Timeline
Jan 5, 2014:
- 11:59 PM Changeset [9987] by
- Improving the portal handling, such that the way to go after passing …
- 2:39 PM Changeset [9986] by
- Improving the first mission. Two fixes are needed to make it well …
- 10:40 AM Changeset [9985] by
- Ending missionOne.
- 12:03 AM Changeset [9984] by
- tab → spaces
Jan 4, 2014:
- 11:49 PM Changeset [9983] by
- detail
- 11:48 PM Changeset [9982] by
- added option to force the arguments which are defined in the …
- 11:25 PM Changeset [9981] by
- I think that was a bug - why should a command not be added if it has …
- 11:20 PM Changeset [9980] by
- Adding delay timer to show the main menu after a game ended automatically.
- 9:53 PM Changeset [9979] by
- simplified the boost command in HumanController by using the new …
- 9:48 PM Changeset [9978] by
- added new keybind mode 'OnPressAndRelease' which triggers both when a …
- 9:42 PM Changeset [9977] by
- So far so good. Unfortunately I did not figure out what is wrong with …
- 9:06 PM Changeset [9976] by
- new tetris preview image
- 5:29 PM Changeset [9975] by
- details
- 3:51 PM Changeset [9974] by
- docking should take actual control, not just temporary. this also …
- 2:56 PM Changeset [9973] by
- several (potential) bugfixes in SpaceRaceController: * check if there …
- 2:28 PM Changeset [9972] by
- Something went wrong. I will correct the error later. So far just this …
- 2:20 PM Changeset [9971] by
- return reference instead of copy. this also fixes a crash in …
- 2:15 PM Changeset [9970] by
- Adjusting the Miscellaneaus menu to turn off the auto-end feature.
- 2:14 PM Changeset [9969] by
- Automatically show the menu for gametypes that call Gametype::end() - …
- 12:59 AM Changeset [9968] by
- fixed crash while loading lastManStanding.oxw (BigExplosion is now a …
Jan 3, 2014:
- 10:14 PM Changeset [9967] by
- call by reference instead of value
- 10:05 PM Changeset [9966] by
- moved declarations to follow our formatting guidelines. no changes in code
- 9:57 PM Changeset [9965] by
- simplified algorithm. turns out this code actually tries to find the …
- 9:44 PM Changeset [9964] by
- removed unused code (some of the code was after a 'return' statement …
- 9:29 PM Changeset [9963] by
- removed unused variable. RaceCheckPoint is a WorldEntity itself, so it …
- 9:28 PM Changeset [9962] by
- fixed warnings (msvc)
- 9:20 PM Changeset [9961] by
- fixed warnings (msvc)
- 8:57 PM Changeset [9960] by
- fixed warning (msvc): the cast affected only '50' and not the whole …
- 8:49 PM Changeset [9959] by
- don't re-initialize the random number generator - we already do this …
- 8:29 PM Changeset [9958] by
- user lower-case for all module names
- 8:28 PM Changeset [9957] by
- fixed a number of linker warnings with msvc
- 8:13 PM Changeset [9956] by
- fixed build with msvc (it seems to use c++98 which has 3 overloads of …
- 3:58 PM Changeset [9955] by
- removed temporary files and added them to the ignore list
- 3:54 PM Changeset [9954] by
- moved all invader enemy templates into one file. fixed warning about …
- 3:45 PM Changeset [9953] by
- fixed error when starting Invaders.oxw
- 3:41 PM Changeset [9952] by
- neither ParticleSpawner nor the explosion_ object need to be …
- 3:30 PM Changeset [9951] by
- details
- 3:25 PM Changeset [9950] by
- ParticleEmitter should be a StaticEntity just like every other …
- 3:14 PM Changeset [9949] by
- removed duplicate code. there is no need for a second constructor. if …
- 3:09 PM Changeset [9948] by
- comment
- 3:03 PM Changeset [9947] by
- bugfix: explosion-sound was always positioned at world-coordinates …
- 2:46 PM Changeset [9946] by
- removed debug output
- 1:50 PM Changeset [9945] by
- replaced tabs with spaces. no changes in code
- 1:29 PM Changeset [9944] by
- no Thilo, we don't want to call preDestroy() made documentation of …
- 12:45 PM Changeset [9943] by
- eol-style native
Dec 29, 2013:
- 8:45 PM Changeset [9942] by
- Disabling addbots for Invaders, since it will cause the game to crash.
- 8:06 PM Changeset [9941] by
- Adding most of the changes that were proposed in the release2012 branch.
- 12:40 PM content/LevelHowTo edited by
- test - fix formatting (diff)
- 12:37 PM content/LevelHowTo edited by
- (diff)
Dec 28, 2013:
- 11:22 PM WikiStart edited by
- (diff)
- 8:40 PM content/LevelHowTo edited by
- (diff)
- 6:34 PM content/LevelHowTo edited by
- (diff)
- 4:13 PM content/LevelHowTo edited by
- (diff)
- 4:04 PM content/LevelHowTo edited by
- (diff)
- 3:54 PM content/LevelHowTo edited by
- (diff)
Dec 25, 2013:
Dec 22, 2013:
- 6:44 PM content/LevelHowTo edited by
- (diff)
- 6:10 PM content/LevelHowTo edited by
- (diff)
- 12:09 PM content/LevelHowTo edited by
- (diff)
- 11:56 AM content/LevelHowTo edited by
- (diff)
- 11:48 AM content/LevelHowTo edited by
- (diff)
- 10:50 AM content/LevelHowTo edited by
- (diff)
- 1:12 AM content/LevelHowTo edited by
- trigger stuff … to be continued (diff)
- 12:42 AM content/LevelHowTo edited by
- (diff)
- 12:03 AM content/LevelHowTo edited by
- (diff)
Dec 21, 2013:
- 11:38 PM Changeset [9940] by
- polishing the first Level - force the target station to be static.
- 11:16 PM Changeset [9939] by
- presentationHS13 branch merged into trunk
Dec 20, 2013:
- 4:07 PM content/RGC edited by
- (diff)
- 4:06 PM content/GEP edited by
- (diff)
- 11:08 AM Changeset [9938] by
- Heavy Cruiser in presentation Level
Dec 19, 2013:
- 1:59 PM Changeset [9937] by
- Adding the presentation level and improving the debug-HUD
- 12:06 AM Changeset [9936] by
- Temporarily fixing spind error due to missing texture.
- 12:04 AM Changeset [9935] by
- Fixing spind error due to lod.
Dec 18, 2013:
- 11:07 PM Changeset [9934] by
- Fixing loading error, due to lod. ?
- 11:06 PM Changeset [9933] by
- Fixing loading error due to a space in the texture file name.
- 7:48 PM Changeset [9932] by
- removing obsolete levels
- 7:31 PM Changeset [9931] by
- scaling down preview images
- 6:29 PM Changeset [9930] by
- removing wrong named file
- 6:26 PM Changeset [9929] by
- removing the wrong spelled level
- 6:25 PM Changeset [9928] by
- New levels added.
- 3:47 PM Changeset [9927] by
- adding new levelpreview
- 1:46 PM Changeset [9926] by
- merged levelKaan
- 1:20 PM Changeset [9925] by
- fixed positioning of turret
- 1:17 PM Changeset [9924] by
- merged levelElias
- 11:56 AM Changeset [9923] by
- removed distanceTrigger beacon
- 11:43 AM Changeset [9922] by
- merged levelMichael
Dec 17, 2013:
- 11:43 PM Changeset [9921] by
- new levelpreviews
- 11:34 PM Changeset [9920] by
- hopefully fixed a crash
Dec 16, 2013:
- 8:33 PM content/GalleryModels edited by
- (diff)
- 4:05 PM Changeset [9919] by
- boost mapped to B; roll, steering and acceleration(c/Z) all working.
- 3:52 PM content/tools/FromBlenderToOrxonox edited by
- (diff)
- 3:43 PM Changeset [9918] by
- Merged sfxThilo branch, things seem to be working fine
- 3:37 PM content/Humans edited by
- (diff)
- 3:35 PM Changeset [9917] by
- HumanController rotateRoll needs a vector as argument… the moar you know
- 3:30 PM content/GalleryModels edited by
- (diff)
- 3:29 PM content/GalleryModels edited by
- (diff)
- 3:27 PM content/GalleryModels edited by
- (diff)
- 3:26 PM content/models/flagroom edited by
- (diff)
- 3:25 PM Changeset [9916] by
- added level preview
- 3:24 PM content/models/tubesystem edited by
- (diff)
- 3:22 PM content/models/internal edited by
- (diff)
- 3:21 PM content/models/internal edited by
- (diff)
- 3:20 PM content/models/internal edited by
- (diff)
- 3:15 PM content/GalleryModels edited by
- (diff)
- 3:15 PM Ticket #419 (Start the Astereoids) created by
- The Problem in the level "(i) John Vane - Trip to Area 51" was, that …
- 3:14 PM content/models/flags edited by
- (diff)
- 3:11 PM Changeset [9915] by
- Level finished —> TODO Meteoriten starten, wenn durch Portal
- 3:11 PM Changeset [9914] by
- fixed mesh version
- 3:11 PM Changeset [9913] by
- iserted start sound
- 3:09 PM Changeset [9912] by
- made sounds louder and add Explosion2.ogg
- 3:06 PM Changeset [9911] by
- watch out for sensitivity! IR input now working, still trying to fix roll
- 3:03 PM Changeset [9910] by
- Added additional LOD information for space station
- 2:37 PM Changeset [9909] by
- Bug test
- 2:36 PM Changeset [9908] by
- Added all the modeling work I did
- 2:22 PM Changeset [9907] by
- Merged spacestationentry branch
- 2:17 PM Changeset [9906] by
- Modular Space Station Files (ALLsvn add *)
- 2:16 PM people/variousauthors created by
- 2:14 PM content/models/flags created by
- 2:13 PM content/models/internal created by
- 2:10 PM content/models/flagroom created by
- 2:08 PM content/models/tubesystem created by
- 2:06 PM Changeset [9905] by
- Florian forgot to change something, now screenshot should work
- 2:00 PM Changeset [9904] by
- Merged branch radarDreiD into presentationbranch
- 1:58 PM content/GalleryModels edited by
- (diff)
- 1:58 PM Changeset [9903] by
- level preview
- 1:54 PM content/models/HeavyCruiser edited by
- (diff)
- 1:51 PM content/GalleryModels edited by
- (diff)
- 1:49 PM Changeset [9902] by
- Disabled LoD for HeavyCruiser
- 1:45 PM Changeset [9901] by
- Added a preview of Florians level
- 1:33 PM Changeset [9900] by
- Merged the invaders branch of Florian
- 1:29 PM Changeset [9899] by
- Updated AUTHORS file
- 1:26 PM Changeset [9898] by
- Added HeavyCruiser files
- 1:24 PM Changeset [9897] by
- Added HeavyCruiser files
Dec 15, 2013:
- 4:03 PM Changeset [9896] by
- deleted double files
- 3:59 PM Changeset [9895] by
- Updated HeavyCruiser files
Dec 12, 2013:
- 4:13 PM Changeset [9894] by
- some more details…
- 3:16 PM Changeset [9893] by
- fixed bug where marker_ had not the right zOrder
- 12:32 PM Changeset [9892] by
- some more details…
Note: See TracTimeline
for information about the timeline view.