Timeline
May 30, 2015:
- 10:59 PM Changeset [10512] by
- fixed issue: Class(T) may not be allowed in …
- 9:59 PM Changeset [10511] by
- bugfix: comparison function was not symmetric. e.g. two …
- 1:13 PM Changeset [10510] by
- fixed CMakeLists.txt
- 12:22 PM Changeset [10509] by
- moved static application paths (root, executable, modules) into new …
- 10:18 AM Changeset [10508] by
- removed unused code from Loader
May 28, 2015:
- 11:39 AM Changeset [10507] by
- Presentation level changed
- 11:38 AM Changeset [10506] by
- Alien by liepatri
- 11:26 AM Changeset [10505] by
- changed the presentation level and script
- 10:41 AM Changeset [10504] by
- Bugfix: See Commit 10502. New orbStation Template.
May 27, 2015:
- 4:26 PM Changeset [10503] by
- Changed Speed of Bomb to 600 and reduced flying time to 2.5 seconds.
- 4:23 PM Changeset [10502] by
- Bugfix: Game crashed if a pawn was directly hit by the bomb. Changed …
- 3:08 PM Changeset [10501] by
- files for orbstation
- 2:56 PM Changeset [10500] by
- Final template with all new models and rotation parabola.
- 2:36 PM Changeset [10499] by
- New XMLPort for ControllerDirector. The name of the script can now be …
- 1:11 PM Changeset [10498] by
- Pres level modified
- 10:45 AM Changeset [10497] by
- multiplayer branch merged to presentation
- 10:21 AM Changeset [10496] by
- clangenb: new spaceship heartattack merged to presentation
- 10:07 AM Changeset [10495] by
- small changes
- 9:18 AM Changeset [10494] by
- branch added
May 26, 2015:
- 5:10 PM Changeset [10493] by
- New spaceship by Christian Langenbacher
- 5:07 PM Changeset [10492] by
- New spaceship by Christian Langenbacher
- 2:33 PM Changeset [10491] by
- new spaceship by ssimone
- 2:30 PM Changeset [10490] by
- files for new ship
- 2:23 PM Changeset [10489] by
- scriptable controller branch merged to presentation.
- 1:11 PM Changeset [10488] by
- Added missing Sound files GravityBombFlight.ogg, GravityField.ogg and …
- 1:08 PM Changeset [10487] by
- Bug fixed
- 12:53 PM Changeset [10486] by
- weaponFS15 branch merged to presentation. spaceshipFS15 has …
- 12:40 PM Changeset [10485] by
- ParticleEffects branch merged to presentation. New level …
May 25, 2015:
- 10:56 PM Changeset [10484] by
- made ConsoleCommandManager a singleton.
- 10:36 PM Changeset [10483] by
- avoid dependency on IdentifierManager for as long as possible
- 10:34 PM Changeset [10482] by
- detail
- 9:40 PM Changeset [10481] by
- StaticallyInitializedIdentifier is now responsible to register and …
- 9:01 PM Changeset [10480] by
- removed dependency of Language on CoreConfig.
- 7:20 PM Changeset [10479] by
- moved config values and all related functions from Game and Core to …
- 5:37 PM Changeset [10478] by
- callStaticNetworkFunction() and callMemberNetworkFunction() are now …
- 4:51 PM Changeset [10477] by
- simplified CMakeLists.txt
- 3:23 PM Changeset [10476] by
- wrap NetworkFunction in a StaticallyInitializedInstance
- 2:41 PM Changeset [10475] by
- refactored the interface of NetworkFunctionManager: maps are better …
- 2:14 PM Changeset [10474] by
- made NetworkFunctionManager a singleton, no static functions anymore …
- 2:04 PM Changeset [10473] by
- bugfix and continuation of the last commit: - FunctionCall::execute() …
- 1:51 PM Changeset [10472] by
- use the same interface for static an member functions
- 1:37 PM Changeset [10471] by
- moved static maps from NetworkFunctionStatic and …
- 12:25 PM Changeset [10470] by
- NetworkFunctionBase doesn't have to inherit from Listable: there's a …
- 12:16 PM Changeset [10469] by
- removed unused code
- 12:13 PM Changeset [10468] by
- moved static content of NetworkFunctionBase to NetworkFunctionManager
- 11:50 AM Changeset [10467] by
- trying to fix compiler error on buildserver
- 11:33 AM Changeset [10466] by
- added static assertions to validate the type of certain templates
- 10:24 AM Changeset [10465] by
- moved macro ans helperfunction from NetworkFunction.h to …
- 12:13 AM Changeset [10464] by
- define ScopeID as integer constants instead of an enum. this allows to …
- 12:00 AM Changeset [10463] by
- removed unnecessary instance counts. creation of scopes is strictly …
May 24, 2015:
- 11:42 PM Changeset [10462] by
- some refactoring in ScopeManager. made it a singleton and added functions.
- 11:29 PM Changeset [10461] by
- moved ScopeManager into separate class
- 11:19 PM Changeset [10460] by
- StaticallyInitializedScopedSingletonWrapper registers …
- 1:48 PM Changeset [10459] by
- wrap ScopedSingletonWrapper in a …
- 11:51 AM Changeset [10458] by
- renamed ScopedSingletonManager to ScopedSingletonWrapper. removed …
May 23, 2015:
- 9:50 PM Changeset [10457] by
- Remove training wheels
- 9:47 PM Changeset [10456] by
- Transmit client count in LAN by evil hack
- 7:33 PM Changeset [10455] by
May 22, 2015:
- 11:06 AM Changeset [10454] by
- Final Spaceship Files
May 21, 2015:
- 6:48 PM Changeset [10453] by
- converted mesh
- 4:26 PM Changeset [10452] by
- Towerdefense merged to Presentation
- 4:10 PM Changeset [10451] by
- final version
- 3:58 PM Changeset [10450] by
- new mesh
- 3:58 PM Changeset [10449] by
- fertige Version des Aliens, das Alien ist in Blender animiert (kann …
- 3:51 PM content/tools/ParticleUniverse edited by
- (diff)
- 3:50 PM content/tools/ParticleUniverse edited by
- (diff)
- 3:48 PM content/tools/ParticleUniverse edited by
- (diff)
- 3:24 PM content/tools/ParticleUniverse edited by
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- 3:20 PM content/tools/ParticleUniverse edited by
- (diff)
- 3:19 PM content/tools/ParticleUniverse edited by
- (diff)
- 3:18 PM content/tools/ParticleUniverse edited by
- (diff)
- 3:17 PM content/tools/ParticleUniverse edited by
- (diff)
- 3:14 PM content/tools/ParticleUniverse edited by
- (diff)
- 3:14 PM content/tools/ParticleUniverse edited by
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- 3:01 PM content/tools/ParticleUniverse edited by
- (diff)
- 2:57 PM content/tools/ParticleUniverse edited by
- (diff)
- 2:55 PM content/tools/ParticleUniverse edited by
- (diff)
- 2:55 PM Changeset [10448] by
- Various changes, see comments in cpp file
- 2:55 PM content/tools/ParticleUniverse edited by
- (diff)
- 2:54 PM content/tools/ParticleUniverse edited by
- (diff)
- 2:53 PM content/tools/ParticleUniverse edited by
- (diff)
- 2:52 PM content/tools/ParticleUniverse edited by
- (diff)
- 2:48 PM content/tools/ParticleUniverse edited by
- (diff)
- 2:48 PM WikiStart edited by
- Orxonox Convention announced (diff)
- 2:45 PM content/tools/ParticleUniverse edited by
- (diff)
- 2:42 PM content/tools/ParticleUniverse edited by
- (diff)
- 2:39 PM Changeset [10447] by
- cleanup
- 2:10 PM dev/projects/ParticleEffects edited by
- (diff)
- 2:07 PM content/tools/ParticleUniverse edited by
- (diff)
- 2:05 PM dev/projects/ParticleEffects edited by
- (diff)
- 2:05 PM content/tools/ParticleUniverse created by
- page created
- 1:19 PM Changeset [10446] by
- Display bugfix
- 12:57 PM Changeset [10445] by
- 12:44 PM Changeset [10444] by
- New branch for the presentation.
- 12:39 PM pps/main edited by
- (diff)
May 19, 2015:
- 9:42 PM WikiStart edited by
- (diff)
- 9:42 PM WikiStart edited by
- (diff)
- 9:42 PM ~archive/News edited by
- (diff)
- 9:40 PM WikiStart edited by
- (diff)
- 9:40 PM ~archive/News edited by
- (diff)
- 9:34 PM dev/Jobs created by
May 17, 2015:
- 9:45 PM Changeset [10443] by
- fixed includes to make it compile without build units
May 14, 2015:
May 10, 2015:
- 11:00 PM Changeset [10441] by
- Turned on c++11 flag in compiler and fixed a bug where boost couldn't …
- 6:49 PM Changeset [10440] by
- Added include to make ois code compile under linux without build units
- 4:35 PM Changeset [10439] by
- Creating C++11 branch
May 9, 2015:
- 2:34 AM Changeset [10438] by
- Added sound-effects to bomb.
May 8, 2015:
- 12:17 AM Changeset [10437] by
- Removed unnecessary output to console in kump minigame. Added a small …
May 7, 2015:
- 10:45 PM Changeset [10436] by
- Fixed dangling pointer bug when GravityBomb was destroyed by tick of …
- 5:43 PM Changeset [10435] by
- Added new models and fixed dammage bug. Bomb now fully working.
- 5:21 PM Changeset [10434] by
- Implemented playercount in multiplayer lobby
- 5:01 PM Changeset [10433] by
- New explosion effect for pawn.cc (still WIP)
- 5:00 PM Changeset [10432] by
- new mesh
- 4:58 PM Changeset [10431] by
- new particle effect for the gravity bomb
- 4:35 PM Changeset [10430] by
- added functionality: Waves with different combinations of spaceships, …
- 2:43 PM Changeset [10429] by
- textures and materials for new explosion effect for rocket.cc
- 2:29 PM Changeset [10428] by
- waste of time + New Explosion in 'rocket.cc' + old Rocket in …
- 2:22 PM Changeset [10427] by
- Implemented custom servernames
May 6, 2015:
- 8:53 PM Changeset [10426] by
- New models for the tower defense minigame. There are 5 different …
May 5, 2015:
- 12:03 AM Changeset [10425] by
- Added models for the new weapon: Gravity bomb. There is one model for …
May 3, 2015:
- 8:37 PM Changeset [10424] by
- these Singletons are in fact required and not allowed to fail, …
- 5:14 PM Changeset [10423] by
- creation of the alien mascot (current version is v0.4)
- 3:49 PM Changeset [10422] by
- details
- 3:48 PM Changeset [10421] by
- RealTimer was not registered in the framework
- 3:02 PM Changeset [10420] by
- use destroyLater() in Pawn and ShipPart. PawnManager and …
- 2:39 PM Changeset [10419] by
- added destroyLater() to Destroyable. This will destroy the object …
- 1:54 PM Changeset [10418] by
- improved documentation
- 1:31 PM Changeset [10417] by
- moved destruction of bullet collision shape to ~CollisionShape(). …
- 12:22 PM Changeset [10416] by
- i think it makes more sense to delete killed pawns and shipparts …
- 12:19 PM Changeset [10415] by
- added check to detect if a collision shape is destroyed during a …
- 11:47 AM Changeset [10414] by
- destroy all remaining ship parts if ModularSpaceShip is destroyed. …
May 2, 2015:
- 11:20 PM Changeset [10413] by
- use the generic UpdateListener interface to receive calls to …
- 10:41 PM Changeset [10412] by
- fixed crash: apparently these static maps get initialized later now …
- 5:09 PM Changeset [10411] by
- removed unnecessary macro + static variable
- 4:47 PM Changeset [10410] by
- SynchronisableVariableBase::state_ is not used anymore
Apr 30, 2015:
- 4:47 PM Changeset [10409] by
- Started implementing Particle effect. Force Field explodes at end of life.
- 4:07 PM Changeset [10408] by
- added functionality to the TowerDefenseSelecter
Note: See TracTimeline
for information about the timeline view.