Timeline
May 31, 2011:
- 7:25 PM people/SimoScha edited by
- (diff)
- 5:55 PM Changeset [8693] by
- Changed a little too much of the materials. now it works.
- 5:34 PM Changeset [8692] by
- Added "getTimeFactor" console command.
- 4:57 PM Changeset [8691] by
- Greatly reduced footprint of planet textures by converting them to jpeg.
May 30, 2011:
- 7:03 PM Changeset [8690] by
- Fixed tolua warning: operator != is not support by tolua because there …
- 6:59 PM Changeset [8689] by
- Fixed GCC build and warnings.
- 6:51 PM Changeset [8688] by
- Removed the need to declare the tolua interface explicitly …
- 6:45 PM Changeset [8687] by
- Adjusted implementation of tribool to work well with tolua and …
- 6:20 PM Changeset [8686] by
- Fixed missing include.
- 11:19 AM Changeset [8685] by
- Adding cursor.
- 11:14 AM Changeset [8684] by
- Adding some sound.
- 10:55 AM Changeset [8683] by
- fixed checkpoint material
- 10:20 AM Changeset [8682] by
- Hack-ish Hack to just have one HUD at a time.
- 9:58 AM Changeset [8681] by
- gametypeInfo didn't quite work in Tetris.
- 9:55 AM Changeset [8680] by
- Make the camera position stay the same between differnet stones in Tetris.
- 9:07 AM Changeset [8679] by
- Finalizing presentation level.
- 2:38 AM Changeset [8678] by
- Replaced TriBool with a modified version of boost::tribool. The main …
- 12:31 AM Changeset [8677] by
- The COUNTER macro required for full build units was only added in …
- 12:22 AM Changeset [8676] by
- Fixed MSVC warnings in Convert.h in a different fashion that doesn't …
- 12:14 AM Changeset [8675] by
- Fixing problems with beaconMask being NULL.
- 12:01 AM Changeset [8674] by
- Reduced some header file dependencies in tools: - moved …
May 29, 2011:
- 11:59 PM Changeset [8673] by
- Merging hudimprovements branch into presentation branch.
- 11:02 PM Changeset [8672] by
- Removed some includes in the Core header files. Also removed …
- 10:59 PM Changeset [8671] by
- Moved IntVector2 from util/Math.h to InputHandler.h because that class …
- 10:58 PM Changeset [8670] by
- - Shell shouldn't inherit OrxonoxClass twice if not necessary. - …
- 10:56 PM Changeset [8669] by
- Moved a few methods from header to source.
- 7:15 PM Changeset [8668] by
- small cleanup
- 6:44 PM Changeset [8667] by
- Possible fix for segfaults due to player being NULL.
- 5:46 PM Changeset [8666] by
- Possible fix. Doesn't really address the issoe though.
- 5:39 PM Changeset [8665] by
- Notifications should now work over the network. Thanks for the help, Oli.
- 5:25 PM Changeset [8664] by
- Presentation level is getting ready.
- 5:24 PM Changeset [8663] by
- Fixing warning.
- 5:24 PM Changeset [8662] by
- Anotehr step towards networked notifications.
- 5:01 PM Changeset [8661] by
- fixed two possible causes which stacked multiple tetris stones at the …
- 4:02 PM Changeset [8660] by
- added fade in/out effect for space boundaries (alpha value, based on …
- 3:40 PM Changeset [8659] by
- Adding missing include.
- 1:40 PM Changeset [8658] by
- the "lift" which is applied to the spaceship when pitching is now also …
- 1:12 PM Changeset [8657] by
- Fixing singularity bug in SpaceBoundaries.
- 11:24 AM Changeset [8656] by
- Adding network callbacks. Still doesn't work yet, though.
- 10:31 AM Changeset [8655] by
- fixed crashing assertion in case a template linked to a non-existing …
- 9:58 AM Changeset [8654] by
- fixed engine destructor
May 28, 2011:
- 10:40 PM Changeset [8653] by
- Since we already have it now: use automatic full build units for …
- 10:31 PM Changeset [8652] by
- I don't know, but compiling a C library in one unit just seems too …
- 10:11 PM Changeset [8651] by
- first attempt to make notifications synchronisable not yet succeeded …
- 9:57 PM Changeset [8650] by
- Also add tolua bind files to build units (for the sake of completeness ).
- 9:56 PM Changeset [8649] by
- Added EXCLUDE_FROM_BUILD_UNITS to the ADD_TARGET commands and …
- 8:53 PM Changeset [8648] by
- some network related fixes
- 8:01 PM Changeset [8647] by
- Attempt to fix incompatibility with CEGUI 0.7. Doesn't yet work!
- 7:35 PM Changeset [8646] by
- Moved LANDiscovery singleton to Graphics Scope to fix the "host_ == …
- 6:56 PM Changeset [8645] by
- set svn:eol-style to native, removed svn:executable property. no code …
- 6:46 PM Changeset [8644] by
- Removed warning about a problem that doesn't actually exist.
- 6:45 PM Changeset [8643] by
- set svn:eol-style to native, removed svn:executable property. no code …
- 6:35 PM Changeset [8642] by
- fixed warnings in some level files
- 6:33 PM Changeset [8641] by
- Fixed little bug.
- 6:14 PM Changeset [8640] by
- Make nice with dedicated server.
- 5:36 PM Changeset [8639] by
- Fixed MSVC build and a warning.
- 5:16 PM Changeset [8638] by
- Added build unit configurations for just 1 CPU thread.
- 5:10 PM Changeset [8637] by
- Merging tutoriallevel3 branch into presentation branch.
- 4:21 PM Changeset [8636] by
- Making NotificationQueue XML-loadable. Adding notifications to all levels.
- 4:15 PM Changeset [8635] by
- the shield effect is now attached to the ship
- 11:19 AM Changeset [8634] by
- Gametype status notifications now working.
- 2:49 AM Changeset [8633] by
- Optimised build units for MSVC too by splitting the config file in …
May 27, 2011:
- 11:35 PM Changeset [8632] by
- Moving space bounaries into modules/objects
- 11:09 PM Changeset [8631] by
- Merging spacerace branch into presentation branch.
- 11:01 PM Changeset [8630] by
- Cleanup.
- 10:59 PM Changeset [8629] by
- Some more build unit optimisations
- 10:54 PM Changeset [8628] by
- Some changes in prsentation level. Making PortalEndPoints radar viewable.
- 9:54 PM Changeset [8627] by
- merged revisions 8527-8530 from trunk to presentation branch: - 8527: …
- 7:39 PM Changeset [8626] by
- Optimised unit builds a little
- 6:28 PM Changeset [8625] by
- Enable single build unit compiling for OIS too (doesn't work on OS X …
- 6:20 PM Changeset [8624] by
- The last few little changes to the code.
- 5:12 PM Changeset [8623] by
- Disable precompiled header files for targets with a single build unit.
- 5:38 AM Changeset [8622] by
- Added implementation of full build units. Please refer to r8569 or …
- 5:34 AM Changeset [8621] by
- Addendum to the last commit (r8620): Added missing change (file was in …
- 5:33 AM Changeset [8620] by
- Moved two constants to the class they belong to.
- 5:28 AM Changeset [8619] by
- Fixed include guards.
- 12:57 AM download edited by
- added repository for Debian squeeze (diff)
May 26, 2011:
- 10:30 PM Changeset [8618] by
- The new model and material of the check points
- 10:27 PM Changeset [8617] by
- Changed the model of the check point.
- 10:03 PM Changeset [8616] by
- RaceCheckPoints with a time limit and the version of the level for the …
- 6:01 PM Changeset [8615] by
- turns out the mod(x,y) function was fucked up all the time. we need …
- 5:40 PM Changeset [8614] by
- Merging spaceboundaries2 branch into presentation branch.
- 5:23 PM Changeset [8613] by
- Cleanup.
- 5:16 PM Changeset [8612] by
- fixed possible bug in LastTeamStanding
- 5:09 PM Changeset [8611] by
- fixed the oldest warning in orxonox
- 5:08 PM Changeset [8610] by
- 5:08 PM Changeset [8609] by
- endversion
- 4:58 PM Changeset [8608] by
- removed some redundant code in MoodManager
- 4:38 PM Changeset [8607] by
- Calling the destructor doesn't really take care of the memory …
- 4:36 PM Changeset [8606] by
- 4:35 PM Changeset [8605] by
- Merging portals2 branch into presentation branch.
- 4:35 PM Changeset [8604] by
- 4:34 PM Changeset [8603] by
- removed some parameter names where the parameter is not actually used
- 4:19 PM Changeset [8602] by
- Adding stunweapon model.
- 4:18 PM Changeset [8601] by
- presentation level now has docking thingy added
- 4:01 PM code/doc/SpaceBoundaries edited by
- (diff)
- 3:56 PM Changeset [8600] by
- Some cleanup.
- 3:44 PM Changeset [8599] by
- comments and license added
- 3:07 PM code/doc/SpaceBoundaries edited by
- (diff)
- 3:07 PM code/doc/SpaceBoundaries edited by
- (diff)
- 3:06 PM code/doc/SpaceBoundaries edited by
- (diff)
- 2:56 PM Changeset [8598] by
- Adding HydroHarvester to lodInformation, to disable LOD.
- 2:29 PM Changeset [8597] by
- Merging steering branch into presentation branch.
- 2:22 PM Changeset [8596] by
- working on the presentation level
- 2:02 PM Changeset [8595] by
- Cleanup. Replacing tabs with spaces.
- 1:57 PM Changeset [8594] by
- fixed a few warnings that were only visible with …
- 1:53 PM Changeset [8593] by
- Adjusting Assff2 to fit new engines.
- 1:44 PM Changeset [8592] by
- Merging weapons branch into presentation branch.
- 1:38 PM Changeset [8591] by
- Moving new weapon model to Assff2.
- 11:02 AM Changeset [8590] by
- naechster versuch
- 12:58 AM Changeset [8589] by
- Merging bigships branch into presentation branch.
- 12:04 AM Changeset [8588] by
- Converting tabs to spaces.
May 25, 2011:
- 11:44 PM Changeset [8587] by
- The Camera doesn't need to be a MovableEntity, which also averts …
- 11:07 PM Changeset [8586] by
- Fixed MSVC build (dllexport problems) and warnings.
- 11:06 PM Changeset [8585] by
- Found two more typos in SubString!
- 11:02 PM Changeset [8584] by
- Apparently this bug was already fixed by landauf in the trunk. So …
- 10:52 PM Changeset [8583] by
- Fixing possible bug.
- 10:10 PM Changeset [8582] by
- Fixing segfault, that occured when a SpaceShip was created without a …
- 9:42 PM Changeset [8581] by
- Fixing bug in SheetManager.lua
- 9:41 PM Changeset [8580] by
- Merging game immersion branch into presentation branch.
- 9:28 PM Changeset [8579] by
- Reverse merge to revert last, failed, merge. Apparently you can't …
- 9:22 PM Changeset [8578] by
- Merging game immersion branch into presentation branch.
- 9:07 PM Changeset [8577] by
- Cleanup. Adding shield and boost shaking to Assff.
- 8:30 PM download edited by
- I'mma gonna fixa dis small typo. (Fixed a typo) (diff)
- 7:03 PM Changeset [8576] by
- Boost is now truly toggled.
- 7:02 PM Changeset [8575] by
- Replacing tabs with spaces, renaming member variables to conform with …
- 6:23 PM Changeset [8574] by
- Reverting boost changes.
- 6:08 PM Changeset [8573] by
- Fixing Space Race.
- 6:08 PM Changeset [8572] by
- Adding some useful debug output.
- 6:07 PM Changeset [8571] by
- Fixing possible bug in Gametype.
- 11:02 AM Changeset [8570] by
- Adding ring explosion particle effect to presentation level.
- 2:20 AM Changeset [8569] by
- Changed binary CMake option DISABLE_BUILD_UNITS to string option …
May 24, 2011:
- 11:22 PM pps/main edited by
- (diff)
- 11:12 PM WikiStart edited by
- (diff)
- 10:41 PM Changeset [8568] by
- Renaming member variables to adhere to styleguide, initialize values, …
- 10:17 PM Changeset [8567] by
- Some simplification.
- 10:12 PM Changeset [8566] by
- Fixing another bug.
- 9:59 PM Changeset [8565] by
- Fixing bug in tetris.
- 9:24 PM Changeset [8564] by
- Merging tetris branch into presentation branch.
- 9:07 PM Changeset [8563] by
- Works now.
- 7:52 PM Changeset [8562] by
- New check point model and material.
- 4:44 PM Changeset [8561] by
- Merging dockingsystem2 branch to presentation branch.
- 4:33 PM Changeset [8560] by
- Some cleanup.
- 2:50 PM Changeset [8559] by
- fixed imageset
- 4:15 AM Changeset [8558] by
- Renamed the infamous 'Compilation' to 'BuildUnit' which definitely …
- 12:28 AM Changeset [8557] by
- Godrays: Safety commit. 90017 N8
May 23, 2011:
- 11:40 PM Changeset [8556] by
- Merging pickup branch into presentation branch.
- 11:37 PM Changeset [8555] by
- Some additional cleanup.
- 11:26 PM Changeset [8554] by
- Some cleanup. Ready for merge.
- 6:41 PM Changeset [8553] by
- added more comments, removed code marks, changed strange (wrong?) hit call
- 6:35 PM Changeset [8552] by
- 6:19 PM Changeset [8551] by
- added missing server variable transfer registration
- 5:59 PM Changeset [8550] by
- again comments for BasicProjectile
- 5:46 PM Changeset [8549] by
- some more comments, fixed initial damage missetting
- 5:20 PM Changeset [8548] by
- 5:16 PM Changeset [8547] by
- added set/get shield/health-damage functionality to RocketFire and …
- 4:14 PM Changeset [8546] by
- Minor changes to the realism of planets in the presentation level.
- 4:12 PM Changeset [8545] by
- cleaded code and added some comments
- 4:12 PM Changeset [8544] by
- Spaceships attach now to the dock, fixed DockingController.
- 4:01 PM Changeset [8543] by
- copypasted templates for medium and huge in …
- 3:54 PM Changeset [8542] by
- comments added, unused parts removed, some spam messages removed
- 3:50 PM Changeset [8541] by
- Changed boost to start on key press and stop on key release
- 3:47 PM Changeset [8540] by
- More stuff for the shrink pickup.
- 3:30 PM Changeset [8539] by
- Added pickup image for the shrink pickup.
- 3:09 PM Changeset [8538] by
- some comments in test-Weaponsettings made
- 3:06 PM Changeset [8537] by
- Almost working.
- 2:52 PM Changeset [8536] by
- added comments
- 2:39 PM Changeset [8535] by
- corrected comments
- 2:37 PM Changeset [8534] by
- finished code for ShrinkPickup, adapted XML file\
- 2:26 PM Changeset [8533] by
- SimpleRocket and Rocket are now BasicProjectiles - damage is working …
- 1:29 PM Changeset [8532] by
- Adding changes from decryphe: Harvester model and textures.
- 11:07 AM code/C++_styleguide edited by
- (diff)
May 22, 2011:
- 11:26 PM Changeset [8531] by
- skip external data directory if it was not found * this is useful if …
- 9:51 PM Changeset [8530] by
- added config value to define the scroll speed in CEGUI listboxes. …
- 7:29 PM Changeset in downloads [109] by
- added mingw dependencies 6.0
- 7:24 PM dev/WindowsMinGW/current edited by
- (diff)
- 7:24 PM dev/WindowsMinGW/upgrade edited by
- (diff)
- 7:24 PM download edited by
- (diff)
- 4:23 PM Changeset [8529] by
- fixed lua error when pressing ESC ingame after closing the console
- 10:41 AM Changeset [8528] by
- disable LOD for some of the debris meshes which cause a crash on old …
- 10:15 AM Changeset [8527] by
- build fix for mingw, d_ostream.open() is not defined for wchar
May 21, 2011:
- 2:44 PM Changeset [8526] by
- removed svn:executable property from some images
- 4:47 AM Changeset [8525] by
- Another hierarchy initialisation bug: BaseSound d'tor was always …
- 4:23 AM Changeset [8524] by
- Fixed a serious problem with the debug levels for the Shells by …
May 20, 2011:
- 11:32 PM Changeset [8523] by
- Enabled text colouring again for the POSIX IO console. Please check on …
- 4:05 PM Changeset [8522] by
- Added new output macro: DOUT. Use this instead of COUT(0) to produce …
- 9:46 AM Changeset [8521] by
- Reverting changes from last commit concerning debug output.
- 5:51 AM Changeset [8520] by
- Removed useless and possibly confusion feature: specifying a file with …
- 5:27 AM Changeset [8519] by
- Changing the Core::bDevMode_ should also change the log levels to …
- 5:24 AM Changeset [8518] by
- Sorted out log level handling on startup and transferred its control …
- 5:18 AM Changeset [8517] by
- Improved logging to a file by rewriting the log according to the right …
- 3:58 AM Changeset [8516] by
- Separate method in OutputHandler for updating the global debug level …
- 3:53 AM Changeset [8515] by
- The output listener writing to the memory as buffer should record …
May 19, 2011:
- 5:32 PM Changeset [8514] by
- Testing commit: Sound
- 4:16 PM Changeset [8513] by
- third reactionMode added
- 4:13 PM Changeset [8512] by
- changed presentation level a little
- 4:01 PM Changeset [8511] by
- added reenter delay, added comments
- 2:54 PM Changeset [8510] by
- modified grid for space boundaries
- 2:39 PM Changeset [8509] by
- modified grid for space boundaries
- 2:35 PM Changeset [8508] by
- modified grid for space boundaries
- 2:26 PM Changeset [8507] by
- added grid for space boundaries
- 1:47 PM Changeset [8506] by
- 3:18 AM Changeset [8505] by
- Do not limit the main thread to the first Core/CPU on Windows. It …
May 18, 2011:
- 3:19 PM Changeset [8504] by
- Destructor code should be enclosed in this→isInitialized().
- 3:16 PM download edited by
- (diff)
- 12:54 PM Changeset [8503] by
- Values that are needed in the destructor need to be initialized before …
- 12:36 PM Changeset [8502] by
- Minor changes.
- 11:33 AM Changeset [8501] by
- Minor changes.
- 11:03 AM Changeset [8500] by
- Adding menu navigation do DockingDialog.
- 10:57 AM Changeset [8499] by
- Creating new presentation branch.
- 10:55 AM Changeset [8498] by
- Removing some tags because the cause warnings for now, might be …
- 10:51 AM dev/ReleaseTODO edited by
- (diff)
- 10:51 AM dev/ReleaseTODO edited by
- (diff)
- 10:22 AM WikiStart edited by
- Added convention 14 notice. (diff)
May 17, 2011:
- 9:51 AM dev/ReleaseTODO edited by
- (diff)
- 12:44 AM Changeset [8497] by
- Godrays: Implementing in progress.
May 16, 2011:
- 9:20 PM Changeset in downloads [108] by
- Replaced 0.0.5 Windows binaries to incorporate the statistics window bug.
- 9:01 PM Changeset [8496] by
- Adjusted atmosphere size and added collision damage to planets.
- 8:09 PM Changeset [8495] by
- The model of the check point
- 8:07 PM Changeset [8494] by
- RaceCheckPoint type and test level for the spaceRace gametype.
- 6:21 PM Changeset [8493] by
- Added docking animations, skeletton for DockingController..
- 5:35 PM Changeset in downloads [107] by
- Delete buggy binary package.
- 5:25 PM Changeset [8492] by
- New Shield effect added (from tibork), first working BasicProjectile …
- 4:34 PM Changeset [8491] by
- Safety Commit
- 3:52 PM Changeset [8490] by
- Updated version of the camera shake effect, now based on sin.
- 3:49 PM Changeset [8489] by
- finished code for shrinking and growing
- 3:13 PM Changeset [8488] by
- Created a skeleton for the position validation of a stone.
- 1:39 PM Changeset [8487] by
- 1:27 PM Changeset [8486] by
- …
May 15, 2011:
May 14, 2011:
- 8:51 PM Ticket #334 (Improve Console Commands) closed by
- fixed
- 5:44 PM Changeset [8485] by
- Now it should work in all cases.
- 5:30 PM Changeset [8484] by
- Turns out my pervious fix actually induced a bug, this fix should take …
- 1:06 PM Changeset [8483] by
- improved portals documentation
- 10:25 AM Changeset [8482] by
- Fixing minor bug. When the InGameConsole was closed you would need to …
- 10:01 AM Ticket #380 (Bug: Statistics don't hide anymore) closed by
- fixed: The command that is bound to the F1 (and F2 for the stats) hast to be …
- 10:01 AM Changeset [8481] by
- Resolving bug #380 also for tag.
- 9:38 AM Changeset [8480] by
- Fixing bug #380.
- 9:19 AM Ticket #357 (Protocol for server discovery) closed by
- worksforme: Agreed.
- 4:33 AM Changeset [8479] by
- Don't omit important files when installing the media files.
- 4:32 AM Changeset [8478] by
- Added forgotten detail in revision 8423 (trunk).
- 3:59 AM Ticket #292 (Examine GSLevel) closed by
- invalid: There is a general problem with game states that needs to be dealt …
- 3:40 AM Ticket #371 (Loadscreen for Levels) closed by
- invalid
- 3:31 AM Ticket #310 (Sort out friction) closed by
- wontfix: This has been reported to be fixed. Is it really fixed?
- 3:27 AM Ticket #313 (Inspect Doxygen warnings) closed by
- fixed: Fabian has dealt with all of the warnings last summer. For sure there …
May 13, 2011:
- 11:41 PM Ticket #380 (Bug: Statistics don't hide anymore) created by
- Running Orxonox 0.0.5 on Windows 7: After displaying the game …
- 8:05 PM dev/VisualStudio edited by
- (diff)
- 7:40 PM download edited by
- (diff)
- 5:17 PM Changeset in downloads [106] by
- Added Visual Studio 2010 SP1 dependencies version 6.1 with Ogre 1.7.1. …
- 5:08 PM download edited by
- (diff)
- 3:00 PM download edited by
- (diff)
- 2:53 PM Changeset [8477] by
- Added automatic data repository checkout for the this tag.
- 2:52 PM Changeset [8476] by
- Corresponding 0.0.5 tag for the data repository.
- 8:05 AM Changeset in downloads [105] by
- Added 32 bit binaries of the 0.0.5 tag for Windows.
- 4:10 AM Changeset [8475] by
- Made a new sub-release, aka tag. We can refer to this as a more or …
May 12, 2011:
- 11:21 PM Changeset [8474] by
- Changed current version to 0.0.5 (I think I messed that up last time …
- 11:16 PM Changeset [8473] by
- Corrected library version requirements.
- 10:52 PM Changeset [8472] by
- Added portals to earth level. I could not activate the way back (from …
- 5:20 PM Changeset [8471] by
- Fixed possible bug (avoid using 'this' in the initialiser list unless …
- 5:14 PM Changeset [8470] by
- A classic fix Orxonox crashed on startup.
- 4:50 PM Changeset [8469] by
- Fixed trunk.
- 4:36 PM Changeset [8468] by
- several small improvements
- 4:35 PM Changeset [8467] by
- Bugfix for log file paths containing non ASCII characters. Only works …
- 4:15 PM Changeset [8466] by
- comments added
- 4:00 PM Changeset [8465] by
- worked on the presentation level
- 3:45 PM Changeset [8464] by
- Some more changes…
- 3:40 PM Changeset [8463] by
- Adjusting some debug output with the added bonus of no more Segfaults …
- 3:33 PM code/doc/SpaceBoundaries edited by
- (diff)
- 3:04 PM code/doc/SpaceBoundaries edited by
- (diff)
- 2:48 PM Changeset [8462] by
- added presentation level
- 2:38 PM Changeset [8461] by
- a little less verbosity, a little more action please
- 2:24 PM Changeset [8460] by
- created.
- 2:24 PM Changeset [8459] by
- 2:23 PM Changeset [8458] by
- merged spaceboundaries
- 2:23 PM code/doc/SpaceBoundaries edited by
- (diff)
- 1:51 PM Changeset [8457] by
- merged portals branch into trunk
- 1:35 PM Changeset [8456] by
- portal materials and pictures added
- 1:22 PM Changeset [8455] by
- comments added
- 1:17 PM Changeset [8454] by
- comments added
- 12:31 AM Changeset [8453] by
- Merging tutoriallevel2 branch into tutoriallevel3 branch.
- 12:27 AM Ticket #303 (Overlay Element Borders) closed by
- invalid: Agreed.
- 12:23 AM Ticket #364 (Backtrace is not written to orxnox_crash.log under ubuntu 10.10) closed by
- fixed
- 12:22 AM Ticket #378 (ScreenshotManager uses a lot of memory) closed by
- fixed
- 12:17 AM Changeset [8452] by
- New tutoriallevel branch to start testing network in, since in the …
- 12:15 AM Changeset [8451] by
- Modifying the currently active notification queues.
- 12:11 AM Changeset [8450] by
- Replacing GametypeStatus overlay with notifications.
May 11, 2011:
- 10:55 PM Changeset [8449] by
- Moving the Notification class int NotificationManager, since it is …
- 10:45 PM Changeset [8448] by
- Extending NotificationQueueCEGUI.
- 10:44 PM Changeset [8447] by
- Resolving some doxygen warnings.
- 3:38 PM pps/main edited by
- (diff)
- 3:37 PM pps/main edited by
- (diff)
- 12:21 PM Changeset [8446] by
- Removing editMode stuff, since that doesn't work anymore and that …
May 10, 2011:
- 11:37 PM Changeset [8445] by
- NotificationListener is new an entity which is informed of new …
- 9:27 PM Changeset [8444] by
- Fixing typo.
May 9, 2011:
- 7:13 PM Changeset [8443] by
- Adding more textures. Hope this time that the commit will succeed.
- 7:10 PM Changeset [8442] by
- More cleanup
- 7:09 PM Changeset [8441] by
- Cleaning up texture resources. Adding new textures.
- 6:49 PM Changeset [8440] by
- New branch to work on so called 'Unity Builds', known in Orxonox as …
- 6:44 PM Changeset [8439] by
- Fixed overlay drawing issue with CEGUI 0.7 (thx Crazy Eddie!). You …
- 6:24 PM Changeset [8438] by
- Update to planet levels to support new meshes.
- 6:23 PM Changeset [8437] by
- Adding stellarobjects textures to resources
- 5:27 PM Changeset [8436] by
- fixing uninitialised values
- 4:47 PM Changeset [8435] by
- GlobalGodrayShader added, but not yet finished.
- 4:26 PM Changeset [8434] by
- Added simple GUI for docking..
- 3:58 PM Changeset [8433] by
- working on continuous shrinking
- 3:56 PM Changeset [8432] by
- added kevins awesome planet meshes
- 3:56 PM Changeset [8431] by
- added lift_ and stallSpeed_ for better flight behavior without errors…
- 3:52 PM Changeset [8430] by
- added lift_ and stallSpeed_ for better flight behavior
- 3:38 PM Changeset [8429] by
- model attached, flare stimmt, effect noch nicht…
- 3:29 PM Changeset [8428] by
- Space Race gamtype with a clock and a set to save the time of the player.
- 3:19 PM Changeset [8427] by
- Shake effect now depends on the velocity of the space ship
- 2:59 PM Changeset [8426] by
- - Moved handling of blur effect from Engine.cc to SpaceShip.cc. - …
- 2:21 PM Changeset [8425] by
- Deleted all non-functioning models and organized the remaining. Added …
- 5:22 AM Changeset [8424] by
- Build fix for Ogre 1.6 on Windows.
- 5:06 AM Changeset [8423] by
- Added and incorporated new class DestructionHelper: instead of doing …
- 12:18 AM dev/LinuxUbuntu edited by
- corrected erroneous date and removed outdated Ubuntu versions from list (diff)
May 8, 2011:
- 11:45 PM Changeset [8422] by
- Documenting collision shapes in an effort to understand them and …
- 7:54 PM Changeset [8421] by
- Hide the PCH_ENABLE_TARGET variables in the CMake GUI (almost never …
- 7:51 PM Changeset [8420] by
- MSVC: use the user's vld.ini file for the Visual Leak Detector.
- 7:19 PM Changeset [8419] by
- Fixed a bug. But that doesn't really change anything ;( CEGUI still …
- 6:53 PM Changeset [8418] by
- Added preprocessor macro UNIQUE_NUMBER which will return a new …
- 6:33 PM Changeset [8417] by
- Correction in CMake variable description: MinGW can link always link …
- 11:06 AM pps/main edited by
- (diff)
- 1:38 AM Changeset [8416] by
- Default link mode for external dependencies should be STATIC for …
May 7, 2011:
- 11:20 PM Changeset [8415] by
- AnD so should the comment say.
- 11:19 PM Changeset [8414] by
- ScreenshotManager with gridSize = 1 works again.
- 8:43 PM Changeset [8413] by
- This should make the ScreenshotManager a lot more memory efficient.
- 7:19 PM dev/LinuxUbuntu edited by
- (diff)
- 7:18 PM dev/LinuxUbuntu edited by
- (diff)
- 12:06 AM Changeset [8412] by
- MSVC specific: Sorted out Visual Leak Detector handling (it's now …
May 6, 2011:
- 4:43 AM Ticket #379 (International characters in paths) created by
- When starting Orxonox in a directory like 'ásdf' on Windows 7, the …
- 4:40 AM Changeset [8411] by
- Properly initialise all members in CEGUI. Avoid segfaults when an …
- 4:39 AM Changeset [8410] by
- CEGUI seems to throw C strings. We need to catch them as well.
- 3:37 AM Changeset [8409] by
- Found a better solution to make the Visual Leak Detector (MSVC …
- 1:06 AM dev/LinuxUbuntu edited by
- (diff)
May 5, 2011:
- 11:16 PM Changeset [8408] by
- fix for inactive servers/clients
- 11:14 PM Changeset [8407] by
- fixing a (quite huge) network memory leak
- 9:11 PM Changeset [8406] by
- Quick fix for ScreenshotManager, such that it only needs memory when …
- 6:31 PM Ticket #378 (ScreenshotManager uses a lot of memory) created by
- The ScreenshotManager seems to use 13MB of RAM per default without …
- 5:31 PM Changeset [8405] by
- Added MSVC option to install the *.pdb debug symbols files as well.
- 4:14 PM Changeset [8404] by
- some adaptations and improvements
- 4:02 PM Changeset [8403] by
- fixing possible bug with packet ordering
- 3:40 PM Changeset [8402] by
- fix for Notification Script (bug is in network)
- 3:27 PM Changeset [8401] by
- nothing actually changed.
- 1:33 PM content/CC_guidelines edited by
- (diff)
May 4, 2011:
- 4:49 AM Changeset [8400] by
- Removed strange hack. Extensive tests while watching Top Gear have …
- 4:01 AM Changeset [8399] by
- Build fix (surfaces without compilations): ORXONOX_PLATFORM_WINDOWS is …
May 3, 2011:
- 9:48 PM Changeset [8398] by
- Added 1to100 scale model of earth, complete with gravity.
- 9:46 PM Changeset [8397] by
- Added Newtonian Gravitation to the selection of force fields.
- 9:34 PM Changeset [8396] by
- Uploading Earth planet.
- 8:52 PM Changeset [8395] by
- test-Spaceship and test-WeaponSettings files added
- 9:19 AM Changeset [8394] by
- -fixed a memory leak (thx reto) -some OrxVerify messages
- 5:07 AM Changeset [8393] by
- Updated Bullet from v2.77 to v2.78. (I'm not going to make a branch …
May 2, 2011:
- 11:53 PM Changeset [8392] by
- Planets now have collision shapes and gravitational pull. Have fun.
- 11:50 PM Changeset [8391] by
- Added gravitational pull to both planets. This is getting fun!
- 10:54 PM Changeset [8390] by
- Yess-a-doo! Okay, planets now have collision shapes. Follow the …
- 10:30 PM Changeset [8389] by
- Adding Collision Shapes to Planets. Doesn't currently work.
- 10:30 PM Changeset [8388] by
- Disabling CPack again. Needs a LOT of adjustments still.
- 7:58 PM Changeset [8387] by
- Godrays: Fixed some parsing errors in the material and compositor scripts.
- 5:17 PM Changeset [8386] by
- New shielddamage implemented, depending functions changed, bugs fixed. …
- 4:35 PM Changeset [8385] by
- Man, Kevin… If you commit something, then please commit the working …
- 4:27 PM Changeset [8384] by
- Made planet level work. Yet again…
- 4:19 PM Changeset [8383] by
- Fixed an include.
- 4:16 PM Changeset [8382] by
- Added dock/undock console commands.
- 3:58 PM Changeset [8381] by
- started creating a more efficient code structure
- 3:45 PM Changeset [8380] by
- Updated and cleaned planet level.
- 3:09 PM Changeset in downloads [104] by
- Crucial fix: end of line error
- 2:18 PM Changeset [8379] by
- Changed the camera shake effect to work with the updated boost code.
- 1:58 PM Changeset [8378] by
- Notification text alignment can be set per queue.
- 1:33 PM Changeset [8377] by
- Text coloring in notification queue now working.
- 1:31 PM Changeset [8376] by
- Forgot to add NotificationListener.
- 1:22 PM Changeset [8375] by
- added source files for ShrinkPickup
- 10:20 AM Changeset [8374] by
- Changes in notifications module structure. Notifications can now be …
- 5:00 AM Changeset [8373] by
- Replaced code like bool b = someFunction(); assert(b); with …
Note: See TracTimeline
for information about the timeline view.