source:
data/branches/Shader_HS18/programs/Example/GLSL150
@
12091
Name | Size | Rev | Age | Author | Last Change |
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../ | |||||
AmbientOneTexture.glsl | 250 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
AmbientOneTextureWithUV.glsl | 310 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
ASCIIFP.glsl | 739 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
AtomicFS.glsl | 2.3 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
AtomicGS.glsl | 571 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
AtomicVS.glsl | 146 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
Bloom2_ps20.glsl | 636 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
Blur0_vs.glsl | 578 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
Blur1_vs.glsl | 578 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
Blur_ps.glsl | 307 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
Blur_vs.glsl | 389 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
BlurH_ps20.glsl | 956 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
BlurV_ps20.glsl | 1.2 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
BrightBloom2_ps20.glsl | 824 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
BumpMapVPTangentParity.glsl | 1.5 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
ColdCasterFp.glsl | 104 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
ColdCasterVp.glsl | 324 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
Combine_fp.glsl | 246 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
crowdVp.glsl | 1.5 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
DepthShadowmapCasterFp.glsl | 361 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
DepthShadowmapCasterVp.glsl | 466 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
DepthShadowmapNormalMapReceiverFp.glsl | 2.4 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
DepthShadowmapNormalMapReceiverVp.glsl | 1.2 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
DepthShadowmapReceiverFp.glsl | 1.9 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
DepthShadowmapReceiverVp.glsl | 923 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
DepthShadowObjectFp.glsl | 4.3 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
DepthShadowObjectVp.glsl | 3.0 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
DiffuseOneTexture.glsl | 236 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
DitherFP.glsl | 287 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
DualQuaternion.glsl | 1.4 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
DualQuaternion_Common.glsl | 2.5 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
DualQuaternion_ShadowCaster.glsl | 756 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
DualQuaternion_TwoPhase.glsl | 2.6 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
DualQuaternion_TwoPhaseShadowCaster.glsl | 1.2 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
Dyn-TextFP.glsl | 231 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
Dyn-TextVP.glsl | 169 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
EmbossedFp.glsl | 317 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
Example_BumpMappingFp.glsl | 592 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
Example_BumpMappingShadowRcvFp.glsl | 747 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
Example_BumpMappingShadowRcvVp.glsl | 1.5 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
Example_BumpMappingSpecularFp.glsl | 1.0 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
Example_BumpMappingSpecularVp.glsl | 1.3 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
Example_BumpMappingVp.glsl | 1.3 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
Example_CelShadingFp.glsl | 822 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
Example_CelShadingVp.glsl | 1.2 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
Example_FresnelFp.glsl | 1.1 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
Example_FresnelVp.glsl | 1.0 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
Example_TextureArrayPS.glsl | 362 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
Example_TextureArrayVS.glsl | 171 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
GlassFP.glsl | 246 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
GrassAmbientFp.glsl | 235 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
GrassAmbientVp.glsl | 847 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
GrassCasterFp.glsl | 519 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
GrassCasterVp.glsl | 560 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
GrassFp.glsl | 475 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
GrassReceiverFp.glsl | 1.0 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
GrassReceiverVp.glsl | 1.6 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
GrassTexVp.glsl | 414 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
GrassVp.glsl | 963 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
GrayScale.glsl | 213 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
HalftoneFP.glsl | 453 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
HardwareMorphAnimationVp.glsl | 408 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
HardwareMorphAnimationWithNormalsVp.glsl | 875 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
HardwarePoseAnimationVp.glsl | 444 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
HardwarePoseAnimationWithNormalsVp.glsl | 1.3 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
hdr_bloom.glsl | 465 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
hdr_downscale2x2luminence.glsl | 672 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
hdr_downscale3x3.glsl | 860 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
hdr_downscale3x3brightpass.glsl | 1.2 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
hdr_finalToneMapping.glsl | 576 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
hdr_tonemap_util.glsl | 693 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
HeatBlurFp.glsl | 1.5 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
HeatBlurVp.glsl | 196 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
HeatCasterFp.glsl | 98 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
HeatCasterVp.glsl | 324 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
HW_VTFInstancing.vert | 3.5 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
HWBasicInstancing.vert | 1.6 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
Instancing.frag | 2.0 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
InstancingMisc.vert | 1.5 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
instancingVp.glsl | 1009 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
InvertFP.glsl | 141 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
IsosurfFS.glsl | 773 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
IsosurfGS.glsl | 3.3 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
IsosurfVS.glsl | 2.2 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
LaplaceFP.glsl | 862 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
LightToHeatFp.glsl | 881 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
LightToHeatVp.glsl | 171 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
MetaballFP.glsl | 788 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
mrttestfp_quad.glsl | 315 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
mrttestfp_scene.glsl | 486 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
NightVisionFP.glsl | 571 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
Ocean2GLSL.frag | 2.6 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
Ocean2GLSL.vert | 3.0 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
oceanGLSL.frag | 1.4 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
oceanGLSL.vert | 930 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
OffsetMapping_specular.glsl | 1.2 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
OffsetMappingFp.glsl | 1.1 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
OffsetMappingShadowsFp.glsl | 2.1 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
OffsetMappingShadowsVp.glsl | 1.8 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
OffsetMappingVp.glsl | 1.3 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
OldMovieFP.glsl | 1.5 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
OldTV.glsl | 1.3 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
ParticleGS_DisplayFS.glsl | 258 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
ParticleGS_DisplayGS.glsl | 1023 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
ParticleGS_DisplayPS.glsl | 287 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
ParticleGS_DisplayVS.glsl | 1.9 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
ParticleGS_GenerateGS.glsl | 7.0 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
ParticleGS_GenerateVS.glsl | 742 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
PassthroughFP.glsl | 162 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
PassthroughGP.glsl | 332 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
PassthroughVP.glsl | 184 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
PosterizeFP.glsl | 377 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
pssmCasterFp.glsl | 200 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
pssmCasterVp.glsl | 353 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
pssmReceiverFp.glsl | 2.8 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
pssmReceiverVp.glsl | 1.2 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
Radial_Blur_FP.glsl | 1.5 KB | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
SampleFieldVS.glsl | 2.5 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
ShaderInstancing.vert | 3.2 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
shadows.glsl | 4.5 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
SharpenEdgesFP.glsl | 579 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
ShowNormals.glsl | 192 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
ShowTangents.glsl | 194 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
ShowUV.glsl | 242 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
ShowUVdir3D.glsl | 197 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
skinningTwoWeightsShadowCasterVp.glsl | 1.6 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
skinningTwoWeightsVp.glsl | 2.2 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
StdQuad_Tex2_vp.glsl | 358 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
StdQuad_Tex2a_vp.glsl | 372 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
StdQuad_Tex3_vp.glsl | 433 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
StdQuad_Tex4_vp.glsl | 434 bytes | 12083 | 6 years | wiesep | Reorganised shader programs |
StdQuad_vp.glsl | 255 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
SwizzleGP.glsl | 629 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
TessellateTetrahedraGS.glsl | 3.1 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
TilingFP.glsl | 911 bytes | 12091 | 6 years | wiesep | Updated programs and adjusted Material to work with GLSL>150 |
VTFInstancing.vert | 3.0 KB | 12083 | 6 years | wiesep | Reorganised shader programs |
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