Timeline
Nov 20, 2009:
- 9:31 PM Changeset [6110] by
- merging 6109 from particles2 to presentation2
- 8:59 PM Changeset [6109] by
- New Explosion added (bigger than actual rocket explosion)
- 8:15 PM Changeset [6108] by
- merged steering branch to presentation2 branch
- 5:20 PM Changeset [6107] by
- Merged particles2 branch to presentation2.
- 5:13 PM Changeset [6106] by
- Created merger branch for the HS09 presentation.
- 4:55 PM Changeset [6105] by
- Merged console branch back to trunk.
- 4:44 PM Changeset [6104] by
- Smoother IOConsole exit function
- 4:05 PM Changeset [6103] by
- Cleanup in IOConsole
- 11:11 AM Changeset [6102] by
- Changed "source" parameter of AmbientSound to "ambientSource" to …
- 1:02 AM Changeset [6101] by
- rocket now steerable also on client AIController shoots again now …
Nov 19, 2009:
- 9:01 PM Changeset [6100] by
- Added a sound for the engine (forward active mode) by overloading …
Nov 18, 2009:
- 5:23 PM Changeset [6099] by
- New Explosion (explosion4.particle) for the Rocket.
- 5:19 PM Changeset [6098] by
- Fixed Rocket.cc (starts now in correct direction when played with …
- 5:13 PM Changeset [6097] by
- Changed default menu sound to mainmenu.ogg
- 5:13 PM Changeset [6096] by
- Converted mainmenu sound into OGG-Vorbis
- 4:54 PM Changeset [6095] by
- Fixed rocket.mesh (front shows now in -z direction)
- 4:48 PM Changeset [6094] by
- Oops… Put the files in the wrong folder.
- 4:47 PM Changeset [6093] by
- Patched sound.oxw to adapt to new sounds.
- 4:42 PM Changeset [6092] by
- 4:39 PM Changeset [6091] by
- The weapon is firing where the mouse is pointing. Uncoupling of the …
- 4:22 PM Changeset [6090] by
- Converted existing songs and sounds to OGG-Vorbis. Added and deleted a few.
- 3:26 PM Changeset [6089] by
- Fixed IOConsole on tardis (some ANSI escape sequences were not working)
- 2:18 PM Changeset [6088] by
- More or less nicely working sound module. Cross-Fading works well …
- 1:34 PM Changeset [6087] by
- changes in PlayerInfo and Rocket (and scene) not yet working in …
- 1:32 PM Changeset [6086] by
- 11:14 AM Changeset [6085] by
- Not including the whole binary director for the doxygen documentation. …
- 11:13 AM Changeset [6084] by
- - Fixed typing error in a cmake file causing a rebuild of the …
- 9:41 AM Changeset [6083] by
- fixed doxyfile (bullet had been moved from src/bullet to …
Nov 17, 2009:
- 10:57 PM Changeset [6082] by
- some fixes in Rocket there are two new function ins PlayerInfo: …
- 11:58 AM Changeset [6081] by
- more improvements
- 11:54 AM Changeset [6080] by
- some improvements in steering, but not yet good
- 10:59 AM Changeset [6079] by
- trying to make CE change possible
- 4:13 AM Ticket #344 (Design a skin for the GUI) created by
- At the moment we use a very low resolution GUI design for our CEGUI, …
- 1:36 AM Changeset [6078] by
- delete weaponpacks which were defined in xml but don't fit onto the …
Nov 16, 2009:
- 10:26 PM Changeset [6077] by
- 5:58 PM Changeset [6076] by
- some fixes in the weaponsystem and weaponsettings3.oxi
- 11:29 AM Changeset [6075] by
- Ogre plugins are only required when having graphics. This should speed …
- 10:37 AM Changeset [6074] by
- Don't say a word..
Nov 15, 2009:
- 11:44 PM Changeset [6073] by
- Found more tabs in the trunk.
- 10:40 PM Changeset [6072] by
- Removed some tabs.
- 10:36 PM Changeset [6071] by
- Improved synchronisability of the sound classes (not yet …
- 3:53 PM Changeset [6070] by
- OpenAL sources should be linked to the lifetime of a BaseSound.
- 3:43 PM Changeset [6069] by
- Detail changes in the sound classes. Plus fixed the level sound …
- 1:47 PM Changeset [6068] by
- Deleted ogre log file.
- 1:44 PM Changeset [6067] by
- Merged revisions 6054, 6056 and 6057 to particles2 branch.
- 1:37 PM Changeset [6066] by
- Fixed msvc build: file migration problem.
- 1:15 PM Changeset [6065] by
- cleaned up Rocket mess a bit there is yet a bug if RocketFire is in …
- 12:28 AM Changeset [6064] by
- Code looks better symmetrically. Actually it's probably a potential bug..
Nov 14, 2009:
- 11:18 PM Changeset [6063] by
- removed obsolete mainmenu branch
- 11:14 PM Changeset [6062] by
- removing old core5 branch
- 11:13 PM Changeset [6061] by
- merged back a long forgotten revision
- 10:37 PM Changeset [6060] by
- created new branch to work on the console commands
Nov 13, 2009:
- 2:32 PM Changeset [6059] by
- 12:06 PM Changeset [6058] by
- Found the firing direction bug: "Fixed goes first" we were told a few …
- 11:31 AM Changeset [6057] by
- Moved an inline function to the source in OrxonoxOverlay.
- 11:23 AM Changeset [6056] by
- OrxonoxOverlay now correctly deregisters in it's old OverlayGroup if …
- 11:21 AM Changeset [6055] by
- Resolved projectile targeting problem by introducing a ClassTreeMask. …
- 11:12 AM Changeset [6054] by
- trying to solve a double free bug (replaced OrxonoxOverlay pointers …
- 10:30 AM Changeset [6053] by
- creating new menuanimations branch for beni to work on animated menus
- 5:59 AM Ticket #343 (GUI Animation Engine) created by
- Write an Animation Engine to animate our CEGUI Menus. Smooth …
Nov 12, 2009:
- 8:00 PM Changeset [6052] by
- Making use of Ogre::UserDefinedObject by subclassing it in …
- 7:41 PM Changeset [6051] by
- Fix for the resource group problem in the GUIManager. This should fix …
- 2:12 PM Ticket #322 (Smart pointers) closed by
- fixed
- 12:48 PM Changeset [6050] by
- creating new particles2 branch for rocket steering and other stuff
- 11:33 AM Changeset [6049] by
- some mistake delete your keybindings.ini in order to take advantage of …
- 11:32 AM Changeset [6048] by
- ESC handling in ingame menu: if theres already an opened GUI sheet …
- 11:23 AM Changeset [6047] by
- Forgot to set the internal activity properties of the GameStates.
Nov 11, 2009:
- 5:55 PM Changeset [6046] by
- Made a big change to the sound system: Implemented cross-fading for …
- 5:39 PM Changeset [6045] by
- First implementation of direction shooting.
- 12:33 PM Changeset [6044] by
- Small fixes in IOConsole, ConfigFileManager and msvc compile flags.
Nov 9, 2009:
- 3:52 PM Changeset [6043] by
- Removed GameStates IOConsole, Dedicated and DedicatedClient because …
Nov 6, 2009:
- 8:21 AM Changeset [6042] by
- Re added audio files with known licence.
Nov 5, 2009:
- 11:18 PM Changeset [6041] by
- Fixed config value naming problem with the soft debug levels.
- 10:15 PM Changeset [6040] by
- Also synchronised sandbox_light with current trunk.
- 9:33 PM Changeset [6039] by
- Applied crucial fix from console branch
- 9:22 PM Changeset [6038] by
- Synchronised sandbox with current code trunk. There should be a few …
- 1:31 PM Changeset [6037] by
- Redirected std::cout to a stringstream object in the IOConsole. —> …
- 9:46 AM Changeset [6036] by
- some changes to make GUI showing/hiding with possible coverage of …
- 8:19 AM Changeset [6035] by
- Fixed program termination segfault in the trunk
- 8:16 AM Changeset [6034] by
- Fixed program termination segfault
- 7:35 AM download edited by
- (diff)
Nov 4, 2009:
- 5:47 PM Changeset [6033] by
- Added the ability to raytrace on fire to find the object to user wants …
- 5:30 PM Changeset [6032] by
- partially working hiding
- 4:03 PM Changeset [6031] by
- Implemented automatic ambient sound file path fetch according to …
- 2:31 PM Changeset [6030] by
- Added Engine sounds and Nebula sound (all 3d sounds)
- 2:30 PM Changeset [6029] by
- Added Two moods (default and dnb) in addition to new music
- 2:23 PM Changeset [6028] by
- Fixed typos ind GSDedicated and GSDedicatedClient.
- 2:20 PM Changeset [6027] by
- Was updated due to data directory split up
- 2:19 PM Changeset [6026] by
- Forgot to rename a symbol.
- 2:15 PM Changeset [6025] by
- deleting ingamemenu branch
- 2:14 PM Changeset [6024] by
- merged ingamemenu branch to menu branch
- 1:59 PM Changeset [6023] by
- clean cursor handling in GUIManager/lua code change in output level of …
- 12:51 PM Changeset [6022] by
- Adujusted MainMenu to properly work with the changed InitialiseGUI script.
- 12:28 PM Changeset [6021] by
- Renamed CommandLine to CommandLineParse to avoid confusions with the …
Nov 3, 2009:
- 10:39 PM dev/LinuxUbuntu edited by
- (diff)
- 10:30 PM dev/LinuxUbuntu edited by
- Added libboost1.37-dev to the list of packets to install. (diff)
- 10:08 PM Changeset [6020] by
- fixed an issue with the OS/CEGUI mouse pointer
- 11:53 AM Changeset [6019] by
- Added return to Game button to InGameMenu MainMenu button now requests …
Nov 2, 2009:
- 11:46 PM Changeset [6018] by
- first version of the InGameMenu (return to main menu doesn't include …
- 11:42 PM Changeset [6017] by
- Fix in Shell: No string in outputLines_ should contain '\n'.
- 6:06 PM Changeset [6016] by
- Removed console from GSDedicated and GSDedicatedClient.
- 5:54 PM Changeset [6015] by
- IOConsole cleanup and added ConsoleWriter to the OutputHandler so that …
- 1:57 PM Changeset [6014] by
- IOConsole: More line wrapping fixes
Nov 1, 2009:
- 3:57 PM Changeset [6013] by
- IOConsole: Resolved flickering problem and moved status line below …
- 10:08 AM Changeset [6012] by
- small build fix
Oct 31, 2009:
- 11:28 PM Changeset [6011] by
- Fixed funny looking ini-files and an annoying cout.
- 11:13 PM Changeset [6010] by
- Sorted out some small stuff in the Shell and hopefully fixed IOConsole …
Oct 30, 2009:
- 11:25 PM Changeset [6009] by
- fixed usage of size_t in printf
- 11:14 PM Changeset [6008] by
- include fixed
- 5:26 PM Changeset [6007] by
- Fixed IOConsole partly and fixed two problems in PathConfig and …
- 2:24 PM Changeset [6006] by
- that's probably more what you intended …
- 2:22 PM Changeset [6005] by
- gcc didn't like the old version
- 12:39 PM Changeset [6004] by
- De-singletonised Shell so that both consoles have their own Shell …
Oct 29, 2009:
Oct 28, 2009:
- 5:58 PM Changeset [6003] by
- Implemented support for multiple simultaniously showing GUIs. What …
- 2:38 PM Changeset [6002] by
- Added a crosshair.
- 2:38 PM Changeset [6001] by
- Added a crosshair overlay.
- 11:18 AM Changeset [6000] by
- Resolved a bug causing the static initialisation of the OutputHandler …
- 11:06 AM Changeset [5999] by
- creating new ingamemenu branch
- 11:03 AM Changeset [5998] by
- Build fixes for IOConsole (can't test that on Windows…)
- 11:03 AM Changeset [5997] by
- moving recent tutorial branch to tags
- 10:47 AM Changeset [5996] by
- Changed order of declaration/definition in OutputHandler.
- 10:44 AM Changeset [5995] by
- Committing some unstable changes to the IOConsole for testing purposes.
- 9:01 AM content/FMC edited by
- (diff)
- 8:15 AM dev/LinuxUbuntu edited by
- (diff)
- 8:05 AM code/Buildsystem edited by
- (diff)
- 7:44 AM code/tools/CMake edited by
- (diff)
- 7:36 AM code/tools/CMake edited by
- (diff)
- 7:36 AM code/tools/CMake edited by
- (diff)
- 5:11 AM content/RGC edited by
- (diff)
- 3:07 AM content/GEP edited by
- (diff)
Oct 27, 2009:
- 2:47 PM Changeset [5994] by
- Changed Output concept a little bit to allow for more general use. …
- 9:49 AM content/FMC created by
- 9:49 AM content/RGC created by
- 9:48 AM content/Humans edited by
- (diff)
- 9:45 AM content/GEP edited by
- (diff)
- 9:45 AM content/GEP created by
- 9:29 AM content/Jupiter edited by
- (diff)
- 9:05 AM content/GDA edited by
- (diff)
- 9:03 AM content/GDA created by
- 9:01 AM content/Jupiter created by
- 8:47 AM content/Universe edited by
- (diff)
- 7:51 AM download edited by
- this order makes more sense to me… (diff)
- 7:30 AM code/tools/CMake edited by
- (diff)
- 7:28 AM download edited by
- (diff)
- 7:26 AM download edited by
- (diff)
Oct 26, 2009:
- 11:01 PM Changeset [5993] by
- Changed input of NewHumanController from InputListener to normal …
- 10:55 PM Changeset [5992] by
- Small stuff, mostly spelling mistakes.
Oct 24, 2009:
- 11:35 PM Changeset [5991] by
- Replaced the load of macros in Debug.h with just two, doing almost …
Oct 23, 2009:
- 2:14 PM Changeset [5990] by
- Merged revisions from data png branch to the trunk (got the wrong …
- 1:17 PM Changeset [5989] by
- ghost weapons added
- 1:01 PM Changeset [5988] by
- Ghost files added
- 1:00 PM Changeset [5987] by
- Files for Ghost Ship added
Oct 22, 2009:
- 11:32 PM Changeset [5986] by
- added a new feature to the IOConsole: you can now search the history …
- 1:36 PM Changeset [5985] by
- KEY HOME and END now also work on my laptop
- 12:51 AM Changeset [5984] by
- Fixed bug in InputManager that occurred when entering and leaving (or …
Oct 21, 2009:
- 10:25 PM Changeset [5983] by
- IOConsole basically working though there are some unresolved issues …
- 5:28 PM Changeset [5982] by
- Ambient Sounds are now locationally triggerable, i.e if the player …
- 5:17 PM Changeset [5981] by
- Made NewHumanController an InputHandler so we can control the crosshair.
- 4:06 PM Changeset [5980] by
- fixed a logical error in OverlayGroup/OrxonoxOverlay (visibility of …
- 3:41 PM Changeset [5979] by
- Added and activated new controller called NewHumanController.
- 1:47 PM Changeset [5978] by
- GUIOverlay is more talkative, resp. it tells you now, whether it is …
- 1:45 PM Changeset [5977] by
- Changed selection of ambient sounds. (Deleted files with unclear licensing)
- 1:20 PM Changeset [5976] by
- Added questsystem test-level.
- 10:40 AM pps/main edited by
- cmueri was spelled as cbueri (diff)
- 9:26 AM Changeset [5975] by
- Escape key should work as well now in the IOConsole input. And fixed …
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