Timeline
Oct 27, 2015:
Oct 26, 2015:
- 11:36 PM Changeset [10714] by
- 11:34 PM Changeset [10713] by
- 9:33 PM Changeset [10712] by
- fixed build with MSVC14
- 8:30 PM Changeset [10711] by
- Fixed some errors, fixed teams. @bhatiab: Commenting out lua tags in …
- 5:49 PM Changeset [10710] by
- Started work on docking. Needs work tho.
- 5:44 PM Changeset [10709] by
- Restructured
- 4:07 PM Changeset [10708] by
- HoverWall introduced
- 4:07 PM Changeset [10707] by
- Changing the thexture of the earth.
- 4:03 PM Changeset [10706] by
- New engine effect
- 3:49 PM Changeset [10705] by
- Started Work on includes/fog.lua
- 3:48 PM Changeset [10704] by
- Added Portals to flightTest.oxw
- 3:41 PM Changeset [10703] by
- added asteroids
- 2:35 PM Changeset [10702] by
- dito
- 2:04 PM Changeset [10701] by
- Updated flightTest.oxw
- 2:02 PM Changeset [10700] by
- Hover level update
- 1:58 PM Changeset [10699] by
- changed the waypoints for the transporter…
- 1:50 PM Changeset [10698] by
- testing better earth SVN
- 1:49 PM Changeset [10697] by
- First time with HoverShip
- 1:47 PM Changeset [10696] by
- Changed position of Station c
- 1:45 PM Changeset [10695] by
- changed health and position of stations
- 1:36 PM Changeset [10694] by
- Made the code compile
Oct 25, 2015:
- 10:48 PM Changeset [10693] by
- fixed undefined reference with msvc14 (only occurred in buildmode …
- 7:09 PM Changeset [10692] by
- 7:04 PM Changeset [10691] by
- 11:13 AM Changeset [10690] by
- Replaced shuttle Waypoints with Billboards and started work on …
- 1:26 AM Changeset [10689] by
- Made further improvements to events and quests. Some things need …
Oct 24, 2015:
- 10:51 PM Changeset [10688] by
- There is now a HUD that shows the status of the weapon system: all …
- 10:12 PM Changeset [10687] by
- new icons: PNG images
- 9:54 PM Changeset [10686] by
- new icons
- 9:46 PM Changeset [10685] by
- 6:37 PM Changeset [10684] by
- Started work on narrative notifications
- 6:15 PM Changeset [10683] by
- Added Station C, started work on events.
Oct 23, 2015:
- 2:18 PM Changeset [10682] by
- Set a layout for WingmanController and LeaderController
- 7:44 AM Changeset [10681] by
- refactoring in process
Oct 21, 2015:
- 4:48 PM Changeset [10680] by
- Fixed Coordinates
Oct 20, 2015:
- 8:23 PM Changeset [10679] by
- Diagrams in root
- 8:17 PM Changeset [10678] by
- Didn't delete old structure, but intend to replace it with new: …
Oct 19, 2015:
- 10:49 PM Changeset [10677] by
- Fixed minor issue in the WeaponsettingsASSF: The left and the right …
- 10:30 PM Changeset [10676] by
- Uniformized formatting, partially automatically. The rules are now as …
- 10:20 PM Changeset [10675] by
- Delete merged branch.
- 10:07 PM Changeset [10674] by
- Added enemy WaypointPatrolController with Attacher waypoint
- 5:15 PM Changeset [10673] by
- added setDesiredPositionOfSlaves() to FormationController, Vector3* …
- 4:11 PM Changeset [10672] by
- Added flightTest.oxw level
- 4:08 PM Changeset [10671] by
- New particleeffects
- 4:01 PM Changeset [10670] by
- hold position in formation with waypoints
- 4:00 PM Changeset [10669] by
- created new explosion class
- 3:59 PM Changeset [10668] by
- update levelfile
- 3:47 PM Changeset [10667] by
- Added Waypoints for Transporter - Coordinates for A, B and the …
- 3:26 PM Changeset [10666] by
- Added General Level-structure.
- 3:17 PM Changeset [10665] by
- 3:15 PM Changeset [10664] by
- First (emptz) functioning version
- 3:08 PM Changeset [10663] by
- Added quest structure, spawn trigger and comment sections
- 3:06 PM Changeset [10662] by
- M src/modules/hover/HoverShip.h
- 2:53 PM Changeset [10661] by
- Removed custom code M hover/HoverShip.cc M hover/HoverShip.h
- 2:51 PM Changeset [10660] by
- new level file
- 2:40 PM Changeset [10659] by
- 1234 M hover/Hover.cc M hover/Hover.h M hover/HoverShip.cc A …
- 2:32 PM Changeset [10658] by
- new basic files added to Hover
- 2:22 PM Changeset [10657] by
- Copied files from another module A hover/HoverShip.cc A …
- 2:03 PM Changeset [10656] by
- new folder for minigame hover
Oct 18, 2015:
- 8:57 PM Changeset [10655] by
- 8:53 PM Changeset [10654] by
- changed AIController → collecting data about spaceships with each action()
- 8:31 PM dev/WindowsMinGW/current edited by
- (diff)
- 2:35 PM Changeset [10653] by
- Fixed bug in the material of a weapon of SpaceshipASSFF2. There is no …
Oct 17, 2015:
- 1:58 PM content/ParticleSystemCreationTutorial edited by
- (diff)
- 1:52 PM content/ParticleSystemCreationTutorial created by
- 1:34 PM content/ContentCreationTuts edited by
- (diff)
Oct 16, 2015:
- 3:25 PM Changeset [10652] by
- deleted old behaviour of AIController (partly), forced ships to form a …
- 2:55 PM Ticket #426 (boost can be used without moving) created by
- When spacebar is pressed, but not w, one can spend all the boost …
Oct 13, 2015:
- 6:11 PM Changeset [10651] by
- Old AIController default behaviour is commented out
Oct 12, 2015:
- 10:57 PM Changeset [10650] by
- There is now a spaceship that uses the gravity bomb. Minor …
- 6:40 PM Changeset [10649] by
- Added waypoint-transporter and music
- 6:28 PM Changeset [10648] by
- Removed EnergyDrink Weapon from SpaceshipASSFF. Improved documentation …
- 3:16 PM Changeset [10647] by
- deleted
- 3:15 PM Changeset [10646] by
- test&textfiles
- 3:14 PM Changeset [10645] by
- Added Transporter to level…
- 3:06 PM Changeset [10644] by
- New branch for PPS
- 2:52 PM content/LevelHowTo edited by
- (diff)
- 2:31 PM Changeset [10643] by
- testphase
- 2:27 PM Changeset [10642] by
- First campaing level added
- 2:22 PM Changeset [10641] by
- New branch for PPS
- 2:22 PM Changeset [10640] by
- New branch for PPS
- 2:20 PM Changeset [10639] by
- New branch for PPS
- 2:20 PM Changeset [10638] by
- fuck
- 2:19 PM Changeset [10637] by
- New branch for PPS
- 2:09 PM Changeset [10636] by
- schwach
- 2:08 PM Changeset [10635] by
- testerman
- 2:06 PM Changeset [10634] by
- blabla
- 1:53 PM Changeset [10633] by
- New branch for PPS.
Oct 10, 2015:
- 7:55 PM Changeset [10632] by
- Removed useless code (artifacts from copy-paste) in the Jump minigame.
- 6:38 PM Changeset [10631] by
- the AI sometimes selected its own ship as target while it was steering …
- 6:36 PM Changeset [10630] by
- avoid division by zero errors (happened e.g. if 'myposition' and …
- 6:23 PM content/LevelHowTo edited by
- (diff)
- 4:49 PM content/LevelHowTo edited by
- (diff)
- 4:34 PM Changeset [10629] by
- Merged towerdefenseFabien branch back to trunk. The towerdefense …
- 11:40 AM Changeset [10628] by
- addendum to r10626 → pass the collision shape to Pawn::damage
Oct 8, 2015:
- 9:49 PM code/doc edited by
- (diff)
- 9:49 PM code/doc edited by
- (diff)
- 9:47 PM code/doc edited by
- (diff)
Oct 6, 2015:
- 9:37 PM Changeset [10627] by
- Minor improvements. Use of the Munition class.
Oct 5, 2015:
- 3:43 PM pps/tutorial edited by
- (diff)
- 3:34 PM Changeset [10626] by
- Fixed more of the same bug. Tower defense was also affected
- 3:28 PM Changeset [10625] by
- Fixed OrxonoxArcade. Points are awarded again. The problem was that I …
Oct 4, 2015:
- 9:38 PM content/LevelHowTo edited by
- Minor changes for the PPS HS15 (diff)
- 9:37 PM code/doc/CoreIncludes edited by
- (diff)
- 9:35 PM code/howto/XMLPort edited by
- (diff)
- 9:12 PM Changeset [10624] by
- merged branch core7 back to trunk
- 8:37 PM Changeset [10623] by
- removed branches from FS15
- 3:45 PM Changeset [10622] by
- merged branch presentationFS15merge back to trunk
- 3:30 PM Changeset [10621] by
- don't call srand()! this is already done by Core. also fixed some …
- 3:18 PM Changeset [10620] by
- use our internal definition of pi
- 2:30 PM Changeset [10619] by
- eol-style native
- 2:23 PM Changeset [10618] by
- tabs → spaces
- 2:18 PM Changeset [10617] by
- added new levels and modified ship definitions from branch presentationFS15
- 12:20 PM Changeset [10616] by
- merged branch weaponFS15 (but without changes in weaponSettingsAssff.oxi)
- 12:18 PM Changeset [10615] by
- merged branch towerdefenseFS15
- 12:16 PM Changeset [10614] by
- merged branch SciptableControllerFS15
- 12:15 PM Changeset [10613] by
- merged branch ParticleEffectsFS15 (but without changes in …
- 12:13 PM Changeset [10612] by
- merged branch multiplayerFS15
- 12:12 PM Changeset [10611] by
- merged branch formationFS15
- 12:11 PM Changeset [10610] by
- merged branch clangenb
- 11:51 AM Changeset [10609] by
- merged r10499 from presentationFS15 into this branch
Oct 2, 2015:
- 11:03 PM Changeset [10608] by
- Improved documentation
- 10:48 PM Changeset [10607] by
- Models for the ice gun (weapon used in the tower defense minigame)
- 10:46 PM Changeset [10606] by
- The most expensive tower fires now a new weapon: The Ice gun; a weapon …
Sep 30, 2015:
Sep 28, 2015:
Sep 27, 2015:
- 10:39 PM Changeset [10605] by
- added changes from presentationFS15 branch
- 10:35 PM Changeset [10604] by
- corrected include paths
- 10:29 PM Changeset [10603] by
- cleanup: empty level is empty again & tabs→spaces.
- 10:15 PM Changeset [10602] by
- more cleanup
- 10:03 PM Changeset [10601] by
- cleanup: empty level is empty again & tabs→spaces.
- 9:11 PM Changeset [10600] by
- fixed warnings
- 2:02 PM Changeset [10599] by
- removed unused branch
- 2:01 PM Changeset [10598] by
- cleanup: empty level is empty again & tabs→spaces.
- 1:56 PM Changeset [10597] by
- cleanup: tabs→spaces
- 12:32 PM Changeset [10596] by
- cleanup: empty level is empty again & tabs→spaces.
- 12:11 PM Changeset [10595] by
- created new branch to merge all branches from FS15 in a clean way
Note: See TracTimeline
for information about the timeline view.