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Changeset
1
in downloads for
Samples/Media
Timestamp:
Oct 2, 2007, 1:57:48 AM (
17 years
ago)
Author:
landauf
Message:
Location:
Samples
Files:
329 added
.
(added)
Media
(added)
Media/DeferredShadingMedia
(added)
Media/DeferredShadingMedia/COPYING
(added)
Media/DeferredShadingMedia/DeferredShading
(added)
Media/DeferredShadingMedia/DeferredShading/material
(added)
Media/DeferredShadingMedia/DeferredShading/material/glsl
(added)
Media/DeferredShadingMedia/DeferredShading/material/glsl/nm_notex_ps.glsl
(added)
Media/DeferredShadingMedia/DeferredShading/material/glsl/nm_ps.glsl
(added)
Media/DeferredShadingMedia/DeferredShading/material/glsl/nm_vs.glsl
(added)
Media/DeferredShadingMedia/DeferredShading/material/glsl/notex_ps.glsl
(added)
Media/DeferredShadingMedia/DeferredShading/material/glsl/ps.glsl
(added)
Media/DeferredShadingMedia/DeferredShading/material/glsl/vs.glsl
(added)
Media/DeferredShadingMedia/DeferredShading/material/hlsl
(added)
Media/DeferredShadingMedia/DeferredShading/material/hlsl/nm_notex_ps.hlsl
(added)
Media/DeferredShadingMedia/DeferredShading/material/hlsl/nm_ps.hlsl
(added)
Media/DeferredShadingMedia/DeferredShading/material/hlsl/nm_vs.hlsl
(added)
Media/DeferredShadingMedia/DeferredShading/material/hlsl/notex_ps.hlsl
(added)
Media/DeferredShadingMedia/DeferredShading/material/hlsl/ps.hlsl
(added)
Media/DeferredShadingMedia/DeferredShading/material/hlsl/vs.hlsl
(added)
Media/DeferredShadingMedia/DeferredShading/post
(added)
Media/DeferredShadingMedia/DeferredShading/post/glsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/glsl/Ambient_ps.glsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/glsl/GlobalLight_ps.glsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/glsl/LightMaterial_ps.glsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/glsl/LightMaterial_vs.glsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/glsl/ShowColour_ps.glsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/glsl/ShowDS_ps.glsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/glsl/ShowNormal_ps.glsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/glsl/SinglePass_ps.glsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/glsl/vs.glsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/hlsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/hlsl/Ambient_ps.hlsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/hlsl/GlobalLight_ps.hlsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/hlsl/LightMaterial_ps.hlsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/hlsl/LightMaterial_vs.hlsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/hlsl/ShowColour_ps.hlsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/hlsl/ShowDS_ps.hlsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/hlsl/ShowNormal_ps.hlsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/hlsl/SinglePass_ps.hlsl
(added)
Media/DeferredShadingMedia/DeferredShading/post/hlsl/vs.hlsl
(added)
Media/DeferredShadingMedia/deferred.glsl.program
(added)
Media/DeferredShadingMedia/deferred.hlsl.program
(added)
Media/DeferredShadingMedia/deferred.material
(added)
Media/DeferredShadingMedia/deferred_post_debug.glsl.program
(added)
Media/DeferredShadingMedia/deferred_post_debug.hlsl.program
(added)
Media/DeferredShadingMedia/deferred_post_debug.material
(added)
Media/DeferredShadingMedia/deferred_post_minilight.glsl.program
(added)
Media/DeferredShadingMedia/deferred_post_minilight.hlsl.program
(added)
Media/DeferredShadingMedia/deferred_post_minilight.material
(added)
Media/DeferredShadingMedia/deferred_post_multipass.glsl.program
(added)
Media/DeferredShadingMedia/deferred_post_multipass.hlsl.program
(added)
Media/DeferredShadingMedia/deferred_post_multipass.material
(added)
Media/DeferredShadingMedia/deferred_post_onepass.glsl.program
(added)
Media/DeferredShadingMedia/deferred_post_onepass.hlsl.program
(added)
Media/DeferredShadingMedia/deferred_post_onepass.material
(added)
Media/DeferredShadingMedia/deferreddemo.material
(added)
Media/fonts
(added)
Media/fonts/bluebold.ttf
(added)
Media/fonts/bluecond.ttf
(added)
Media/fonts/bluehigh.ttf
(added)
Media/fonts/read_me.html
(added)
Media/fonts/sample.fontdef
(added)
Media/fonts/solo5.ttf
(added)
Media/gui
(added)
Media/gui/CompositorDemo.layout
(added)
Media/gui/CompositorDemoCegui.config
(added)
Media/gui/CrowdDemo.layout
(added)
Media/gui/Falagard.xsd
(added)
Media/gui/Font.xsd
(added)
Media/gui/GUILayout.xsd
(added)
Media/gui/GUIScheme.xsd
(added)
Media/gui/Imageset.xsd
(added)
Media/gui/InstancingDemo.layout
(added)
Media/gui/OceanDemoCegui.config
(added)
Media/gui/OceanDemoLayout.xml
(added)
Media/gui/TaharezLook.imageset
(added)
Media/gui/TaharezLook.looknfeel
(added)
Media/gui/TaharezLook.tga
(added)
Media/gui/TaharezLookSkin.scheme
(added)
Media/gui/TaharezLookWidgetAliases.scheme
(added)
Media/gui/bluehighway-10.font
(added)
Media/gui/bluehighway-12.font
(added)
Media/gui/bluehighway-8.font
(added)
Media/gui/cegui8.layout
(added)
Media/gui/facial.layout
(added)
Media/gui/ogregui.layout
(added)
Media/gui/shadows.layout
(added)
Media/materials
(added)
Media/materials/programs
(added)
Media/materials/programs/AmbientOneTexture.glsl
(added)
Media/materials/programs/Bloom_ps20.hlsl
(added)
Media/materials/programs/Bloom_vs11.hlsl
(added)
Media/materials/programs/Blur0_ps20.hlsl
(added)
Media/materials/programs/Blur0_vs.glsl
(added)
Media/materials/programs/Blur0_vs11.hlsl
(added)
Media/materials/programs/Blur1_ps20.hlsl
(added)
Media/materials/programs/Blur1_vs.glsl
(added)
Media/materials/programs/Blur1_vs11.hlsl
(added)
Media/materials/programs/Blur_ps.glsl
(added)
Media/materials/programs/Combine_fp.cg
(added)
Media/materials/programs/DOF_ps.cg
(added)
Media/materials/programs/DepthShadowmap.hlsl
(added)
Media/materials/programs/DepthShadowmapCasterFp.glsl
(added)
Media/materials/programs/DepthShadowmapCasterVp.glsl
(added)
Media/materials/programs/DepthShadowmapNormalMapReceiverFp.glsl
(added)
Media/materials/programs/DepthShadowmapNormalMapReceiverVp.glsl
(added)
Media/materials/programs/DepthShadowmapReceiverFp.glsl
(added)
Media/materials/programs/DepthShadowmapReceiverVp.glsl
(added)
Media/materials/programs/Example_Basic.cg
(added)
Media/materials/programs/Example_Basic.hlsl
(added)
Media/materials/programs/Example_BumpMapping.cg
(added)
Media/materials/programs/Example_CelShading.cg
(added)
Media/materials/programs/Example_Fresnel.cg
(added)
Media/materials/programs/Example_FresnelPS.asm
(added)
Media/materials/programs/Example_Projection.cg
(added)
Media/materials/programs/GlassFP.cg
(added)
Media/materials/programs/Grass.cg
(added)
Media/materials/programs/GrayScale.cg
(added)
Media/materials/programs/HeatVision.cg
(added)
Media/materials/programs/InvertFP.cg
(added)
Media/materials/programs/LaplaceFP.cg
(added)
Media/materials/programs/Ocean2GLSL.frag
(added)
Media/materials/programs/Ocean2GLSL.vert
(added)
Media/materials/programs/Ocean2HLSL_Cg.frag
(added)
Media/materials/programs/Ocean2HLSL_Cg.vert
(added)
Media/materials/programs/OffsetMapping.cg
(added)
Media/materials/programs/OffsetMapping.hlsl
(added)
Media/materials/programs/OffsetMappingFp.glsl
(added)
Media/materials/programs/OffsetMappingVp.glsl
(added)
Media/materials/programs/OffsetMapping_specular.asm
(added)
Media/materials/programs/OldMovieFP.cg
(added)
Media/materials/programs/OldTV.cg
(added)
Media/materials/programs/PosterizeFP.cg
(added)
Media/materials/programs/SharpenEdgesFP.cg
(added)
Media/materials/programs/StdQuad_vp.cg
(added)
Media/materials/programs/StdQuad_vp.glsl
(added)
Media/materials/programs/TilingFP.cg
(added)
Media/materials/programs/crowdVp.glsl
(added)
Media/materials/programs/hdr.cg
(added)
Media/materials/programs/hdr.hlsl
(added)
Media/materials/programs/hdr_bloom.glsl
(added)
Media/materials/programs/hdr_downscale2x2luminence.glsl
(added)
Media/materials/programs/hdr_downscale3x3.glsl
(added)
Media/materials/programs/hdr_downscale3x3brightpass.glsl
(added)
Media/materials/programs/hdr_finalToneMapping.glsl
(added)
Media/materials/programs/hdr_tonemap_util.glsl
(added)
Media/materials/programs/instancing.cg
(added)
Media/materials/programs/instancingVp.glsl
(added)
Media/materials/programs/oceanGLSL.frag
(added)
Media/materials/programs/oceanGLSL.vert
(added)
Media/materials/programs/oceanHLSL_Cg.frag
(added)
Media/materials/programs/oceanHLSL_Cg.vert
(added)
Media/materials/programs/skinningTwoWeightsShadowCasterVp.glsl
(added)
Media/materials/programs/skinningTwoWeightsVp.glsl
(added)
Media/materials/programs/varianceshadowcasterfp.cg
(added)
Media/materials/programs/varianceshadowcastervp.cg
(added)
Media/materials/programs/varianceshadowreceiverfp.cg
(added)
Media/materials/programs/varianceshadowreceivervp.cg
(added)
Media/materials/scripts
(added)
Media/materials/scripts/BlackAndWhite.material
(added)
Media/materials/scripts/Bloom.material
(added)
Media/materials/scripts/DOF.material
(added)
Media/materials/scripts/DepthShadowmap.material
(added)
Media/materials/scripts/Embossed.material
(added)
Media/materials/scripts/Example-DynTex.material
(added)
Media/materials/scripts/Example-Water.material
(added)
Media/materials/scripts/Example.material
(added)
Media/materials/scripts/Examples-Advanced.material
(added)
Media/materials/scripts/Examples.compositor
(added)
Media/materials/scripts/Examples.program
(added)
Media/materials/scripts/Glass.material
(added)
Media/materials/scripts/HeatVision.material
(added)
Media/materials/scripts/Hurt.material
(added)
Media/materials/scripts/Invert.material
(added)
Media/materials/scripts/Laplace.material
(added)
Media/materials/scripts/MotionBlur.material
(added)
Media/materials/scripts/Ocean.controls
(added)
Media/materials/scripts/Ocean.material
(added)
Media/materials/scripts/OffsetMapping.material
(added)
Media/materials/scripts/Ogre.material
(added)
Media/materials/scripts/OldMovie.material
(added)
Media/materials/scripts/OldTV.material
(added)
Media/materials/scripts/Posterize.material
(added)
Media/materials/scripts/RZR-002.material
(added)
Media/materials/scripts/SharpenEdges.material
(added)
Media/materials/scripts/StdQuad_vp.program
(added)
Media/materials/scripts/Tiling.material
(added)
Media/materials/scripts/VarianceShadowmap.material
(added)
Media/materials/scripts/facial.material
(added)
Media/materials/scripts/hdr.material
(added)
Media/materials/scripts/instancing.material
(added)
Media/materials/scripts/smoke.material
(added)
Media/materials/textures
(added)
Media/materials/textures/10points.png
(added)
Media/materials/textures/1D_Noise.png
(added)
Media/materials/textures/1D_Noise2.png
(added)
Media/materials/textures/8x8PagesSplotches2.png
(added)
Media/materials/textures/BeachStones.jpg
(added)
Media/materials/textures/BumpyMetal.jpg
(added)
Media/materials/textures/Chrome.jpg
(added)
Media/materials/textures/Dirt.jpg
(added)
Media/materials/textures/Dr_Bunsen_Head.jpg
(added)
Media/materials/textures/GLX_icon.png
(added)
Media/materials/textures/GreenSkin.jpg
(added)
Media/materials/textures/HeatLookup.tga
(added)
Media/materials/textures/HeatNoise.tga
(added)
Media/materials/textures/MtlPlat2.jpg
(added)
Media/materials/textures/NMBalls.png
(added)
Media/materials/textures/NMBumpsOut.png
(added)
Media/materials/textures/NMHollyBumps.png
(added)
Media/materials/textures/NMStripes.png
(added)
Media/materials/textures/NPRMetallic.tga
(added)
Media/materials/textures/NoiseVolume.dds
(added)
Media/materials/textures/RZR-002.png
(added)
Media/materials/textures/Random3D.dds
(added)
Media/materials/textures/RustedMetal.jpg
(added)
Media/materials/textures/RustyBarrel.png
(added)
Media/materials/textures/RustySteel.jpg
(added)
Media/materials/textures/Sepia1D.tga
(added)
Media/materials/textures/Water01.jpg
(added)
Media/materials/textures/Water02.jpg
(added)
Media/materials/textures/WaterNormal1.tga
(added)
Media/materials/textures/WaterNormal2.tga
(added)
Media/materials/textures/WeirdEye.png
(added)
Media/materials/textures/WoodPallet.png
(added)
Media/materials/textures/atheneNormalMap.png
(added)
Media/materials/textures/aureola.png
(added)
Media/materials/textures/basic_droplet.png
(added)
Media/materials/textures/blue_jaiqua.jpg
(added)
Media/materials/textures/cel_shading_diffuse.png
(added)
Media/materials/textures/cel_shading_edge.png
(added)
Media/materials/textures/cel_shading_specular.png
(added)
Media/materials/textures/clouds.jpg
(added)
Media/materials/textures/cursor.png
(added)
Media/materials/textures/dirt01.jpg
(added)
Media/materials/textures/dkyellow.png
(added)
Media/materials/textures/droplet.png
(added)
Media/materials/textures/egyptrockyfull.jpg
(added)
Media/materials/textures/flare.png
(added)
Media/materials/textures/flaretrail.png
(added)
Media/materials/textures/fw12b.jpg
(added)
Media/materials/textures/gras_02.png
(added)
Media/materials/textures/grass_1024.jpg
(added)
Media/materials/textures/nm_bk.png
(added)
Media/materials/textures/nm_dn.png
(added)
Media/materials/textures/nm_fr.png
(added)
Media/materials/textures/nm_lf.png
(added)
Media/materials/textures/nm_rt.png
(added)
Media/materials/textures/nm_up.png
(added)
Media/materials/textures/normalNoiseColor.png
(added)
Media/materials/textures/nskingr.jpg
(added)
Media/materials/textures/ogreborder.png
(added)
Media/materials/textures/ogreborderUp.png
(added)
Media/materials/textures/ogrebordercenter.png
(added)
Media/materials/textures/ogregui.tga
(added)
Media/materials/textures/ogrelogo-small.jpg
(added)
Media/materials/textures/ogrelogo.png
(added)
Media/materials/textures/perlinvolume.dds
(added)
Media/materials/textures/r2skin.jpg
(added)
Media/materials/textures/ribbonband.png
(added)
Media/materials/textures/rockwall.tga
(added)
Media/materials/textures/rockwall_NH.tga
(added)
Media/materials/textures/scr-back.png
(added)
Media/materials/textures/scr-down-p.png
(added)
Media/materials/textures/scr-down.png
(added)
Media/materials/textures/scr-thumb.png
(added)
Media/materials/textures/scr-up-p.png
(added)
Media/materials/textures/scr-up.png
(added)
Media/materials/textures/smoke.png
(added)
Media/materials/textures/smokecolors.png
(added)
Media/materials/textures/snow_1024.jpg
(added)
Media/materials/textures/spacesky.jpg
(added)
Media/materials/textures/spheremap.png
(added)
Media/materials/textures/steelhead.png
(added)
Media/materials/textures/terr_dirt-grass.jpg
(added)
Media/materials/textures/terr_rock-dirt.jpg
(added)
Media/materials/textures/terr_rock6.jpg
(added)
Media/materials/textures/terrain.png
(added)
Media/materials/textures/terrain_detail.jpg
(added)
Media/materials/textures/terrain_texture.jpg
(added)
Media/materials/textures/texmap2.jpg
(added)
Media/materials/textures/waveNM.png
(added)
Media/materials/textures/waves2.dds
(added)
Media/models
(added)
Media/models/Barrel.mesh
(added)
Media/models/RZR-002.mesh
(added)
Media/models/WoodPallet.mesh
(added)
Media/models/athene.mesh
(added)
Media/models/column.mesh
(added)
Media/models/cube.mesh
(added)
Media/models/facial.mesh
(added)
Media/models/fish.mesh
(added)
Media/models/fish.skeleton
(added)
Media/models/geosphere4500.mesh
(added)
Media/models/geosphere8000.mesh
(added)
Media/models/jaiqua.mesh
(added)
Media/models/jaiqua.skeleton
(added)
Media/models/knot.mesh
(added)
Media/models/ninja.mesh
(added)
Media/models/ninja.skeleton
(added)
Media/models/ogrehead.mesh
(added)
Media/models/razor.mesh
(added)
Media/models/robot.mesh
(added)
Media/models/robot.skeleton
(added)
Media/models/sphere.mesh
(added)
Media/models/tudorhouse.mesh
(added)
Media/overlays
(added)
Media/overlays/BasicOgreGuiTemplates.inc
(added)
Media/overlays/Compositor.overlay
(added)
Media/overlays/DP3.overlay
(added)
Media/overlays/Example-CubeMapping.overlay
(added)
Media/overlays/Example-DynTex.overlay
(added)
Media/overlays/Example-Water.overlay
(added)
Media/overlays/Shadows.overlay
(added)
Media/packs
(added)
Media/packs/OgreCore.zip
(added)
Media/packs/cubemap.zip
(added)
Media/packs/cubemapsJS.zip
(added)
Media/packs/dragon.zip
(added)
Media/packs/fresneldemo.zip
(added)
Media/packs/ogretestmap.zip
(added)
Media/packs/skybox.zip
(added)
Media/particle
(added)
Media/particle/Example-Water.particle
(added)
Media/particle/Example.particle
(added)
Media/particle/emitted_emitter.particle
(added)
Media/particle/smoke.particle
(added)
Media/terrain.cfg
(added)
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