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Dec 11, 2017:

6:06 PM Changeset [11665] by remartin
6:05 PM Changeset [11664] by remartin
SpicedAsteroidBelt erstellt, kosmetische Veränderungen. Offener Punkt …
5:39 PM Changeset [11663] by fanconic
Changes in the Cameraorientation aswell as new objects inside the level
4:35 PM Changeset [11662] by kohlia
Crashes when killing the player
4:06 PM Changeset [11661] by jostoffe
Der Pfeil zeigt nun in die richtige Richtung. Es ist jeweils nur …
4:06 PM Changeset [11660] by vyang
Projektile fliegen in 2D Ebene, jedoch in eine falsche Richtung. …
3:49 PM Changeset [11659] by jostoffe
Sicherung
3:49 PM Changeset [11658] by kuchlert
updated todo in dialogManager for future improvement
3:41 PM Changeset [11657] by jostoffe
Sicherung
3:35 PM Changeset [11656] by kuchlert
fertig kommentierte version
3:24 PM Changeset [11655] by jostoffe
Sicherung
3:17 PM Changeset [11654] by varxth
better than evverevver
3:03 PM Changeset [11653] by zarron
Boss spawned Gumbas have now max lifetime 2
2:33 PM Changeset [11652] by kuchlert
altes Dialogue entfernt
2:20 PM Changeset [11651] by zarron
Boss spawned Gumbas have now max lifetime
2:14 PM Changeset [11650] by varxth
better than evver
2:04 PM Changeset [11649] by maxima
New FlappyOrx assets
1:35 PM Changeset [11648] by merholzl
Important changes
1:26 PM Changeset [11647] by zarron
Castle hight corrected
1:02 PM Changeset [11646] by remartin
Fisch

Dec 9, 2017:

1:29 PM Changeset [11645] by vyang
Asteroids2DShip ist 3s immun, nachdem es von einem Asteroiden …

Dec 8, 2017:

2:55 PM Changeset [11644] by kuchlert
eigentlich fertig nur noch altes system entfernen

Dec 7, 2017:

6:25 PM Changeset [11643] by vyang
Problem, dass Leben mehrmals durch einen Asteroiden abgezogen wird, …
9:25 AM Changeset [11642] by kuchlert
erste version bei der listenauswahl funktioniert

Dec 4, 2017:

6:36 PM Changeset [11641] by remartin
Changed detail in variable sized Array definition, should now build on …
4:38 PM Changeset [11640] by remartin
Das Aufteilen funktioniert nun gut. AsteroidField fertiggestellt und …
4:23 PM Changeset [11639] by lrigoni
Changes of 4.12.2017
4:17 PM Changeset [11638] by kohlia
Position/velocity setting works now, relative script paths not, added …
4:17 PM Changeset [11637] by vyang
Asteroiden werden generiert und bewegen sich, HUD muss noch angepasst …
4:15 PM Changeset [11636] by fanconic
Camera can now move freely, with mpressing the arrows.
4:13 PM Changeset [11635] by merholzl
small changes
4:12 PM Changeset [11634] by fanconic
Camera can now move freely, with mpressing the arrows.
4:12 PM Changeset [11633] by jostoffe
Der Pfeil zeigt jetzt in Richtung der Waypoints. Aber er nimmt noch …
4:00 PM Changeset [11632] by zarron
Boss shoots now limited amount of Gumbas
3:57 PM Changeset [11631] by merholzl
level preview
3:53 PM Changeset [11630] by pascscha
adjusted death messages
3:36 PM Changeset [11629] by zarron
Boss now working
3:29 PM Changeset [11628] by varxth
more improvements
3:25 PM Changeset [11627] by pascscha
Invaders reverted
2:52 PM Changeset [11626] by varxth
improvment
2:45 PM Changeset [11625] by varxth
improvment
2:38 PM Changeset [11624] by merholzl
More clean-up, particle fix, deleting unnecessary files, adding quotes
2:34 PM Changeset [11623] by varxth
SOBGumbaBoss
2:01 PM Changeset [11622] by zarron
Area for GumbaBoss cleared
1:38 PM Changeset [11621] by varxth
castle
1:32 PM pps/main edited by patricwi
(diff)
1:19 PM pps/main edited by patricwi
(diff)

Dec 3, 2017:

9:22 PM Changeset [11620] by pascscha
XML Port
7:48 PM Changeset [11619] by vyang
Kompilierfehler behoben
7:32 PM Changeset [11618] by remartin
Die überkomplizierte Verteilung in SpawnChildren funktioniert recht …
6:02 PM Changeset [11617] by vyang
spawnEnemy und Templates für die 3 Grössen der Asteroiden geschrieben.

Dec 2, 2017:

6:15 PM Changeset [11616] by vyang
Asteroids2DStones erstellt, lassen sich ins Level laden, random spawn …

Dec 1, 2017:

8:40 PM Changeset [11615] by remartin
Gebastel in spawnChildren, hat immer noch Fehler drin.
6:38 PM Changeset [11614] by vyang
Asteroids werden random geladen→ collisionShape und Bewegung einstellen

Nov 30, 2017:

6:34 PM Changeset [11613] by vyang
Geschwindigkeit im Level angepasst, Raumschiff kann das Spielfeld …
3:35 PM Changeset [11612] by kuchlert
funktioniert bis dialogmanager getInstance, angefangen und noch zu …
9:33 AM Changeset [11611] by kuchlert
fixed addQuestion and addAnswer in Dialog

Nov 27, 2017:

6:54 PM Changeset [11610] by remartin
6:53 PM Changeset [11609] by remartin
Solved pickup problem with tiny adaptation in Pawn.h and …
5:00 PM Changeset [11608] by vyang
Asteroids2D erfolgreich als Minigame eingebunden, Dimensionen des …
4:57 PM Changeset [11607] by maxima
No more compiler errors. XMLPortObjects not yet implemented.
4:38 PM Changeset [11606] by kohlia
Pawn killing works too now
4:31 PM Changeset [11605] by fanconic
Beschriftung Funktioniert nun. Zusaetzlich ist das Levelfile mit neuem …
4:29 PM Changeset [11604] by lrigoni
Changes of 27.11.2017
4:15 PM Changeset [11603] by jostoffe
Der Pfeil ist nun immer senkrecht oberhalb vom SpaceShip. Funktioniert …
3:55 PM Changeset [11602] by varxth
! angeschrieben
3:32 PM Changeset [11601] by zarron
with Highscores
3:29 PM Changeset [11600] by merholzl
XML Ports and cleanUp
3:28 PM Changeset [11599] by varxth
fireball with particle spawner
3:00 PM Changeset [11598] by pascscha
faster asteroid spawning
2:21 PM Changeset [11597] by varxth
Collisionshape of fireball
2:05 PM Changeset [11596] by merholzl
Cleanup of level files
2:03 PM Changeset [11595] by pascscha
cleanup
2:02 PM Changeset [11594] by vyang
data/tcl/core und svn-commit.tmp geloescht
2:00 PM Changeset [11593] by vyang
MiniGameTest Minigame erstellt → Kopie von DodgeRace, Namen von …
1:41 PM Changeset [11592] by zarron
shooting mechanism fixed
1:39 PM Changeset [11591] by varxth
Fix in QBlock
1:21 PM Changeset [11590] by varxth
material updated
12:42 PM Changeset [11589] by pascscha
svn commit -m

Nov 24, 2017:

1:15 PM Changeset [11588] by boltn
nur einmal auszfuehrenden code aus tick in initialize fkt verschoben

Nov 21, 2017:

4:51 PM Changeset [11587] by remartin
Kleinere Probleme gelöst (HP, Position richtig setzen). Noch die …
1:07 PM Changeset [11586] by remartin
Major breakthrough: Variable Collision shape works, error in …

Nov 20, 2017:

5:32 PM Changeset [11585] by lrigoni
Changes 20.11.2017
5:01 PM Changeset [11584] by boltn
Planeten koennen nun mittels objectlist beschrieben werden. todo: …
4:48 PM Changeset [11583] by kohlia
Near object, near point and at area work!
4:30 PM Changeset [11582] by jostoffe
Koordinatentransformation und Drehung des Pfeils funktioniert noch nicht
4:21 PM Changeset [11581] by remartin
Doesn-t freeze any more. Asteroids and the pickup seem to collide with …
4:19 PM Changeset [11580] by merholzl
colisson boxes and asteroidshapoeremoval
4:15 PM Changeset [11579] by kuchlert
some bug fixed most not
4:06 PM Changeset [11578] by varxth
abgleich
4:05 PM Changeset [11577] by zarron
first atempt to set dir of fireballs correctly
3:26 PM Changeset [11576] by pascscha
deathmessages again
3:21 PM Changeset [11575] by varxth
merged Fireball and player
3:15 PM Changeset [11574] by merholzl
more death textes
3:11 PM Changeset [11573] by zarron
fireing Fireballs enabled
2:46 PM Changeset [11572] by merholzl
hitboxes
2:42 PM Changeset [11571] by maxima
new folder for pps
2:29 PM Changeset [11570] by varxth
better Fireball
2:28 PM Changeset [11569] by varxth
better Fireball
2:16 PM Changeset [11568] by merholzl
some messages
2:15 PM Changeset [11567] by varxth
komplet
2:00 PM Changeset [11566] by pascscha
skybox
1:35 PM Changeset [11565] by pascscha
death message initiated2
1:27 PM Changeset [11564] by fanconic
small changes
1:06 PM Changeset [11563] by pascscha
death message initiated

Nov 13, 2017:

5:25 PM Changeset [11562] by kohlia
Figuring out when the different things are ready in orxonox
4:34 PM Changeset [11561] by remartin
Pickup generating works now after changing privacy settings of set …
4:20 PM Changeset [11560] by fanconic
Das StoryModeHUD.cc wurde kompiliert und ist momentan bugfrei. Es …
4:16 PM Changeset [11559] by jostoffe
Pfeil wird angezeigt und fliegt mit dem Raumschiff mit, aber er ist …
4:14 PM Changeset [11558] by patricwi
no more segfaults but still not exiting properly - maybe never ending loop?
4:13 PM Changeset [11557] by lrigoni
Commit of 13.11.17
4:07 PM Changeset [11556] by zarron
Fireball implemented, Physics are crazy at the moment
4:05 PM Changeset [11555] by vyang
Level file: korrekte Kameraposition, Raumschiff bewegt sich nicht, …
3:44 PM Changeset [11554] by pascscha
Increasing difficulty
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