|
|
@7299
|
19 years |
bensch |
orxonox/trunk: some nice Class-Stuff
|
|
|
@7297
|
19 years |
bensch |
orxonox/trunk: now the sound gets correcty detached from the source, …
|
|
|
@7296
|
19 years |
bensch |
nicer code
|
|
|
@7292
|
19 years |
bensch |
better debug, (non-threaded again)
|
|
|
@7291
|
19 years |
bensch |
trunk: fixed a soundSource bug. The SoundSource did not release its …
|
|
|
@7290
|
19 years |
bensch |
orxonox/trunk: more debug
|
|
|
@7289
|
19 years |
bensch |
some more stuff, but still not working as it should
|
|
|
@7288
|
19 years |
bensch |
thread works, but…. hmm… it is not what i want… no sound :/
|
|
|
@7287
|
19 years |
bensch |
merged back with:
svn merge . . -rHEAD:PREV
|
|
|
@7286
|
19 years |
bensch |
trunk: very stuck at the moment…. segfaults and errors …
|
|
|
@7283
|
19 years |
bensch |
orxonox/trunk: thread for audio, and 'is' to 'b'
|
|
|
@7221
|
19 years |
bensch |
orxonox/trunk: merged the std-branche back, it runs on windows and …
|
|
|
@7193
|
19 years |
bensch |
orxonox/trunk: new style for resources (prework/movement)
|
|
|
@7132
|
19 years |
bensch |
orxonox/trunk: better entry point for the speed messurement
|
|
|
@7131
|
19 years |
bensch |
orxonox/trunk: framerate calculation is much more 'accurate' meaning, …
|
|
|
@7126
|
19 years |
bensch |
orxonox/trunk: the delete Mechanism of PNode seems to work again.
This …
|
|
|
@7125
|
19 years |
bensch |
try fix
|
|
|
@7108
|
19 years |
bensch |
lighting war
|
|
|
@7097
|
19 years |
bensch |
vector usage
|
|
|
@7094
|
19 years |
patrick |
trunk: spaceship orientation
|
|
|
@7093
|
19 years |
patrick |
trunk: changes
|
|
|
@7083
|
19 years |
patrick |
trunk: collision detection group addition
|
|
|
@7082
|
19 years |
patrick |
trunk: respawn and death patch
|
|
|
@7078
|
19 years |
patrick |
trunk: player group handling
|
|
|
@7076
|
19 years |
bensch |
weaponAdjustment
|
|
|
@7074
|
19 years |
patrick |
trunk: the network players are spawned at the right places
|
|
|
@7071
|
19 years |
patrick |
patches: network load level and md2 death
|
|
|
@7063
|
19 years |
bensch |
orxonox/trunk: better MenuSelector
|
|
|
@7049
|
19 years |
bensch |
trunk: merged the avi-play branche back
|
|
|
@7039
|
19 years |
patrick |
trunk: game rules definitions added
|
|
|
@7036
|
19 years |
patrick |
trunk: the game rules are now loadable
|
|
|
@7035
|
19 years |
patrick |
trunk: game rules loading problems
|
|
|
@7034
|
19 years |
patrick |
trunk: started working on the game rules and specificlay on the …
|
|
|
@7033
|
19 years |
bensch |
trunk: better make structure
|
|
|
@7032
|
19 years |
bensch |
testing
|
|
|
@7031
|
19 years |
bensch |
softed stuff
|
|
|
@7030
|
19 years |
bensch |
minor
|
|
|
@7029
|
19 years |
bensch |
orxonox/trunk: element2d's should be cleanly deleted at the end now
|
|
|
@7022
|
19 years |
bensch |
merge
|
|
|
@7021
|
19 years |
bensch |
trunk: fix centered text and usefull names
|
|
|
@7020
|
19 years |
patrick |
trunk: added the game rules
|
|
|
@7019
|
19 years |
bensch |
orxonox/trunk: Using TextEngine in the Menu
|
|
|
@7016
|
19 years |
bensch |
moved ImageEntity
|
|
|
@7014
|
19 years |
bensch |
trunk: new algorithm for the Camera-Distance
|
|
|
@7010
|
19 years |
bensch |
orxonox/trunk: merged avi_play back here
|
|
|
@7004
|
19 years |
bensch |
orxonox/trunk: togglePNodeVisibility as it can be …. cool
|
|
|
@6993
|
19 years |
bensch |
orxonox/trunk: level's LoadImage is loadable within the level instead …
|
|
|
@6992
|
19 years |
bensch |
orxonox/trunk: now the StoryEntity stores the path it was loaded with, …
|
|
|
@6991
|
19 years |
bensch |
orxonox/trunk: fixed the Bug with the Menu loosing its frames
|
|
|
@6989
|
19 years |
bensch |
trunk: story entity work.
|
|
|
@6988
|
19 years |
bensch |
orxonox/trunk: soundEngine works again
|
|
|
@6987
|
19 years |
bensch |
trunk: some minor fixes
|
|
|
@6986
|
19 years |
bensch |
trunk: brainfuck: interface to Playable much bea now
|
|
|
@6985
|
19 years |
bensch |
trunk: rename of setControllable
|
|
|
@6984
|
19 years |
bensch |
orxonox/trunk: delete music as it should
|
|
|
@6982
|
19 years |
bensch |
trunk: delete stuff
|
|
|
@6981
|
19 years |
bensch |
trunk: some virtuals
|
|
|
@6980
|
19 years |
patrick |
trunk: lenseflares loadable
|
|
|
@6884
|
19 years |
patrick |
trunk: working on the lenseflare
|
|
|
@6883
|
19 years |
patrick |
trunk: the menu now works perfectlu
|
|
|
@6878
|
19 years |
patrick |
trunk: now working with element2d only, game always returns to menu in …
|
|
|
@6875
|
19 years |
patrick |
trunk: the network mode now exits on ESC
|
|
|
@6874
|
19 years |
patrick |
trunk: the menu control better implemented
|
|
|
@6863
|
19 years |
patrick |
trunk: fixed the segfault problem, when restarting world
|
|
|
@6862
|
19 years |
patrick |
trunk: the game now always jumps back to the menu
|
|
|
@6855
|
19 years |
patrick |
trunk: fixed a segfault bug
|
|
|
@6854
|
19 years |
patrick |
trunk: the menu now works
|
|
|
@6853
|
19 years |
patrick |
trunk: safe load param reading, menu better
|
|
|
@6852
|
19 years |
bensch |
orxonox/trunk: small little necessities
|
|
|
@6851
|
19 years |
bensch |
orxonox/trunk: count to infinity, I think notgdb ./src/orxonox
|
|
|
@6848
|
19 years |
patrick |
trunk: switching to element2sd
|
|
|
@6845
|
19 years |
bensch |
trunk: Element2D's should be loadable over the <Elements> </Elements> tab
|
|
|
@6843
|
19 years |
patrick |
trunk: submenu loading work, graphics chaos
|
|
|
@6841
|
19 years |
patrick |
trunk: submenu loading work, graphics chaos
|
|
|
@6839
|
19 years |
patrick |
trunk: the menu is processing
|
|
|
@6837
|
19 years |
patrick |
trunk: more submenu structure
|
|
|
@6835
|
19 years |
patrick |
trunk: resturcture of the game menu for multi-level menus
|
|
|
@6834
|
19 years |
bensch |
trunk: less debug
|
|
|
@6831
|
19 years |
bensch |
trunk: ClassID (classList) cleanup
|
|
|
@6829
|
19 years |
bensch |
trunk: deault audio-volume
|
|
|
@6828
|
19 years |
bensch |
trunk: Music plays
|
|
|
@6827
|
19 years |
bensch |
trunk: Music should be loadable
|
|
|
@6815
|
19 years |
bensch |
orxonox/trunk: merged branches/network back to the trunk.
merged with …
|
|
|
@6780
|
19 years |
bensch |
trunk: war of the popers
|
|
|
@6771
|
19 years |
bensch |
Water is better now (but still quite Bad)
|
|
|
@6731
|
19 years |
bensch |
merged avi_play back to the trunk. command …
|
|
|
@6710
|
19 years |
bensch |
merged the powerups back to the trunk
|
|
|
@6696
|
19 years |
patrick |
trunk: works again
|
|
|
@6634
|
19 years |
bensch |
orxonox/trunk: merged the network-branche back to the trunk
merged …
|
|
|
@6626
|
19 years |
bensch |
trunk: segfault prevention
|
|
|
@6619
|
19 years |
bensch |
orxonox/trunk: rendering without the ParticleEngine, so now we are FAST
|
|
|
@6600
|
19 years |
bensch |
TRUNK: merged the avi_play branche again
|
|
|
@6512
|
19 years |
bensch |
orxonox/trunk: loadParams is now virtual.
ALL THE CLASSES HAVE TO CALL …
|
|
|
@6498
|
19 years |
patrick |
trunk: merged the network branche into the trunk
|
|
|
@6457
|
19 years |
bensch |
water works
|
|
|
@6434
|
19 years |
bensch |
orxonox/trunk: moved the projectiles to Projectiles
|
|
|
@6433
|
19 years |
bensch |
orxonox/trunk: the turret now fires too
|
|
|
@6432
|
19 years |
bensch |
orxonox/trunk: better build process: fake convenience lib through …
|
|
|
@6424
|
19 years |
bensch |
orxonox/trunk: merged the branche network back to the trunk
merged …
|
|
|
@6345
|
19 years |
bensch |
orxonox/trunk: tried to merge the old world to the new one… this was …
|
|
|