(edit) @5002   19 years bensch orxonox/trunk: turret react as before again :)
(edit) @5001   19 years bensch orxonox/trunk: update-setRelDir works correctly now :)
(edit) @5000   19 years bensch orxonox/trunk: smooth-rotation is better now …
(edit) @4999   19 years bensch orxonox/trunk: the Quaternion multiplication-code is much faster now. …
(edit) @4998   19 years bensch orxonox/trunk: more optimizations of the Quaternion Class. Now the …
(edit) @4997   19 years bensch orxonox/trunk: optimized vector class
(edit) @4996   19 years bensch orxonox/trunk: reparenting now also works for Dir - optimizing
(edit) @4995   19 years bensch orxonox/trunk: debugDraw paints a real cube again
(edit) @4994   19 years bensch orxonox/trunk: doxytag and stuff
(edit) @4993   19 years bensch orxonox/trunk: reimplemented a greate part of PNode, so now it uses …
(edit) @4992   19 years bensch orxonox/trunk: optimizations
(edit) @4991   19 years bensch orxonox/trunk: the thing with the rotation is again above my …
(edit) @4990   19 years bensch orxonox/trunk: preparing for the smoothPNode roatational
(edit) @4989   19 years bensch orxonox/trunk: softPNode finished for Movement only
(edit) @4988   19 years bensch orxonox/trunk: using, and optimizing soft-PNode through Camera
(edit) @4987   19 years bensch orxonox/trunk: introducing smooth-PNode
(edit) @4986   19 years bensch orxonox/trunk: moved the camera around, so now you have the sight from …
(edit) @4985   19 years bensch orxonox/trunk: loading some stuff from ths sound-engine
(edit) @4984   19 years bensch orxonox/trunk: playing of different Buffer on one Sources works, but …
(edit) @4983   19 years bensch orxonox/trunk: new openAL is out, and it does not have alu.h …
(edit) @4982   19 years bensch orxonox/trunk: movement stuff in the data-filestructure adapted
(edit) @4981   19 years bensch orxonox/trunk: disabled opening the GUI if DEBUG ≥ 3
(edit) @4980   19 years bensch orxonox/trunk: now also the FastFactories get deleted at the end
(edit) @4979   19 years bensch orxonox/trunk: Objects now get cleanly ereased. This is a fix in the …
(edit) @4978   19 years bensch orxonox/trunk: minor cleanup of world.cc
(edit) @4977   19 years bensch orxonox/trunk: removed the WorldInterface, as its job is already been …
(edit) @4976   19 years bensch orxonox/trunk: flotilia
(edit) @4975   19 years bensch orxonox/trunk: player should be able to load its preferences from an …
(edit) @4974   19 years bensch orxonox/trunk: segfault prevention, model was not loaded, because the …
(edit) @4973   19 years bensch orxonox/trunk: some more loadparams
(edit) @4972   19 years bensch orxonox/trunk: many loadParams
(edit) @4969   19 years bensch orxonox/trunk: ability to set a Slots Direction
(edit) @4968   19 years patrick orxonox/trunk: some fixeds in the quadtree framework. No debug draw anymore
(edit) @4967   19 years bensch orxonox/trunk: multiple sounds on the turret this does not really …
(edit) @4966   19 years bensch orxonox/trunk: Turret is fixed onto the ship as it should. TestGun …
(edit) @4965   19 years bensch orxonox/trunk: the direction is now as it should be setAbsDir rocks :)
(edit) @4964   19 years bensch orxonox/trunk: Turret now turns into the dirrection of the Target, …
(edit) @4963   19 years bensch orxonox/trunk: added class turret, a subclass for turrets, this is not …
(edit) @4961   19 years bensch orxonox/trunk: music now plays back, as one would expect, and the …
(edit) @4960   19 years bensch orxonox/trunk: the SoundEngine now gets the SoundBuffer- and …
(edit) @4959   19 years bensch orxonox/trunk: orxonox runs again (the TrackManager produces speed)
(edit) @4957   19 years patrick orxnox/trunk: resolved a conflict, functions now defined well
(edit) @4956   19 years patrick orxonox/trunk: added the last functions needed to get the heigt from …
(edit) @4955   19 years bensch orxonox/trunk: extemely stupid aiming, but it works. Had to fix quite …
(edit) @4954   19 years bensch orxonox/trunk: doxygen-tags (and flush)
(edit) @4953   19 years bensch orxonox/trunk: Slots are now PNodes
(edit) @4952   19 years bensch orxonox/trunk: changing back and forth works
(edit) @4951   19 years bensch orxonox/trunk: the new WeaponManager is online :)
(edit) @4950   19 years bensch orxonox/trunk: more loadability functionality in Weapon and FastFactory
(edit) @4949   19 years bensch orxonox/trunk: new Definitions in the WeaponManager-class
(edit) @4948   19 years bensch orxonox/trunk: small cleanup
(edit) @4947   19 years bensch orxonox/trunk: ProjectileFactory now handled in Weapon-class
(edit) @4946   19 years bensch orxonox/trunk: license with newlines, and it gets displayed in the end
(edit) @4945   19 years bensch orxonox/trunk: added the license to the Code, so now it is possible to …
(edit) @4944   19 years bensch orxonox/trunk: opened and saved some files, and also rewritten some …
(edit) @4942   19 years bensch orxonox/trunk: garbage-collection works perfectly. also taken out the …
(edit) @4941   19 years bensch orxonox/trunk: new garbage-collection-algorithm works, but the …
(edit) @4940   19 years bensch orxonox/trunk: moved the fast_factory to a file of its own. This is …
(edit) @4939   19 years bensch orxonox/trunk: now the garbage collector should be ready to store the …
(edit) @4938   19 years bensch orxonox/trunk: doxygen tags.
(edit) @4937   19 years bensch orxonox/trunk: FastFactory: some more movement to the BaseClass. Now …
(edit) @4936   19 years bensch orxonox/trunk: FastFactory: gets flushed now → devMail is withdrawn …
(edit) @4935   19 years bensch orxonox/trunk: FastFactory: now resurection works from within the …
(edit) @4934   19 years bensch orxonox/trunk: resurection of shoots works perfectly… now it is the …
(edit) @4933   19 years bensch orxonox/trunk: more elaborate FastFactory, that should work… now i …
(edit) @4932   19 years bensch orxonox/trunk: factory optimisations
(edit) @4931   19 years bensch orxonox/trunk: more elaborate (see last commit) also a flush…. have …
(edit) @4930   19 years bensch orxonox/trunk: adapted the Factory algorithm to ObjectManager… still …
(edit) @4929   19 years patrick orxonox/trunk: implemented a point in triangle function
(edit) @4927   19 years bensch orxonox/trunk: some smaller fixes, to make Weapon more local
(edit) @4926   19 years bensch orxonox/trunk: the activation and deactivation-phase of the Weapon …
(edit) @4925   19 years patrick orxonox/trunk: cleaned out the segfaults and some other problems that …
(edit) @4924   19 years patrick orxonox/trunk: the last cleanups, now the classes look better
(edit) @4923   19 years patrick orxonox/trunk: more cleanup, and more cleanup to come
(edit) @4922   19 years patrick orxonox/trunk: started cleaning up the code a little and making the …
(edit) @4921   19 years patrick orxonox/trunk: the way, where the fighter flights though is now drawn …
(edit) @4920   19 years patrick orxonox/trunk: now the right quadtree is selected, position to …
(edit) @4919   19 years patrick orxonox/trunk: CDEngine knows player and gets the array offsets
(edit) @4918   19 years patrick orxonox/trunk: the CDEngine now knows the terrain
(edit) @4917   19 years patrick orxonox/trunk: some very little cleanup in the World - make it a …
(edit) @4916   19 years patrick oxonox/trunk: now swapping the coordinates
(edit) @4915   19 years patrick oxonox/trunk: now swapping the coordinates
(edit) @4914   19 years patrick orxonox/trunk: the hashing function now works perfect
(edit) @4913   19 years patrick orxonox/trunk: working on the hash table alg
(edit) @4912   19 years patrick orxonox/trunk: some problems with the hash alg
(edit) @4911   19 years patrick orxonox/trunk: creating lookup table with a very fancy algorithm
(edit) @4910   19 years bensch orxonox/trunk: flush
(edit) @4909   19 years bensch orxonox/trunk: removed subproject gui, as it is not anymore a …
(edit) @4908   19 years bensch orxonox/trunk: subprojects (without gui) work again
(edit) @4907   19 years patrick orxonox/trunk: hash table preparation for quadtree nodes lookup
(edit) @4906   19 years bensch orxonox/trunk: states are now flow'n through
(edit) @4905   19 years patrick orxonox/trunk: minor change - quadtree is not drawn anymore
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