Orxonox  0.0.5 Codename: Arcturus
ExplosionChunk.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
5  *
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21  *
22  * Author:
23  * Fabian 'x3n' Landau
24  * Co-authors:
25  * ...
26  *
27  */
28 
29 #ifndef _ExplosionChunk_H__
30 #define _ExplosionChunk_H__
31 
32 #include "OrxonoxPrereqs.h"
33 
34 #include "tools/Timer.h"
35 #include "MovableEntity.h"
36 
37 namespace orxonox
38 {
40  {
41  public:
42  ExplosionChunk(Context* context);
43  virtual ~ExplosionChunk();
44 
45  virtual void tick(float dt) override;
46 
47  inline void setLOD(LODParticle::Value level)
48  { this->LOD_ = level; this->LODchanged(); }
49  inline LODParticle::Value getLOD() const
50  { return this->LOD_; }
51 
52  private:
53  void registerVariables();
54  void LODchanged();
55  void checkStop();
56  void stop();
57 
58  bool bStop_;
63  };
64 }
65 
66 #endif /* _ExplosionChunk_H__ */
Definition: MovableEntity.h:42
Definition: ExplosionChunk.h:39
ParticleInterface * smoke_
Definition: ExplosionChunk.h:60
LODParticle::Value getLOD() const
Definition: ExplosionChunk.h:49
void setLOD(LODParticle::Value level)
Definition: ExplosionChunk.h:47
Declaration of the Timer class, used to call functions after a given time-interval.
Value
Definition: ToolsPrereqs.h:71
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
bool bStop_
Definition: ExplosionChunk.h:58
Shared library macros, enums, constants and forward declarations for the orxonox library ...
ParticleInterface * fire_
Definition: ExplosionChunk.h:59
LODParticle::Value LOD_
Definition: ExplosionChunk.h:61
Definition: Context.h:45
#define _OrxonoxExport
Definition: OrxonoxPrereqs.h:60
Timer is a helper class that executes a function after a given amount of seconds in game-time...
Definition: Timer.h:105
Timer destroyTimer_
Definition: ExplosionChunk.h:62
Definition: ParticleInterface.h:39