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and

Dec 16, 2009:

10:19 PM Changeset [6367] by rgrieder
Moved CEGUI event hack from KeyBinderManager to GUIManager and made …
9:44 PM Changeset [6366] by rgrieder
Fixed alt+tab problem: This key combination should be ignored on all …
9:43 PM Changeset [6365] by rgrieder
Fixed segfault (when hitting tab in main menu) and second mode problem …
9:42 PM Changeset [6364] by rgrieder
Fixed output problem in Shell (non complete line output was not …
9:41 PM Changeset [6363] by rgrieder
svn:eol-style "native" for all text files. Also removed two executable …
12:35 PM Changeset [6362] by scheusso
joystick names are pretty now
11:28 AM Changeset [6361] by rgrieder
Temporary fix for the missing munition type.
11:20 AM Changeset [6360] by rgrieder
Fixed cursor behaviour when steering with a gamepad.
12:23 AM Changeset [6359] by decapitb
some minor changes

Dec 15, 2009:

11:59 PM Changeset [6358] by decapitb
a rocket near the ghost ships triggers an attack (obviously they feel …
11:58 PM Changeset [6357] by decapitb
adjusted speed of the ghost spaceship, the demo won't be so slow now
11:04 PM Changeset [6356] by scheusso
god mode hack for presentation
5:02 PM Changeset [6355] by dafrick
Made KeyBindMenu less Resolution dependent, because of this the …
12:16 AM Changeset [6354] by erwin
Implemented streamer thread, TODO patch SoundBuffer to use it

Dec 14, 2009:

9:38 PM Changeset [6353] by dafrick
Adjusted scroll step size to allow for scrolling that is actually useful.
8:47 PM Changeset [6352] by dafrick
Adjusted commandButton size to fit the new commands. Expanded …
8:20 PM Changeset [6351] by scheusso
keybinding now possible without scrolling again and again
1:03 AM Changeset [6350] by rgrieder
IOConsole should not process input during destruction.
12:51 AM Changeset [6349] by rgrieder
Overriding preDestroy() in AmbientSound to make them fade out when the …
12:50 AM Changeset [6348] by rgrieder
Adding OrxonoxClass::preDestroy(). This method gets called when an …

Dec 13, 2009:

8:45 PM Changeset [6347] by decapitb
added a second asteroid field with "ghost" and enemies
8:39 PM Changeset [6346] by scheusso
added additional keybinds (which i find usefull)
8:37 PM Changeset [6345] by decapitb
added some "ghost ships" and a destroyer
8:32 PM Changeset [6344] by decapitb
useless
8:30 PM Changeset [6343] by decapitb
added sounless (_SL) Templates for ghost, hxy and transporter to avoid …
7:00 PM Changeset [6342] by decapitb
added Transporter to the level, not too happy with the result yet
6:56 PM Changeset [6341] by decapitb
added weapons and effects to the Transporter
5:39 PM Changeset [6340] by rgrieder
Fixed bug: Ambient sounds were sometimes not played at all (caused by …
5:35 PM Changeset [6339] by dafrick
Undid an error I mad while removing empty lines. Quitting from …
5:02 PM Changeset [6338] by youngk
Added a little sound to the presentation level.
5:01 PM Changeset [6337] by youngk
Made the HsW01 sound a little more silent.
1:49 PM Changeset [6336] by dafrick
Forgot to remove debug output…
1:46 PM Changeset [6335] by dafrick
Removed empty lines. Adjusted size of boxes in KeyBindMenu so that the …
1:12 PM Changeset [6334] by cmueri
All the menus (inclusive InGameMenus) have an equal design, some menus …
12:46 AM Changeset [6333] by landauf
~
12:11 AM Changeset [6332] by rgrieder
Improved SoundBuffer class design and removed its pooling property …

Dec 12, 2009:

8:36 PM Changeset [6331] by erwin
Attempt to improve sound loading performance
8:02 PM Changeset [6330] by erwin
Minor commit to get the changes from my netbook to my computer
7:54 PM Changeset [6329] by rgrieder
Who the hell uses ints to synchronise part of a float vector? Well, I …
7:08 PM Changeset [6328] by landauf
warnings -= 2
5:45 PM Changeset [6327] by rgrieder
Engine synchronisation seems to work more or less. Fire sound still …
2:10 PM Changeset [6326] by scheusso
ambient sound synchronisation now working (however not in combination …

Dec 11, 2009:

5:52 PM Changeset [6325] by rgrieder
Disabled drag in mouse look.
5:24 PM Changeset [6324] by dafrick
Improved KeyBindMenu further. This is the final version for the …
2:22 PM Changeset [6323] by rgrieder
Added engine sounds to the presentation space ship.
2:15 PM Changeset [6322] by rgrieder
Added audio source management. This should reduce the problems when …
2:05 AM Changeset [6321] by scheusso
small fix
2:05 AM Changeset [6320] by scheusso
various fixes for client: NHC, sound, callback handling of Vector4 & …
12:04 AM Changeset [6319] by rgrieder
Simplified the Clock code a little (doesn't mean it got simpler though ).

Dec 10, 2009:

11:40 PM Changeset [6318] by rgrieder
This should fix the fps limiter if you play longer than 232 nanoseconds.
10:38 PM Changeset [6317] by landauf
blah
9:48 PM Changeset [6316] by scheusso
fixed NHC behaviour in rocket mode
8:56 PM Changeset [6315] by scheusso
fixed rocket on client (uninitialised values)
8:41 PM WikiStart edited by scheusso
(diff)
8:36 PM WikiStart edited by scheusso
(diff)
6:30 PM Changeset [6314] by landauf
fixed some warnings
4:22 PM Ticket #339 (Ingame Menu) closed by dafrick
fixed
8:49 AM Changeset [6313] by scheusso
further network fixes changed screenshot format from jpeg to tiff …

Dec 9, 2009:

11:23 PM Changeset [6312] by wirthmi
Fixes for damage overlay
11:17 PM Changeset [6311] by dafrick
The KeyBindMenu now shows all Keybindings and allows for various …
10:58 PM Changeset [6310] by wirthmi
Added damage overlays
10:57 PM Changeset [6309] by wirthmi
Added damage overlays
10:49 PM Changeset [6308] by cdaniel
fixed texture conflict with HXY. (material in rocket.material and …
10:09 PM Changeset [6307] by scheusso
Approach to make sounds synchronisable (not yet working)
9:36 PM Changeset [6306] by decapitb
new backlight
9:34 PM Changeset [6305] by decapitb
added some enemies and stuff
9:04 PM Changeset [6304] by cdaniel
Rocket texture changed (looks less aggressive now :D)
8:44 PM Changeset [6303] by rgrieder
Removed deprecated method in GUIManager.
8:44 PM Changeset [6302] by rgrieder
Fixed cursor not showing in full screen when returning to the main menu.
8:42 PM Changeset [6301] by rgrieder
Changed an input strategy: When you press a key but don't release it …
8:39 PM Changeset [6300] by decapitb
weaponsettings for HXY
8:15 PM Changeset [6299] by decapitb
added basic weapon and control to HXY
7:31 PM Changeset [6298] by scheusso
hackfix with config values/sound device
5:50 PM Changeset [6297] by decapitb
new Model "Transporter"
5:50 PM Changeset [6296] by decapitb
New Model and Textures "Transporter"
4:54 PM Changeset [6295] by wirthmi
Changed a function call when hit from damage() to hit(). Pass through …
4:32 PM Changeset [6294] by decapitb
new Model with Texture "HXY"
4:32 PM Changeset [6293] by rgrieder
Fixed HUDNavigation: Aim position is not available anymore (projectile …
3:56 PM Changeset [6292] by cmueri
New layout of the keybind menu.
3:55 PM Changeset [6291] by decapitb
-d
3:10 PM Changeset [6290] by decapitb
fixed a bug
2:43 PM Changeset [6289] by wirthmi
Fixed bug: overlays hide when ingame menu is brought up
2:43 PM Changeset [6288] by wirthmi
Added direction arrow textures. Modified crosshair overlay.
2:33 PM Changeset [6287] by decapitb
ghost has second weapon
2:32 PM Changeset [6286] by decapitb
ghost has backlights
2:31 PM Changeset [6285] by youngk
Launching sound of the Rocket plays normally now. Changed …
2:02 PM Changeset [6284] by dafrick
Bug fix. 0 != nil in lua…
1:56 PM Changeset [6283] by dafrick
Some enhancements in KeyBindMenu.lua and InfoPopup, clear doesn't …
1:39 PM Changeset [6282] by decapitb
removed some useless lines
12:43 PM Changeset [6281] by rgrieder
Added LuaFunctor that can execute arbitrary lua code. Also added …
11:06 AM Changeset [6280] by rgrieder
Changes did not work at all in Release mode (strange).
10:43 AM Changeset [6279] by scheusso
overlay fix in NHC
9:34 AM Changeset [6278] by rgrieder
Use base class method for getInstance (for tolua interface).
9:23 AM Changeset [6277] by rgrieder
Small changes, optimisations and typos.
12:21 AM Changeset [6276] by youngk
Adjusted two calls for differently named sound files.
12:21 AM Changeset [6275] by youngk
Converted all World sounds to mono, 16bit. Sounds in-game now help you …

Dec 8, 2009:

3:31 PM Changeset [6274] by rgrieder
Merged altaudio branch back to the data trunk.
11:48 AM Changeset [6273] by scheusso
radar working again (also focus incl. cycleNavigationFocus)
10:51 AM Changeset [6272] by scheusso
radar works again now
10:15 AM Changeset [6271] by rgrieder
- alProcessContext isn't necessary after all: the operation is even …
10:09 AM Changeset [6270] by rgrieder
Switched from ResourceInfo to std::string for the buffer …
10:07 AM Changeset [6269] by rgrieder
At last, found the sound bug: A long time ago somebody wrote …

Dec 7, 2009:

10:06 PM Changeset [6268] by dafrick
Added more Keybindings to the KeyBinMenu and the displayed names of …
9:59 PM Changeset [6267] by cdaniel
Rocket texture improved
9:45 PM Changeset [6266] by dafrick
KeyBindMenu is working now. (Apart from some minor faults) Found some …
2:23 PM Changeset [6265] by scheusso
fixed weapon sound source problem

Dec 6, 2009:

11:23 PM Changeset [6264] by youngk
Adjusted a couple of sounds for playability.
11:19 PM Changeset [6263] by youngk
Converted all currently used sounds to mono, 16bit → OpenAL 3d Sound
10:48 PM Changeset [6262] by cmueri
Fullscreen and resolution changes are now available in the menu.
9:47 PM Changeset [6261] by rgrieder
Tolua interface for GameMode that has functions like playsSound, …
9:46 PM Changeset [6260] by rgrieder
Audio sources seem to be very limited resources. If we create more …
8:16 PM Changeset [6259] by scheusso
menu automatically reads ogre config path
8:06 PM Changeset [6258] by cmueri
The fullscreen button is now available, but you have to change the …
6:15 PM Changeset [6257] by decapitb
new level presentationHS09b with asteroid field fog and most …
5:07 PM Changeset [6256] by rgrieder
Removed debug output.
5:02 PM Changeset [6255] by rgrieder
Temporarily resolved problem of sounds only playing once.
5:02 PM Changeset [6254] by rgrieder
Added sound effects pooling. This should avoid long respawns (due to …
3:22 PM Changeset [6253] by decapitb
new meshes and materials
3:21 PM Changeset [6252] by decapitb
Fog and asteroid Tests in Level presentationHS09

Dec 5, 2009:

9:33 PM Changeset [6251] by cmueri
The menu is now able to switch between normal and derive mouse input.
2:23 PM Changeset [6250] by rgrieder
Fixed a pseudo memory leak.

Dec 4, 2009:

7:24 PM Changeset [6249] by youngk
Filled up the Drum and Bass mood. NOTE: None of these songs (except …
7:10 PM Changeset [6248] by youngk
Adjusted Sound level to play with Cross-Fading
6:05 PM Changeset [6247] by youngk
Implemented exhaust sound for rocket. Explosion sounds of any sort …
4:27 PM Changeset [6246] by youngk
Added Sounds with proper names.
3:52 PM Changeset [6245] by youngk
Implemented Firing sounds in Weapons HsW01, LightningGun and …
3:26 PM Changeset [6244] by rgrieder
Enhanced startup and shutdown sequence of the SoundManager in respect …
3:12 PM Changeset [6243] by rgrieder
Modified config value macros so you can use them as one-liner. And the …
1:56 PM Changeset [6242] by youngk
Uploaded a nice little treat. In the settings menu, change theme to …
1:54 PM Changeset [6241] by youngk
Changed COUT level from three to four, because showing volume change …
12:30 PM content/models/ghost edited by dave
(diff)
12:30 PM content/GalleryModels edited by dave
(diff)
11:16 AM Changeset [6240] by youngk
Forgot a sound. Basically just a cut down version of the …
12:44 AM Changeset [6239] by scheusso
setting bDeriveMouseInput_ now possible from withing the mouse control menu
12:20 AM Changeset [6238] by cmueri
The mouse controls menu has some new buttons and the sensitivity …

Dec 3, 2009:

10:23 PM Changeset [6237] by rgrieder
Removed (commented) everything related to ALC (OpenAL library part). …
9:36 PM Changeset [6236] by scheusso
showing and hiding of overlays should now work correct with respawning …
8:48 PM Changeset [6235] by cmueri
Small bug in audio menu fixed.
8:22 PM Changeset [6234] by rgrieder
Fixed the sound bug where it didn't play when setting the source too …
8:10 PM Changeset [6233] by cmueri
The audio menu and all its functions are now enabled.
7:48 PM Changeset [6232] by rgrieder
Fixed two problems in the sound system: Buffers did not get removed …
7:33 PM Changeset [6231] by dafrick
Removed a warning in BaseSound.
6:10 PM Changeset [6230] by cdaniel
modified rocketfire.particle
5:46 PM Changeset [6229] by cdaniel
New Rocket texture
5:45 PM Changeset [6228] by cdaniel
Camera position is now closer to the Rocket (which is now a bit …
5:14 PM Changeset [6227] by youngk
Inserted a firing sound into HsW01. BUG Sound plays only once on …
4:31 PM Changeset [6226] by youngk
At least managed to fix the "not-playing-sound-on-first-load" bug: …
3:22 PM Changeset [6225] by youngk
Button Presses and also an Explosion sound for ships.
11:26 AM Changeset [6224] by scheusso
adding keybind menu files
11:23 AM Changeset [6223] by scheusso
fixed some uninitialised variables
12:27 AM Changeset [6222] by youngk
Cleaned up the code a little
12:13 AM Changeset [6221] by youngk
Finished new FX sounds for the Weapons and Rockets.

Dec 2, 2009:

11:40 PM Changeset [6220] by cdaniel
new Rocket texture
11:29 PM Changeset [6219] by rgrieder
Don't really know, but the last revision could in same cases lead to …
10:20 PM Changeset [6218] by rgrieder
Fixed at least 8 unitialised value problems though not all of them are …
10:13 PM Changeset [6217] by dafrick
Improved GUI. (Especially IngameMenu)
10:08 PM Changeset [6216] by scheusso
fixed a bug in NewHumanControlled which caused the controller to show …
9:59 PM Changeset [6215] by scheusso
fix in GUI system
8:41 PM Changeset [6214] by scheusso
a small fix in IOConsole some changes in GUI-system and preparation …
8:00 PM Changeset [6213] by rgrieder
Fixed particle system bug: effects were not shown because the level of …
7:24 PM Changeset [6212] by scheusso
changed arrows because michi didn't upload the arrow pictures
7:17 PM Changeset [6211] by scheusso
creating fallback data branch for wav audio files in case we cannot …
6:46 PM Changeset [6210] by wirthmi
Buggy version!
5:52 PM Changeset [6209] by cmueri
Unused menu files have been deleted.
5:43 PM Changeset [6208] by dafrick
Small error in SoundManager. Compiles now.
5:40 PM Changeset [6207] by youngk
Speed dependent pitching of the sounds works now for engine states: …
5:25 PM Changeset [6206] by cmueri
The new menus (but not all functions of the menu) are now available.
5:12 PM Changeset [6205] by youngk
Resolved Conflicts, edited a few COUTs and commented out a …
5:06 PM Changeset [6204] by rgrieder
Better error handling for sound.
4:57 PM Changeset [6203] by rgrieder
Added buffer buffering: Sounds are only loaded into one buffer and …
4:52 PM Changeset [6202] by youngk
Implemented speed dependent audio pitch. BUG pitching doesn't …
4:39 PM Changeset [6201] by cdaniel
default Key for launching the Rocket is now "T".
4:10 PM Changeset [6200] by cdaniel
New Rocket Model added
3:12 PM Changeset [6199] by scheusso
hide controller overlay when in gui mode
3:06 PM Changeset [6198] by wirthmi
New center overlay
2:58 PM Changeset [6197] by dafrick
Small adjustments, better code re-use, added getConfig() function to …
2:42 PM Changeset [6196] by landauf
fixed some warnings in IOConsole
2:40 PM Changeset [6195] by wirthmi
More camera easing, new center overlay and pauseControl/resumeControl
1:34 PM Changeset [6194] by dafrick
Some adjustments regarding tolua export and sound menu.
1:09 PM Changeset [6193] by scheusso
forgot to readd
11:35 AM Changeset [6192] by scheusso
some cleaning up and improvements in synchronisation of vector2,3,4 …
9:06 AM Changeset [6191] by rgrieder
Moved sound listener to the active camera and fixed the ambient …
9:02 AM Changeset [6190] by rgrieder
Small style changes (no code changes).

Dec 1, 2009:

8:09 PM Changeset [6189] by rgrieder
Didn't see that the compiler threw some errors after all. Fixed.
6:49 PM Changeset [6188] by rgrieder
Fixed a bug in BaseSound that caused every sound to play immediately …
6:48 PM Changeset [6187] by rgrieder
Added better engine effects: you can still add any WorldEntity to the …

Nov 30, 2009:

11:50 PM Changeset [6186] by dafrick
Some cleanup in SoundManager and related classes. Overrall volume …
11:32 PM Changeset [6185] by rgrieder
Extended ExprParser to support arbitrary variables. You can set them …
8:50 PM Changeset [6184] by dafrick
Created capability in SoundManager to set an overall volume, and to …
11:07 AM Changeset [6183] by rgrieder
Added preUpdate and postUpdate methods for all classes inheriting …
10:44 AM Changeset [6182] by rgrieder
Singleton pointer initialisation should be part of the …

Nov 29, 2009:

10:48 PM Changeset [6181] by rgrieder
Fixed Linux IOConsole
10:43 PM Changeset [6180] by rgrieder
Extended Shell line colouring in order to distinguish output from …
9:27 PM Changeset [6179] by rgrieder
Fixed Linux build and removed a warning
9:25 PM Changeset [6178] by rgrieder
IOConsole: Restructured some code and added more documentation.
2:47 PM Changeset [6177] by rgrieder
Performance and robustness improvements for the IOConsole under …
1:36 PM Changeset [6176] by dafrick
Made NewMultiplayerMenu and NewSingleplayerMenu work. Also added …

Nov 28, 2009:

11:28 PM Changeset [6175] by rgrieder
And I thought I really though this one through… The frame rate was …
6:06 PM Changeset [6174] by rgrieder
Moved fps hack to the right position. I still have no idea why the fps …

Nov 27, 2009:

1:11 PM Changeset [6173] by wirthmi
Working permanent acceleration.
12:42 PM Changeset [6172] by scheusso
actually i think it's nicer this way ;)
12:30 PM Changeset [6171] by scheusso
fixed problem with ioconsole not restoring terminal settings when a …

Nov 26, 2009:

11:29 PM Changeset [6170] by rgrieder
Reduced camera lag induced by occasional high delta times.
11:27 PM Changeset [6169] by rgrieder
Fixed config value not setting problem in Core and Game.
8:10 PM Changeset [6168] by landauf
tweaked rocketfire a little
7:41 PM Changeset [6167] by landauf
- you don't have to set the syncMode of the CameraPosition to 0x0, …
6:49 PM Changeset [6166] by rgrieder
Fixed auto completion: - When completing for instance "KeyBin", it was …
6:06 PM Changeset [6165] by landauf
"Fixed" 'Can't assign NULL identifier' error message and replaced it …
5:31 PM Changeset [6164] by landauf
bots now also hit their target
5:14 PM Changeset [6163] by landauf
fixed radial blur
4:36 PM Changeset [6162] by landauf
fixed build, we have to link network into tools since r6160 (maybe …
2:15 PM Changeset [6161] by rgrieder
Fixed uninitialised value problem with the statistics (at least for …
2:11 PM Changeset [6160] by scheusso
server may now pause/slow the game (also on clients) with commands …
2:09 PM Changeset [6159] by rgrieder
Fixed bug in HumanController introduced with the virtual functions.
10:04 AM Changeset [6158] by rgrieder
Fixed mouse look in slow motion.
9:58 AM Changeset [6157] by scheusso
fix in NewHumanController which caused the spaceship to shoot always …

Nov 25, 2009:

10:59 PM Changeset [6156] by scheusso
cleanup in GUIManager most functionality now in lua
8:02 PM Changeset [6155] by rgrieder
Fixed mouse position problem: Internal value could still be larger than 1.
7:51 PM Changeset [6154] by dafrick
Didn't compile because Pawn.h wasn't included in LightningGun.cc, …
6:04 PM Changeset [6153] by scheusso
some fixes in weapon system / weapons fabian: projectiles also spawn …
5:26 PM Changeset [6152] by dafrick
Apparently you can introduce a segfault just by setting some default …
5:09 PM Changeset [6151] by dafrick
Added default values in WeaponMode.
4:52 PM Changeset [6150] by scheusso
merged menu branch to presentation2 branch with some additional fixes …
4:20 PM Changeset [6149] by wirthmi
Introduced new feature: permanent speed
3:44 PM Changeset [6148] by cmueri
fix
2:58 PM Changeset [6147] by youngk
Corrected a small typo concerning the looping of sounds
2:34 PM Changeset [6146] by cmueri
10 new layout- and lua-files for the menues added
2:12 PM Changeset [6145] by scheusso
seems like i forgot to add some files. sorry about that ;)
1:52 PM Changeset [6144] by wirthmi
New input mode
1:42 PM Changeset [6143] by wirthmi
updateTarget() fixed
1:08 PM Changeset [6142] by wirthmi
New, prettier but still not perfect crosshair.
7:26 AM Changeset [6141] by rgrieder
Better colour scheme for the IOConsole on Windows.
12:09 AM Changeset [6140] by rgrieder
Extended IOConsole to a Windows implementation. It doesn't yet work …
12:06 AM Changeset [6139] by rgrieder
Fixed a bug in Shell and changed parental order in InGameConsole.

Nov 24, 2009:

3:16 AM Changeset [6138] by landauf
removed superfluous "it" from two for loops which caused two warnings
3:11 AM Changeset [6137] by landauf
Ogre introduced overloadings of the << operator for Radian and Degree …
2:35 AM Changeset [6136] by landauf
BlinkingBillboard now blinks properly also with ogre 1.6 (which …
2:17 AM Changeset [6135] by landauf
replaced UTFStringConversions.h by DisplayStringConversions.h which …
1:06 AM Changeset [6134] by scheusso
can't imagine why i never encountered any problems with that

Nov 23, 2009:

11:29 PM Changeset [6133] by rgrieder
Removed annoying "statement has no effect" warning (gcc).
10:31 PM Changeset [6132] by scheusso
reverted r6130
10:25 PM Changeset [6131] by scheusso
forgot a file
10:20 PM Changeset [6130] by landauf
fixed build
9:49 PM Changeset [6129] by rgrieder
Hopefully fixed in game console text visibility issue (again).
9:31 PM Changeset [6128] by rgrieder
Hopefully fixed in game console text visibility issue.
9:25 PM Changeset [6127] by rgrieder
Fixed sound problem (annoying cracking) and increased buffers for …
9:03 PM Changeset [6126] by landauf
created new cc branch
9:02 PM Changeset [6125] by landauf
removed consolecommand branch
8:21 PM Changeset [6124] by scheusso
forgot to revert that change
8:19 PM Changeset [6123] by scheusso
synchronisation of pointers to classes that inherit from …
8:10 PM Changeset [6122] by rgrieder
Fixed dedicated problem in NHC and a memory leak on windows in the …
6:19 PM Changeset [6121] by rgrieder
Removed CoreConfiguration and GameConfiguration workaround. I have …

Nov 22, 2009:

7:30 PM dev/LinuxTardis edited by adrfried
command fixed (diff)
4:25 PM Changeset [6120] by rgrieder
Found some tabs
4:10 PM Changeset [6119] by rgrieder
svn:eol-style "native" should be set for all text files.
4:08 PM Changeset [6118] by rgrieder
Removed two files that the console branch merge didn't remove.
4:01 PM Changeset [6117] by rgrieder
Merged sound3 branch to presentation2.
1:38 PM dev/LinuxDebian edited by adrfried
dependencies updated (diff)
10:55 AM dev/LinuxUbuntu edited by bknecht
(diff)
10:52 AM dev/LinuxUbuntu edited by bknecht
(diff)
10:42 AM code/Buildsystem edited by bknecht
(diff)
10:39 AM dev/LinuxUbuntu edited by bknecht
(diff)

Nov 21, 2009:

1:16 PM Changeset [6116] by scheusso
this should prevent unneccessary network traffic
12:11 PM Changeset [6115] by scheusso
mouselook now also working when steering a rocket
1:29 AM Changeset [6114] by scheusso
NHC goes now through all parents of raytraced objects in order to …
1:16 AM Changeset [6113] by scheusso
NHC creator hack is now not so hacky anymore ;)
12:57 AM Changeset [6112] by scheusso
first attempts to have synchronised fire direction and target however …
12:33 AM Changeset [6111] by scheusso
made some changes in NewHumanController, Pawn, CE, Controller and …

Nov 20, 2009:

9:31 PM Changeset [6110] by scheusso
merging 6109 from particles2 to presentation2
8:59 PM Changeset [6109] by cdaniel
New Explosion added (bigger than actual rocket explosion)
8:15 PM Changeset [6108] by scheusso
merged steering branch to presentation2 branch
5:20 PM Changeset [6107] by rgrieder
Merged particles2 branch to presentation2.
5:13 PM Changeset [6106] by rgrieder
Created merger branch for the HS09 presentation.
4:55 PM Changeset [6105] by rgrieder
Merged console branch back to trunk.
4:44 PM Changeset [6104] by rgrieder
Smoother IOConsole exit function
4:05 PM Changeset [6103] by rgrieder
Cleanup in IOConsole
11:11 AM Changeset [6102] by rgrieder
Changed "source" parameter of AmbientSound to "ambientSource" to …
1:02 AM Changeset [6101] by scheusso
rocket now steerable also on client AIController shoots again now ;)

Nov 19, 2009:

9:01 PM Changeset [6100] by rgrieder
Added a sound for the engine (forward active mode) by overloading …

Nov 18, 2009:

5:23 PM Changeset [6099] by cdaniel
New Explosion (explosion4.particle) for the Rocket.
5:19 PM Changeset [6098] by cdaniel
Fixed Rocket.cc (starts now in correct direction when played with …
5:13 PM Changeset [6097] by youngk
Changed default menu sound to mainmenu.ogg
5:13 PM Changeset [6096] by youngk
Converted mainmenu sound into OGG-Vorbis
4:54 PM Changeset [6095] by cdaniel
Fixed rocket.mesh (front shows now in -z direction)
4:48 PM Changeset [6094] by youngk
Oops… Put the files in the wrong folder.
4:47 PM Changeset [6093] by youngk
Patched sound.oxw to adapt to new sounds.
4:42 PM Changeset [6092] by cdaniel
4:39 PM Changeset [6091] by wirthmi
The weapon is firing where the mouse is pointing. Uncoupling of the …
4:22 PM Changeset [6090] by youngk
Converted existing songs and sounds to OGG-Vorbis. Added and deleted a few.
3:26 PM Changeset [6089] by rgrieder
Fixed IOConsole on tardis (some ANSI escape sequences were not working)
2:18 PM Changeset [6088] by youngk
More or less nicely working sound module. Cross-Fading works well …
1:34 PM Changeset [6087] by scheusso
changes in PlayerInfo and Rocket (and scene) not yet working in …
1:32 PM Changeset [6086] by cdaniel
11:14 AM Changeset [6085] by rgrieder
Not including the whole binary director for the doxygen documentation. …
11:13 AM Changeset [6084] by rgrieder
- Fixed typing error in a cmake file causing a rebuild of the …
9:41 AM Changeset [6083] by scheusso
fixed doxyfile (bullet had been moved from src/bullet to …

Nov 17, 2009:

10:57 PM Changeset [6082] by scheusso
some fixes in Rocket there are two new function ins PlayerInfo: …
11:58 AM Changeset [6081] by scheusso
more improvements
11:54 AM Changeset [6080] by scheusso
some improvements in steering, but not yet good
10:59 AM Changeset [6079] by scheusso
trying to make CE change possible
4:13 AM Ticket #344 (Design a skin for the GUI) created by bknecht
At the moment we use a very low resolution GUI design for our CEGUI, …
1:36 AM Changeset [6078] by landauf
delete weaponpacks which were defined in xml but don't fit onto the …

Nov 16, 2009:

10:26 PM Changeset [6077] by cdaniel
5:58 PM Changeset [6076] by scheusso
some fixes in the weaponsystem and weaponsettings3.oxi
11:29 AM Changeset [6075] by rgrieder
Ogre plugins are only required when having graphics. This should speed …
10:37 AM Changeset [6074] by rgrieder
Don't say a word..
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